Sorry I don't know how to do the fancy character sheet on my mobile....please be patient with me I will learn and update them.
Name: Amir Bijan
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(^ This but tan)
Age:27
Gender: male
Species: Immortal Human? Wendigo? Who knows...
Sexuality: Unclear, most think he is bisexual. He has only dated a few people throughout his long history in the city.
Occupation:- Bartender/owner of Achaemenes, the local pub.
Role: Citizen? Pub owner
Personality: Amir is a well known fixture with a smile as bright as the sun and a soul as pure as freshly fallen snow. His kindness is legendary amongst the citizens of Arkley. He has always opened both his home and his service to anyone who might need his help, be it a warm meal, a stiff drink, a cozy bed and book. If it is within Amir's abilities he will get it done for you.
While he has an open heart and home. He is still just as mysterious now as he was when he arrived in the city of Arkley, ages ago. Some think he may be a Djinn a rumour based on how willing he is to help people for a simple favour that he cashes in later. Few have ever witnessed him cashing in these favours but it is said they are tied to Ancient Persian magic. He keeps a book on his hip with a list of all who owe him favours. With this kind of charming nature it is easy to see why Amir is well loved in the city and while he may be a busy man he still takes time out to visit his friends who own the various shops in the city.
Likes: A lover of plants, rare liquors, teas and books. You can find his loves in nearly every room of his home and business.
Dislikes: Bothersome people, anything and anyone that disrupts the atmosphere within the Bar or Library.
Backstory:
''If there's anything you need in Arkley, head to the pub and ask for Amir.'' -Citizen to a traveler.
Hailing from what is currently called Qajar(Iran), Amir is clearly of Persian descent. While it is unclear when he moved to Arkley, he has been in the city for as long as anyone or any record can account. In that time he has since carved out his position in the city as a kind and generous man.
While Amir may be a living embodiment of humanitarian benevolence. Only a fool would think of him as an easy mark, as the strange foreigner has demonstrated nothing less than a slumbering mastery in the skills of weapons and combat. Skills he has demonstrated only a handful of times throughout the long history of Arkley.
While it is unknown amongst the citizens of the city. Amir was once the son of a high ranking Persian Noble, and served as the royal Spymaster and assassin for many Shah and dynasties that followed his families bloody crown. Once upon a time he was known as the Persian Immortal, a name that would birth the military unit that would latter serve as cover for the true immortal warrior. Throughout the following ages he would continue to serve the lords of his homeland until the assassination of his lord. Having failed to stop the plot he was declared complacent to the threats and held responsible for the death of the Shah. When they tried to execute him, he resisted and escaped into the night. Years later he would appear in Arkley a small hamlet at the time with less then a hundred people.
Arriving in Arkley long before the streets were cobbled, he built the home where he currently resides and helped build much of the city around him. Taking time to incorporate the beautiful mosaics and inner domes of his homeland with the high ceilings of the Victorian style into his own home. As the city grew around them, he bought the two neighboring plots of land when their owners passed away and expanded his home into the local Pub. He then used the subsequent years to gather his collection of rare liquors and tomes on the darker aspects of magic and monsters from around the world.
With one side of his estate dedicated as the local pub, he has transformed the home into various respites for the weary soul. With each room in the pub hall decorated in different fashions, one can find any atmosphere to suit their tastes. Should the noise in the main pub hall become too much. It is a well known fact amongst the denizens of Arkley that Amir's archive of dark or forbidden magic and relics rivals his collection of liquor, wine and spirits.
What happened to the other plot of land you ask? Well dear reader it now serves as his not so secret secret archive for the darker mysteries of the world I mentioned. While books may cover nearly every wall of Amir's home and even several rooms of the pubhall. This area is his personal library and reliquary, with knowledge on the forbidden and cursed artefacts it is obvious why access to this area is restricted to those who show Amir they hold some talent in the arts.
If your character is a citizen, do they know the truth of the festival and how do they feel about that? - He does know about the festival, he doesn't care about it, but will help the travelers. He does believe they should be warned and given the chance to fight for their lives with ample weapons and has done so when given the opportunity. While he isn't against the hunt, he does care about fairness and equality. He will do so again. He will also shelter ANYONE within his home should they ask for it.
Something no one knows about the oc? Under the enchanting appearance sits a master of a unique blood magic. His abilities allow him to shape his blood into weapons and armour. His mastery of the arcane is clear when one becomes aware of the man's immortality or the near endless enchantments upon his estate.
