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|The Story|
This is a world, where the only law is survival. Where the strong will thrive and grow stronger, and the weak will wither and die. Where humanity are not just the predators, but also the prey. Where monsters are not just fairy tales in the books of children, or legends from stories all but forgotten. Where Man and beast, are forever at odds. This is the world, of Zanathine. It its a world that is forever at odds with itself, as both man and beast are in a constant state of unrest with not just each other, but their own kind as well. Humans often look at the lesser class of other sectors with great displeasure and and hatred, seeing them as nothing more as commoners or even slaves to do their bidding. But at the same time, are fearful of them as there's a chance they could become a monster at any given time. Those who are not as fortunate to have been born unto wealth see the upper classes as royals, but are also fear them for their unrest cruelty and vicious mockery of them. The monsters, are not much better off. Those who still hold a bit of their humanity left resent human kind for turning their backs on them, rather than help them cure or at the very least cope with their newly given forms, they hate the upper class and will do anything to see them in shambles. On the other hand, those monsters who no longer have any sense of them selves are all but feared by all, with the exception of A few monsters who either hunt them for their won survival or to put them out of their misery for the sake of mercy.
The first monster appeared about 400 years ago, in a desolate backwater town within the uncommon sector. Grotesque and misshapen, they were bullied out of their own home and forced to live their lives in the forsaken sector. As time went on, more and more monsters sprung up. Though the reasons behind it all have been varied and unknown, it seems that the means to become a monster are seemingly random yet also circumstantial. Some humans have even banished other people out of paranoid suspicion that they too might be monsters or even on the verge of becoming one. Monsters them selves come in a variety of forms, from gelatinous masses to flying demons , there's little to no logic behind their coming into being. Though that didn't stop humans from their prejudice and harsh criticism. Centuries went by, and the appearances of monsters has not shown any signs of slowing down. Subjects of exterminating the monster threat became common place among human conversation, usually falling into debates of morality. Eventually it was decided by the Emperor that these "creatures" were a threat to the survival of mankind, and must be eliminated by any means necessary. And thus, he legalized the murder of any monster that dares set foot into the uncommon, common, or royal sectors. This is the time known as The Great War of the Monsters.
Needless to say, this caused a divide between not just humans and monsters, but between both of them themselves as well. Armies split into factions, groups defected to rebellions against higher/lower powers, and terrorist organizations took form during all the chaos. This is the would we live in now, a world where humans fight monsters, and both are in a constant struggle to survive. With only one question looming over all, who will be the victor in this war of monsters?
|Summary|
Hey all, I'm back again from a long internet sleep, time for a new RP I guess. The run down is your typical monster vs humans RP. It's a hybrid between scifi-and fantasy taking place some where in a modern/future. You have the option of playing as either a human or a monster, and you also get to have a say in where you stand in this war, or even if you are fighting in it at all. On the side, there's also the notion of the upper upper class oppressing the lower class due to differences in wealth, power, and of course the threat of monsters. Monsters (or at least a number of them) live in their own society, a class that is just below the lower humans due to being seen as outcasts and freaks. weather or not a winner is seen in this war or if peace is brought to fruition, is all up to you.
|The World of Zanathine|
Zanathine is Divided into five sectors, each of them with their own sets of rules, laws, leader's, ect. Some sectors have higher monster populations than others, and some have more humans. Some places in these sector's are relatively peaceful, while chaos rules over others. And some are so barren, so inhospitable, that only the hardiest of souls can survive there. Zanathine is a vast world, with only a single continent and smaller island archipelagos surrounding it. Though they matter not to those who live deeper inland, where the more "well off" people reside. The Further inland you go, the more humans you'll likely run into. Controversially , monsters typically reside the more you go towards the shores of Zanathine. The Uncommon sector, an area they usually houses communities that more often than not exclusive to either monsters or humans, though areas that house both are not unheard of. The Forsaken sector, where the poorest of the poor live and are often bullied by monsters and bandits. And the Barrons, where monsters run rampant and only the bravest (or most foolish) of humans dare set foot. Each of these sectors also has their own lore and background, and as mentioned before their own rules...
