What is it about a fantasy setting that catches your eye? Are there any particular elements, tropes, or themes that you enjoy playing with and exploring in fantasy settings? Also, yes, I am shamelessly ripping off the idea of the recent "what do you like in a <genre> setting?" threads @Minibit has made here in the Worldbuilding Guild. Deal with it. - The thing that tends to catch my attention the most is the setting's magic system. I've read books just because someone explained how magic works in them and I thought they were neat, and I've joined roleplays just because the magic system seems fun to play with. Aside from fiddling with magic in general, I like playing with social classes in fantasy. I tend to purposely peg my characters as being from a specific social class, then I make sure their skills and experiences make sense for it. Since most fantasy tends to be set in pseudo-Medieval settings, I can get away with extremely class discrimination and it fits perfectly into the world. It brings an additional layer of conflict to the roleplay atop whatever else exists, and I find it rather fun.