Wonderealm Society

Absyinthe_Artica

Creator of Worlds
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Not accepting invites at this time
Posting Speed
  1. One post per day
  2. 1-3 posts per week
  3. One post per week
Online Availability
Everyday
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Adaptable
Preferred Character Gender
  1. Male
  2. Female
Genres
Fantasy, Modern, Magical, Sc-fi, Horror, Steampunk, anything really

Wonderealm Society


Interest Check

This roleplay is a call to all fans of Alice in Wonderland! The Wonderealm Society is a group roleplay centered around a wonderland that is slightly different than the books. With the help of roleplay perks, I hope to make this a fun endeavor for all!

A Place to Wonder

There is a special place down below, another world full of topsy-turvy ideals; and mysterious creatures of all shapes and sizes. Four courts rule this land, laying down the law across the continent of Wonderealm. The Bloody Hearts are the fiercest court of all; they show no mercy, using brutalist ways to exact revenge. The Midnight Clubs find new ways to use dark wonderland magic to their advantage, harnessing the moon's energy to make magnificent creations for their court. The Radiant Diamonds seek to harness all wonderland magic and to use it to better the Wonderealm for all. They are the most benevolent of the four courts and a friend to all travelers. The last court that rules over Wonderealm is called the Abyssal Spades. They deal in the shadiest side of the Bazaar and can procure items of a varying rarity for a price. Whether you be a passing traveler or a Wonderealm native, there is a place for all to wonder about here.

Roleplay Perks

I have added several roleplay perks to this game to make it all the more fun to play! In total, there are seven perks that I will briefly explain below. If you have any questions on how to use roleplay perks, please let me know!


When creating a character, there are five classes you may pick for them. Each one has an Alice in Wonderland character they represent. More information on each one is below.

Curiosa Class - Alice

The class that investigates and explores things that are curious.This class is for characters who love to adventure and explore the unknown.

Guidera Class - White Rabbit

The class that guides others through the never ending wonder-landscape. This class is for characters who navigate Wonder as messengers.

Alchemista Class - Absolem/Caterpillar

The class that deals with all forms of alchemy and unlocking the secrets of Wonderland Magic. This class is for characters who want to study deep into Wonderland Magic and it's properties.

Daredevila Class - March Hare

This class is for the tougher wonderland inhabitants that need to either protect or hunt with maddening tactics! No risk is too great.

Illusiona Class - Cheshire Cat

The class that studies transformation spells and how different wonder orbs influence those spells. This class is for characters who want to transform their ordinary lifestyle into something wonderful and exciting!



Class Type

When you choose a class in this game, you will select which type you want to pursue. There are two routes for you to pick from; Pure or Dual type. More information about the two is down below.

Pure Class Type

If you pick the Pure Type, you will only have access to one classes' ranks and skill trees. Having this type will allow your character to unlock additional perks for the specific class. A Pure Class character has access to class-specific items and craftings reagents that Dual cannot use. Certain challenges are meant for Pure Type classes only as well.

Dual Class Type

If you pick the Dual Type, you may select up to two classes you can take on at once. For each class you take on, you may only unlock half of the ranks and skill trees. However, there are specific abilities and challenges that benefit from being a Dual Type. Certain Courts in Wonderealm offer benefits for those who choose this path too.




Ranks are essentially levels for a class. Each class has 30 ranks in total. There can be higher ranks in the future if deemed necessary, but for now, your goal is to roleplay actions related to your class to gain ranks. These actions will vary depending on which you have. If you choose the Dual-Type, only 15 of the ranks will be available to unlock for each class. Ranks will reward you with currency, wonder orbs, crafting reagents, and other helpful items for your journey through Wonderealm. Every three ranks there is a specific challenge for you to complete. A few ideas for ranks is listed below, an extensive list can be found in the official thread when it's made.

Curos Rank Allegiance:

This Allegiance is for the Curiosa Class. Some actions you can take to rank up are investigating unique places, identifying items for all sorts of purposes, and even haggling for better deals in the bazaar.

Gedra Rank Allegiance:

This Allegiance is for the Guidera Class. You can gain rank by delivering messages, successfully navigating through a wonderscape, and hosting special events for Wonderealm.

Alkmi Rank Allegiance:

This Allegiance is for the Alchemista Class. You may gain a rank when you execute a magic spell correctly, create a good potion, or identify unique Wonderealm creatures.

Dareo Rank Allegiance:

This Allegiance is for the Daredevila Class. You may gain a rank when you slay a monster, execute great strength, or manage a feat of daring.

