ᴠᴀʟᴏʀ's ᴛᴇsᴛɪɴɢ sᴘᴀᴄᴇ

Valor

Original poster
LURKER MEMBER
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per week
  2. Slow As Molasses
Writing Levels
  1. Advanced
  2. Prestige
  3. Douche
  4. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. No Preferences
Genres
Romance, Science Fiction, Modern, Fantasy

ᴄ:\ᴜsᴇʀs\ᴍᴄʟ > ᴀᴄᴄᴇssɪɴɢ ᴀᴘᴘʟɪᴄᴀᴛɪᴏɴ... "ᴠᴀʟᴏʀ's ᴘᴀʀᴛɴᴇʀ ʀᴇǫᴜᴇsᴛ.ᴇxᴇ"

ʟᴏᴀᴅɪɴɢ…
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▒▒

ʟᴏᴀᴅɪɴɢ ᴄᴏᴍᴘʟᴇᴛᴇ

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__________________________________________________________

ᴍɪᴄʀᴏsᴏғᴛ ᴡɪɴᴅᴏᴡs [ᴠᴇʀsɪᴏɴ - ᴍᴄʟ 10.0.0000]
(ᴄ) 2018 ᴠᴀʟᴏʀ ᴄᴏʀᴘᴏʀᴀᴛɪᴏɴ. ᴀʟʟ ʀɪɢʜᴛs ʀᴇsᴇʀᴠᴇᴅ.
__________________________________________________________

├─ ʟᴏᴏᴋɪɴɢ ғᴏʀ ᴀᴄᴛɪᴠᴇ ʀᴏʟᴇᴘʟᴀʏɪɴɢ ᴘᴀʀᴛɴᴇʀs ᴛᴏ ᴡʀɪᴛᴇ ᴡɪᴛʜ.
├─ ᴀʟʟ ᴡʀɪᴛɪɴɢ ʟᴇᴠᴇʟs ᴀʀᴇ ᴀᴄᴄᴇᴘᴛᴀʙʟᴇ ᴀs ʟᴏɴɢ ᴀs ʏᴏᴜʀ ᴡʀɪᴛɪɴɢ ɪs ᴄᴏʜᴇʀᴇɴᴛ.
├─ ʙᴇʟᴏᴡ ᴀʀᴇ sᴏᴍᴇ ɪᴅᴇᴀs, ʙᴜᴛ ɪ'ᴍ ᴀʟᴡᴀʏs ᴏᴘᴇɴ ᴛᴏ ᴀɴʏ ᴀɴᴅ ᴀʟʟ sᴜɢɢᴇsᴛɪᴏɴs.
├─ 18+ ᴡʀɪᴛᴇʀs ᴏɴʟʏ.
├─ > ʀᴜɴᴠᴀʟᴏʀsᴜᴄᴋs.ᴇxᴇ
│ ├─ ɴᴏ ɪ ᴅᴏɴᴛ.sᴅᴋ
│ ├─ ᴀʟᴇxᴀ, ᴘʟᴀʏ ᴅᴇsᴘᴀᴄɪᴛᴏ.ᴇxᴇ
│ └─ ᴏᴍғɢ ɢᴇᴛ ᴏғғ ᴍʏ ᴄᴏᴍᴘᴜᴛᴇʀ.ʙɪɴ
├─ > ʀᴜɴ ғᴀɴᴅᴏᴍs.ᴇxᴇ
│ └─ ʟᴏᴀᴅɪɴɢ... ʟᴏᴀᴅɪɴɢ ᴄᴏᴍᴘʟᴇᴛᴇ!

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├─ ɴᴇᴏɴ ɢᴇɴᴇsɪs ᴇᴠᴀɴɢᴇʟɪᴏɴ
├─ sᴀᴍᴜʀᴀɪ ᴄʜᴀᴍᴘʟᴏᴏ
├─ ᴄᴏᴡʙᴏʏ ʙᴇʙᴏᴘ
├─ ғɪʀᴇ ᴇᴍʙʟᴇᴍ
├─ ʀᴇ: ᴄʀᴇᴀᴛᴏʀs
├─ ʀᴇᴅʟɪɴᴇ
├─ ᴀᴋɪʀᴀ
├─ ғᴀᴛᴇ
├─ ɴᴏʀᴀɢᴀᴍɪ
├─ ᴘsʏᴄʜᴏ-ᴘᴀss
├─ ᴋᴀᴛᴀɴᴀɢᴀᴛᴀʀɪ
├─ ɢʜᴏsᴛ ɪɴ ᴛʜᴇ sʜᴇʟʟ
├─ ᴅᴇᴀᴅᴍᴀɴ ᴡᴏɴᴅᴇʀʟᴀɴᴅ