Name: Mizuko Ryu
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Age: Unclear, he appears as a man in his early twenties.
Gender: male
Species: Lung, Eastern Dragon
Sexuality: Homosexual
Occupation: Traveling noble for the Imperial Court, who serves as a scout for the Court. Think Marco Polo for Kublai Khan.
Role: Traveller.
Personality: A quiet and soft spoken young man with a dangerously sharp wit. He is ruled by his code of honor and ethics as are all Lung. With a kind and fragile appearance he is easily mistaken for a girl, and doesn't seem bothered by the fact. Instead he takes it as a reminder of his beauty and is humbled by the compliment.
Likes: New experiences. Strong, Kind and Honorable men. Cute animals, rare tomes and artifacts. Colognes, beautiful fabrics. Tea. Sweets.
Dislikes: Prideful or Arrogant people. The foolish, the pompous. Bitter tastes.
View attachment 247210
Backstory:
In the lands far to the east in the endless clouds of mystery and here say there is a land of a thousand Islands. With its thousands of shrines and palaces the Empire of the Islands is a realm of spirits and monsters. From helpful rice field spirits to vengeful demons and trickster foxes. Amongst these legendary creatures there are few as well regarded as the Dragons.
It was here that Mizuko was born and raised, amongst the ever shifting political landscape of the imperial court and the vast palaces of the Imperial City. He grew up knowing there were few he could trust in the world, a world where mothers assassinated their sons and daughters. A realm where Emperors could be outright overthrown and murdered by their generals, where the courtesans wielded poisons and the guards could turn into assassin's at the drop of a hat. The young Mizuko would find shelter only in the palace of the Dragon King. As the nephew of the Dragon King, Mizuko grew up with the best of all that could be acquired in the empire and was taught alongside the Imperial Family and the various noble sons who lived in the city. As he grew up he showed a great skill in the art of diplomacy and espionage. He would be given the title of Imperial Scout upon becoming an adult and was sent out shortly after to scout the lands beyond his homeland. Having heard of a festival that hasn't been witnessed by the dragons, a race who prided themselves on their knowledge, he traveled to Arkley to see if it was something the court would care about.
If your character is a traveler, would you be okay with them entering the forest after the festival?
Yes.
Name: Onne
View attachment 247209
Age: 26
Gender: male
Species:A Fae spirit called the Haltija , or Taito Väki (their classification) They are a race of guardians that very from guarding springs to people, and thus they are classified by what they are defending, renowned in the magical worlds as some of the finest Guardians to have by your side. They are also known to do whatever must be done to protect their charge. Naturally gifted in the Arcane and Mental arts they make for an incredibly dangerous adversary.
Sexuality: Bisexual
Occupation: Guardian
Role: Traveler
Personality: A strange and aloof man, with odd tattoos and an even odder accent. Onne is detached from the world of mortals, and has a single focus that drives his path through the city. His nature is stand offish and while he may seem aggressive he has never shown blatant disrespect towards anyone.
Likes: Anything to do with the forests, shiny things. Animals, books,
Dislikes: Artificial flavours,
Backstory: To be born as a Haltija is to be born into war, as protectors their entire lives revolve around their charges and since all Haltija that have ever been slain have been done so in combat it is said that it is the cual fate of their kind. Trapped in the endless conflicts of man Vs nature and Fae Vs Fae. The young Onne crawled over the corpses of his fellow Haltija on the path of ascension until he stood as the guardian of a grand forest, and for ages untold he remained in the forest. He has long forgotten when the Wizard came or how he made the deal with him, but he speaks fondly of the man. A man he spent several lifetimes with. Whom he taught a tomes worth of knowledge on forbidden secrets of the Fae. After the Wizards death the tome would be buried with the man that Onne loved and there it stayed for nearly a thousand years. Until it was stolen and called out to its guardian.
The guardian spirit of an ancient forest Onne has come to Arkley seeking the sacred tome that was stolen and brought to the city. Bound by oath to return the tome before it can be opened or used by those unworthy. Onne will do anything to ensure the protection and well being of this sacred grimoire. He will hunt down whoever ow
ns the tome and offer them the chance to return it or face his wrath.
If your character is a traveler, would you be okay with them entering the forest after the festival? Yes.