Illosu Rank Allegiance:

This Allegiance is for the Illusiona Class. You will gain a rank when you successfully execute a transformation spell, use wonder orbs properly, or create an Illusion.

Having Rank Allegiance will grant certain bonuses in the game. They will also allow you to gain influence with important figures in Wonderealm. When your rank is high, your allegiance will be strong and affect how the game plays out.


There are ten skill trees that your character can level up for exciting rewards in the game. You need skill points to utilize the trees; you gain these in several ways. All of the trees are available to use for any character; however, depending on your class, some trees will require more skill points to level up than others. A list of the skill trees is below.
  • Exploration Tree
  • Investigation Tree
  • Linguistics Tree
  • Crafting Tree
  • Magic Tree
  • Alchemy Tree
  • Physical Tree
  • Material Tree
  • Transformation Tree
  • Propagation Tree


In this roleplay, there is a crafting system. This crafting system allows you to make intriguing items that aid your adventures in Wonderealm. These items come in categories of various versions that you can make. The crafting process consists of four steps; finding the recipe, discerning the method of creation, actually crafting the item, and lastly, a ceremony of purity that rates the effectiveness of the craft you made. When you are discerning the method of creation, there are two possible ways to do this. The first method of the crafting system is using ingredients. Creating potions uses this the most. The second method is collecting pieces of Womi to conjure the item you require. The Womi are mysterious Wonderealm relics, that when combined on a crafting table, make whatever the user desires. This particular way of crafting is the hardest as Womi are not easy to acquire. If you have ideas for the crafting system, input is wanted! Here are the main "categories" of the crafting mechanic.
  • Hats
  • Timepieces
  • Canes
  • Umbrellas
  • Weapons
  • Cards
  • Jackets
  • Tops
  • Bottoms
  • Jewelry
  • Food

Categories are the type of item you can craft, while the versions of these items give different results and effects. Versions are things like Tophat of Wonder for Hats, Ivory Staff for Canes, and Shadow Hourglass for Timepieces.


The Bazaar is the term for all shops you may find in Wonderealm. This place is where you conduct your shopping for items with the currency called Wondera. The best way to earn this coin is by completing challenges; however, you can find it on every corner of Wonderealm. If you acquire items along your journeys, you may sell them to the right buyer. There are tales of a place below all Bazaars; the Under of these establishments is the best place for black market items. The Abyssal Spades run most of the business here, but a few strangers come and go with unique one-time items. Overall you can use the Bazaar to find or sell any item you may choose.


There are eight types of Wonderealm magic. This magic manifests itself as orbs of different colors. They can be found high and low throughout the realm. When using any Wonderealm magic under the moonlight, you have a chance of it turning dark. This reaction means that whatever you were trying to do has an opposite, more negative effect instead. Usually, most do not dabble in dark magic; however, the Midnight Clubs seek to perfect this form of sorcery. The moon phases are crucial in Wonderealm as it is only safest to cast at night on the New Moon.

Magic Types:

  • Elemental
  • Conjuration
  • Consumable
  • Botanical
  • Chemical
  • Alteration
  • Restoration
  • Affinity

Wonder Orbs:

Wonder orbs are manifestations of wonderland magic. They can appear anywhere in Wonderealm, but certain orbs appear in particular places and events. The orbs are all different colors, so wherever the terrain matches are where you'll find them.

Red Orbs - Roal :

Roal is the manifestation of Elemental magic. The Elements of Wonderealm are Fire, Water, Earth, Air, Plant, and Blood. You can infuse this orb into potions, power up similar spells, or give yourself a random element to control for two posts.

Orange Orbs - Orne :

Orne is the manifestation of Conjuration magic. You can summon many creatures and items with these orbs. Infusing Womi with this orb will double your output at the crafting table. You can use Orne to befriend Wonderealm creatures as long as you have enough to subdue them.

Yellow Orbs - Yimn :

Yimn is the manifestation of Consumable magic. You can use these orbs to power up food, drink, and potions of all kinds. If you come across inedible ingredients, fusing a Yimn with it will make it usable. Depending on the item you infuse it with, the outcome of the product will vary.

Green Orbs - Grok :

Grok is the manifestation of Botanical magic. Orbs of this kind enhance nature of all sorts. Grok is used to yield higher crops in some farming communities in Wonderealm. This orb can even make flora have the ability to travel alongside you. Where it is most abundant, there are always unique plant specimens to see.