A ton of others that I won't bother to list. If you care, ask.
I can do Canon or OC, whatever floats yer boats.
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├─ ɴᴇᴏɴ ɢᴇɴᴇsɪs ᴇᴠᴀɴɢᴇʟɪᴏɴ
├─ sᴀᴍᴜʀᴀɪ ᴄʜᴀᴍᴘʟᴏᴏ
├─ ᴄᴏᴡʙᴏʏ ʙᴇʙᴏᴘ
├─ ғɪʀᴇ ᴇᴍʙʟᴇᴍ
├─ ʀᴇ: ᴄʀᴇᴀᴛᴏʀs
├─ ʀᴇᴅʟɪɴᴇ
Medieval - Feudal eras (Japan/China/Europe)
Fantasy
Horror - Mystery
Science Fiction - Cyberpunk
Slice of Life
Arranged Marriage

And any combination of the above!​

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None bcuz i suck



ғᴇᴇʟ ғʀᴇᴇ ᴛᴏ ᴘᴍ ᴍᴇ ᴏʀ ᴍᴇssᴀɢᴇ ᴍᴇ ᴠɪᴀ ᴅɪsᴄᴏʀᴅ. ɪ ᴅᴏɴ'ᴛ ʙɪᴛᴇ, ɪ ᴛʜɪɴᴋ.
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> ᴇxɪᴛɪɴɢ ᴀᴘᴘʟɪᴄᴀᴛɪᴏɴ <
ᴡᴀʀɴɪɴɢ: ᴀɴʏ ᴜɴsᴀᴠᴇᴅ sᴀʟᴛ ᴍᴀʏ ʙᴇ ʟᴏsᴛ!​

 
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    | I will sing your [glow=red]silhouette,[/glow] | Darlin' please don't make me guess, | How do you like it best? |



    Role
    ▸ Ambrosia || Julés [glow=red]「♛」[/glow]
    Full Name
    ▸Miranda Kremónt
    Alias
    ▸ [glow=red]R E S Ø N A N C E[/glow]
    ▸ The Queen of Chaos
    ▸ Stone Cold Bitch (Alternatively, Blue Eyes, White
    Dragon Bitch)
    Age | Birth-date
    ▸ 23 | June 6th
    Gender
    ▸ Female
    Ethnicity
    ▸ Caucasian
    Sexuality
    ▸ Pansexual
    Occupation
    ▸ Violinist | Vigilante
    City of Birth
    ▸ Julés






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    Height
    ▸5'6" 「167.6 cm」
    Weight
    ▸120 lbs「54.4 kg 」
    Eye color
    ▸ [glow=cyan]Azure[/glow]
    Hair color
    ▸Dark Brown / Black
    Distinguishing Features
    ▸The quintessential Julian aristocrat, Miranda is the very essence of "prim and proper" in heels. Best recognizable by azure gemstones, ostentatious apparel and neatly groomed hair. Like a mannequin, her canvas is often devoid of any emotion - her visage epitomized by what could be best described as a stoic gaze. She is always accompanied by her pearl violin case, signed "R E S Ø N A N C E" in neat calligraphy. Hair carries the aroma of Freesia.





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    | Baby, I've got issues but I love myself. |


    [glow=green]On the bright side,
    ▸ F E A R L E S S
    ▸ Unyielding
    ▸ Cunning[/glow]

    A posh,
    arrogant aristocrat from the fortuitous city of Julés, Miranda fosters a solemn, passionate flame within her. Beset with all of the mannerisms of a spoiled-brat from the City of Kings and Queens - she often struggles to find empathy for others. A brilliant mind, she prides herself on being one step ahead of her opponents at all times, concocting brilliant traps and using her terrifying power to search for her place in the world.

    Her merciless and proper nature often place her at odds with others, making relationships difficult to form and even harder to deepen. She holds everybody at arms length, secretly afraid of allowing people to see her more delicate and fractured nature. Miranda upholds a warped, distorted sense of justice, seeing herself as the ultimate judge, jury and executioner - attempting to punish those that cannot be touched by the law. Within those perfect, sapphire gemstones: she is God.

