Amaris Mooney
Nicknames // Moon, Ama, Ris, Lady of Whispers
Gender // Female
Origin // Wastelander, Psychic
Age // 22
Appearance // Art by
Hiba_tan
The swamps have never held Amaris back in caring for her appearance. Vain to a degree she takes pride in her large eyes and long full hair, preferring to wear it loosely and loving to experiment around with the hairdye techniques left behind from the old world. Standing 5'4 tall Amaris stands confident, with most of her strength focussed below her hips, making her sturdy and steadfast, but also agile for the treacherous bridges of the Fen.
Faction // Children of the Fen
Character Audit
As secretive as the Fen, as mysterious as the swamps within she grew up Amaris is one of the children of the Fen that is said to have a psychic ability due to the exposure of the harsh environment she grew up within. Whether true or not, Amaris does feel more than others do, not for lack of a pain tolerance, or for a heightened sense of empathy, but because she perceives so much more, like an extra pair of eyes watching over, sensing the presence of others, or being able to pin through a lie told. That extra nerve that needs to be touched upon, that tell-tale twitch of the body, or a glint of the eye for their bad intent. Little escapes this lady once someone moves within her peripheral vision and that zone seems truly larger than average.
Stats.
Strength
Perception
Endurance
Charisma
Intelligence
Agility
Luck
■■■■ 4
■■■■■■ 6
■■■■■■ 6
■■■ 3
■■■■■ 5
■■■■■■ 6
■■■■ 4
Arcana
Tarot Depiction // The Moon
Symbol of Choice // Crescent moon
Arcana // Pathiokinesis
At the very core her arcana powers focuses on emotional manipulation. Amaris is able to tap in and out of the emotions of her own and those surrounding her, either enhancing them or decreasing their effects. She can't create a new emotion, however unlike popular thought. Amaris only gets to work with emotions that already exist, negative and positive. She can increase bravado, breed animosity, however she can't create love, but instead only encourage it. The receiver and she herself need to have a seed of the emotion already, aware or unaware, before Amaris is able to perceive and tap into them.
// Doubts and Delusions
Encouraged by an instinct for survival Amaris is exceptionally in tune with the emotions of anxieties. As such doubt is the only emotion she is capable of 'creating'. She can tap into the anxieties of the crowd or a specific person and amplify them, effectively controlling them at their weakest spots. Often Amaris opts for a subtle route, where the victim grows weary and delusional in the long term. In this strategy Amaris feeds them their fears and anxieties in smaller portions, almost like whispers making it seem like a normal degradation of the mental stability. She can, however also make it crash at once, tumbling down her victims into a wave of depression ad effectively crippling them in all mental and emotional means.
// Dreams
The function of dreaming is often said to be needed to analyse, regulate, explain, or remember. To Amaris it just means more vulnerabilities that she can tap into. As part of both her long term and fast approach Amaris can manipulate the sort of dreams one may dream. Whether it will be filled with their own doubts and anxieties, or if they will dream of glory and wake up confident. This is also the most invasive power, as Amaris is capable of entering the dreams to find out about their dearest memories or deepest fears.