The Noble Sector
"God made beast to live under man, NOT beside them!"
~Edward Leonkight, The Emperor of Zanathine
"God made beast to live under man, NOT beside them!"
~Edward Leonkight, The Emperor of Zanathine
The City life, is a life for me:
The Rich, and royals reside in the Nobel Sector, a land that is mostly city and towns, with little more than grassy noels and rolling hills to divide them (with exception of the occasional forest). Huge castles and mansions lord over the cities, with the streets flowing with business and people with the money to keep them funded. it is as they all say, "The Streets of Nobles, are but rivers of gold." The population is almost strictly human, and the residents here typically look down on those of the other sectors, seeing the humans who reside in the lesser sectors as just that, inferior. To them even people of The Common Sector are nothing more than their servants and are just filthy commoners. Other sectors see those who live here as snobbish brats who are undeserving of their position, and would sooner feed their first born to the wolves than lift a finger help out their fellow man regardless of circumstance. Although Monsters do reside here, they are very few in number, and are able to hide them selves well enough to look so much like a human that it's completely uncanny. Said monsters don't care much for humans, but other monsters are much of the same. However, should an uprising be possible, they would not hesitate to aid them so long as they gain something of value in return. There are six cities in the Noble Sector, Five of them are ruled by each of Five Royal Houses. The Sixth is the Capital of Zanathine, Manna. And This Sixth city is where the Emperor lives, who rules over all of Zanathine (though really only over the Noble and Common Sectors and half of The Uncommon Sector). A massive wall of rock and steel divides the Novel Sector from the others, with several entry ways allowing passage for those who have permission, or who have the money to bribe their way in.
The Emperor/Empress of Zanathine:
Zanathine's leadership, is an unusual one. When their emperor/empress dies, the throne goes to the next heir in line. But if their is no Heir to crown, then the great noble houses could a counsel to elect a new Emperor/Empress. Those who are chosen for Election are typically young and are of the primary branch of their respective families (though the latter is not always a definitive rule should any who are offered this honor decline, it is passed to someone else be they next in line or volunteer). There are Five Major Noble houses, House Dovana (Who's royal seal is of a great dragon), House Leonkight (Has Chimera for a seal), House Hyeadra (Has a Hydra for a seal), House Eagron (Has a Roc for a seal... That's a giant eagle for those of you who aren't savy with mythology), and House Giraphaan (has a Griffon as a seal). The five houses get alone well enough, though with tensions high with the threat of monsters ever prevalent, each house can't help but feel suspicious of the others from time to time. The Current sitting Emperor is of House Leonkight, and their Family has been in power ever since the monsters ever started showing up in this world.
The Royal Army:
Those who fight against the monsters are usually soldiers of the emperor's/empress's military. Though they typically tread no further than The Forsaken Sector, these brave men and women risk their lives to combat the threat of what the throne has proclaimed centuries ago... Monsters. Soldiers of this fine elite establishment must be tough, strong, fearless, and obedient in order for them to be drafted into the military. However, despite the fact they are meant to protect the people, that's not to say there aren't a few unsavory characters who take advantage of their power. And even though they act tough, they still dare not set foot into the monster den that is The Barrons, be it from orders or out of fear for their lives.
The Cult of Luluula:
There is Rumor, that there is a family of vampires hiding somewhere in the Noble Sector, though finding them has proven far more than just difficult. In addition, there are some secret followers of said family, and worships them more so than the throne itself, These people are known as The Cult of Luluula. Luluula, is said to be the maiden name of the first Vampire queen, though her existence is currently only built on speculation, rumor, and myth. These people hate all other kinds of monster, safe for other undead and vampires. Though weather or not said creatures share their respect in return is sadly, yet to been seen. Those who do worship the Luluula family do so by presenting an offering at an old shine somewhere within The Grey Woods, a forest in the eastern parts of the Nobel sector and is rumored to hold the house of the Luluula family. Offerings are usual in the form of a blood sacrifice, in the form of livestock and on some rare occasions... live humans. Needless to say the worship of Luluula is illegal in Zanathine, though that hasn't stopped people from its practices.