    [glow=red]On the dark side,
    ▸ Arrogant
    ▸ Merciless
    ▸ Delicate
    [/glow]





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    "She was a shooting star, just a broken heart, a marionette held together by tragedy"
    - Captain James Hawthorne, Julés Police Department


    So you want to hear about the Queen of Chaos, huh? Pass me one of those cigarettes and get comfortable. It's a real bitch of a story.
    That girl was the daughter of the prestigious Kremónt family, so I suppose you could say that Miranda first saw the world through the lens of Julian aristocracy. Came from a prodigal ivory tower, you know? Anyways, any outsider would have probably assumed that Miranda's life had been destined to be one of comfort and luxury. So Miranda first discovered her unnatural gift during the early years of her life, when her parents had her pick up the violin for the first time. I've heard that the young girl breathed life into the instrument at first touch, able to feel the tremors of her strings as if they were her own heartbeat. Yeah, sounded like a load of bullshit to me too. But let me finish, asshole.

    So like good-ass parents, her mom and 'pop threw copious amounts of money to the best musical instructors in Julés. "We will make you famous," her parents would constantly say, rigorously grooming their daughter to become a celebrity while somehow ignoring the compassion and love she so desperately desired. Poor bitch, if you ask me. So basically the future Queen of Chaos grew up alone, her cold parents and instructors serving as a constant reminder that the violin would be her only companion in life. At least, that's how the story goes.

    Perhaps that was the only thing that Miranda needed... a friend. Hell if I know, though, d
    o I look like a fuckin' psychologist to you?

    So as expected of a child prodigy, Miranda blossomed into the lovely little violinist they wanted so badly. They say at the age of thirteen, Miranda had become the First Chair of Julés, the most prestigious position a violinist of the Five Cities could possibly hold. It was a feat thought impossible for a girl her age, but for Miranda... it had been expected. While she had quickly transcended to the status of a celebrity, she felt more like a porcelain marionette - a figurine groomed and showed off to large crowds of aristocrats. She was a thing to look at, a freak devoid of emotions. I mean, think about it, girl always looked like a goddamn robot.

    I guess as her fame continued to grow, so too did the desire for others to exploit her. Bitch finally found her first friend in the form of a brilliant conductor. Dude was young and handsome, popular with the girls, you know? Oliver Charlotte seemed like the perfect fit for that lonely, shooting star. Poor girl had fallen in love so quickly... so desperately, a naive girl just shy of sixteen had been entranced by that boy's charm.

    Perhaps her story would have ended there... no, it should have ended there. The sad tale of a helpless, melancholic young girl searching for love and acceptance ending in blissful love. They should have lived happily ever after... that girl deserved that much, if you ask me. She was a shooting star, just a broken heart, a marionette held together by tragedy. Damn, am I a fucking poet or what?

    Unfortunately, Oliver was not the kind Prince she had searched for. Actually, he was a huge asshole. The dude was fucked up, loved beating her and stuff, you know? Handsome and charismatic sure, but a real douche if you ask me. They say he beat her over the stupidest things, who knows. Anyways, her relationship had once been the talk of Julés, the latest celebrity gossip that would forever taint her reputation. I remember the one time I saw her she was at a concert with a black eye and a wounded lip. Man, that was the most awkward concert I've ever been to. I heard right after the concert that Miranda's parents, gave the girl an ultimatum: leave Oliver or be disowned.

    Of course, the stupid, young girl had picked the wrong option. She had thoroughly convinced herself that she loved Oliver. No, what she truly loved was the idea, of Oliver. A handsome, young man who could finally understand her, a man that could treasure her for the human being that she was. She wanted a person who could see her as a person... not a marionette. After moving in with Oliver, the beating became more and more violent. It wasn't long until her scandalous relationship had caused Miranda to lose her position as First Chair of Julés, a position that had meant everything to her. Poor girl, I don't know what those prissy assholes were thinking when they made a move like that. Did they think it would help her?

    "A woman who
    cannot represent the values of Julés cannot be First Chair." They told her, not realizing the weight these words truly held. I mean, imagine living your entire life to play a goddamn violin and then not being allowed to do that. It's probably worse than getting cock-blocked at a party... probably.

