War for Gods and Races

How much time is spent between every players posts?

  • Some weeks

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  • A month

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  • Several months

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  • A whole year

    Votes: 0 0.0%
  • A longer amount of time

    Votes: 0 0.0%

  • Total voters
    21
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@Drougar
regarding Crystals god, the amount of him is huge, and his shape-shifting is as you say fairly straight forward.

Now, your gods age... What did I tell you ?
He has been around since before the world was created. Not since before its creators, though he is approximately of the same age as most of them (a bit sad that we have no other Old Gods yet.)
And hadnt we agreed that he was a god from when the universe was filled with life. That managed to survive whatever kind of apocalypse happened ?
Because you just made him an Observer of the universe ;)
And the universe was empty when the Old Gods got here, no world-debris lying around.
 
@Drougar

Now, your gods age... What did I tell you ?
He has been around since before the world was created. Not since before its creators, though he is approximately of the same age as most of them (a bit sad that we have no other Old Gods yet.)
And hadnt we agreed that he was a god from when the universe was filled with life. That managed to survive whatever kind of apocalypse happened ?
Because you just made him an Observer of the universe ;)
And the universe was empty when the Old Gods got here, no world-debris lying around.

now now, we never agreed on anything of those things :3 and well he is sorta like an observer, in a way i guess, he is just really old. There could be many other older gods out there, i don't know if you read i made it like a cyckle of life sorta thing <.< so he could just be the first of his generation of cosmic gods <.< just that he keept to himself, and simply did not join in on the war. Which is kinda why he made a tomb for the other gods, cause he feelt guilt.

And on the last one sure why not, but he was there, when the old gods came and made the place, kinda makes more sense to have something more there, to add to his backstory, better than him just being there, with out any reason. Also if he survived the last world how was the place empty xD
Also the universe could be empty aside from what little debris he could find <.<
 
@Drougar
Sure we did, you just didnt listen :P
I agree with you that the cycle of life likeness is good. And yes your god is the oldest being from this universe, its just that the Old Gods arent from this universe.
Empty except for him, god will you listen xD
And if you absolutely want to have a tomb, have it be what happens once you enter his realm ;)
 
Attention everyone, as of tomorrow I will be gone 4 days. So I won't be able post until I get back. (Well who knows, I might be able to, but I doubt it) But anyway. See ya'll till then.
 
Finally, the named final draft:

Name: The Twin Gods, also known as the Heavenly Blossom and Stone-like


Occupation: The Heavenly Blossom is worshipped by her people as the Goddess of Primordial Waters, Lady of the Moon, Mistress of the Number 1 and 6, Governor of the Cardinal Direction North, Princess of Unexpected Fortune, and Mistress of Carnal Pleasure.


Stone-like is worshipped by his people as the God of Heavenly Fire, Lord of the Desert Sunn, Master of the Number 2 and 7, Governor of the Cardinal Direction South, Prince of Order, and Master of Mental Comfort.


Age: It is widely believed that the Twin Gods first manifested themselves among the old gods that crafted the world, but their dimorphic nature, as well as the manifestations of Heavenly Blossom and Stone-like do not appear until much later.


Appearances: Similar to the characteristic dimorphism of their people, the Twin Gods manifest themselves in two distinct bodies, one of a majestic, enchanting Elegant One and one of towering, herculean Earthly One.


The Elegant goddess, Heavenly Blossom, resembles a female with otherworldly beauty. It is said that no mortals, at least of her people, can resist her charm, and her presence alone is enough to enthral all but the most strong-willed individuals. She has a curvy body, with dark red skin as smooth as high-grade silk.


The Earthly god, Stone-like, is a male with a towering figure, enough to stand out from the strongest Uplifted One even when walking in all fours. His rough skin bears the colour of charcoal and the toughness of steel, with a superhuman strength that is said to be stronger than the largest Sand Dragon. It is said that only brave warriors who have mastered their body and mind can truly hurt his body, and his blood can transmute any material into an otherworldly material for weapons and armour.


Real body: It is widely believed that despite their separate bodies, Heavenly Blossom and Stone-like are merely different forms and aspects of a singular deity, known as the Twin Gods. It is capable of manifesting in the form of either Heavenly Blossom or Stone-like, as well as both at the same time. However, it is believed that Heavenly Blossom only descends into the mortal realm when the moon cannot be seen, and Stone-like when the sun cannot be seen, and the only time such rules would be violated is that matters of great importance have happened and thus must be address to the people.


State of existence: The Twin Gods usually manifest themselves into physical forms of Heavenly Blossom and Stone-like in different time for different purposes. At other times, the Twin Gods reside in their throne on the Sun and Moon to watch over the entire realm, gaining otherworldly insights but have little means to interact with the mortals directly.