The Luluuna Vampires:
Needless to say, the legendary Luluula Vampires are very much real. Though they are not like your typical vampire, and merely allow to do what the Cult pleases and not get involved to protect the family. Though they CAN drink blood for nourishment, they need not solely do so to sustain them selves. They can survive in the same manner as humans do, by eating and drinking the same food and water. But many of the more senior members of the still drink human blood to retain the tradition of vampires, even though any blood will do (Except for the blood of reptiles, which is toxic to them). The Luluula Vampires care little for the humans of this world, but most agree that other monsters are just that... Much like the humans do.
Sunlight doesn't harm a vampire, so long as they are healthy and strong. But a weak and withering Vampire will indeed burn in the sunlight. Garlic cannot kill or poison a Vampire, unless it has been bathed in holy water. Holy Water is can be used to paralyze but not kill a vampire, to kill one one must use a weapon of holy silver... or through the traditional way of driving an oaken stake through their undead heart. And of course, fire is also a very deadly tool(debatable the most potent method of killing a vampire of Luluula) , as they are still undead.
The Common Sector
"The Only good monsters, are the ones that keep making us money"
~ Lauren Brava, leader of the Brava Syndicate
"The Only good monsters, are the ones that keep making us money"
~ Lauren Brava, leader of the Brava Syndicate
Industry is money, money is power, and power is good:
In The Common Sector, big name businesses are a common sight. Though no where NEAR as successful as those in the Noble Sector, business in the Common sector are well off enough to obey the laws the Emperor/Empress enacts. They don't particularly like those who live in The Noble Sector, but with the threat of monsters on the rage... Some protection is better than no protection. Many of them use their companies to supply the Royal Army, and sometimes the M.H.G. People here look down on those from the lesser sectors, just like the Royals of the Noble sector do. However, so long as they work for them and do their jobs they will tolerate them none the less. The Common Sector is twice the size of the Nobel Sector, but there are not as many towns and cities as you may think. Though they are numerous, Cities and towns are often separated with large expanses of meadows and forest, with a few hills and mountains doting the map. Monsters are more common in this sector, due to the lesser law enforcement they can hide them selves easier and with less effort... But they still need to be careful, as this sector also has the largest presence of monster hunters.
The Monster Hunter Guild:
Essentially a guild of bounty hunters and mercenaries, the Monster Hunter Guild (or M.H.G) pick up where the Royal Army slacks off. These men and woman are the true heroes of this world... If you are human. If you are a monster however, you best hope you don't have a price on your head. The M.H.G is not afraid to set foot in the Barrons, but will only do so if the situation demands it, or if a job requires it. there are no loose cannons here, safe for the independent hunters who have no affiliation to the guild. Despite the fact they have more gusto than your typical knight of the army, these people are not without their faults. They have a reputation of causing more harm than good on a hunt, on some rare occasions even letting the monster either get away or deliberately let it wreck much of towns and cities. So when ever a member of the M.G.H is around people are often weary of their presence, albeit with a side of reassurance knowing that if something does happen there's some one around to take care of it.
Independent Hunters:
Some monster hunters work on out side of the guild, preferring to live by their own rules when it comes to hunting beasts. They come in a variety of temperaments, but one thing remains consistent... They hate monsters enough to obey the law of the throne and deal with them accordingly.
