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Hello Iwaku! And welcome to my worldbuilding project that has yet to be named.
While I'm currently having writer's block for roleplaying I decided to just keep working on my project to shake the muses. I want to use this thread to brainstorm with you guys about the various topics of my setting. Alright. I should introduce the setting before I start asking questions, right. I'll try to keep this brief, and not ramble too much. Also, English is not my native language.
The setting is a science-fantasy where Elementals control the climate, seasons, and more. Technology has created things such as hover-tech, crystal sheets as crude computers, and solar powered weapons. Space can be explored with the right amount of courage and the Spirit Realm that was once fervently revered by many is now considered a supernatural plague that seeks to invade the Mortal Realms and bring it to ruin. The magic class once ruled the mortal realms with an iron fist known as the Scourge of the Witch-Kings until they were driven to near-extinction which brought the now Industrial Age. To this day people still have a great disdain for anything magic and will pretty much blame witches for everything gone wrong in the world.
Cosmology I have figured out for the most part.
The void is filled with a primordial magic ocean made from chaotic energy that churns like aesperita clouds. Everything is born from it and anything will someday be destroyed by it. One of the things born from Aora, besides the gods, are the many land masses that burst through its surface, some are as large as flat worlds while others can barely hold a house. Planets are replaced by flat worlds (there are 7 in total with 1 small). The poles are at the center of the world while the rim is the equator. You can and will fall off the edge of the world or just gaze upon Aora and grow insane. At the center of the 'known universe' is the spirit world shaped like a cosmic tree and the source of magic.
All the rest I have somewhat figured out so for now I'm just gonna stick with the question of the day. Fantasy Races.
I have OCD and my brain insists that there has to be an equal amount of races per world so I need people to tell me it's okay to have different numbers of races per world to shut my brain up!!! ;__;
Also, what kind of races would be cool? I'd like both humanoid and maybe anthro type races. I already have a few in mind but would like to hear what you guys think and if you have more ideas?
There's 7 worlds total with 1 wandering isle type (I have yet to name them). The wandering isle we can ignore because that one is supposed to be the safe haven for magic users and all races can have magic users. Also I am not concerned with realism, the universal rule is 'The Gods Designed it like that."
So in no particular order I'll showcase the worlds, their concepts. And then add whatever race I've come up with. But these races are not set in stone so feel free to share your ideas!!!
So what do you guys think?
Also, here's some races I do not want to add.
- Dwarves (i've seen them too often and my brain automatically keeps jumping to beer-loving miners no matter what setting).
- Genasi (my magic system provides something similar so no redundancy).
- Tiefling (demons have a different meaning in my world and with the satyrs/minotaurs/kirinfolk/Oni there's enough horns.)
While I'm currently having writer's block for roleplaying I decided to just keep working on my project to shake the muses. I want to use this thread to brainstorm with you guys about the various topics of my setting. Alright. I should introduce the setting before I start asking questions, right. I'll try to keep this brief, and not ramble too much. Also, English is not my native language.
The setting is a science-fantasy where Elementals control the climate, seasons, and more. Technology has created things such as hover-tech, crystal sheets as crude computers, and solar powered weapons. Space can be explored with the right amount of courage and the Spirit Realm that was once fervently revered by many is now considered a supernatural plague that seeks to invade the Mortal Realms and bring it to ruin. The magic class once ruled the mortal realms with an iron fist known as the Scourge of the Witch-Kings until they were driven to near-extinction which brought the now Industrial Age. To this day people still have a great disdain for anything magic and will pretty much blame witches for everything gone wrong in the world.
Cosmology I have figured out for the most part.
The void is filled with a primordial magic ocean made from chaotic energy that churns like aesperita clouds. Everything is born from it and anything will someday be destroyed by it. One of the things born from Aora, besides the gods, are the many land masses that burst through its surface, some are as large as flat worlds while others can barely hold a house. Planets are replaced by flat worlds (there are 7 in total with 1 small). The poles are at the center of the world while the rim is the equator. You can and will fall off the edge of the world or just gaze upon Aora and grow insane. At the center of the 'known universe' is the spirit world shaped like a cosmic tree and the source of magic.
All the rest I have somewhat figured out so for now I'm just gonna stick with the question of the day. Fantasy Races.
I have OCD and my brain insists that there has to be an equal amount of races per world so I need people to tell me it's okay to have different numbers of races per world to shut my brain up!!! ;__;
Also, what kind of races would be cool? I'd like both humanoid and maybe anthro type races. I already have a few in mind but would like to hear what you guys think and if you have more ideas?
There's 7 worlds total with 1 wandering isle type (I have yet to name them). The wandering isle we can ignore because that one is supposed to be the safe haven for magic users and all races can have magic users. Also I am not concerned with realism, the universal rule is 'The Gods Designed it like that."
So in no particular order I'll showcase the worlds, their concepts. And then add whatever race I've come up with. But these races are not set in stone so feel free to share your ideas!!!
Just think of all the hot temp. biomes on earth and slap them together. Oceans are replaced by vast deserts, there's so much sand it falls off the edge of the world. There's also a lot of volcanic activity dotting the world. So water is very scarce and is limited to a handful of large lakes and oasis dotting the lands, people have fought wars over water. But the races are also working on artificially making their water sources grow and in turn making the land more fertile by connecting water canals from city to city by breeding water Elementals. So you can choose to travel via the canals or by sand surfing. Giant wurms hide in the sands including land sharks.
Race ideas: I want to have races that could thrive in this heat. For now I had Snake-people and Cat-people. Maybe lizard types?
