MISCELLANEOUS π•—𝕠𝕩'𝕀 𝕑𝕝𝕒π•ͺ𝕑𝕝𝕒𝕔𝕖 𝕠𝕗 𝕙𝕠𝕣𝕣𝕠𝕣𝕀 || a collection

Foxes81_of_Anime

{ elliott ;; they it he ;; pan }
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Look for groups
  2. Looking for partners
Posting Speed
  1. Speed of Light
  2. Multiple posts per day
  3. 1-3 posts per day
Online Availability
Anytime currently, but usually not too active on Tuesdays or Thursdays, occasionally Wednesdays
Writing Levels
  1. Give-No-Fucks
  2. Beginner
  3. Elementary
  4. Intermediate
  5. Adaptable
Preferred Character Gender
  1. Male
  2. Nonbinary
  3. Transgender
  4. Primarily Prefer Male
  5. Primarily Nonbinary
Genres
Horror, Crossover
hii hopefully some storage for my stuff [most likely code and art]
prolly for all my sites
idk if this is in the correct place so feel free to tell me if it isn't <3
- fox
 
Reverser -- Miraculous Ladybug Character Sheets
[Appearance]
What do you look like? Describe it if there's no FaceClaim​
1704652437638.png
Reverser wears a checkerboard patterned suit with a hood that was attached to a long, black and white cape that reached just past his ankles. The left side of his suit had solid black markings, like on his hood, hair, eyebrow, iris of the eye, pupil, lips, chest, arm, waist, fingers, and pant leg. On the right side, his inner hood, face, sclerae, teeth, palm, feet, half of a circle on the chest, were black. he wears black combat boots, the heels being white.

"no quote :("

Name: Reverser

Whomst've'd

Age: Fourteen.

Are you legal in a legal sense?

Origin: Miraculous Ladybug {Fandom}

What genre is your character? If it's a fandom character, put in Fandom

Personality:
As Reverser, he was demanding and clever, realizing that Ladybug's graceful agility made her difficult to strike. He endangered civilians in order to make Ladybug an easy target when she went to help the affected cyclist. He was also confident, leaning on a bit overconfident. After he struck Ladybug and Cat Noir with his airplanes, he saw the heroes as harmless and believed he had time to obtain his revenge on Nathaniel and Marinette before dealing with them. He was also cruel, reversing anyone even those who haven't done anything to him, like with making the art club hate art and music, and making Andre send the dumpsters that were in space back to Paris. He did sympathize with those who are mistreated, like with what happened between him and Nathaniel, as he saw how ChloΓ© treated Sabrina like a slave so he struck both of them to make ChloΓ© tend to Sabrina instead.

What an attitude you got there

Powers/Abilities:
Reverser had enhanced physical characteristics: speed, agility and strength. Reverser rode on a large paper hoverboard, which had the ability to fly around at will. He could also make small black and white paper airplanes with the ability to reverse the abilities or a personality trait to its opposite, by calling out what trait he wished to reverse and shouting "Reversion!". Notable examples are when he made Ladybug become extremely clumsy after hitting her with a paper plane, or when he made Cat Noir a coward (which explains why Reverser called them Ladyclutz and Scaredy Cat). This could also affect specific actions, as Reverser was able to make AndrΓ© Bourgeois bring the trash containers in space back to Earth.
*Reversion takes a toll on him mentally.

What can you do? What sort of supernatural powers do you possess? Plop a Wiki link if you're lazy like me.

Equipment:
>> Paper Hoverboard
Can fly around at his will, but it is easily damaged.
Whatcha got there, buster? A Wiki link's fine if you're like me.

Trivia:
> He has a weakness for water since he's made out of paper.
> If he uses Reversion too much in a short period of time, he will become dizzy and then pass out if he keeps going.
> He has an affinity for shiny things and is easily distracted.
>Uses He/They/It pronouns interchangeably comfortably.

wiki link

Anything else important that I should know about?
 
[Appearance]
What do you look like? Describe it if there's no FaceClaim
"Quote(Any inspiring words your guy said)"

Name:
Whomst've'd

Age:
Are you legal in a legal sense?

Origin:
What genre is your character? If it's a fandom character, put in Fandom

Personality:
What an attitude you got there

Powers/Abilities:
What can you do? What sort of supernatural powers do you possess? Plop a Wiki link if you're lazy like me.

Equipment:
Whatcha got there, buster? A Wiki link's fine if you're like me.

Trivia:
Anything else important that I should know about?​

for reference
 
Jin -- DEMONDICE Character Sheets

[Appearance]

1704655507607.png1704655538869.png1704655732596.png{It's 5'0}
❝Nothin' nice gets left for the restful❞

Name: Jin

Age: Appears 24, about 2000+
Are you legal in a legal sense?

