- Invitation Status
- Posting Speed
- One post per week
- Slow As Molasses
- Preferred Character Gender
- No Preferences
GM's Note: This is essentially a part 2 of a sequel to an RP. To be more exact, this is the third arc of Welcome to the Guild, a roleplay that was running when the Guild crashed, was continued on newGuild (after working Guildfall into the plot), and eventually migrated here. Below is all the background you'll need;
From the Beginning until Guildfall:
This RP began in a realm that formed as a result of the roleplays on Roleplayer Guild. During the course of its seven years, the realm expanded into a massive world where RP settings lied next to each other in an extensive, conglomerate landscape. Characters existed there, too – playing out their stories in their own pieces of the world, but with somewhat of a consciousness of their own. The world was fueled by the minds of the roleplayers – ever unaware of the existence of the realm – as living roleplays secured for themselves a place in that land, expanding as the roleplayers added to it, but dead roleplays soon faded from existence as roleplayers no longer regularly thought of them. Roleplays could only continue to exist so long as the players kept it in their minds. But, new roleplays would always be made to replace them. Thus, the system never fell out of balance.
Overall, the Guild remained peaceful for years as the conflicts of roleplays stayed within their boundaries. However, things changed. The trouble began when characters started to be controlled by an unnatural force – they weren't silently guided by their owners, but rather forcefully moved where they shouldn't have been by a creature no one could identify. They called him the Godmodder. Not long after, roleplayers themselves started to get sucked into the roleplay world – clicking a suspicious link in their inboxes that wound up transporting them body and mind into the realm. A mysterious character named Muse showed himself to help them survive in the roleplay world, but he didn't have much time to spend with them before the Godmodder chose to tear apart their reality. The event seemed to happen all in a few seconds inside the Guild, but on the outside, the hiatus he triggered stretched on for week after week as roleplayers were forced to abandon their RP's and, for some, even the entire website – the inactivity strangling nearly every roleplay on the site. And as potentially hundreds of worlds crumbled all at once, the realm became unstable, left with voids of nothingness in-between RP worlds as the previously maintained balance was destroyed all at once. This event came to be known as Guildfall.
From Guildfall to the Great Migration:
But it was not over yet. As the Guild slowly rebuilded, the Godmodder gathered new "players" to the realm, sucking in more and more roleplayers. And while the shapeshifting Muse was able to help the first batch of roleplayers through some of the challenges of living in the old Guild, a whole new mess of challenges were in store for the new group as the Godmodder expanded his control over the world. Monsters that were sealed in the void by roleplayers were released, entire roleplays were corrupted and twisted into new forms... The new, unexperienced roleplayers simply weren't able to withstand the Godmodder's power. The vast majority of them were picked off one by one by the Godmodder and his pets, others were lost to an unknown fate, and one even had the horrible bad luck to be 'recruited' by GM to be used as a guinea pig to pit against his creations. The few that have managed to survive up until now are left in shambles, in desperate need for some rest and other means of recovery.
Meanwhile, the Godmodder's constant manipulation and editing of the roleplay worlds caused the real-world version of the Guild to be affected too, causing ever-increasing downtime on the site. As the process went on and on, more and more roleplayers left the site, taking the roleplay worlds that weren't corrupted too much yet with them; an event known as the Great Migration. This event would have many consequences for our characters. For one, each removed roleplay world left a huge chunk of Void in its wake, just waiting to swallow hapless victims. Second, due to how a large amount of the roleplays were taken to a very specific other realm, the Guild and this new realm slowly started to blend together...
This other realm is called… Iwaku. Slightly different in build compared to the Guild, Iwaku consists of about a dozen sectors rather than one giant sprawling world. These sectors all seem to have a theme; for example, one sector is filled with machines, giant metropolises and other futuristic things. Another one is closer to nature, being very low on the technology scale and instead being more focused on magic and such, and so on and so forth. Each sector consists of countless roleplay worlds that seamlessly merge into one another, and the sectors themselves are connected by giant bridges and portals; recently though, there have been reports of the portals leading to other places than where they're supposed to lead and the bridges being damaged. Why this happens, nobody knows. Yet...