Personality: Heavenly Blossom is an enchanting beauty both in her body and her mind. It is said that few mortals can resist the mere presence of her charming body, and fewer can resist her smooth, calming voice and caring personality. However, while she has shown to love her people and a few others like a mother or a lover, Heavenly Blossom is also known for being very manipulative and even deceptive for the gain of herself and her people. While there are no records of her lying in the sense of deliberately providing false information, she masters the skill of obscuring reality and guiding the thoughts of people through careful control of truthful statements.


When accompanied by Heavenly Blossom, Stone-like does not seem to have much personality, as he will only act under her command. While he has shown to have the ability to think and talk, he seems to only do so when Heavenly Blossom is not present. Overall, Stone-like's personality is not very pronounced, although he seems to have an extreme aversion of deception and lies, and any mortals caught doing so in front of him tend to receive swift and graphic punishment.


Responsibility: The Desert Dwellers believe that the Twin Gods always watch over them, either in their physical form or as celestial bodies in the sky. Heavenly Blossom, the Lady of the Moon, has her throne on the Moon, and thus only appears when the moon is down; Stone-like, the Lord of the Sun, similarly resides within the desert sun, and thus only appears when the sun is down, so that one of them is always watching over their entire realm. The only exception is when a great threat or opportunity is foreseen, and the Twin Gods must manifest in both forms at the same time immediately to guide their people. Alternatively, both Heavenly Blossom and Stone-like can also appear during solar eclipse and nights of the new moon, both of which is celebrated by their believers.


Backstory: The Twin Gods are rather adamant about keeping their personal story a secret, revealing only as much as they deem it necessarily. Apart from what they relay to their priesthood, the only thing that is almost certain to be true is that while the Twin Gods are probably among the first gods of the mortal realm, Heavenly Blossom and Stone-like do not exist as individuals until much later.


Connections: (TBA)


Relics: The most important relic of the Twin Gods is a divine glyph located at the core of their shrine in the Dark Ones' capital city. Radiating heat and light like an eternal flame, the symbol was said to be crafted by the Twin Gods themselves at the top of a mount of limestone, where the Chosen People built their first city. For most mortals, the sigil is unbearable to behold, and its very essence is beyond comprehension. Because of its enormous power, a simplified version of the emblem was crafted by the few Exalted Ones who managed to take a brief glimpse of it without being enthalled by its divine nature. The emblem resembles a cross surrounded by three concentric, beaded circles, with the outer two fragmented into four lines of beads each. It is believed that this glyph holds the universal laws that governed the world, and from it mortals can receive divination to uphold an orderly life.


Powers: It is believed that Heavenly Blossom's radiant magical enchantment is capable of turning regular water into the Nectar of Gods by simply running it through her body and skin. In the same vein, any impurity within said water will be purified in the process. Apart from that, Heavenly Blossom is proficient in many forms of water magic, including the creation and manipulation of bodies of water, as well as enchantments that fend off thrist and heat.


Stone-like does not appear to possess otherwise magical or divine ability beyond his extremely robust, durable and powerful towering body. However, perhaps to compensate such lack in divinity, Stone-like is extremely resilient towards damage and elements, to the point that most mundane weapons cannot even hurt him without either extensive enchantment or creative application of them. However, it is said that his blood, when bled outside his body, is extremely volatile, and will ignite or explode when in contact of metal and magic respectively. While it can be used to nullify spells and enchantments in a physical way, the metallic fire could be used to reforge the metal into powerful weapons and armour.


Children: It is believed that the Twin Gods gave birth to the first Chosen People, making them the mother and father of all Desert Dwellers.


Realm: It is believed that every souls within the Golden Land are automatically given a caste within the hierarchal system of the Chosen People, depending on, but not solely limited to their physical characters, which will then be relayed to the people through divination or magical enchantment.


Name: The Chosen People, also commonly called the Desert Dwellers or the Dark Ones. Sometimes the two major castes, the Elegant Ones and the Earthly Ones, are considered two different races in colloquial speech as well.


Appearances: The Chosen People is famous for its extreme polymorphism, where the appearances of members from different bloodlines and social castes vary greatly to both specialise in their intended role, and to reflect their social standing to other members of the society. Most of them, however, can often be organised into one of the two following major groups.


The Earthly Ones, the most numerous caste, usually have a toned, muscular body built for prolonged menial labour. Usually living deep within the large underbellies of their cities, they have hardened, charcoal-black skin to protect themselves from the extreme working conditions they have.