Race ideas: I want to have races that could thrive in this heat. For now I had Snake-people and Cat-people. Maybe lizard types?
A...A world with lots of water. Oceans galore! Oceans as far as the eye can see and beyond! They are pouring over the edges of the world all around. But there is still land in the shape of islands and archipelagos. So imagine a world with lots of wet biomes on the islands like jungles, swamps, marshes, fungi forests. Lots of sailing so that includes pirates and sea monsters. There will be a nation that has build its city on the back of a sea monster. So the city goes back and forth between underwater and above water and as such is known as a trade city who brings goodies from beneath the depths to the people of the land and vice versa. There's also going to be land at the poles that will feel very arctic. But there's also civilization underneath the oceans so the stories aren't limited to just the surface.
Race Ideas: I want races that can thrive in a world with lots of water so I was thinking semi-aquatic types like Water elves. But there could also be a race that just lives on the islands and not just the beaches. I just have Water Elves and axolotl people.
Race Ideas: I want races that can thrive in a world with lots of water so I was thinking semi-aquatic types like Water elves. But there could also be a race that just lives on the islands and not just the beaches. I just have Water Elves and axolotl people.
A world with a name! \o/
Now this was a world inspired by the game Grounded. But it's sort of like an inside out world. Crystals and rock, molten metals, etc. are above ground while vegetation and forests and lakes are found underground. Geography wise It's not that fleshed out yet. But race-wise I like the ideas of a Moth-people and Spider-people have rivalling silk-industries as their whole reason to live and war over.
Ideas: Races that could live in a world where vegetation is mostly underground which also means that there isn't a lot of light for the ones that live there. So I though of a mix of rock people and insect people?
Now this was a world inspired by the game Grounded. But it's sort of like an inside out world. Crystals and rock, molten metals, etc. are above ground while vegetation and forests and lakes are found underground. Geography wise It's not that fleshed out yet. But race-wise I like the ideas of a Moth-people and Spider-people have rivalling silk-industries as their whole reason to live and war over.
Ideas: Races that could live in a world where vegetation is mostly underground which also means that there isn't a lot of light for the ones that live there. So I though of a mix of rock people and insect people?
Ye old classic floating island fantasy with a sea of clouds. Pretty standard ideas but I like the idea that it's a windy world with storms. And people debate a lot about what's underneath the clouds. Is there more land? Or is it Aora? Or are people better left off never knowing? This also means that airships and flying mounts are a thing for this world.
Ideas: Winged races, duh. But then what else could live here if they don't have wings? Cause I want an excuse to use ships and mounts.
Ideas: Winged races, duh. But then what else could live here if they don't have wings? Cause I want an excuse to use ships and mounts.
Another named world! Huzzah!
A lush mega forest type world. Just think fairytale land, giant trees, giant mushrooms, very pro-nature vibes. Also, this world will have red, orange, yellow and white as the dominant nature colors (as opposed to our greens and browns), So imagine red tree canopies and white barks, yellow and orange bushes/grass/plants, etc. One should be careful when reaching the edge of the world because you might mistake a hill or cliff as more land when it's not. This would doesn't have oceans but does have seas and lakes and rivers.
Ideas: because this world was very foresty themed my brain immideately jumped to satyrs, faun, unicorns, and minotaurs. So a bunch of horned and hooved races or maybe others?
A lush mega forest type world. Just think fairytale land, giant trees, giant mushrooms, very pro-nature vibes. Also, this world will have red, orange, yellow and white as the dominant nature colors (as opposed to our greens and browns), So imagine red tree canopies and white barks, yellow and orange bushes/grass/plants, etc. One should be careful when reaching the edge of the world because you might mistake a hill or cliff as more land when it's not. This would doesn't have oceans but does have seas and lakes and rivers.
Ideas: because this world was very foresty themed my brain immideately jumped to satyrs, faun, unicorns, and minotaurs. So a bunch of horned and hooved races or maybe others?
Fantasy scandinavia/russia/canada. Snow everywhere! Imagine large ice and snow elementals migrating down the mountains to bring the long winter season and then return to the mountains when spring arrives. Snowy forests, glaciers, fjords, tundras, bogs, etc... You get the idea but that's all I have for now.
Ideas: People that can thrive in cold temps and long winters. I was thinking Kitsune? Cause they have fluffy tails? Jotun cause hell yea! What else?
Ideas: People that can thrive in cold temps and long winters. I was thinking Kitsune? Cause they have fluffy tails? Jotun cause hell yea! What else?
The last named world. Blight is named after a great disaster that caused the world to become toxic and almost barren. The mega-city is also named Blight and was a beacon of hope for the races that lived there when the disaster struck. Now people are working hard to bring new live to the world with the aid of the other mortal realms. The others bring their seeds and animals and most importantly their Elementals in exchange for trade, technology and military might. The city Blight is a massive thing where old and new architecture is stacked on top of each other. And with bringing in races from the other worlds the city has grown so large it has developed sectors with its own laws and cultures. Some good, others not so good to be in.
Ideas: My brains went Goblin. Maybe orcs, Rugged people for a rugged lifestyle.
Ideas: My brains went Goblin. Maybe orcs, Rugged people for a rugged lifestyle.
Also, here's some races I do not want to add.
- Dwarves (i've seen them too often and my brain automatically keeps jumping to beer-loving miners no matter what setting).
- Genasi (my magic system provides something similar so no redundancy).
- Tiefling (demons have a different meaning in my world and with the satyrs/minotaurs/kirinfolk/Oni there's enough horns.)