    Anyways, Miranda's life would change completely. Upon hearing the news, Oliver would beat her more violently than ever. She had lost everything. Her family's fortune... and now her fame. "You stupid bitch!" He would say, as he struck her. "You're worthless to me now!" He reminded her. Despite her begging and pleading for a second chance to make things right, Oliver would force her backwards against the hard floor. Of course, a woman who had lost everything only had one thing left to give...

    Nobody knows what happened next, only that my boys showed up the next morning to find a nearly unrecognizable corpse. The dude got fucking eviscerated, sliced in two like a damn hacksaw. I swear to God it was the bloodiest crime scene I had ever seen. Anyways Miranda Kremónt was nowhere to be found. I guess you could say that little shooting star died with Oliver that day...

    Who fuckin' knows. Like they say, [glow=red]Payback[/glow] is a bitch and her stripper name is [glow=red]Karma[/glow].

    What we do know however, was that a trail of bodies came shortly after. Each one as bloody as the next. Scary shit, looked like something out of a horror film. But that's not the interesting part, the interesting part was that she only killed rapists at first... then moved on to murderers. She killed some fucked up people, to be quite honest with you. One of the victims was a dude I arrested a few years back. Freak had gotten away scott-free after murdering twenty something escorts. Next thing you know, he's the one in a body bag. I have no idea how she does it, but damn, does she really fuck them up.

    The people started callin' her The Queen of Chaos after that. One hell of a title if you ask me. The girl herself goes by RESØNANCE, though none of us are really sure why. Probably has something to do with how she kills her victims, or maybe it's violin-related. I can't play the violin for shit, you see. Officer Marty has a $200 bet on the latter. As if any of us will ever figure it out.

    Oh yeah. Almost forgot. I heard that the organized crime groups in Julés were shitting themselves over this girl for awhile. Apparently the idiots sent a bunch of assassins and hired guns to clock her, but the only thing they'd get back were their heads in a box. The Stone Cold Bitch always had a deranged sense of humor. Don't ask me if it's true though. We don't really do much in this Department.

    Anyways, that's all I know. I'm sure you know more than I do - but hey, if you see her, tell her I'm writing a book about her. I'm sure she'd get one hell of a kick out of that.

    Now get the fuck out of my office. I've got paperwork to do.






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    [glow=red]【 RESØNANCE OF CHAOS 】[/glow]
    "Come, [glow=red]darling[/glow], let us sow [glow=red]chaos[/glow],"
    "♪ The [glow=red]destructive[/glow] melody of the [glow=red]Gods[/glow]~ ♪"



    Associated attributes

    Acoustokinesis (Sound Manipulation)
    ━ Miranda's gift comes in the form of a complex acoustokinesis: the ability to manipulate sound and its sound waves. By focusing on the reverberations of a single string, she can capture the vibratory motion and amplify its tremors into powerful abilities by passing the tremors onto external wavelengths. In more colloquial terms, with the single pluck of a string, she harnesses the potential to cleave a man in two or negate an attack with a powerful, sound based shield.

    Miranda's RESØNANCE maintains a complexity that transcends that of an offensive role. By manipulating tone and the movement of string, she can do surprisingly more than kill.

    The Warrior Concerto (Offensive)

    ━ The most widely used element of Miranda's gift, Concerto is the basis for all of RESØNANCE's power. By playing a musical note, Miranda controls the reverberation of the strings to manipulate the sound into a powerful strike. Akin to a silent wind, her strikes are similar to an invisible sword, shattering those who dare stand against the Queen of Chaos. Through physical control of tone, depth, technique and volume, Miranda can control the lethality and strength of her blows. At maximum strength, using a full size double bass, Miranda can slice a military tank into two. With a violin, she has the potential to cleave through an average sized car.

    By understanding the physics behind Concerto, Miranda can manipulate its existence into a variety of other tools, such as a shield or non lethal skills.


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    Däempfer (Defensive)
    ━ The German word for mute, Däempfer exists between the quick alternation between a static note and a changing note, which when struck, emanates a powerful, corporeal barrier in a concentrated sphere around her. Similar to a helicopter's propeller, the manifested sounds move at an incredible velocity, giving the appearance of an impregnable barrier. In reality however, it is a series of slashes that surround and attempt to eviscerate projectiles or enemies that draw near. A person who could slow down time or predict the movement of the slashes could, theoretically, shoot through the barrier. Though this would be a superhuman feat in of itself.

