Visions of the Storm [4/5 spots]

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Looks like Edward may be dropping out- so i've sent a message to @Jorick
also sent a heads up to @Komasan - waiting for a character.

Once we get one more character sheet up, I will start up the IC. It will start kind of slower that way if someone doesn't get a character up right off the bat- it's fine.

Thanks for your patience, all!
 
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Name: Ser Haldan Foloth

Appearance: Haldan Foloth is tall and has a bulky build, with wide shoulders and thick limbs that give him a very solid appearance. He has short brown hair and green eyes, and he keeps a well-trimmed beard and mustache despite it being out of fashion amongst the Golgarothi nobility. He is 28 years old but looks a bit older thanks to the beard and his thick, bushy eyebrows. When not equipped for combat, Haldan usually wears fine but serviceable clothing, tending more toward finely spun cotton rather than silks and similar materials, always with a peculiar sigil embroidered over his heart: a white shield adorned with a silver mace and silver axe crossed and surrounded with irregular spots of red. When ready for a fight, that same sigil takes up the entirety of his shield, marking it as his personal knightly coat of arms. He carries a mace and axe rather than the sword one would typically find on a knight, and his armor is plain but well-crafted steel.

Hails From: Galgaroth

Biography: Haldan was born the third son of House Foloth, one of a the noble families of Galgaroth. From a young age he was trained in the art of combat with the expectation that he would become a knight and do honor to the family name. He had other lessons and was taught a variety of things a nobleman might find useful, but third sons had always become fighters or holy men rather than being seriously trained to lead a noble house, so nobody had much of a problem with his disinterest in subjects that were taught outside the training yard. Haldan trained for combat with a nearly mindless dedication for most of his youth, but he never quite mastered the fine art and skill of swordplay. Instead, being fairly large and stronger than most men, Haldan had an affinity for more uncouth weaponry that most knights shunned. Rather than a sword, Haldan carried a mace and and axe with him, both to be used in tandem with a shield; the shield itself often came into use as a weapon in his hands, which was also viewed less than favorably by the more chivalrous types. By the time he was a man grown and gained his knighthood, Haldan had earned himself a nickname through his use of ferocity over finesse, a name that was as likely to be mocking as it was to be said in a respectful tone: Haldan the Savage. He embraced the name rather than trying to change his reputation, even going so far as to make his personal sigil a silver mace and silver axe crossed on a white field surrounded by irregular spots of red, rather than a variation on his family crest as most noble knights chose to use.

Once he was knighted, Ser Haldan took the path of least resistance and became a knight of his father's household. Over the years he made a name for himself, never rising to the level of legendary knights but also not being lost among the hundreds of others vying for fame and fortune. He won the melee at a few tournaments, including one held to commemorate the 79th anniversary of the end of the Fifty Years' War, and placed in the top four in many a joust though he never managed to snatch the victory away from those with more masterful control of their lances. Most recently, however, Haldan's fame has grown amongst the commoners and nobility alike due to his fierce fighting against the hordes of Elves and Goblins and other nasty creatures that have risen from pests to true menaces in Galgaroth in recent days. He was selected to attend the summit in Fanethia after leading the bloody but successful defense of Gorbet's Hollow, a small mining village that was attacked by a large raiding party of Orcs. Haldan had simply been passing through to better places, but when the attack came he rallied the miners and lead a charge into the mass of Orcs, breaking them with the sheer unexpected ferocity coming from what they had obviously expected to be soft targets. Most of the people of the village died, but each of their lives had been revenged upon three Orcs, and that was far more success than most other isolated settlements had found since the raids started. Ser Haldan the Savage has started to become a name known even amongst the peasantry of Galgaroth, and the honor of escorting the lord of the country to the summit can only do more good for his reputation.

Fears: Being restrained, being drugged into insensibility, or being otherwise unable to move and fight as he pleases. His own anger and what he might do if he loses control over it. Dying without leaving a lasting legacy.

Goals: To become famous in Galgaroth and beyond. To wipe out the Forgotten Brigade. To kill a dragon. To attain enough prestige and wealth that he can buy lands, build a castle, and start a new, strong branch of the Foloth noble family and make himself the patriarch of a new line rather than just a third son.

