M
MotherOfCthulhu
Guest
Original poster
From what I understand of the term a faction roleplay is where a single person/player is in charge of an entire unit/army/country etc and governs it and all the characters within it, usually with some prominent NPC's as the head liner and one or two main characters but I would find such a thing pretty over whelming as I usually only play 2 characters at max in a roleplay so I can give it my best writing and not get too stressed out.
The way its described above gave me the idea it was faction based as everyone is claiming a single house rather than saying they'd like to make a character for that house. Though I might have gotten the wrong end of the stick there.
The idea of the time skipping sounds great, if you can find players that are dedicated enough to do it. Would it in that sense be a series of different roleplays aka prologue, chapter one, chapter two. Or would it all be condensed into a singular roleplay? How long would you estimate it will take, roughly, to play out each part of the roleplay as if we start at the beginning and our end goal is modern day I can see people getting restless if a chapter drags out or rather concerned about having to discard their character to make a new one if the chapter is moving too quickly.
They are just my initial concerns with the idea of an epic story line roleplay. I usually pour a lot of energy and time into my characters when I make them so I'm often reluctant to scrap them and only usually leave them to vegetate if the rp dies.
The way its described above gave me the idea it was faction based as everyone is claiming a single house rather than saying they'd like to make a character for that house. Though I might have gotten the wrong end of the stick there.
The idea of the time skipping sounds great, if you can find players that are dedicated enough to do it. Would it in that sense be a series of different roleplays aka prologue, chapter one, chapter two. Or would it all be condensed into a singular roleplay? How long would you estimate it will take, roughly, to play out each part of the roleplay as if we start at the beginning and our end goal is modern day I can see people getting restless if a chapter drags out or rather concerned about having to discard their character to make a new one if the chapter is moving too quickly.
They are just my initial concerns with the idea of an epic story line roleplay. I usually pour a lot of energy and time into my characters when I make them so I'm often reluctant to scrap them and only usually leave them to vegetate if the rp dies.