    The size of her Däempfer is directly correlated to the amount of sound produced. At maximum, Däempfer can cover an entire SUV. At the minimum, Miranda can produce a shield the size of a keyboard. Miranda has found it difficult to produce a reliable Däempfer with anything smaller than a full-size violin.

    Artificial Harmonics (Support)
    ━ By touching the open string very lightly at various points across the violin's bridge, Miranda can manipulate the clear, harmonic octave to amplify a non-lethal tremor. This high octave tremor can then be manipulated to fulfill a variety of uses. Pushing allies out of danger, speeding them up or thrusting herself out of harm's way. Artificial Harmonics can even be used to accelerate an ally's projectile or weapon swing, if necessary. The limits to Miranda's use of Artificial Harmonics are limited only by her understanding of RESØNANCE's physics and her own creativity.



    Known weaknesses that birth from their gift

    [glow=red]Requires String Instrument (Violin)[/glow]
    ━ Miranda's RESØNANCE requires a string instrument to function. While not necessarily requiring a violin, a cello just didn't seem as practical. If the situation calls for it, the violinist can sow chaos from any string instrument, able to wield a weaker version of her powers through even a makeshift or homemade instrument (think of these as like a prison shank, while her violin is her sword. A cello would be like a rocket launcher... powerful but impractical.)

    A tissue box and string, for example, produces a far weaker noise than that of a classical violin. Additionally, electronic amplification (electric guitars or violins) do not amplify her powers, as her power is directly linked to the reverberations of her strings.

    Taking such rules into account, Miranda must perfectly calculate her attacks to ensure some modicum of control. Trial and error can work too, though.

    She once killed three men in a bar with a string. With a fucking string.

    [glow=red]The Strings of War[/glow]
    ━ Miranda's gift is something that is easy to understand, but nearly impossible to master. Wielding her power takes great focus and determination, the tremors of her violin acting like a beast that must be thoroughly kept in check. Under stress, lacking determination or focus, Miranda's ability to control her own gift falls apart. The Concerto becomes violent, unable to distinguish friend from foe, master from target.

    It should be noted that she can only manipulate the reverberation of her own strings. Another person cannot play the music for her, for example.

    [glow=red]The Queen of Chaos[/glow]
    ━ RESØNANCE is a highly volatile skill, capable of copious amounts of destruction. While Miranda handles it with finesse and grace, it is inherently highly destructive and has the potential to cause unforeseen collateral damage. As such, its use in crowded areas or small spaces is not recommended - with Miranda preferring spacious areas to use it to its full potential.


    ▸ [glow=red]If Miranda plays bad music, she contracts AIDS[/glow]
    ━ Jakers' idea :]






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    [glow=red]Ambrosia Intelligence Dossier:
    RESØNANCE[/glow]




    Crime(s)
    ▸Six Accounts of Voluntary Manslaughter
    ▸Twelve Accounts of First-Degree Murder
    ▸Fourteen Accounts of Second-Degree Murder
    ▸Twelve Accounts of Assault
    ▸Six Accounts of Battery

    ▸Will be sentenced to the electric chair upon conviction.

    ━ RESØNANCE had long lived the life of a twisted vigilante. Believing that she was making the world a better place, the young woman had left a long trail of bodies as she slaughtered rapists, murderers and monsters. Little did she realize as she fought to eliminate the scourge from her home city... she had slowly become a part of it. She believes her powers were given to her by destiny so that she could protect the innocent from harm.

    ━ Of the gifted individuals that reside among the ring of five cities, few have instilled terror like the Queen of Chaos. While a controversial character, her warped sense of justice and extraordinary talents earn her a recommendation for service in Ambrosia. It should be noted that if her attitude does not change, the precinct recommends elimination after the operation. Her very existence provides a great threat to the regional status quo.




    [/TAB]
 
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"Oh love, let's have some fun, shall we?"

Full Title
Lady Estella d' Vaseraga of Aletheia

Additional Titles
Lady of Aletheia
Mistress of Meredith Susan's Spellcasting School
Teacher [Class 10-D]

Also Known As
The Queen of Blood and Love
Mistress of Death
The Crazy, Rich, Nymph Bitch


Species:
Human

Age:
26 Lunars






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Height:
5'6"

Weight:
120 lbs

Appearance:
Lady Estella is a beautiful, voluptuous figure best known for her flowing, golden locks and scarlet optics. A woman of average height and slender build, she is known to dress rather ostentatiously, a long red dress displays her noble birth while the small pieces of armor she wears highlights her status as an accomplished adventurer. While her mood changes often, her outfit generally does not. She often accessorizes her hair with a silk bow and is rather inseparable from her family sword, carrying the weapon wherever she goes.

