G
Grothnor
Guest
Original poster
RIP detail, an acronym for Retraining, Indoctrination and Punishment, is a program for Guardsmen who don't make the cut. Anyone found lacking in training or discipline is sent there for six weeks of grueling grunt work and basic combat education, after which they are returned to their Regiments, assuming they survive. Infractions leading to RIP detail can be as mundane as clumsiness or mistakes made in front of a Commissar to far more serious charges like assaulting a fellow Guardsman....
Whatever the reason, inductees are forced through six weeks of training before they may rejoin their friends and comrades. Things aren't quite as easy for the inductees as RIP detail excuses no one from fighting. Whenever major operations are launched, even those unfit for duty must fight, and RIP details are converted into Activated Tactical groups....
-Excerpt from Tactica Imperialis Calixis, a Civilian Primer by Primus Vardon Albus
I'm lifting the 'RIP detail' idea from Dan Abnett's novel The Armour of Contempt. Just in case the first paragraph of flavor text hasn't spelled it out, RIP Detail is essentially 'remedial bootcamp'. I'm using it as a narrative excuse to allow everyone to make a character from whatever regiment they want, be it canon or an original creation. However, you must provide a reason for your character to be in RIP detail:
Characters in for Retraining often show a disregard for the orthodox methods of fighting and must be 'reminded' of the proper ways of using their wargear and/or tactics.
Characters in for Indoctrination are new to the Imperial Guard, usually gathered from unorthodox sources such as civilians from warzones seeking to join, but have not yet gone through basic training.
Characters in for Punishment have done something to warrant the ire of their disciplinary officers, though their infractions are usually not anything serious enough that would warrant a more serious sentence, such as penal legion reassignment or summary execution.
Other notes on this RP:
There is no 'Equipment' entry on the Character Sheet because characters in RIP have been stripped of rank and squad role. Your equipment will be provided for you.
You are one person and cannot survive on your own. Work with your squadmates to survive.
Anything else I can think of, I'll add here later.
RULES:
Don't be a dick.
If you have an issue (interpersonal, scheduling, drama, RL stuff, anything), take it to me. I am flexible and impartial.
RL trumps RP, so don't feel bad about missing a post, as long as you keep me informed.
Inactivity will result in your character being turned into an NPC. Prolonged inactivity will likely result in your character's death.
POSTING EXPECTATIONS:
We'll be posting in a cycle (that's me then everyone else, there's no particular order) twice every week.
Minimum post length should be one paragraph.
Use proper spelling and grammar (to the best of your abilities, I'm no grammar nazi).
ACCEPTED CHARACTERS:
4852-9671 (Otto), 83rd Death Korp Infantry - @Dakota K5
Quelaan Vail, Ordo Hereticus - @Fairemont
Alexander Chekhov, 14th Vostroyan First Born - @EddiEddi
Bridget Wayne, Cyrus Vulpa PDF - @Krag_Jorgensen
Felkel Grevin, 2nd Scaevolan Infantry - @Grothnor
Riona Fairelight, 24th Catachan - @Windsong
NPCs:
Driller Vansie:
[spoili]
[/spoili]
Driller Vansie is the Guard officer given the thankless task of whipping the dregs of the Guard into shape. He survived life in the guard himself and is now too old to serve as a field officer. His three defining features are the perpetual sneer he wears thanks to scars earned on forgotten battlefields, the unlit cigar that bounces back and forth between his fingers and his lips, and the sadistic pleasure he gets from beating upstarts with his shock maul.
Commissar Jesk:
[spoili]
[/spoili]
Quiet and wearing an almost vacant expression, Commissar Jesk looks like any other veteran Guardsman who has seen too much. However, underneath the guise of apathy and introspection lies a very hard, very cruel man. Whenever he speaks, his voice is low and menacing. He carries the Commissariat staple boltpistol, but pairs it with the unorthodox choice of a groxwhip: a subtle hint at how he views his charges.
Bekka Kalros:
[spoili]
[/spoili]
8th Cadian, Punishment. Bekka loathes taking 'stupid orders', which is odd, considering her Cadian heritage. She was assigned to RIP for failing to obey her junior sergeant's orders.
Bonner Vigglestein:
[spoili]
[/spoili]
22nd Luggnum Seige Engineers, Retraining. Bonner was assigned to RIP for a mishap with some explosives that didn't go off when they needed to. He considers himself fortunate that he got assigned to RIP detail instead of a Penal Legion and just wants to keep his head down and rejoin his unit.
Jalamar Ingidase:
[spoili]
[/spoili]
44th Maccabean Janissaries, Punishment. Jalamar was caught looting profaned Imperial currency. When confronted with his crime, all he said was, "Gold is gold, no matter whose face is on the coin." His commander was furious and wanted him executed on the spot, but calmer heads prevailed.
Jonry Henes:
[spoili]
[/spoili]
33rd Elysian Drop Troops, Retraining. The jovial older guardsman was assigned to RIP after an unfortunate incident in which he accidentally hit the engine of their Valkyrie while trying to shoot out the door at enemy aircraft.