The Elegant Ones, as the higher echelon of the society, are treated with proper care, from a variety of high-nutrition food to magical enchantment that facilitate and control their growth. As a result, they tend to have a lithe or curvy body, with smooth skin of deep complexion ranging betweel ebony, dark blue and dark red, as well as an ageless, attractive feminine appearance regardless of gender, demonstrating their focus on visual and tactile pleasure rather than protection from the elements. They usually have a long hair of silvery or golden colour, and a pair of slightly-glowing eyes with the colour of gems.


Physiology: Like appearances, the Chosen People has an extremely high level of polymorphism that drastically influences the physiology of members of different caste.


The Earthly Ones, the lowly foundation of their society, usually serve as menial labourers, producing raw materials for the consumption of the city dwellers. Tough working conditions, as well as the lack of proper nutrition or education meant they have low mental capacity, making them suitable for mindless labour and less likely to revolt against their higher brethren. Similarly, their mesomorphic physique means they develop and mature faster than most Desert Dwellers, but also have the shortest lifespan either due to injuries or biological deterioration. In addition to it, many Earthly Ones have been bred to react to pheromone released by the bodies of Elegant Ones, which, when combined with mental conditioning, ensured further control of the Elegant over the Earthly servants. The Earthly Ones can reach maturity in less than seven years, and usually do not live past their 20th birthday.


Some of them, called the Uplifted Ones, are specifically bred for combat and bodyguard. Unlike normal Earthly Ones, who have troubles understanding complicated orders, Uplifted Ones possess higher mental capacity to understand and carry out orders without sacrificing their well-built physique. Such characteristics make them ideal choice both as bodyguards of the Elegant Ones, and as unit commanders to coordinate Earthly Ones on a smaller scale during the heat of battle. Because of their elevated role, Uplifted Ones tend to receive better treatment in the society, both because of their presence in high society functions, and because of the possibility of them leading an uprising using their superior intellect. They mature slower than usual Earthly Ones, usually taking around 10 years, and can live for several decades due to their improved treatment.


The Elegant Ones are the backbone of their society, and as such, their breed, nutrition and education allows them to focus their development on mental and magical capacity, making them significantly smarter and refined than their Earthly brethren. Their body is relatively feeble, but it does not pose a significant hindrance of their life, which is mostly supported by the robust Earthly Ones under them. Virtually all Elegants are hermaphrodite, meaning that they have fertile male and female reproductive organ, although it is said that some purely female and male Elegant Ones do exist, but only rarely and almost always a result of "improper" raising.


While members of the Elegant caste generally possess a decent understanding of arcane knowledge, and have some degree of ability to use magic, some bloodlines are more devoted to such cause than others. Often called the Transcended Ones, they undergo extensive modification - including magical enchantment, a heavy dose of the Illuminating Fever spice and vigorous training – to further their arcane ability. As a result, their body is quite feeble, some to the point of being crippled, in exchange of an innate ability to utilise magic at a higher efficiency. Most Elegant Ones are considered adult by their 13th birthday, and many of them can be expected to live for 40 to 50 year, with some living as long as 70 years.


At the top of the social pyramid lies the exalted caste of the Exalted Ones. Although based on the Elegant Ones, their body and mind is highly-specialised as rulers of the people, to the point that breeding with foreign races is not only morally repulsive to them, but also a phsiological impossibility. Handled with extreme care since before birth, Exalted Ones are invariably bewitching beauties that are the envies of even their Elegant compatriots, housing a refined mind that is dedicated to statesmanship and politics, as well as the daily function of their society. It is believed that members of the Exalted caste takes decades to reach maturity, and can live for at least a century, usually even longer under extensive care, as the long-living rulers of their herd.


Reproduction: Theoretically, all members of the Chosen People are capable of producing fertile offspring with any other members of their people. However, the highly-regimented and controlled society means breeding between different caste is rare and often shunned, and the harsh working conditions of the Earthly Ones mean most of them are not capable of carrying foetus, and thus have to rely on either specifically-maintained female Earthly Ones, or females and hermaphrodites from other castes, often as a form of punishment.


While most Desert Dwellers are viviparous like humans, some bloodlines of the Earthly Ones are capable of ovoviviparity. Length of pregnancy varies depending on the caste of both the mother and the foetus, with higher castes generally meaning a longer pregnancy. Generally, the Elegant Ones are born after eight to ten months of pregnancy, while the Earthly Ones are delivered after six months, or sometimes even less due to their relatively low level of development.