Origin: Fandom, Ragin' Ray and Jin
What genre is your character? If it's a fandom character, put in Fandom

Personality:
Jin is a wily, vicious little imp who is rather chaotic. They care about money and want it so much so that they're willing to go to great lengths, but condone stealing. They're willing to go on dangerous missions and are rather convincing. They love being the center of attention but they're also rather desperate for survival and will sacrifice people if needed.

Powers/Abilities:
> Teleportation.
They can teleport anywhere at will, but can't leave the Tower. If they teleport too far / too much, they'll throw up and also possibly pass out.
> Illusion Magic
It can cast confounding spells. However, once everyone is aware it's an illusion, the magic shatters. The illusions will look, behave, and feel real. Can last for up to an hour depending on how many there are at once.
> Levitation
Same as Kaoru and Yuuji from previous iterations, but they can't hover very high for very long.
> Wish Granting
They can grant almost any wish via a Demon contract, but the higher the request, the higher the price.
> Size Shifting
Literally just size shifting. Except if they overuse it, they're weakened by dropping to three inches tall.

Equipment:
> Deck of cards
> Dagger
> Stopwatch and smoking pipe.

Trivia:
> They can throw the cards as weapons.
> They use They/It pronouns interchangeably but occasionally She/He as well.
> Song Album
 
Mono -- Little Nightmares Character Sheets


Name: Mono

Age: 10

Origin: Fandom, Little Nightmares

Personality:
Like most other characters in the series, Mono rarely speaks. Instead, his personality is shown in his actions, and it was stated in an interview that Mono is naturally protective. Mono appears to be a noble, confident, well-meaning boy who is willing to go out of his way to help others, as shown when he persists on freeing Six from her apparent imprisonment in the Hunter's cabin and offers his hand to her. He stays by her side, offering his help again when she asks for it despite her initial rejection of his assistance. He has a degree of compassion, being very clearly disturbed by the decaying bodies in the Hunter's house, as well as initially being shocked upon seeing Six in her monster form when he finds her in the Signal Tower.

Although Mono shows compassion for some, he is not hesitant to kill any foes who intend to harm him and Six. Should they encounter them, Mono is willing to go to any lengths to end them if given the chance, such as being willing to pull the trigger of a gun to kill the Hunter, pulling the lever of the crematory machine to burn the Doctor, activating electricity near pools of water to electrocute Viewers to death etc., showing that Mono is willing to go to any lengths necessary to survive in the world without feeling remorseful for any resident he does not know. Mono is also notably cautious of his surroundings, and resourceful enough to use various objects in his surroundings to evaluate the integrity and safety of the path forward. His official description indicates that the character is quite purposeful and stubborn in achieving his goals.

Mono's main feature is that he likes to wear various objects on his head that hide his face, which may indicate his shyness or unwillingness to show his personality.[3] His description also claims that his paper bag helps him forget that "the world hates him and wants him to fail", which may mean he considers life to be cruel against him.

In the climax of the game, Mono is injured and attempts to walk a straight path to the Black Tower only to be confronted by the Thin Man once again. Mono, who has grown tired of this world's apparent resentment towards him, removes his headwear and ultimately chooses to fight the Thin Man head on, and with his powers, he succeeds. This shows how tired Mono has become from hiding himself from the cruel nature of the world.

After his encounter with the Thin Man, Mono has become braver. As when he faces off against monster Six, he fights her directly rather than running away and only fighting when given an opportunity. He is also shown to be more brash as well, as he continuously yells at Six to get her attention and to weaken her, despite how much pain both of them seem to be in. When he finally returns Six to normal by destroying the music box, she and Mono attempt to escape the Signal Tower once it begins to collapse. However, Six leaves Mono for dead and escapes the tower herself. Mono, shocked and saddened over his friend's betrayal, loses the will to keep on going and resigns himself to his fate as he sits on a chair inside the tower.


Powers/Abilities:
  • Unlimited stamina: Unlike the protagonists in previous installments, Mono has an unlimited stamina. This allows him to run as far as he can without getting tired. However, Mono can only jump for at most 3 consecutive times while sprinting. After that he will trip and the player has to wait for a while to allow him to jump while sprinting again.​
  • Weapon wielding: Unlike other children in the universe of Little Nightmares, Mono is able to wield weapons to defeat small enemies, break fragile objects, or dispatch other obstacles. The weapons range from a twig to an axe.​
  • TileΓ³rasikinesis (Television Control): After Six is kidnapped by the Thin Man, Mono is able to travel from one television to another. This would help him to traverse through the Pale City to reach the Signal Tower. To do so, Mono must stand on equal grounds as the television screen to be able to give him enough time to properly phase through the television monitor and teleport through to another one.​
  • Reality bending: Shortly after Mono defeats the Thin Man, he starts to bend and distort the leaning buildings around him. With this supernatural power, he is capable of "pulling" the Signal Tower towards himself without ever moving from where he stands.​