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Personality:

☺︎ Cunning
☺︎ Strong-willed
☺︎ Charming
☺︎ Kind


☻ Moody
☻ Impatient
☻ Lustful
☻ Eccentric/Psychopathic


----


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[glow=red]
「 TACHI - 太刀 」
「*The tachi (太刀) is a style of Japanese sword (nihonto) that preceded the uchigatana (gatana/katana) family of swords.」


"Minako Izanami"
ミナコ イザナミ

The disgraced Rōnin
浪人
| Wanderer, Mercenary, Monster Hunter |

5'7"
128 lbs
| Vigorous, Nimble, Badass |


Honorable like the wolf,
Unyielding, passionate flame,
Fearless... unwavering,
Cunning, sharp like tempered steel.


Arrogant as the dragon,
Violent, the wind untamed,
Proud daughter of the Rising Sun...
Deadly, a tachi without restraint.

[/glow]



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[glow=red]| Come now love, do not weep, | We all must live and die, | On the road of destiny... |[/glow]

There is shadow and there's light, a lesson that Minako "Tachi" Izanami learned early on in life. Raised by the powerful Izanami family to one day transcend the world of human society and become a shrine maiden of Amaterasu, it seemed that her destiny was written to be a tranquil one. Like the wind, however, destiny was not something that could be so easily tamed.

The daughter of a legendary sword master, Minako had always displayed a carnal affection for the sword. Deep within her heart she felt a longing to one day inherit the family heirloom, to wield it with the grace and gentleness of her father. Her love for the blade, however, would become a forbidden relationship that would one day change her life forever. Surrounded by her father's brilliant pupils, she would watch in envy as those destined to become great heroes worked tirelessly to earn their place at the renowned Izanami sword school. She too, would struggle to find her place in the world, practicing and emulating her father's techniques in secret while upholding the more feminine responsibilities of her clan.

Knowing that his daughter had broken the clan's cardinal laws by taking up the sword, Minako's father struggled between supporting or rejecting his daughter's growing affinity for the sword. Secretly he watched, seeing a determination and skill that would have once mirrored his own. He witnessed an unyielding, passionate [glow=red]flame[/glow], a woman that would one day seek to surpass all equals with the blade. Under her father's reluctant guidance, Minako would breathe grace into the blade, a talent that reminded him of the sword saints of a bygone generation.

As her skill grew, so too did her father's dedication to his most brilliant pupil; those who attended the legendary sword school struggled to cope with the emergence of the child prodigy. Sons of powerful Daimyos and heirs to the most renowned clans saw Minako as an insult to their birthright. A young girl who had showed mastery of the legendary school's techniques before the most dedicated samurai was seen as nothing but the failures of an incompetent sensei.

One night, the students of the Izanami sword school gathered in the darkness, slaying Izanami's defenseless father in cold blood before hunting down the woman who had dare challenge destiny. Overcome with emotion, Minako took up her father's sword, disappearing into the night as she vowed to one day enact vengeance on those who had murdered her father.

She now lives on the run, a sizable bounty placed upon the Rōnin's head by the most powerful clans in the realm.

 
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True Name:
Artoria Pendragon
「セイバー」

Summoned Class
Saber

Also Known As
King Arthur
King of Knights「騎士王」
The Once and Future King

Height
154 cm 「5'1"」

Weight
42 kg 「92 lbs」



Noble Phantasm
Excalibur: Sword of Promised Victory
( 約束された勝利の剣エクスカリバー )
350




Name:
Akane Shinohara 「篠原茜」

Height
152 cm 「5'0"」
Weight
40 kg 「90 lbs」

Age:
18 Years Old
 
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「R E N E G A D E」

#242424 ᴀʀɪsʜᴀ ᴋʀɪsᴛᴇɴsᴇɴ
Nickname: N/A
Codename: [glow=red]Renegade[/glow]
Age: 24
Gender: Female
Race: Human「EsPer」
Division: Reconnaissance
Rank: Junior Agent
Clearance Level: III


APPEARANCE & OTHER FORMS


「↑ click to open ↑ 」

A prepossessing blonde with an alluring portrait, Arisha's gentle features are accentuated by vibrant, sapphire gemstones that feign a youthful-like innocence. First assumptions would liken the operative to that of a porcelain doll, her attractive features actively defied by the emptiness in their conveyed emotions. Her lithe, prim and proper appearance betrays her more honest, savage nature. Standing at 5'5" 「167cm」, her weight depends on the litany of cybernetic enhancements added to her body structure, including a replaced right arm and a partially reconstructed bone structure.