Culture: The Desert Dwellers' society is extremely stratified, where social mobility between minor castes within the same major caste is rare, and mobility between major castes will "most likely require divine intervention" as an observer noted. At the very top of the secular hierarchy, the Exalted Ones guide the direction of the country by their will, while the Elegant citizenry work in their majestic cities as overseers, priests, artisans and merchants. Below them, the lowly Earthly caste are the mindless labourers and workers, their back-breaking work providing the raw material and power required for the society to function.


The Elegant Ones are an artistic and commercial people, with great innate wits and skills to entertain people and secure their own gain in the process. As a result, they tend to welcome foreign travellers and traders, especially if there is something to be gained from them. However, since most of them do not fit in any of the existing castes of their society, intermarriages and assimilations are rare, although foreigners who are granted suitable castes by the ruling Exalted or the Twin Gods will be welcomed by them as their own kind most of the time.


As a reflection of their lineage-based society, the Chosen People is a highly traditional people with great pride in their bloodlines. From the humble Earthly Ones to the reigning Exalted Ones, almost all houses are known for having their own banner and clothes. While on a first glance, such cloth resemble little more than extremely embroidered carpets or flags, native Desert Dwellers - even the otherwise illiterate Earthly Ones - can easily read the entire history of the bearer's lineage since its foundation. The detailed embroidery marked both the meaning, pronunciation and the tone of which it should be sung, essentially turning the long history of said lineage into a sung epic. Because of its values, disrespecting or damaging such banners is considered sacrilegious, and is a sure-fire way to earn the ire of the entire people.


Dress-code: The extreme heat of desert, especially in the underground catacombs of the cities, means most of the Desert Dwellers prefer lighter, simpler dress out of practicality. For most Elegants, their usual dress usually consist of white silk clothes wrapping around their breasts and pelvis, along with decorations and accessories depending on their caste and lineage. These clothes tend to have a tight cutting, both to prevent the intrusion of sand and small animals that can potentially harm their bodies, and for aesthetic purposes.


The Earthly Ones, on the other hand, more often than not are fully naked due to the intense heat and moisture of the underground environment. In battle, the Dark Ones prefer to wear additional pieces of armour made of a combination of leather, silk and metal for additional protection of torso and limbs while maintaining as much manoeuvrability as possible.


Religion: The Chosen People believe they are the chosen people, the proudest creation of the Twin Gods. They see the highly-stratified and polymorphic society of theirs to be the manifestation of order in the boiling chaos that is the mortal realm, and it is their divine duty to spread the order to conquer the chaos.


The Dark Ones recognise the existence of other gods and their creations, but most of them are seen as inferior creations that would be better serving in different castes of a unified society. Headed by the Chosen People, naturally.


Infrastructure: The lack of building material in desert environment means the Desert Dwellers have to rely on extensive use of limestone and sandstone as their main building material. Utilising enchantments and Earthly labour, the Dark Ones managed to construct large, pyramid structures that form the majority of their buildings. Long corridors, all carved with runes and writings of the long history and rich tradition of the people, formed the outer layer of the buildings, while the inner compartments become home for the Elegant Ones, shrines dedicated to the Twin Gods, and chambers of entertainment and commerce.


Under the great cities, though, laid the massive catacombs that powered them. Hot and humid, these dark corridors were not suitable for the Elegant Ones, but they proved to be the ideal environment to grow various types of fungi, among them precursors of the Illuminating Fever spice, a valuable spice that is said to empower one's magical capacity, as well as providing an ecstatic state to its consumers. As such, both to feed the thriving cities and their libertine citizens, numerous Earthly Ones worked in such extreme environment as farmers and labourers, harvesting and mining vital raw materials for the surface population.


Magic: Most Elegants are capable of using magic in various degrees of proficiency. However, some bloodlines are more devoted to such cause than others. Often called the Transcended Ones, they are the product of a combination of chronic consumption of enchanted food and Illuminating Fever spice, vigorous mental exercise and even bodily modifications, all dedicated to shape their mind to accompany arcane ability and, more importantly, the Twin Gods' own magical power.


The Illuminating Fever, an unique substance extracted from the fungus growing within the vast catacombs of the Desert Dwellers, is used to reshape the mind of its consumers which, when in combination of suitable rituals, allow the Transcended Ones to align their mind better with the gods. As such, they are capable of channeling some of the Twin Gods' magical power. However, the fundamental differences between mortals and gods mean their mental stability and sanity will suffer from the process.


Army: The Dark One's army, like every other aspects of its society, reflects the highly specialised caste system. The majority of its members are Earthly light footmen. Armed with only simple armour and spears, they often rely on their numbers and innate endurance to form a protective line against enemies. Behind them, Elegant bowmen, usually recruited among the stronger breeds, provide covering fires to help immobilise the enemy forces, and the Transcended Ones provide magical protection against enemy projectiles.