Equipment:
> Knife

Trivia:​
  • Given his motif, his name could be a reference to "monochrome television", also known as "black-and-white television", or like Six, Mono's name could also be based on a number, being the number one.​
  • Due to the ending of the game, which has him stuck in the Signal Tower for the rest of his childhood alone, his name might also be a reference to "monophobia", which is the fear of ending up alone.​
  • Mono is the first playable character in the Little Nightmaresgames series to actually speak, or at least utter a recognizable word.
    • He can utter words such as "Hey" and "Oi".​
    • He is 11 inches tall.​
 
Mono -- Little Nightmares Character Sheets


1704677131872.png1704677159435.png


Name: Mono


Age: 10


Origin: Fandom, Little Nightmares


Personality:
Like most other characters in the series, Mono rarely speaks. Instead, his personality is shown in his actions, and it was stated in an interview that Mono is naturally protective. Mono appears to be a noble, confident, well-meaning boy who is willing to go out of his way to help others, as shown when he persists on freeing Six from her apparent imprisonment in the Hunter's cabin and offers his hand to her. He stays by her side, offering his help again when she asks for it despite her initial rejection of his assistance. He has a degree of compassion, being very clearly disturbed by the decaying bodies in the Hunter's house, as well as initially being shocked upon seeing Six in her monster form when he finds her in the Signal Tower.


Although Mono shows compassion for some, he is not hesitant to kill any foes who intend to harm him and Six. Should they encounter them, Mono is willing to go to any lengths to end them if given the chance, such as being willing to pull the trigger of a gun to kill the Hunter, pulling the lever of the crematory machine to burn the Doctor, activating electricity near pools of water to electrocute Viewers to death etc., showing that Mono is willing to go to any lengths necessary to survive in the world without feeling remorseful for any resident he does not know. Mono is also notably cautious of his surroundings, and resourceful enough to use various objects in his surroundings to evaluate the integrity and safety of the path forward. His official description indicates that the character is quite purposeful and stubborn in achieving his goals.


Mono's main feature is that he likes to wear various objects on his head that hide his face, which may indicate his shyness or unwillingness to show his personality.[3] His description also claims that his paper bag helps him forget that "the world hates him and wants him to fail", which may mean he considers life to be cruel against him.


In the climax of the game, Mono is injured and attempts to walk a straight path to the Black Tower only to be confronted by the Thin Man once again. Mono, who has grown tired of this world's apparent resentment towards him, removes his headwear and ultimately chooses to fight the Thin Man head on, and with his powers, he succeeds. This shows how tired Mono has become from hiding himself from the cruel nature of the world.


After his encounter with the Thin Man, Mono has become braver. As when he faces off against monster Six, he fights her directly rather than running away and only fighting when given an opportunity. He is also shown to be more brash as well, as he continuously yells at Six to get her attention and to weaken her, despite how much pain both of them seem to be in. When he finally returns Six to normal by destroying the music box, she and Mono attempt to escape the Signal Tower once it begins to collapse. However, Six leaves Mono for dead and escapes the tower herself. Mono, shocked and saddened over his friend's betrayal, loses the will to keep on going and resigns himself to his fate as he sits on a chair inside the tower.




Powers/Abilities:

  • Unlimited stamina: Unlike the protagonists in previous installments, Mono has an unlimited stamina. This allows him to run as far as he can without getting tired. However, Mono can only jump for at most 3 consecutive times while sprinting. After that he will trip and the player has to wait for a while to allow him to jump while sprinting again.​
  • Weapon wielding: Unlike other children in the universe of Little Nightmares, Mono is able to wield weapons to defeat small enemies, break fragile objects, or dispatch other obstacles. The weapons range from a twig to an axe.​
  • TileΓ³rasikinesis (Television Control): After Six is kidnapped by the Thin Man, Mono is able to travel from one television to another. This would help him to traverse through the Pale City to reach the Signal Tower. To do so, Mono must stand on equal grounds as the television screen to be able to give him enough time to properly phase through the television monitor and teleport through to another one.​
  • Reality bending: Shortly after Mono defeats the Thin Man, he starts to bend and distort the leaning buildings around him. With this supernatural power, he is capable of "pulling" the Signal Tower towards himself without ever moving from where he stands.​







Equipment:
> Knife


Trivia:​


  • Given his motif, his name could be a reference to "monochrome television", also known as "black-and-white television", or like Six, Mono's name could also be based on a number, being the number one.​
  • Due to the ending of the game, which has him stuck in the Signal Tower for the rest of his childhood alone, his name might also be a reference to "monophobia", which is the fear of ending up alone.​


  • Mono is the first playable character in the Little Nightmaresgames series to actually speak, or at least utter a recognizable word.
    • He can utter words such as "Hey" and "Oi".​
    • He is 11 inches tall.​