CHARACTER SHEET:
Name:
Age and Gender:
Appearance: (Pic and/or Paragraph)
Regiment/Origin: (if OC, add a brief description of Regiment)
Former Rank/Position: (Heavy Weapons, Vox operator, squad sergeant, etc)
RIP: (the reason you were assigned to RIP detail: pick Retraining, Indoctrination or Punishment and add a brief explanation)
Personality: (Paragraph and/or three strengths and three weaknesses)
History: (Paragraph)
Whatever the reason, inductees are forced through six weeks of training before they may rejoin their friends and comrades. Things aren't quite as easy for the inductees as RIP detail excuses no one from fighting. Whenever major operations are launched, even those unfit for duty must fight, and RIP details are converted into Activated Tactical groups....
-Excerpt from Tactica Imperialis Calixis, a Civilian Primer by Primus Vardon Albus
<> <> <>
I'm lifting the 'RIP detail' idea from Dan Abnett's novel The Armour of Contempt. Just in case the first paragraph of flavor text hasn't spelled it out, RIP Detail is essentially 'remedial bootcamp'. I'm using it as a narrative excuse to allow everyone to make a character from whatever regiment they want, be it canon or an original creation. However, you must provide a reason for your character to be in RIP detail:
Characters in for Retraining often show a disregard for the orthodox methods of fighting and must be 'reminded' of the proper ways of using their wargear and/or tactics.
Characters in for Indoctrination are new to the Imperial Guard, usually gathered from unorthodox sources such as civilians from warzones seeking to join, but have not yet gone through basic training.
Characters in for Punishment have done something to warrant the ire of their disciplinary officers, though their infractions are usually not anything serious enough that would warrant a more serious sentence, such as penal legion reassignment or summary execution.
Other notes on this RP:
There is no 'Equipment' entry on the Character Sheet because characters in RIP have been stripped of rank and squad role. Your equipment will be provided for you.
You are one person and cannot survive on your own. Work with your squadmates to survive.
Anything else I can think of, I'll add here later.
RULES:
Don't be a dick.
If you have an issue (interpersonal, scheduling, drama, RL stuff, anything), take it to me. I am flexible and impartial.
RL trumps RP, so don't feel bad about missing a post, as long as you keep me informed.
Inactivity will result in your character being turned into an NPC. Prolonged inactivity will likely result in your character's death.
POSTING EXPECTATIONS:
We'll be posting in a cycle (that's me then everyone else, there's no particular order) twice every week.
Minimum post length should be one paragraph.
Use proper spelling and grammar (to the best of your abilities, I'm no grammar nazi).
ACCEPTED CHARACTERS:
4852-9671 (Otto), 83rd Death Korp Infantry - @Dakota K5
Quelaan Vail, Ordo Hereticus - @Fairemont
Alexander Chekhov, 14th Vostroyan First Born - @EddiEddi
Bridget Wayne, Cyrus Vulpa PDF - @Krag_Jorgensen
Felkel Grevin, 2nd Scaevolan Infantry - @Grothnor
Riona Fairelight, 24th Catachan - @Windsong
NPCs:
Driller Vansie:
[spoili]
Driller Vansie is the Guard officer given the thankless task of whipping the dregs of the Guard into shape. He survived life in the guard himself and is now too old to serve as a field officer. His three defining features are the perpetual sneer he wears thanks to scars earned on forgotten battlefields, the unlit cigar that bounces back and forth between his fingers and his lips, and the sadistic pleasure he gets from beating upstarts with his shock maul.
Commissar Jesk:
[spoili]
Quiet and wearing an almost vacant expression, Commissar Jesk looks like any other veteran Guardsman who has seen too much. However, underneath the guise of apathy and introspection lies a very hard, very cruel man. Whenever he speaks, his voice is low and menacing. He carries the Commissariat staple boltpistol, but pairs it with the unorthodox choice of a groxwhip: a subtle hint at how he views his charges.
Bekka Kalros:
[spoili]
8th Cadian, Punishment. Bekka loathes taking 'stupid orders', which is odd, considering her Cadian heritage. She was assigned to RIP for failing to obey her junior sergeant's orders.
Bonner Vigglestein:
[spoili]
22nd Luggnum Seige Engineers, Retraining. Bonner was assigned to RIP for a mishap with some explosives that didn't go off when they needed to. He considers himself fortunate that he got assigned to RIP detail instead of a Penal Legion and just wants to keep his head down and rejoin his unit.
Jalamar Ingidase:
[spoili]
44th Maccabean Janissaries, Punishment. Jalamar was caught looting profaned Imperial currency. When confronted with his crime, all he said was, "Gold is gold, no matter whose face is on the coin." His commander was furious and wanted him executed on the spot, but calmer heads prevailed.
Jonry Henes:
[spoili]
33rd Elysian Drop Troops, Retraining. The jovial older guardsman was assigned to RIP after an unfortunate incident in which he accidentally hit the engine of their Valkyrie while trying to shoot out the door at enemy aircraft.
CHARACTER SHEET:
Name:
Age and Gender:
Appearance: (Pic and/or Paragraph)
Regiment/Origin: (if OC, add a brief description of Regiment)
Former Rank/Position: (Heavy Weapons, Vox operator, squad sergeant, etc)
RIP: (the reason you were assigned to RIP detail: pick Retraining, Indoctrination or Punishment and add a brief explanation)
Personality: (Paragraph and/or three strengths and three weaknesses)
History: (Paragraph)
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