The Brava Family:
Essentially what some may call "The Dark Guild" or "Gangsters", The Brava Family is one that shouldn't be trifled with. These people own 45% of the businesses run in Zanathaine's common realm (the most out of anyone in the sector), and even own a bit of property in the Nobel realm... but they mostly operate everywhere else out side the Noble Sector (unless there's a monster they are after there). Though they obey the some of the laws of the emperor, they typically bend the government to an extent that allows them to get away with virtually anything they want. Robbery, drug smuggling, and even murder. But 10 years ago, The head of the household passed away from cancer... and Lauren Brava, their 1st daughter, inherited the leadership of the family. She proposed new business opportunities, ones that they hold even to this day... They will be capturing monsters alive, and using them for their own personal gain. While some on the more problematic monsters (the ones with bounties) would be presented dead before the emperor/empress, the lesser known would know a much more horrible fate. The weak will be held in a secret auction and soled off as slaves, while the more powerful would be held in the underground monster fight ring to entertain people while the monster fights another, sometimes to the death. No one, not even the local or higher authorities have shown any interest in stopping them, so for now the Brava family runs the Common realm as if it was a puppet on strings.
Dwarves and Elves:
Although not technically monsters, as they have been around before they started appearing, The Elves and Dwarves of Zanathine were never seen as equal in the Common and Nobel Sectors. Instead they were always seen as commoners or servants, and were RARELY given any positions of power unless there was someone higher up the chain than they were. They are not the biggest fan of humans, but those who live in the Common Sector are terrified of monsters. While those who live in the lesser sectors have varying or mixed opinions on them. Elves are known for their pointed long ears, beautiful appeal, and their intelligence. Dwarves are known for their stout stature, Drunken pride (they have a higher resistance to alcohol than humans, and thus can drink more without passing out), and craftsmanship.
The Uncommon Sector
"If there can live a creature as great as The Lord of Monsters,
then maybe we CAN get along!"
~Alfreid Rex, Bartender.
"If there can live a creature as great as The Lord of Monsters,
then maybe we CAN get along!"
~Alfreid Rex, Bartender.
A Strange Co-Existence :
Unlike the other Sectors, The Uncommon Sector has a more balanced mix of both monsters and humans. the inner border has a lager human population while the outer border has a larger monster one. In this sector, entire cities can be home to a full population of either of the two, but the most rare of which are home to both. Cities that are primarily owned by humans live close enough to the capital to still abide by the law of the emperor/empress, though news of what goes on more inland takes a while to reach them and vice-versa. While those further out from the human owned cities are not only either owned by monsters or live along side humans, but do so far enough out from the emperor's/empress's spear of influence to live by their own set of law's. Many humans here are terrified of monsters, but much of that is just propaganda spread by the upper sectors. Other humans here have come to respect monsters, and even call them friends. Monster's here are much of the same, though they don't HATE humans they can't say that those from the upper sectors are their favorite people. Towns that have humans and Monsters living side by side are not uncommon but they aren't exactly many of them at the moment, these towns use the barter system of trade rather than actual currency. This method seems to feed more people, and doesn't have to deal with the hassle of taxes. Much of this sector is wilderness.
Neutral Territory:
Because of the fact that the Uncommon sector divides Human and Monster Territory, The Uncommon sector doesn't seem to care about picking a side in the War. After all, this is the sector that seems to blur the lines of both the land of human and beast. Sadly though, them being neutral doesn't seem to be enough to set an example. Neither side seems to be interested in peace at the moment, and wants to see the other side either surrender or perish, both if at all possible.
The Witches' Forest:
Magic isn't exactly a new thing to this world, but it has become a bit of a lost art. The Witches of Zanathine are not only preservers of magic power, but seem to be naturally proficient with it. however do to the alien nature of magic, the study of the mystic arts is for the most part... A luxury, for lack of a better word. It's just as mysterious as monsters are, and it's been around for much longer! The Emperor had no choice but to make it so that only a select few can practice it, those being mages too weak to ever be a threat to the empire, the rest are to be and studied, and were forbidden from using their gifts outside the campus of where they were schooled. Those who did not comply were exiled, and said exiled founded a new power outside of the Emperor's sphere of influence. The Result would be an enchanted Redwood forest, named "The Witching Woods". The Inhabitants are primarily Humans and elves (Dwarves CAN use magic but it's super rare) and the population as you'd expect is mostly female. Only Recently were men allowed to live here, and that was when the New Queen of Witches took to the throne. it goes without saying that The Witching Woods are independent from the Empire, but they are still weary of the monster threat. Despite the fact that some of them live here too.