The core of the Dark One's army, though, is the small bands of elite warriors. Usually consist of Uplifted Ones lead by a particularly strong and ambitious Elegant One each, they move under the cover of volleys and chaos to combat their opponents in close-range, where the fortitude of the Uplifted Ones and skills of the Elegant One can have the greatest effect against them.


The Desert Dwellers are famous as both traders and raiders. As such, the raiding warrior bands are specialised in capturing captives and goods alike, and most wars tend to be short and small in scale. Some of the largest raider clans possess enormous ships made of stones to traverse the vast desert through magical enchantment, trading with those willing and rading those who are not.


Background: For the most time since its inception, the Dark Ones have been a nomadic people, travelling between oases for subsistence. While many smaller oases thrive and languish, several larger oases are able to sustain itself and some of the nomads permanently. As such, trade routes started to appear between them. Supported by trade of goods, crafts and spice alike, the Desert Dwellers as a race started to consolidate. However, it did not become a unified country until the Twin Gods intervened.


It is believed that two of the largests clans were fighting against each other for a new oasis next to a mount of limestone. When the sweet water of the oasis became red from all the blood spilled, an eclipse occured, and both Heavenly Blossom and Stone-like descended on the top of the mount. The opposing clans prostrated in fear and awe as the elders of both clans are summoned. Along with their wisest seers, the Twin Gods bestowed their Divine Glyph on a flat stone. Its sacred radiance immediately blinded all of them, as well as sending any uninvited people who peeked at it into permanent shock and awe. Once the blind seers returned, they revealed the divination to their people, as well as a simplified symbol of the Divine Glyph.


Under their guidance, the first city of the Desert Dwellers was built on the mount, with a majestic shrine dedicated to the Twin Gods erected around the blinding emblem both as a place of worship and as a mean to protect the people from its very essence. With the construction of the first permanent settlement, the elders, now known as the Exalted Ones, created what would later become the caste system that defines the entire people.


As time flies, descendants of the first city rallied the entire people under its sacred banner, voluntarily or otherwise. Soon, the entire race was reshaped into a highly hierarchal people who functions not unlike a single body: the perfect order with its root already present in the mortal realm since its conception, but is knly made lear by the Divine Glyph.


Relations: (TBA)


Legends/Myths: It is believed that Heavenly Blossom and Stone-like, despite being different manifestations of the same deity, once fought a great war against each other for dominance. However, once they exhausted all their divine power over a fight under a starless night, they reconciliated with each other under the veil of darkness, realising the potential of a new people who bear the strength of both of them. Thus, after seven nights and six days, the first Dark One is born, as a twin of female Elegant and male Earthly, who later became the ancestors of all the Chosen People.


Despite the apparent lack of fertile farmland in the desert, the Desert Dwellers, regardless of caste, have a deeply-rooted contempt towards many kinds of crops, such as wheat and rice. They believe that surviving on a subsistence chiefly based on easily cultivated plants will erode their will, mind and body, tainting the Twin Gods' creation and disqualifying from inheriting the mortal realm. While such defilement is not immutable, people who are raised in such a way will usually be viewed with extreme contempt unless they perform exceptional acts to otherwise "prove their purity".


Apart from their gods, the Desert Dwellers also believe powerful spirits reside in numerous things, especially languages. As such, sacrilegious uses of languages, especially their Divine Tongue, would be punished by mortals and gods alike. Because of that, the Dark Ones are extremely hesitant in teaching their Divine Tongue, which also serve as the official language of their government and banners, to foreigners. Instead, they either use their Colloquial Tongue or, more commonly, translate the meaning of their words when dealing with foreigners.


The Lands: The land of the Chosen People consist mostly of desert dotted by oases, rocky grounds and plateaus. Despite the seemingly lifeless appearance, the sea of sands is home to numerous kinds of lifeform. Land-bound rays and large scorpions have since been domesticated by the Dark Ones as mounts and beasts of burden when Earthly Ones are not available. However, the most famous beings that dwells in the depth of sands are the Sand Dragons. With a size exceeding small towns and a destructive force of a small army, these majestic beings are the cause of numerous deaths and destruction of villages since time immemorial. While they appeared to be non-sentient force of nature, they are also symbols of wealth, as their rock-like scales brings invaluable gems and minerals from the deepest reach of the desert to the surface, leaving them for the brave and strong to claim.


While most vegetations on the sand dwell near the few and moving oases, deep beneath the sandy caverns various types of fungi can be found. Some of them rely on the dead bodies of fauna and flora sunken into the sand to thrive, while some can grow on seemingly inorganic, but burning rocks. As most crops cannot survive the burning sun and arid sandstorms, and hunting alone cannot sustain the massive Earthly population, these fungi-based food soon become a staple of their cuisine.