When her body is unencumbered by the Raijin Mk. II weapon system, Arisha takes tenacious care of her appearance. She allows her hair to freely cascade down the sides of her shoulders with meticulously cut bangs that stop just above her eyebrows. Preferring to dress formally, she enjoys the feeling of silk collared shirts across her flesh, adding a bow of contrasting color when she is feeling ostentatious. Additionally, her height is emphasized two inches by the heels she chooses to wear outside of combat operations. Rather old-fashioned, Arisha prefers a more "timeless" style of dress.

The Raijin Mk. II more properly defines her appearance, an advanced exoskeleton and stealth suit of her own design. An amalgamation of light armor and cybernetics transform her normal features. Crimson eyes glare through the darkness, a litany of weapons carried with her across the battlefield. Most will never see her coming, due to the stealth and short-wave, FTL jump capabilities of her suit.


[fieldbox="PERSONALITY, #242424, solid, 10"][glow=cyan]【♛ ᴄᴜɴɴɪɴɢ 】[/glow]
Arisha expresses a high level of intelligence, capable of accomplishing difficult tasks through deceit or skill. While a deceptive nature may be considered a negative trait for a normal person, it becomes an excellent boon for a Reconnaissance field agent. Arisha's sly nature allows her to overcome complex dangers and navigate situations through means others may be too scared to handle. Her ability to quickly assess situations using her Extrasensory Perceptions allow for an enhanced level of situational awareness and intuition.

[glow=cyan]【♛ ᴜɴʏɪᴇʟᴅɪɴɢ 】[/glow]
A passionate determination burning inside of her, Arisha always deifies the mission to a level of high importance. While she may tactically retreat when faced with unfavorable odds, she will always find a way to accomplish anything she sets before her. Any target assigned to Arisha faces the full attention of the talented hunter, no corner of the world ever safe from her reach. Every hour of her life is rigorously spent undergoing heavy physical and emotional training, tinkering with her arsenal of advanced weaponry or planning out her next assignment in vivid detail.

[glow=cyan]【♛ ʟᴏʏᴀʟ 】[/glow]
Despite her deceitful nature, Arisha understands the importance of loyalty, both to Invictus as an organization and on the team members who rely on her to survive. While she may have difficulties socializing or creating bonds with the vast roster of other field agents that surround her, she would still gladly lay down her life to save any of them. It is this loyalty to the organization and her peers that makes her a dependable ally to have.

[glow=yellow][/glow]
[glow=yellow]【• ᴀᴍʙɪᴛɪᴏᴜs 】[/glow]
With great talent comes with illusions of grandeur, the belief that Arisha could possibly change the world for the better. Indeed, Arisha is ambitious to a fault, not to achieve any rank or prestige within the organization, but rather because she believes that she can help bring peace across the globe by enforcing her will. Optimistic, despite her usually narcissistic nature, Arisha believes herself to be a harbinger of justice.

[glow=red][/glow]
[glow=red]【⚔ ᴠɪᴏʟᴇɴᴛ 】[/glow]
Arisha is a hot-blooded individual, incapable of understanding the complex feelings of others. As a result, she often resorts to violence as a means to prove herself to both her peers and to her enemies. She is quick to the sword, willing to lash out at even superior officers if she feels their orders have reached an unacceptable level of incompetence. It is because of her violent nature that Arisha's ability to climb in the organization has become stagnant, though it is not a trait she plans to change anytime soon. In fact, Arisha fully understands this weakness, but believes that it is a necessary trait for a field operative.

After all, a moment's hesitation when pulling the trigger could quickly become life or death.

[glow=red][/glow]
[glow=red]【⚔ ᴀᴘᴀᴛʜᴇᴛɪᴄ 】[/glow]
Arisha's stoic, emotionless nature often comes across to others as apathetic. While she thoroughly enjoys having the companionship of others, her seeming lack of interest or enthusiasm, matched with her quiet nature causes others to view her as disinterested.

