- Posting Speed
- 1-3 posts per week
- One post per week
- Slow As Molasses
- Online Availability
- No such thing
- Writing Levels
- Give-No-Fucks
- Beginner
- Elementary
- Intermediate
- Adept
- Advanced
- Prestige
- Douche
- Adaptable
- Preferred Character Gender
- Female
- Agender
- Primarily Prefer Female
Watch me partially pretend to not know what "genre" means!
And to add my input:
+Wuxia. ^_^
+Something that combines character-depth and quality-over-quantity/-frequency posting AND over-the-top, unrealistic combat. Don't make me choose. Don't think you have to choose. Give me both!
+More clearly-defined goals or at least theme and tone. Like the difference between "Saving the world as an at-last, hard-won triumph, following a grueling chain of tragic losses and pyrrhic victories(coughAsmo!cough)" versus "Hey, we're on a quest; we beat a bunch of low-rank badguys working for the mid-rank badguys we encounter in each village up until we fight the main, big badguy with lots of tag-teaming and dramatic speeches."
Granted sometimes even the GM doesn't really know which one the game will be, but I just think this could help prevent those moments where a GM says, "The players are good, but it didn't quite turn out like I was hoping."
+More games where the GM and/or other players aren't trying to awkwardly "balance" everyone's combat potential as though it were some videogame, combat-focused dungeon crawl, or PvP battle royale for plots that explicitly aren't that. For the ones that are? Oh, well, carry on then. :)
+More games where the GM fleshes out the setting by controlling NPCs around the players and players are encouraged to write for NPCs as well. I miss some of the ensemble darkhorses other players would come up with--sometimes better than their main PC.
+More games where I can play a ninja. Like, non-Naruto ninja, ranging in realism between "fairly historical" to maybe Tenchu-level all the way up to PS2 Shinobi/Nightshade at about the max. I don't dislike Naruto, but sometimes I miss ninja-as-primarily-sneaky-martial-artists as opposed to Wizards-with-shuriken. GMs make me cry whenever I see "and NO NINJAS."
This should do.
So much. So much like you have no idea!UNIQUE GENRE BLENDS!
Like Fantasy World Apocalyptic!
Elves in Space!
Victorian Alien Horror!
I love genre blends. O__O They always add this unique atmosphere to something.
And this.We need more RPs that reach completion.
Yeah I went there =DDDDDDD
And to add my input:
+Wuxia. ^_^
+Something that combines character-depth and quality-over-quantity/-frequency posting AND over-the-top, unrealistic combat. Don't make me choose. Don't think you have to choose. Give me both!
+More clearly-defined goals or at least theme and tone. Like the difference between "Saving the world as an at-last, hard-won triumph, following a grueling chain of tragic losses and pyrrhic victories(coughAsmo!cough)" versus "Hey, we're on a quest; we beat a bunch of low-rank badguys working for the mid-rank badguys we encounter in each village up until we fight the main, big badguy with lots of tag-teaming and dramatic speeches."
Granted sometimes even the GM doesn't really know which one the game will be, but I just think this could help prevent those moments where a GM says, "The players are good, but it didn't quite turn out like I was hoping."
+More games where the GM and/or other players aren't trying to awkwardly "balance" everyone's combat potential as though it were some videogame, combat-focused dungeon crawl, or PvP battle royale for plots that explicitly aren't that. For the ones that are? Oh, well, carry on then. :)
+More games where the GM fleshes out the setting by controlling NPCs around the players and players are encouraged to write for NPCs as well. I miss some of the ensemble darkhorses other players would come up with--sometimes better than their main PC.
+More games where I can play a ninja. Like, non-Naruto ninja, ranging in realism between "fairly historical" to maybe Tenchu-level all the way up to PS2 Shinobi/Nightshade at about the max. I don't dislike Naruto, but sometimes I miss ninja-as-primarily-sneaky-martial-artists as opposed to Wizards-with-shuriken. GMs make me cry whenever I see "and NO NINJA
This should do.