Instinct/Modus Operandi: Go on the offense no matter the threat or challenge, strike quick and strike hard to end any problem as soon as possible. Will choose paths that might lead to fame and glory rather than taking the safer or smarter route.

Major Skills: Fighting with axe/mace and shield on foot, horse riding, fighting with a lance on horseback, general speech and manners befitting a nobleman, diplomacy with fellow nobility, organizing and leading groups of people.
 
Glad to have you along, @Jorick .

updated the cast list to include you.

As another update, A Clockwork Tangerine has fallen into some personal issues and may be a bit behind in posting. Though to keep my word, I will get the IC up now that we have 5 PC's entered.

I will be posting with a few NPC type characters to get the ball rolling to give you an idea of what to do/expect first off.

So I apologize beforehand. The intro post is gonna be long. I don't plan to make enormous posts after this point. I think that can be overload at times.

Name: Desmon Brenly Barrast

Appearance: Shorter dark wavy hair and a short, well kept beard. He has thick eyebrows set above his honey brown eyes. His nose is small and rounded, and his headshape and jawline is slightly rounded. He wears his nation's colors: A knee length dark Forest green cape wrapped around his shoulders and draping his upper chest, and wearing half plate mail. He wears a breastplate, gorget and pauldrons. His armor is a darkened gold-ish color, dyed to match the other members of his house. Below this is a thick padded ornate forest green vest covering a long sleeved grey-brown shirt tucked into Thick brown and green trimmed gauntlets and leather swordsman's gloves. His waist is belted with a large buckled leather belt with his longsword hanging from the left side. He wears durable pants that are a neutral grey brown color, only slightly darker than his shirt. He wears near knee length leather boots that are a dark brown stained color.
inspiration:
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Hails From: Nemor

Biography: Having grown up in Nemor at the center of the Direwood, Desmon is happpiest when surrounded by trees and wildlife. His father is the brother of the Lord of Nemor, so he grew up privelaged. He always worked for what he had, but he was most certainly provided for. Given lessons in reading and writing, the sword, bow, and equestrian arts. Strategy was his favorite thing to learn as he grew brighter. Growing up he learned not only the practice, but the art of hunting, and wilderness survival. By the time he was sixteen, he was knighted during a flashpoint engagement between the Direwood and the smaller, nearing province of Dein. The elder leader of Dein wanted to take up the sword against Lord Nemor due to a dispute over trade and money. The clash was not large by many's means, but it lasted for two months, the Nemorian soldiers and rangers taking easy advantage of their homeland's cover and capturing- not killing most of their unorganized enemy. Having captured the majority of a unit of scouts, Desmon had proven himself as not only a Nephew of the Lord Nemor, but as an able commander of a small scout unit. After this moment Desmon began taking pride in his martial abilities as well as his commanding and diplomatic aptitudes. He's a genuine guy, and makes friends fast. He doesn't tend to take things very seriously at first, if ever. As the nephew of Lord Barast, and a chosen apprentice of lawmaker of the King. He was chosen as one of the group to represent the Direwood in the Nations Summit along with his father, cousin, and Uncle.

Fears: Wide open spaces. Creatures that are venomous.

Goals: To prove his worth as a young Barast, and to make his Country proud. He one day wants to be the lord of The Direwood, and maybe one day- King.

Instinct: To protect his friends at all costs. Bring humor to situations.

This is another character I'm adding, mostly for story progression and a typical adviser for the trip. He's a brain- so he will provide knowledge and insight to the world.

Name: Ehab Saqr

Appearance: He has short, thick curly black hair. The top and back is kept a few inches longer than the sides, which are very short- but not buzzed. His face is cleanly shaven except for a very short separated goatee, soul patch, and mustache, and shows off his young features. His eyes are average sized and are a dark brown, underneath strong eyebrows that give Ehab an always determined look. He wears black kohl around his eyes. He has a heart shaped head, a suble straight nose, a small mouth, and an angular chin. His smile is captivating, and his teeth are near perfect, however 'sharp' looking.