You:
You are a roleplayer; either a loyal member of Iwaku, or someone who came here from RPG sometime in the past. Regardless, you like it here and are in several roleplays at the moment.
One day, you find a suspicious PM in your inbox, offering you a "whole new roleplaying experience". The message appears to be from an adbot, but upon loading the page, you cannot close out of it. Your other browser tabs will still function, but you cannot leave the PM in any way; not even closing the entire browser seems to work. Eventually, you click the link…
Welcome Back to the Guild (or Iwaku).
CS Skeleton:
Note that while parts of this introduction may imply that you're playing as yourself, that is optional. Your CS can either reflect you as you see yourself or a roleplayer character that you designed; the choice is entirely yours.
Name:
Age:
Appearance:
Personality/IRLHistory:
RP Realm History*:
Other:
*This field is optional depending on whether you want to start the RP immediately after entering the RP realm, or start after your character has already been there for a while.
Roleplay powers, how do they work?
From the Beginning until Guildfall:
This RP began in a realm that formed as a result of the roleplays on Roleplayer Guild. During the course of its seven years, the realm expanded into a massive world where RP settings lied next to each other in an extensive, conglomerate landscape. Characters existed there, too – playing out their stories in their own pieces of the world, but with somewhat of a consciousness of their own. The world was fueled by the minds of the roleplayers – ever unaware of the existence of the realm – as living roleplays secured for themselves a place in that land, expanding as the roleplayers added to it, but dead roleplays soon faded from existence as roleplayers no longer regularly thought of them. Roleplays could only continue to exist so long as the players kept it in their minds. But, new roleplays would always be made to replace them. Thus, the system never fell out of balance.
Overall, the Guild remained peaceful for years as the conflicts of roleplays stayed within their boundaries. However, things changed. The trouble began when characters started to be controlled by an unnatural force – they weren't silently guided by their owners, but rather forcefully moved where they shouldn't have been by a creature no one could identify. They called him the Godmodder. Not long after, roleplayers themselves started to get sucked into the roleplay world – clicking a suspicious link in their inboxes that wound up transporting them body and mind into the realm. A mysterious character named Muse showed himself to help them survive in the roleplay world, but he didn't have much time to spend with them before the Godmodder chose to tear apart their reality. The event seemed to happen all in a few seconds inside the Guild, but on the outside, the hiatus he triggered stretched on for week after week as roleplayers were forced to abandon their RP's and, for some, even the entire website – the inactivity strangling nearly every roleplay on the site. And as potentially hundreds of worlds crumbled all at once, the realm became unstable, left with voids of nothingness in-between RP worlds as the previously maintained balance was destroyed all at once. This event came to be known as Guildfall.
From Guildfall to the Great Migration:
But it was not over yet. As the Guild slowly rebuilded, the Godmodder gathered new "players" to the realm, sucking in more and more roleplayers. And while the shapeshifting Muse was able to help the first batch of roleplayers through some of the challenges of living in the old Guild, a whole new mess of challenges were in store for the new group as the Godmodder expanded his control over the world. Monsters that were sealed in the void by roleplayers were released, entire roleplays were corrupted and twisted into new forms... The new, unexperienced roleplayers simply weren't able to withstand the Godmodder's power. The vast majority of them were picked off one by one by the Godmodder and his pets, others were lost to an unknown fate, and one even had the horrible bad luck to be 'recruited' by GM to be used as a guinea pig to pit against his creations. The few that have managed to survive up until now are left in shambles, in desperate need for some rest and other means of recovery.
Meanwhile, the Godmodder's constant manipulation and editing of the roleplay worlds caused the real-world version of the Guild to be affected too, causing ever-increasing downtime on the site. As the process went on and on, more and more roleplayers left the site, taking the roleplay worlds that weren't corrupted too much yet with them; an event known as the Great Migration. This event would have many consequences for our characters. For one, each removed roleplay world left a huge chunk of Void in its wake, just waiting to swallow hapless victims. Second, due to how a large amount of the roleplays were taken to a very specific other realm, the Guild and this new realm slowly started to blend together...
