- Invitation Status
- Not accepting invites at this time
- Posting Speed
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- One post per week
- Online Availability
- Midday through very early morning
- Writing Levels
- Intermediate
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Female
- Genres
- Fantasy Epic, Cyberpunk, (Para)Military, Zombie Survival, Dystopic
So one of the main ways I get inspiration, either to simply update my muse, or to add to my considerable character pool, is to look up images online based on themes I like, and find characters I like from the results. On occasion, this inspires me to detail a character, which can inspire inquest and research. After having heavily researched aviation and armament in WWI, I now want to do a Steampunk-esque RLAU for the Great War.
In the proposed RLAU, The Great War is mostly untouched, as I intend for the general history of it to be the same - the war starts with the assassination of Archduke Franz Ferdinand, and ends with the defeat of the Central Powers and the Geneva and Hague Conventions. What I want to add, however, is some ideas that fit it closer to Steampunk.
For example. Our characters, whichever side they're on, will be, at least by the end of the war, heroes. A small amount of science fiction is to be inserted so as to make the plot more interesting and survivable, as well as some liberties with the actual history - for example, women will be accepted. Of course, when two players end up facing off, either one will die, or the winner can pull a Manfred von Richthofen and, not only spare the opponent, but also issue them a sort of 3-in-1 greeting/taunt/farewell (in the Red Baron's case, waving at a pilot he had downed).
Either way, this is something that'll be rather easy to pull off, so long as we have players on all fronts - Americans, Brits, Italians, Austro-Hungarians, Germans, and Ottomans, as well as infantry, armor crews, naval soldiers, and pilots.
But most of all, what I need in this Interest Check, is ideas on how to balance it in favor of the player, while keeping it even between players. Some ideas I had were to make bullets survivable by players if mitigated, and immunity to disease, infection, and the caustic properties of mustard gas (although they'll still have to mask up to survive). Additionally, I'm looking for any ideas to temper the genre closer to Steampunk without completely ruining the historical feel.
Both help and interest is appreciated