The Forsaken Sector
"What man likes to pretend to forget,
is that it was beast who came first in this world"
~Vincent Richt, The Third Werewolf (Deceased)
"What man likes to pretend to forget,
is that it was beast who came first in this world"
~Vincent Richt, The Third Werewolf (Deceased)
Filthy Slums:
The Forsaken sector is where the poorest of humans live, as well as the most unfortunate of monsters. Here, towns struggle to even survive without devolving into the savage and primal behavior of most of the monsters in The Barrons do, in fact many humans are slaves to monster's here just because monsters are spiteful of them.. Humans here are HORRIFIED by monsters, living next door to the Barrons will do that to you. But due to a wide possiblity of circumstances, humans here cannot live anywhere else. Monster's HATE humans with a passion, and can only hope a monster force is tough enough to purge humans into extinction. Some have even been fool enough to brave The Barrons to seek out warriors and form a militia to oppose the Emperor. Those that do are either never heard from again or have found something... More. The Forsaken Sector is mostly wilderness with biomes of all kinds that connect it to the Barrons. From dense wooded forests, to thick lush Jungles, to harsh desolate wastelands, and hot baking deserts just to name a few.
Bandit Camps:
Due to a lack of order, the Forsaken sector is one of the most lawless places on the planet. Because of this, thieves and raiders have called this sector home. These nearly barbaric tribes can be a mix of any species, be it human or monster. They don't care, so long as everyone get's a share of the spoils and carries their own weight then they'd let anyone join them in their raids. These bandit tribes are even willing to take on the likes of both the Uncommon and even the Common Sector when it comes to raiding cities. Be warned, for these savages will even risk entering The Barrons to keep their loot safe from those fool enough to take it away from them.
The Barrons
"This is the Law of the Barrons, Where only a few will strive.
The Strong will live long and prosper, while the weak will wither and die..."
-The Barrons Code, Source Unknown
"This is the Law of the Barrons, Where only a few will strive.
The Strong will live long and prosper, while the weak will wither and die..."
-The Barrons Code, Source Unknown
Survival of the fittest:
The Barrons, A horrible place where only the most powerful of monsters not only reside, but struggle to stay alive. one cannot rest long here, lest they be lunch for something bigger than they are. There are few monsters that still hold on to their humanity that live here, and those who do either stick with others or don't last long on their own. Most monsters here are nothing more then savage animals with little to no memory of who they were as a human, and that's IF they were ever human to begin with. The Barrons were once home to some forms of civilization, but one monsters started to appear they all started to fall to ruin. Now though, it's merely a the edge of the world where few humans are brave enough to venture. This sector, is almost entirely wilderness, with virtually every biome under the sun defining it.
The Beast King:
Though this is simply a self given title, there is a creature of the Barrons who is sapient enough to not only function as a human but give orders like one too. This, is the Beast King, a man who strongly believes that monsters are just the next step in human evolution. Those who do not see things his way are just in the way of his vision, and are branded as his enemy. Very few know about this Creature, but his goals couldn't be any more clear... "Kill the Empire. and all of the humans who stand for it". Though many monsters would rather soon die than take to their side, a great number of them were swayed by this man's honeyed words and would fight to the bitter end to see their dream become reality. There's just a handful of thing that "The Beast King" sees as a problem...
The First are the bandits, these petty thieves are willing to even get in their way from time to time. So clearing them out of their path is a must. Then there's The Witching Wood, unless he can convince those damn mages to join their side, then magic is always going to be a problem. Then there's the M.H.G and the Brava Family, with them acting as the outer guards getting Close to the capital is going to be a challenge in it of itself. The final problem isn't even anywhere near any of Inner Sectors, or at the very least it could or could not be. For the last problem might not even exist, who or what is the Lord of Monsters?