Location: <Central Yellow Land>


The homeland of the Desert Dwellers is the vast desert, on which their country ultimately formed under divine guidance from the Twin Gods. On top of the waves of golden sand, blood-red plateau and rock formations, green and azure oases and rivers dotted the landscape, many of which have since become vital in either the religious lore or political infrastructure of the Dark Ones. While the lingering zenithal sun definitely helped shaping the scorching desert, it is ultimately the underlying flow of magical force beneath the land, commonly attributed to Sand Dragons or the planet itself, that forged the burning sands of the land. As such, the desert remained arid and hot even when the sun moves beyond the veil of the horizon.


Currently, it is estimated that there are around 15 million Dark Ones inhabiting their native homeland. Among them, less than two millions are not of the Earthly caste.


Why: The Dark Ones believe that they are chosen by the Twin Gods to inherit the mortal realm, and it is their divine duty to spread their idea of an orderly, perfect society to all races, eventually incorporating them all within a single, unified society. While they are not above waging ars and raids to accomplish such goal, they prefer diplomacy and trade to those who are willing, so that their strength can be reserved to those who are not.
 
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@Reno Lam I look forward to seeing our peoples reqction to each other, as the Drider belive my Goddess made he moon. And yours is Goddess of the Moon.
 
@Nocturne997
To be fair, there are no direct conflict over the maker of the Moon and the one who reigns on the Moon now. :p
 
I know, I'm just tqlking about our peoples reaction.
 
can't wait 'till this thing starts!
 
@Nocturne997
Well, my people have a tendency of being self-centred arseholes, so odds are they probably would just casually dismiss that.
 
Yeah, I can't wait, dis crap gone' be good.
 
I'm finally done. Sorry it took so long I hope you like it. And let me know if I need to fix or add anything.
 
God

Name: Muxreus, God of the Ocean

Occupation: He is the leader of his race. They call him king, lord, or god. God of the ocean and sea.

Age: Muxreus was born upon the lands to fill it with more races. And he has done so with his land and the Ocean/Sea near his borders.

Appearance/appearances:
Main Appearance:He takes on the form of an elf because he prefers his people to see him like this.
tumblr_lio73yTYu01qgfdg8o1_400_thumb.jpg


Other appearance: He will turn into a water dragon to better grab attention if someone is not obeying him, basically to help get his point across. And he will turn into this if needed in battle. The blue of his dragon form is like an armor and the weak point well think about it with most dragons. (I'll say if you want me to just let me know)
Water-Dragon-water-dragons-9204867-400-526.jpg

Real body: He has a form that appears like his races which holds his powers that control the sea and other that involve his domain like talking to the creatures of the ocean, and breathing under water. He also has a form that is larger and more meant for battle. It is a water dragon he uses this form only when needed and it also holds many of his powers.


State of existence:

Muxreus walks among his subjects with his holy grace in plain sight, calling his people to follow him into battle, but shining like a beacon for the other gods.


Personality: He is a person. He is caring to the people in his races and creatures of the sea. intelligent he plans out many strategies that will help his race stay very successful. He is social to his people and sometimes to the other gods/goddesses, but he is not the friendlies god.

Responsibility: He cares for them he makes sure to try and know everyone of his races and of his followers. He will make sure to do whatever it takes to keep them alive and to thrive.

Backstory:
Muxreus was created by the world itself. When he first came into begin he had two forms one that looked like an elf and another that was a dragon of water. He learned while on this world that he could live in both water and on land. He learned of his abilities to control and command water and creatures of the sea. As time went on he learned of others and that like him they posed powerful abilities and that they were all a name called gods and goddesses.

He soon understood and learned of races being created for all the different gods and some had created many of there own. He decided to not only create a race but let those who didn't fit in but believed in he be a part of his races as well and take on the name of his race as a whole but he would label them with other names so that many could understand easier. First he created those like him who could live in the water and on land he called them mermaids and mermen, then he made some that had pointed ears and could use magic he called them elves, and then he made some that couldn't really do anything special and called them humans. Finally so he could have them all feel equal in a way he called them his people of Atenzeoc.

He was proud of them and for a while did not reveal himself to them to see how they lived but eventually decided to show them who he was and they immediately knew that he made them and that he was their god. He helped them through many hardships. And eventually sometimes meet those who were may have lost there way form others and excepted them he also helped refugees and the those who were banished. He just never really asked them all about there story because he felt that they might not wish to dread on the past. Now as his kingdom both on land and in the ocean/sea grows he knows that he will have to expand in order to keep his people happy.