His skin is a lighter tone of olive, however still tanned from being outside in the desert sun. He stands at an average height for Ishtan people, around five foot eleven. His body type is smaller boned, and he has the body of a runner. He is thin, but still looks well fed and exercised.
He wears a long dark violet scarf wrapped around his neck and shoulders, where he wears a black short sleeved tunnic. The sleeves cut off at his elbow and are wide. His wrists are covered in black cloth wrapped tight under woven strings of rawhide.
He has a violet sash tied at his waist [that drapes back almost like a skirt tail], covered by a brown leather belt with gold studs and yellow trim. Hanging from his belt are several small pouches, and is his strange looking sword. It has the look of a longsword, but the entire shape is slightly bowed, almost like a saber or mamluk. The blade is single edged, and fairly long. The handle is dark violet wrapped, and the pommel is gold, as is the crossguard. The scabbard is violet with golden pommel. It is held to the belt witht a golden chain and ribbon.
His pants are a thick, yet breathable material made in an off white color tucked into knee high leather boots, that at the toe that have a small and slight upward point to them. He wears no armor other than shoulder and neck boiled leather.

Similar face....
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Hails From: Ishtan

Biography: Ehab is no warrior. He is trained with the sword and dagger, but has never had to use them. He is a linguist, writer, amateur doctor and scientist. His parents are scribes and intellectuals. He was rich enough to go to school, and learned all he could about as much as he could. He became multi-lingual at the age of ten, speaking both the Ishtan language and common, as most people do, but also picked up the local languages of Midgard, and the old language of the Ruvelians, very similar to common, and lastly the ancient dead language of the Emir- an old language of the Ishtan religion. He also began picking up some alchemy skills and zoology. You name it, he knows a little bit about it. During all of this, a civil war again broke out. Trying to usurp Ishtan's Lord...
Ehab was already learning the sword for his own adventurous reasons as a young one, but this outbreak gave him necessity. He was lucky to never have to use it, but he did see, and flee the bloodshed when he had to. His family was rich and loyal to the sultan, so ultimately he and his family were seen as threats to the rebellion. Ehab was kept safe, but when his father was killed trying to save his neighbors, it became his job to keep his family, and others safe. He used his brain to help hide his family, neighbors, and servants, and deceive the rebellion and other thieves and criminals. Before the rebellion was crushed, Ehab and his family had to move very close to the Sultan Lord Overseer's palace, providing information as they found it.

Though after all the violence ended, Ehab Inserted into one of the prestigious academies, he sharpened his mind and his pen. He became fast friends with the Sultan Lord's chief inteligence officer, and took him on as an apprentice. Working near the royal family's court gave him much influence and publicity. He was chosen by the Overseer/Sultan Lord to attend the Nations Summit in Fanethia with the others...

Fears: He is afraid of isolation, and being bound.

Goals: To be a bit of an adventurer, gain fame, and to learn as much as possible.

Instinct He instinctively tries to always be ahead of the game. Evading direct conflict or conflict altogether [setting one sided traps, etc]

Name: Rocas Feol Vargen
Appearance: Rocas is a young man with medium length chocolate brown hair. He has thick eyelashes and green eyes. Standing just below average height for Midgardian men, Rocas is about five feet, ten inches tall. He has an ovular shaped head, and a sloped, average sized nose. His face has the young beginnings of a beard, but it doesn't grow in thick yet, however despite this- it is still preferable to have something to protect your face in the cold winds of the misty mountains. He wears a black quilted surcoat, with a black leather vest over-top. He wears dark trousers and black boots with gaiters. His cape is a thick black dyed material with a dyed black fur pelt around the neck and shoulders. His clothes are not dirty, but show signs of wear and weathering, like his other clansmen and bannermen. He carries an arming sword on his belt, and a spear in his black leather gloved hands. He is a hardy young man, strong, and a good learning warrior.