The Lord of Monsters:
Fable, Myth, Legend, all this and more are just the few words best to describe the mysterious "Lord of Monsters". This being is so secretive, so elusive, that many question their very existence. They say he is a monster, created by man! One so powerful, it could bring an end to the war once and for all! Though how that can be, no one can say. it is said their breath is hot like the sun, that their skin is as thick as a dragon's, and that they have the strength of 10,000 giants. For such a creature to exist? it can't be so can it? Many monsters and plenty of humans believe in such a thing, while others pass it off as just a bed time story for children. Regardless of weather this creature is/was real or not, the tales of their feats inspire many across the world. Making them believe that peace between man and monster is indeed possible! The question is though, where did these stories come from, and just how many of them are true?
|Rules|
1. Although many characters are meant to be stronger others, do not God Mod
2. Do not kill other characters unless the player you are trying to off is okay with it. ASK FIRST
3. The outcome of a fight is to be discussed with all participants though PM, unless the whole game is in on ti then we do that here
4. as the GM, my word is LAW. no If's ands, or buts
5. No character limit
6. YES, you CAN play as the Emperor/Empress, The Beast King, The Guild Master, and The Witch Queeen. BUT, it's first come first serve and only one per player. As the GM I'll be RPing as Lauren Brava and The Lord of Monsters (DO NOT ASK ABOUT THIS)
7. Fight the character's, not each other
8. Unaligned is NOT an alignment here, so don't do it. Just Pick Neutral if you don't pick sides.
Alignments are as follows... Lawful Good, Lawful Neutral, Chaotic Good, Neutral Good, Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil. Ask if you don't understand
9.Keep in mind that this is a world of both Magic AND Science, odd shit's going to be happening
10. Strong language will be used, GTFO if that bothers you.
11. Romancing characters is allowed here, and encouraged. Gust keep it appropriate as this is NOT an +18 RP.
12. Yes, you CAN be a Half-Elf, or a Half-Dwarf
|Character Sheet Templates|
Human, Elf, Dwarf sheet:
Name: (First and Last)
Race: (What are you?)
Age: (how old are you?)
Alignment: (Where do you sit on the moral compass of the war?) (Emperor/Empress is LE [Lawful Evil], Witch Queen is LN [Lawful Neutral], Guild master is CN (Chaotic Neutral)
Gender Identity: ( M or F, Genderless is also an option)
Gender Preference: (Strait, Bi, or Gay?)
Appearance: (Describe yourself)
Height: (How tall are you?)
Weight: (How heavy are you?)
Personality: (What are you like?)
Bio: (Explain Your Character's story)
Other: (anything else you'd like to add goes here)
Monster sheet:
Name: (If you were human and had a last name, add it here too)
Race: (What kind of monster are you?) (Abomination? Lycanthope? Vampire? Slime? Somthing else?)
Rank: (Using a scale from F - S, how dangerous are you?) (From Lowest to highest threat... F, E, D, C, B, A, S) [Note: S ranks are typically reserved for the most dangerous of creatures. only make monster's S Tank if you want to be important (I.E. hunted constantly or regarded as a myth)
Bounty: (how much money is on your head?) (If you do not have a bounty, say "No Bounty". This is for monsters TRYING to cause problems) (for monster's E Rank and higher)
Age: (How old are you?)
AOC: (Age of Change, how old where you when you became a monster? were you born that way?)
Alignment: (Where do you sit on the moral compass of the war?)
Abilities: (what can your monster do?) (Note: again keep in mind that tough monster's get to to cooler things, but are seen as the most dangerous of beings should they get a bounty)
Gender Identity: ( M or F, Genderless is also an option)
Gender Preference: (Strait, Bi, or Gay?)
Appearance: (Describe yourself)
Height: (How tall are you?)
