Juno vaulted over the stone parapet, and onto a roof, which was near a store where a lot of commotion was occurring. Zeds were swarming the area, attempting to get at some slippery prey. She felt she could help somebody by diverting their attention from either of them - set off an explosion in a nearby area, away from the store, and away from Juno. It could allow her to make some kind of contact...? Juno was certainly lacking any sort of contact, a somewhat complex human need. Besides, maybe she could get them to share some of their food. Juno assessed the situation through a scope she found on a zed soldier's empty gun. It wasn't a tough kill - a few kicks, and off went his head. As it were, the zeds seem to have settled down, but were lingering for the time being. Her bow was silent, but her arrows were not. She figured regular arrows were useless against zeds, but at the same time, could be used to make a more useful arrow - incendiary, pipe bomb, et cetera. Pipe bombs didn't fly very far, however, so she needed to do a lot of compensating. Juno nocked a pipe bomb and took aim away from the store, setting her sight on a wandering zed, then quickly compensated for weight and range, before taking the shot. She managed to stick it in the zed's foot, and the beeping attracted a few zeds, before it exploded, causing zeds to file out of the area towards the explosion. Juno descended the building to find two stragglers. She had to take them out before they agroed the others. She quickly did a flying kick into the first's head, knocking it down, and then landing hard on its head, incapacitating it. She quickly made for the second one and did an acrobatic dropkick into its chest, causing it to hit the building she'd just descended from, before performing a high kick to splatter its face against the stone. There seemed to be no response from the undead, so Juno knocked on the building to check for a response.