Connections: He will have conversations and chats with them. He may even call some close allies.

Relics: Muxreus does not have any earthly relics for he does not believe that his people need them or should have them for they can speak directly to them.

Powers: He may show his love to some by swiving them for he is a player but that is only with the woman but for them men he will usually bless them in a way he feels they deserve. For his wrath he will punish usually threw torment, and he may make them do a challenge that will seem nearly imposable but he only does this when he is furious. There are some who have his powers channeled through them but it is only those he chooses for example his children.

Children: if there are any close children of your god, what are they like ? Some times he has children but there is very few. They are similar to them for they have some of his power, but they can not take on the form of a full dragon they can however have dragon wings, a tail, and dragon horns. Some may only have wings and a tail, a tail and horns, wings and horns or just wings, horns, and a tail. They can all usually breath under water if they were not already a mermaid or merman, and they can talk to the creatures and control water at will.

Realm: When other gods/goddesses are on his land or ocean/sea he wishes to be notified immediately so that they may talk and he wants to know what there businesses is upon his land. For example a friendly visit, trade, or a more not so kind matters.

He has a realm where his race may go it is the perfect undersea realm where there is peace and yes humans and the elves may go here as well but he only choose those who have true believe in him to go hear. Anyone one with droughts him nope for he has no room for none believers.

Race

Name: Atenzeoc there are different classes which is First (ex: A noble knight), middle(Ex: farmer) and lower class (Ex: Servant).

Appearances:
Mermen&Mermaids The can go on land but there fins become legs.
Merpeople.jpg
Elves a lot like humans but are usually hunters which provide food for everyone.
water-element-elf-girls-anime-elfs-25143573-600-450.jpg
BlueElf1.jpg
Humans they usually range from knights, farmers, to even servants.
images

Physiology: They are some strong, some fly, some live in the water and there fins can convert into legs so they can walk on land, and then some are human or close to it. Humans have an average life span of fifty years. Elves have an average life span of about two hundred years. Those with wings live an average to be about a hundred. Mermaids and Mermen live an average of about three hundred years. They do not carry any diseases that they know of. They live in a humid climate. There jobs depend on there class rank they could range from a knight to a servant.

Reproduction: Sexual and it's usually no particular time. It takes a guy and a girl to reproduce just like humans.
They do use a type of magic which provides protection when they do it. This spell does not take much energy and it is the female who cast it upon her self when she does not wish to have children. The spell makes the sperm just basically vanish as though they were never there before they ever have a chance to reach the females egg. And there god Muxreus is the only male who can do this spell on a female. For he picks when he wants children not the vessel.

Culture: They live sort of like medieval times but with a modern twist to it. For example they have small homes that are like cabins, and there is a tavern, and a castle, but there is electricity in these homes along with warm and cold ruing water and inside bathrooms. For cars they use horses and other ride able animals to get around. But for weapons they have bows, swords, and guns.
There king is there god for he has a form that lives amongst his people.

Dress-code: A modern style of clothing. The girls usually wear pants but sometimes a dress mainly for special occasions. And cloaks are a big thing so there are many who wear a cloak over there normal day wear.

Religion: They believe that in the beginning there was Muxreus and that first he created the world as ocean. Then he decided to add land for his people and creatures to live on as well. Which was above the water. Then he created mermaid, and merman to help him watch over the Ocean/sea and all of the creatures that live within. Then he created the elves and humans to take care of the land and it's creatures. And then latter that those who no longer believed in him left and created those who they believe are other gods. And that eventually Muxreus became unhappy of this so he came to live with his people in order for them to stay faithful and not forget.

There not big on understanding that there really is other gods but they do understand that some of the people that Muxreus speaks to in meetings are of higher worth or so they feel. But they are not sure why.

Infrastructure: The buildings on are log cabins, a tavern or two and a castle. The buildings in the ocean are made from marble and there is an under water castle and tavern as well. Both are set up like a village. they use horse's and sea horse's, ox, and dolphins.

They eat cow, chicken, pig, fish, and fruits and veggies. Which they may trade if they want something better or that they prefer that day. They will also trade furs, different bones of animals, belts, cloths, and jewelry.

There are many different pets, you can have a loin, a tiger, bear, cat, dog, wolf, starfish, flounder, crab, hamster, and other small sea creatures and animals. There are slaves but they prefer the term servant or pets.

Ways of transportation: Canoe, dolphins, horses, sea horses, carriage, and large boats.

Magic: Some can but not everyone and for the humans that have magic are usually Muxreus children. Elves can have earth magics and healing. While mermaids and mermen can control water on land and in the water, they can also communicate to animals. There are schools for those with powers to learn and Muxreus's children will learn some things from him outside of school and it's lessons.