Weight: (How heavy are you?)
Personality: (What are you like?)
Bio: (Explain Your Character's story)
Other: (anything else you'd like to add goes here)
|My Characters|
Lauren Brava
Name: Lauren Brava
Race: Human
Age: 27
Alignment: Lawful Evil
Gender Identity: Female
Gender Preference: Bisexual, Female preference
Appearance: Lauren is a beautiful woman with long bright red hair, Pink eyes, and has a fit body type. She has a scar on her left cheek from a cut she got hunting a monster with other members of the Family.
Height: 6'1"
Weight: 133 Lb.
Personality: Lauren comes off as a very, seductive woman when around other girls or handsome men, though this is often a ruse to get what she want's from them. She is very strong and very demanding at times, but not exactly bossy. When she's happy she puts on a face of confidence and superiority, but anger her and she'll quickly become something ugly.
Bio: Lauren is the head of the Brava family, is as her who installed the new policies to the gang's agenda and caused their profits to skyrocket because of it. Growing up, her father always raised to one day take over the syndicate he built for her, needless to day it was a dream he never got to live to see but if he did they'd certainly be proud. Lauren see's her self as a business (and a gamgster) woman first, and a hunter second. Usually thinking about what a monster is worth to her criminal network, rather than weather or not a monster deserves to be killed or not. Lauren sees monsters as a means to make her money, be it they be sold as slaves or forced to fight in the underground monster fight rings she has set up all over the inner sectors. She just seeks one thing for her own personal collection... The Lord of the Monster's.
Sarah Whells
Name: Sarah Whells
Race: Elf
Age: 48
Alignment: Lawful Neutral
Gender Identity: Female
Gender Preference: Strait
Appearance: As an Elf, Sarah looks younger than she really is, mid teens to be exact. She has long, silky, raven hair and emerald green eyes. She has an average build and is quite tall for an elf. She almost always wears glasses, and is seldom ever NOT Formally dressed.
Height: 6'10"
Weight: 200 Lb.
Personality: Sarah is quite a serious person, and is not one for jokes. In fact, she abhors them. She is a strong willed elven vixen, and can be a bit stern when she needs to be. When things drag on longer than they need to be, she is known to slowly lose her temper. Though this is an issue she is trying to work on. When she is confused about something, she fidgets with her glasses by slightly adjusting them five times.
Bio: Sarah's family have served the throne of the Witch Queen for hundreds of years, and Sarah her self once served the previous queen of witches. And now the time as home for the new queen to take the throne, and the new queen... Is a bit of a handful. Granted she is one of the strongest if not THE strongest mage in the sector, but their energetic nature makes them a bit of a handful on many days. Still though, she lovers her job as adviser, and with scouts and spies all over the continent relaying her information it's rare that she's out of any loop for long. However she has come across some very troubling news recently, and it has her quite concerned. A new threat living somewhere in The Barrons is building an army of monsters, and may just test out their might on them once they rally enough forces. At the moment, it doesn't seem like an attack is anything to worry about for the time being. But, Sarah can't help but feel that change is on the wind, change that could turn the entire world of Zanathine upside-down.
Edward Leoknight, the Emperor of Zanathine
Name: Edward Leoknight
Race: Human
Age: 46
Alignment: Lawful Evil
Gender Identity: Male
Gender Preference: Females
Appearance: Edward is much like your typical tyrannical king... Tall, overweight, and Not much to look at. Most only see him as "handsome" only because of his position. He has thin black hair, a bushy mustache, and brown eyes.
Height: 5'11"
Weight: 220 Lb
Personality: Edward is mostly talk. Should he actually come across a monster, he cowers in fear behind his royal guard, military, or anyone who is sworn to protect him. Though when he is not in danger, he does tend to give off a sense of bravado. Edward is self-absorbed and self-centered, thinking more about himself than is own empire.
