It was originally gonna be a Sin-Eater game, Jack, but after I had a look at some of the powers Sin-Eaters have, I didn't think it'd really fit in a Silent Hill game.
Also, Geist is still a bit... broken, going by the last game of it I was in. I'mma wait a bit 'till they fix it. When you spend half an hour arguing out the rules with the Storyteller and the other players, something's gone wrong.
Intro post is up; I'm doing a short prelude for each of you so you can get an idea of your character and to give me some more time to write up some last-minute NPCsSUNSHINE, FLOWERS AND WONDERFUL THINGS, EVERYTHING'S FINE.
Okay. Do I have to roll dice n' shit as I stab my way out of the Asylum? Or does that start when we get to Silent Hill? Cause my guy, uh, did some bad shit. He's in the Asylum a second time, remember, and probation is about 20 years in the future. Maybe. And killing a bunch of guards would put my Morality down, I'm pretty sure. Intervention halp?
We can asume your guy is Morality 2 at the time of arrival at Silent Hill, rather than the prelude. The prelude's mostly just a chance for everyone to get an idea of their character.
And in Jack's case, murder a lot of people.
Oh, and Khang, remember that once your in Silent Hill, it's P&P; you say your thoughts, feelings and what you plan to do, and I roll to decide the result your actions and how the world reacts to you. Just to clear things up for everyone, just in case people get confused by the process.
EDIT: Asmo, Lyle's good. I'll post an intro for ya in a moment. Everyone else, the Prelude's pretty much a freeform event; just explain how your character winds up in Silent Hill after the intro.