- Invitation Status
- Look for groups
- Looking for partners
- Posting Speed
- Multiple posts per day
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- One post per week
- Slow As Molasses
- Online Availability
- My times are pretty erratic, but I try to avoid being on EST 11pm-9am.
- Writing Levels
- Intermediate
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Male
- Female
- Genres
- Fantasy, Modern, Historical Romance.
I know that I'm not the only person who's done or is planning to do a zodiac-related roleplay, but I just wanted to see how this would fly.
This is the main concept:
Said to be descendants of people infused with the magic of the Chinese zodiacs, there are thirteen houses scattered throughout Eastern and Central Asia. They cannot turn into the special animals they represent, but they can control and communicate with said animals. They also share qualities attributed to these animals. Usually, they are at conflict with each other, and make sure to stay very separate from each other, but as usual, when things have been calm too long, things have to be stirred up a bit.
Representatives of each house have been called to a conference in Beijing, hosted by the Four Pillars of Destiny (whom I will be playing as NPC's). What is the problem? Members of each zodiac have been disappearing and coming back with their memories wiped, their personalities changed, and their powers... gone. A notice has been sent out to all thirteen houses that by the end of the year, every last member of every single one of the houses will meet the same fate. The race is on to find the culprit. The only clue they have to go on is a challenge that came with the message. "I will give you a chance, however, to still win this game. You have this entire year to find me and make your choice. Your first clue can be found at the mountain no one can forget. P.S. Once you decide to begin, beware air travel. I will be watching and the hourglass will be turned the moment you take your first step."
I'm looking for players who will really be dedicated and write typically a few paragraphs per post, at least one post a week, hopefully more, with a good grasp of English. Intermediate players who stubbornly refuse to give up would be really great. There would only be one character per house and per player.
The thirteen houses are:
House of Rat - Based in Korea, they are thought to be shrewd, charming, and ambitious.
House of Water Buffalo - Based in Vietnam, they are thought to be industrious and patient.
House of Tiger - Based in Korea, they are thought to be ferocious, just, and graceful.
House of Rabbit - Based in Japan, they are thought to be cautious, outwardly pure, and swift. (+ associated with luck, fertility, and the moon)
House of Dragon - Based in China, they are thought to be proud/dignified and passionate/impetuous.
House of Horse - Based in Mongolia (c'mon, where else?), they are thought to be loyal and powerful. (+ associated with freedom)
House of Snake - Based in Thailand, they are thought to be wise, mysterious, and a little unscrupulous.
House of Sheep - Based in Mongolia, they are thought to be innocent and submissive.
House of Monkey - Based in Japan, they are thought to be curious, playful, and clever.
House of Rooster - Based in China, they are thought to be reliable, straightforward, and a little egocentric.
House of Dog - Based in Bulgaria, they are thought to be faithful, honest, sincere, and not good at socializing.
House of Pig - Based in China, they are thought to be optimistic, generous, and a little gullible. (+ associated with financial luck)
House of Cat - Based in Vietnam, they are thought to be sensitive, kind, and attentive to detail.
Horse, Rat, Dog, Cat, Monkey, Dragon, Rooster, Snake, Sheep, and Pig are all free. Only Water Buffalo, Tiger, and Sheep are taken.
Whatchy'all think?
(P.S. I'm also using this as an opportunity to advertise for another one of my roleplays, House of the Fallen Star, which I'm also looking for dedicated intermediate players for.)
This is the main concept:
Said to be descendants of people infused with the magic of the Chinese zodiacs, there are thirteen houses scattered throughout Eastern and Central Asia. They cannot turn into the special animals they represent, but they can control and communicate with said animals. They also share qualities attributed to these animals. Usually, they are at conflict with each other, and make sure to stay very separate from each other, but as usual, when things have been calm too long, things have to be stirred up a bit.
Representatives of each house have been called to a conference in Beijing, hosted by the Four Pillars of Destiny (whom I will be playing as NPC's). What is the problem? Members of each zodiac have been disappearing and coming back with their memories wiped, their personalities changed, and their powers... gone. A notice has been sent out to all thirteen houses that by the end of the year, every last member of every single one of the houses will meet the same fate. The race is on to find the culprit. The only clue they have to go on is a challenge that came with the message. "I will give you a chance, however, to still win this game. You have this entire year to find me and make your choice. Your first clue can be found at the mountain no one can forget. P.S. Once you decide to begin, beware air travel. I will be watching and the hourglass will be turned the moment you take your first step."
I'm looking for players who will really be dedicated and write typically a few paragraphs per post, at least one post a week, hopefully more, with a good grasp of English. Intermediate players who stubbornly refuse to give up would be really great. There would only be one character per house and per player.
The thirteen houses are:
House of Rat - Based in Korea, they are thought to be shrewd, charming, and ambitious.
House of Water Buffalo - Based in Vietnam, they are thought to be industrious and patient.
House of Tiger - Based in Korea, they are thought to be ferocious, just, and graceful.
House of Rabbit - Based in Japan, they are thought to be cautious, outwardly pure, and swift. (+ associated with luck, fertility, and the moon)
House of Dragon - Based in China, they are thought to be proud/dignified and passionate/impetuous.
House of Horse - Based in Mongolia (c'mon, where else?), they are thought to be loyal and powerful. (+ associated with freedom)
House of Snake - Based in Thailand, they are thought to be wise, mysterious, and a little unscrupulous.
House of Sheep - Based in Mongolia, they are thought to be innocent and submissive.
House of Monkey - Based in Japan, they are thought to be curious, playful, and clever.
House of Rooster - Based in China, they are thought to be reliable, straightforward, and a little egocentric.
House of Dog - Based in Bulgaria, they are thought to be faithful, honest, sincere, and not good at socializing.
House of Pig - Based in China, they are thought to be optimistic, generous, and a little gullible. (+ associated with financial luck)
House of Cat - Based in Vietnam, they are thought to be sensitive, kind, and attentive to detail.
Horse, Rat, Dog, Cat, Monkey, Dragon, Rooster, Snake, Sheep, and Pig are all free. Only Water Buffalo, Tiger, and Sheep are taken.
Whatchy'all think?
(P.S. I'm also using this as an opportunity to advertise for another one of my roleplays, House of the Fallen Star, which I'm also looking for dedicated intermediate players for.)
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