Bio: Ever since he was crowned as emperor, Edward made a vow that he would eliminate the monster threat by any means necessary. Even if it means at the expense of someone or something else. He even made the claim that he would even challenge the monster threat head on if need be, and the world believed him, truth of the matter is, he's a coward. Growing up in the Noble sector Edward had heard horrid tales of vampires and werewolves, and all other kinds of monsters from his father. It is because of those stories that he is just as fearful as all those who came before him of "the monster threat", but what scares him most of all are two things. The first is "The Beast King", a lumbering Giant said to live within the ruins of The Barrons. To his knowledge, The Beast king is said to be the leader of a group of monsters hell bent on usurping the crown, and destroying humanity. The Second is "The Lord of Monsters". Though he tries to convince him self that such a being is only a legend, Edward can't help but think that maybe, some myths ARE real. However, no one seems to have any credible evidence of his or her existence... /and this is the only reassuring thing to Edward.
Other: NA
Draigg
Name: Draigg (Pronounced, Dr-egg)
Race: Genetic Experiment
Rank: S
Bounty: As the fabled "Lord of Monsters", Draigg is believed to not exist. And there fore, had no bounty
Age: 17 (Physically 20)
AOC: Draigg is a creation, so he was "born" a monster
Alignment: Lawful Neutral
Abilities: Fire breathing,. Strong resistance to slashing and piercing weapons, advanced intelligence, fast movement and combat speeds. Fire and poison immunity. Immense Physical Strength. the ability to appear human and become his monster form at will.
Gender Identity: Male
Gender Preference: Females, but good luck trying to read him
Appearance:
In his monster form - Essential a hybrid of a human and a raptor, Draigg has vibrant orange scales and fiery red, orange and yellow feathers that have black tips. his eyes are green and has a scar on the left side of his face from when he was still being experimented on
in his human from - He has long, messy, dirty Blond hair, is some what handsome, and has green eyes
Height: 6'3" as a human, 6'7" as a monster
Weight: 150 Lb as a Human, 200 Lb as a monster
Personality: Draigg is stoic, and prefers not to show his emotions when he can. On some rare occasions though he will get aggressive if he's angered enough, but he prefers to use said rage as a deterrent to avoid a fight if he can. When Draigg is happy, he typically expresses it with a subtle smile and not much else.
Bio: Created by humans as a means to eliminate other monsters, Draigg is what the scientists call "a Were-Raptor". Powerful and vicious, these reptiles were meant to serve the Royal Army as hunting dogs and take down the bigger monsters in groups. But Draigg refused to be some one's lap dog, and broke out of containment! Killing everyone and everyone in the building, and even some of the other experiments (the ones that got in his way). Since this was a Secret facility hidden somewhere in the Barrons, No one knows of his true origin or what was going on, even the Emperor/Empress didn't know about the experiments that happened here and to this day still doesn't know. For now, Draigg wanders between the Barrons, the Forsaken, and the uncommon sector. Doing what he can to stay alive, and while he's at it.... make his own destiny. Over the years he still remains on neither side of the war, he just beats up who ever tries to cross him... Coincidentally, they were all loyal to either The Royal Army, The M.H.G, or The Brava Family.,always coming out the winner of the fight and vanishing as mysteriously as he arrived. This has, given him they fabled title of... The Lord of Monster's... A Title he tolerates, but doesn't like to mention it.
Other: He wears a ragged Anti-magic, balck cloak at all times. Hiding his identity from all. Cat's are also strangely drawn to him.
(more to come soon, possibly will take the other leaders if no one wants them)
|The Cast|
|The Cast|
Humans / Elves / Dwarves:
@Ur Degaton as Solomon
@TyranntX as Lauren Brava, Edward Leoknight, Sarah whells, and Richard Reeds
@Remmy Rose as Witch Queen Thistle Thisbe
Monsters:
@TyranntX as Draigg, Drakel Void, and Samantha Luluula
@lXlGamemaster as Moki
@Soverign as Khan
@Remmy Rose as Lawrence Ainsley
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