Hails From: Midgard

Biography: Growing up in the noble clan, or house of Vargen, he never felt he really fit in. His father is the Lord of all Midgard- named Kjaren. He had the dark features of his mother, but didn't look like either. It is said he takes after his mother's father the most. However- he had been long dead, having been killed in an invasion in his early thirties while his daughter was being betrothed to Kjaren Vargen. Rocas has never liked the cold of the misty mountains, but dealt with it as everyone does. Despite being of one of the larger clans, and a prominent one at that, he was raised as any other in Midgard. He was given no special privileges, told that with power comes responsibility, so he had to know everything. How to hunt for his food and live off the land. Political dealings, as well as haggling for his next meal. Drinking in the meadhalls, and bare knuckle boxing. Rocas was an excellent hunter, as it were, and excelled with archery. He was a natural fighter, but he actually practiced archery and spear throwing in what spare time he had.

Some fighting began during an uprising of one of Kjaren's third cousins. Rocas finally got to use some of his skills in melee as well as his archery during these skirmishes, defending one of the forts outside of the Misty Mountain hold as a small unit leader. He was struck near the hip by an arrow, one of the most painful experiences he's had in his life.

The rebellion was quelled as Kjaren's cousin was captured, and beheaded by Kjaren himself. The rebellion had started as his cousin was not only jealous of the lord seat of the clans, but before his beheading, he accused Kjaren's wife of adultery- trying to seed doubt in the lord's children's validity. Quickly forgotten years after, however.....

The monsters began showing up from the shores, almost out of nowhere. The elves and other creatures began to destroy encampments, and the fishing villages from the edge borders and worked their way in. The goblins were easy to deal with, but the elves were the reason of the pushes. Utilizing giant humanoid creatures wielding large wooden and stone weapons in a final push that crushed the second largest city, leaving the Misty Mountain hold, and it's surrounding satellite villages left.
During a week long lull in the hordes, the noble clan received an invitation to a summit of nations. Kjaren asked Rocas to come along as his heir.

Fears: He is terrified of sea monsters.

Goals: To figure out if there was any truth to his mother's infidelity. Crushing the monsters who have slain many of his people.

Instinct He will seclude himself. He prefers to stay unnoticed and catch his opponent off guard.
 
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Looks like magical magpie has pulled. No worries.
I'll re open the RP for other attendees.
 
Sorry i missed the IC being up ill post saturday evening as im working tommorw.
 
Sorry i missed the IC being up ill post saturday evening as im working tommorw.
No worries.


I'll be posting the next progression post momentarily.
Again- if/when more people decide to join, we can easily incorporate them, as there are plenty of people in the room who are not yet described.

Hopefully we'll get everyone in soonish,
 
Starting round two pretty smoothly. Still looking for a few replacements, as well.

If we get someone this week, they could easily enter as a lord, or part of their party in the room. Or even at the stables or something...
 
It's looking pretty good so far. I like it. :D I hope we get more people in. @Spectre -- If you haven't already, you could try posting in the Group Roleplay Advertising thread. That might draw in some additional parties. I've kind of been keeping my eye out for people who might be interested in this sort of RP. I'll let you know if I have any luck. =)
 
Glad to hear your thoughts so far :)

But yeah i've thought about advertising large scale, but i've definitely been going and sending invites to people who are looking for group invites. I think I have at least one bite that way, and if i don't get another by the next GM post,I'll probably advertise.
 
@Spectre Looks like your Ad worked. :) I'll be creating a character to join yer party. I love the look of the realm... and Im bored beyond reason.
 
Name: Smarbjorn Thurgrulson

Appearance: Smarbjorn roughly translates in to "Small Bear" and has always been an ironic joke since his naming. This man is most certainly not small, standing half a head or more above his peers. He is also neither a bear, for he is lithe (for a Northman, anyways. Still quite broad against spoiled southern folk). Like many of his tribe, he keep his hair in a long, single braid that is kept beneath the clothing when in the wilds or left out in town. The hair is a very pale gold with hints of auburn. His beard, while full, denotes that he is still young and has many years to go before he would be able to have a wife braid and adorn it with her love-made trinkets. For clothing he wears the thick leathers and furs that are vital to survival in the mountains, as well as plates of iron along vital points. These serve both as protection and as weights to strengthen his body (let it be noted that these come with an ingenious 'release pull' should he fall into water). In town he is either fully clothed or goes entirely shirtless with some breeches. Hell, sometimes he goes in to the wild shirtless if he's particularly restless. His eyes are blue and his skin is actually darker than what most expect, for most of his time is spent outside.