Blue Orbs - Boln :

Boln is the manifestation of Chemical magic. The process of Alchemy cannot go anywhere without the use of these orbs. They are a component in potion making and transmutation. Every Boln has the potential to create a magnificent reaction.

Purple Orbs - Puz :

Puz is the manifestation of Alteration magic. If you use these orbs for crafting, they are sure to fortify it. When you combine Puz and another item, there are many bonuses that they will receive. The best way to use this orb is to combine them with cards. The right combination can achieve great results.

Pink Orbs - Pag :

Pag is the manifestation of Restoration magic. Healers use this orb to patch wounds of all sorts. You will need more Pag the worst the problem is. If you need to restore an item, it is also excellent for this. Terminal conditions need potions infused with Pag to ease the pain; however, it won't cure everything.

Brown Orbs - Befi :

Befi is the manifestation of Affinity magic. The most common practice is to combine the orb with mushrooms. This combination enhances the magical properties and extends the effects. Although, Befi can produce all sorts of powers depending on the user's Affinity to certain things.


There are many challenges to be had across Wonderealm. These consist of a variety of quests for your character to complete. Some challenges pop up while wandering the country; others are rites of passage as you rank up in your allegiance. If you complete the challenge, you gain rewards for your character to use. This prize could be Wondera, Skill Points, Wonder Orbs, and other items. When you want to partake in a challenge, be sure to claim it on the Challenge Board. This thread will be where you collect rewards and find new quests to pursue. Certain events are posted on the Challenge Board as well.


Available Court Positions

If you would like to have a position in one of the Courts of Wonderealm, here are the available spots.

Bloody Hearts Court:

  • Queen -
  • King -
  • Knave -
  • Hatter -
  • Lady-in-waiting -
  • Executioner -

Midnight Clubs Court:

  • Queen - RESERVED
  • King -
  • Knave -
  • Hatter -
  • Lady-in-waiting -
  • Moonlight Mage -

Radiant Diamonds Court:

  • Queen -
  • King -
  • Knave -
  • Hatter -
  • Lady-in-waiting -
  • Wonder Elementalist -

Abyssal Spades Court:

  • Queen -
  • King -
  • Knave -
  • Hatter -
  • Lady-in-waiting -
  • Under Bazaar Specialist -RESERVED





Thank you for reading!
 
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Damn, this is a really interesting and well-fleshed out concept. I'm not an expert of the Alice in Wonderland stuff, only know a few things, but man, you caught my attention.

By the way, what's Knave exactly? Some kind of Queen and King servant?
 
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Well I'm glad to have your interest! I'm working on getting the OOC up as we speak! Knave is like a term for the captain knight of the court,
 
  • Useful
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Has anyone else besides me, shayla, and shinku show interest?
 
Has anyone else besides me, shayla, and shinku show interest?
As of yet, not that I know of! The signups are going to be open when they're ready so people can join at any time. I'd like to get the OOC up by Monday if at all possible!
 
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If you already have an idea for a character the OOC is available for you to post the basic sheet. I am currently posting threads for the lore information and will update the sign-ups with the links as they are ready. @Shayla @Esmeray
 
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I think I'll follow for a bit if this is still open
 
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Yes indeed! I'm just making all the extra information threads before the real fun begins! The interest check has brief descriptions of everything but I want a little more detail in the OOC, thus it is being built! I can answer any questions you may have!

Thanks for the interest.
 
This seems very interesting! To what degree would playing a court-related character differ from a random one in terms of both interactions and the perk system?
 
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Reactions: Absyinthe_Artica
That's a good question! Each Court has different interactions, abilities, and other things catered to them personally. The Court Guides when posted will have more in-depth information. However here are some examples:

  • Contribute to plot development [i.e. war talk, new inventions, trading secrets, magical remedies]
  • Each position has a special perk related to their court and duties.
  • Easier access to certain items - Currency, Heirlooms, Skill Trees.
  • Positions have their own history within the Court - Certain positions have different plot points in them I plan on diving into.

ALSO! There is a Fifth Faction called the Freedom Riders that I added to the OOC. They aren't a court per se but they have positions according to their values. They stand for freedom!

Freedom Riders Positions


  • Rose Rider
  • Marigold Rider
  • Dandelion Rider - RESERVED
  • Hydrangea Rider
  • Iris Rider
  • Violet Rider
  • Azalea Rider
  • Poppy Rider

Please let me know if you have any more questions!
 
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