This other realm is called… Iwaku. Slightly different in build compared to the Guild, Iwaku consists of about a dozen sectors rather than one giant sprawling world. These sectors all seem to have a theme; for example, one sector is filled with machines, giant metropolises and other futuristic things. Another one is closer to nature, being very low on the technology scale and instead being more focused on magic and such, and so on and so forth. Each sector consists of countless roleplay worlds that seamlessly merge into one another, and the sectors themselves are connected by giant bridges and portals; recently though, there have been reports of the portals leading to other places than where they're supposed to lead and the bridges being damaged. Why this happens, nobody knows. Yet...
You:
You are a roleplayer; either a loyal member of Iwaku, or someone who came here from RPG sometime in the past. Regardless, you like it here and are in several roleplays at the moment.
One day, you find a suspicious PM in your inbox, offering you a "whole new roleplaying experience". The message appears to be from an adbot, but upon loading the page, you cannot close out of it. Your other browser tabs will still function, but you cannot leave the PM in any way; not even closing the entire browser seems to work. Eventually, you click the link…
Welcome Back to the Guild (or Iwaku).
CS Skeleton:
Note that while parts of this introduction may imply that you're playing as yourself, that is optional. Your CS can either reflect you as you see yourself or a roleplayer character that you designed; the choice is entirely yours.
Name:
Age:
Appearance:
Personality/IRLHistory:
RP Realm History*:
Other:
*This field is optional depending on whether you want to start the RP immediately after entering the RP realm, or start after your character has already been there for a while.
- Please try to include, in every post, something that other characters can react to; something to keep the interactions going.
- There is no official turn order. That said, don't wait for more people than you need to in order to post. Only wait for people whose characters you were interacting with, and not people that have nothing to do with you.
- If at any point you start to consider dropping out, please refer to this guide for what to do next. Tl;dr — don't hesitate to tell me if you plan on leaving, and don't put off telling me for any longer than you need to. Silent/prolonged drop-outs can really bring an RP to a standstill.
- Alternatively, if you feel lost in the RP but still have some level of interest, STILL CONTACT ME! I can help put you back where the action is and get you back into the groove of the RP.
- Also, contact me with any doubts or questions you have. I really don't mind questions.
- If you're going to be unable to post for an extended period of time, please notify me and, if you know that you'll be busy ahead of time, try to write your character out of the spotlight beforehand.
- I will add more rules as I think of them.
Roleplay powers, how do they work?
The "abilities" that RPers inherit in the RP realm are what are collectively known as "RP powers", and while they can take on the form of virtually any ability, they all pretty much run on the same engine, so to speak.
Here's how that engine works, with a concise explanation courtesy of Neo;
Here's how that engine works, with a concise explanation courtesy of Neo;
So, if you plan on starting the RP with your character having only just entered the RP realm, you probably wouldn't really be able to use these powers, since it would take a bit of convincing to know that you even have them. If you plan on saying that you've been in the RP realm for a while, though, then you'd have reason to say that you've already figured some of this out."[...] Lke I said, the main characters are just normal human beings drawn into a horrible situation against their will. Luckily though, they're not completely powerless; seeing as the entire RP-verse is quite literally powered by imagination, this also allows the main characters to do pretty much anything as long as they truly believe they can do it. Throw fireballs? Sure. Fly? Why not! Just don't think about how all of that should be completely impossible, and you should be fine. Note that this also works the other way around: If you don't realize that something should be impossible, then it's possible by default. For example, you know how in the Looney Tunes cartoons, Wile E. Coyote doesn't actually fall until he notices that he's no longer standing on solid air? That's possible for our characters too.
Now I hear you asking: "Why would my character ever believe that he can fly (or touch the sky)?" Well, there's where Muse comes in. Muse is essentially the mentor of the group, telling them about their abilities and trying to get them to grow strong enough to eventually defeat GM. Not much is known about him though. He's a shapeshifter, meaning the main characters don't really know his true form. And, considering the circumstances, 'Muse' might very well be a fake name. Regardless, he's still obviously the good character (or is he?!), leading to the current cast sticking with him. "
So yeah, short version: You can do anything as long as you believe you can do it. The only problem is convincing yourself you can -- which should not be a problem if you could do it anyway in the real world.
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