Hails From: Midgard, Lanhar Clan, noted for their pretty, long hair.

Biography: Amongst the things Midgardians are known for, such as drinking, fucking, and hunting and partying, diplomacy is not one of them. The reason they have enjoyed the mountains so much thus far is its seclusion. Up there, they can do damn well whatever they please and keep to their own customs without the constant judgment of a city. They also keep their gods. Smarbjorn is known as a curious man, for he is known for keeping his adversaries at bay as effectively with words as he is known for his bow and spear. Out of all the clans, there were hardly any others than were as charismatic (as much as any Northman could be, anyways) as he. Many days were spent reading what few books passed through, all thanks to one of the city priests that had lived with his clan for many years. It was not a surprise, then, when he was chosen. His people liked him, he was young and still needed to be tested, he spoke well in the common tongue and, as many saw it, must find a wife soon.

Fears: Darkness… Like real darkness; overly attractive women/ being seduced, crickets

Goals: To find a worth and prove his metal for his tribe. He's also interested in more scholarly affairs, but understands these things will have to wait.

Instinct/Modus Operandi He gets as much distance as he possible can to still be effective. He prefers to stay unseen or undetected until he identifies his enemy's weakness and then will strike. Every moment is another one spent analyzing before the next action. When in close combat he prefers the spear for the same reason he uses a bow: distance. Finally, should they fail, he uses a knife but at far less proficiency.

Major Skills: Archery, survivalism (cold environments), speaking, sex (to northerners), drinking, perception, spears, Bones (a type of gambling game)
 
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Hey looks fine for the most part! Excited to see an interest in Midgard. Take a look at the IC thread, I've kinda posted about the midgardians there. Feel free to drop in hanging out with those guys as a part of their crew.

Think my only issue is the shirtless part, lol. But it isn't super freezing everywhere on their island so can still make sense :p
 
Hey looks fine for the most part! Excited to see an interest in Midgard. Take a look at the IC thread, I've kinda posted about the midgardians there. Feel free to drop in hanging out with those guys as a part of their crew.

Think my only issue is the shirtless part, lol. But it isn't super freezing everywhere on their island so can still make sense.
Yessss. Ive been waiting for forever lol. I probably will since there was another and it aligns with things. Im visiting so itll be a day or more but im excited!

The shirtless thing only applies to warm climates where hes like wtf is this shit its too hot. And only casual settings. But thanks!
 
Glad to hear you're excited! Makes me happy to share my passions :p

Take your time, since I'm waiting for another character application I wont progress the show till at least you two post... Though I don't want to make a habit of holding things up, I try to keep a posting fate pretty set that way it gives people an idea of how long they have to post till the plot scoots along.
 
Glad to hear you're excited! Makes me happy to share my passions :p

Take your time, since I'm waiting for another character application I wont progress the show till at least you two post... Though I don't want to make a habit of holding things up, I try to keep a posting fate pretty set that way it gives people an idea of how long they have to post till the plot scoots alon
Good. I like it that way. The holidays are an enigma, as you know lol. Ill be there soon
 

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Name: Elin 'star'.

Appearance: Elin is not a big thing, she stands only five feet and two inches tall, she has a slight build built for speed and for stealth. Her lean muscles like a cat's, each has a purpose and none are wasted in any of her movements, she's only a sweet twetny-one years old, her heart shape face reflecting her youth with narry a blemish or mark upon it. She has quite pale skin and her eyes are such a pale blue they look almost silver in half light which earned her the nickname 'star'. Long pale lashes frame her eyes and match the pale platinum colour of her hair. It falls in natural waves that shorten it's true length several inches and leaves it falling at the bottom of her shoulder blades, like it's owner it seems wild and untamed.