Army: Foot-soldiers, Cavalry, Artillery, Siege-weapons (ex: bombs, canons), War beast (ex: sea serpent, war horse), Mages.

Background: what have your race been doing since they appeared on the face of the world ? Atenzeoc started out or so they thought on their own. They had noticed that they were some who could go from water to on land. So this made them want to live close to the water. After they tried to set up a home of there own soon a man came. He called himself Muxreus and immediately they knew for they had somehow known that name and that he was there creator so they called him their god. Muxreus helped them build homes and explained to them the similarities and differences and that they were all his people and were unique in his eyes.

For a while all times were hard. Monsters lived near by and made it hard for the Atenzeoc to live. But Muxreus devised a plan. He made a group of warriors who would go with him to at least make the beast know where they were not welcome. This group had elves who were great at magic, humans who learned to wield a sword, or other weapon, and mermen/mermaids who could battle in or out of water. After they had defeated the creatures they took a few to have as pets, workers, and animals that would be used to protect their home.

After this Muxreus told them that they would need to make a school to teach other generations so they would know how to defend and protect themselves from enemies and unknown beast. They made different schools one within the ocean/sea for the young mermen, and mermaids, two on land for those with magic and those without. The school with magic taught students how to use their abilities effectively but also taught them the responsibility. The school with out magic taught them how to use weapons and also the responsibility of such knowledge for such items. The school in the ocean/sea taught similar things as the two on land but was combined. All they schools also taught history, manners, knowledge, and what the students might do for a living.

For a long time things were peaceful. There weren't much trouble with creatures in the forest, or in the ocean/sea. So the Atenzeoc population began to grow. Soon they would need more land if they wanted to continue to grow in numbers and to have enough supplies and space.

Relations:Muxreus people are willing to trade with others but only those he approves of. And he will sometimes trade with other gods and there people depending on what they want.

His people will sometimes have parties within his kingdom and that is usually when those who don't care to leave the water might step foot on land. they also have festivals depending on what the occasion is.

Legends/Myths: They tell tales of battles Muxreus may have sent them on and others that are now known as great warriors. Sometimes they share legends of Muxreus greatness that they haven't seen in years so many believe that now they are just old legends but one day Muxreus may show them that they are true.

The Lands: There is a forest and a river of freshwater running through the village till it hits an estuary and into the Ocean/Sea. There are a few mountains in the forest which makes there a few caves. Many beast live there for example lions, tigers, and bears on the land. An example for sea is sharks, dolphins, squids, octopus, etc.) There are cocoanut trees, blueberry bushes, watermelon, carrots, rice fields, strawberries, cabbage, etc. There are no special artifacts hidden within the forest, on the land, or in the ocean/sea. But there not allowed to leave at night unless it's a knight, hunter, or have been sent on a quest. Because there are bandits and some creatures that can be evil.

Notable beasts: There are sea serpents protecting the boarders of the ocean/sea of there land and there King is a dragon that will protect there land. But there may be wild creatures within the forest in hiding to take care of any unwanted visitors.

Location: where is your land? Half is near the ocean/sea and is under in the ocean, and the rest is a land that is mostly surrounded by forest.
Is it a regular piece of land, with borders an whatnot ? Yes
is it located on the sea, or under the sea? Yes
is it in a giant cave underneath someone elses land, does it fly in the sky ? No
are you fugitives in someone else's land (do you even have a god?) ? The fugitives go to another land but may get taken in if their god allows it.
or is your race living on the top of a giant walking turtle ? No
maybe even in the land of dreams ? No

Why: The reason he is going to war is to extend there boarders and supplies and needs to live.

A grammatical check through the post might be necessary as well as some adjustments to the text with the pictures, and please make spoilers over all of it :)
How do they have electricity? What kind of power-plants do they use?
Now, you make it sound as if the land of your race only consists of a few villages. I hope this is just a grammatical mishap.
The location of the lands are for the map, pick a color not taken already ;)
for the war.png
 
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I would like to join this RP! The mere idea of it sounds like heaven to me! I would love to be apart of this RP if I can.
 
@Zamorak well then, what are you waiting for ^^
Make a god and a race :D
 
YES! I am so happy. I will be forging them both in the fires of my excitement soon enough. I thank you for the chance to join.
 
I would like to reserve the black lands. I am in the mists of making mine and I think the black land seems the best for my race.
 
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That wholly depends I suppose, on whether we want to be vivid in our view/retelling/description of the wars?
I guess if one wants to show first-person a soldiers life on the battlefield it would get mature.
 
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