Her clothing is simple, reflecting her paupers status. A pair of soft leather boots which lace up the front and tuck into deer skin pants which are likely as old as she. She has belts to hold the scabbards of her knives, the only expensive looking thing in her outfit. A stiffened black leather corset encapsulates her waist, holding her figure in tightly with straps that disappear up and over the shoulders to join at the back of her neck to keep everything tightly in place. She has a pair of worn leather gloves that she keeps on and travel halfway up her lower arm.

The last and perhaps most peculiar thing is a long red scarf, it is likely twice her length and wraps neatly twice around her neck with plenty left to hang. It's as worn as the rest of her attire, frayed and in some areas torn but there is no doubting it is of some significance.

Her knives are sleek steel, they are stiletto edged made for precision killing or distance projectiles. They are from the King's own vault his 'gift' to her to make sure the job gets done correctly.

Hails From: Faenthia, Lower District

Biography: Simon was a good man, he had been steward to the Lord before his wife grew ill during pregnancy. Removed from his position and using his coin to pay for her medicines they were sent to the poor part of the duchy. Marseille grew sicker and when she went into labour it was too much, the babe was born chilly and silent and her mother was cold. Simon did his best and sold what little he had to get his daughter well, fearing to name her in case she too passed.


She didn't, she survived and grew but she was always a small slip of a thing. They couldn't afford to send her to a proper school so Simon taught her everything he knew and when he went out to work she would slip out and climb up onto the roof of the school house and listen to the lessons through the open window.

Simon worked long and hard but the pay wasn't great, every year that Elin grew it was harder for them to make ends meet. So he looked for more work, to work more hours and she pitched in around the house and was careful not to be greedy and take too much.

When she grew to her teenage years it was almost impossible, they spoke of marrying her off but no one would except a match, or so her father told her. She had gotten a paying job as a maid around a lower nobleman's home, her father didn't like the idea but it at least gave them some coin in their pockets.

When her father lost his job he felt useless and they struggled more than ever and then her father got desperate. It was a harsh winter, there was little food and the prices had all risen to reflect it. They had been without food for a day already and her father, not being able to bare seeing his daughter hungry, tried to steal a loaf of bread. The merchant grabbed him and draw his blade to deal the thieves punishment but Elin implored him to stop, the merchant wasn't going to let Simon go but he did abstain from removing anything from him.

Elin intended to pay the man and put the whole matter to rest but the guards, who had seen the commotion came and made a grab for the pair of them. Simon wasn't much of a thinker when someone laid hands on his daughter and he struck out, hitting the guard who had hands on his Elin square in the jaw. The guy fell like a sack of potatoes but while Elin was free it made things worse for her father, he was beaten and dragged from the square to the lesser Lord's keep.

She returned to her job and asked her employer to request a meeting with the Lord, they scoffed at her and taunted her and so Elin made plans to see the Lord herself. After dark she slipped back through the castle and found their Lord where he always sat come the evenings, she cleared her throat and spoke his name and unsurprisingly he screamed for his guards.

She spoke quickly and hurriedly and by the time the guards had grabbed her the Lord had a proposition for her. She would accompany him to the King's Castle and he would decide her fate and her fathers by the end of it.

Of course, she accepted.

Fears: Confined spaces, being tied up, jail cells, the idea of her father dying, her own ability (she thinks she's a liability and worries about it a lot), dogs.

Goals:
1) To find out if the rumours of dragons are true!
2) To earn her fathers freedom.
3) To fall in love.
4) To have an adventure and have great stories to tell her father when she gets home
5) To save the world.

Instinct/Modus Operandi
1st​ instinct, to try and talk her way out of it.
2nd​ instinct, to run
She has not got where she is in life by being foolhardy, she is by no means a coward but her first priority is survival. Something's can over ride this base instincts, like somebody she cares about being in trouble or alcoholic influence.

Major Skills:
Nimble Fingers
Acrobatic
Good at hiding in plain sight
Small blades
Silver Tongued
 
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Ah, the first (and only?!) female of the group! I was beginning to wonder if there were any left in Ajora. *laughs* Just kidding. ;) Glad to have you aboard, @MotherOfCthulhu

And this is extremely late, but welcome @Jorick, @Deathwatch101, and @CaptainFaux. I look forward to working with you all. :D
 
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