[glow=red][/glow]
[glow=red]【⚔ ᴅɪsᴛᴀɴᴛ 】[/glow]
Despite her wish to help others and protect her allies, her merciless and proper nature often place her at odds with others, making relationships difficult to form and even harder to deepen. She holds everybody at arms length, secretly afraid of allowing people to see her more delicate and fractured nature. As such, she feels distant from those around her, a stranger to comrades in arms.
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HISTORY TO CURRENT
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War had plagued Arisha's very existence...

Not much is known about Arisha before her illustrious military service. From the day she enlisted into the United States Army, the battlefield had become her closest companion. At the age of nineteen, Arisha qualified and was attached to the U.S. Special/Black Operations unit "Night Stalkers," as a combat pilot. By the age of twenty, she had flown fifty combat missions and had undergone rigorous special forces and survival training. Early medical examinations found that Arisha possessed a staggering level of Extrasensory Perception [EsPer] abilities, causing Invictus to monitor her performance as a possible addition to the organization.

Through various military tests, Arisha displayed a high level of precognition, able to notice and engage threats up to five seconds before they revealed themselves. Additionally, combat simulations showed an uncanny ability to notice enemy ambushes before they occurred, often saving her life in situations specifically designed to kill her. Finally, and most curiously, Arisha was diagnosed with a certain level of Claircognizance, the ability to gain random information without understanding how or why. This was most vividly displayed when she was able to fully understand the design of her MI-23 "Knighthawk" Stealth Helicopter after one day attempting to fix her jammed 30mm rotary cannon. Army physicians were baffled by these abilities, unable to come up with a conclusion as to why or how they existed. Indeed, Arisha had not been the first EsPer in their ranks, but she had quickly become the most promising.

While she had quickly landed on a short list for Invictus recruitment, the United States Army thwarted any attempts to transfer the operative to Invictus, wanting to reserve her abilities for Army use. After much internal fighting, it was eventually agreed that she would stay within the United States' control. Of course, the prospect of losing such a tool after the political infighting caused the Army to quickly promote her and attempt to take her off of the battlefield. By then, Arisha was already a decorated veteran and a hero among her comrades, who quickly saw the female pilot as a guardian angel of sorts.

To her dismay, Arisha was grounded, unable to participate in air missions. Despite this, she went against orders when she felt the tremors of her friends' deaths from afar. Jumping into her Knighthawk, she lifted off against orders and under threat of court martial in a desperate attempt to save her friends. On her way to her target, her aircraft was attacked by an unidentified, paranormal figure, tearing off her propeller and causing her to crash violently into the Earth below.

Lieutenant Arisha Kristensen died that day, the only thing being recovered from the wreckage of her aircraft: a dismembered arm. She was posthumously awarded the silver star by the current Vice President of the United States.

Despite her supposed death, Arisha survived. Upon crashing, a team of Invictus Collectors already on site dealing with the paranormal threat were tasked with the immediate retrieval of her body. She was stabilized and rushed to Invictus Facility 287, where she was resuscitated and large portions of her body rebuilt using cutting edge technologies. While she suffers from a partial amnesia due to the events, she found that her Extrasensory Perception abilities had become augmented ten fold, to the point where her mind was placed under life-threatening stress.

The advanced Research, Development and Medical departments available to the organization were far better suited to handling their newest addition than her previous employers, capable of augmenting her body with high levels of cybernetic advancements. The organization reverse engineered a prototype stealth suit for her design, most notably a helmet which helped contain the previously uncontrolled Extrasensory Perception abilities. Arisha lovingly dubbed this suit the Raijin Mk. I, eventually building upon the design into her personalized Raijin Mk. II with the assistance of her Claircognizance and the R&D department.

With advanced special forces training and a reconstructed stealth suit, Arisha would come to display a deadly proficiency in Reconnaissance field operations.


EXTRA INFO
>Lieutenant Arisha Kristensen of the 160th Special Operations Aviation Unit was officially marked Killed in Action by the United States Army after her helicopter was pulled down by an unidentified attacker. She was a decorated war hero, wielding the Silver Star (posthumously), Purple Heart, Meritorious Service Medal and the Distinguished Flying Cross.
>Arisha Kristensen enjoys black and white, cult Samurai films and herbal teas. The former was her inspiration in naming her combat suit.
>Despite her Level 3 Security Clearance Level, her claircognizance and clairvoyance abilities cause her to often learn things she isn't supposed to. As such, a suicide program has been installed into Raijin Mk.II in the event of capture and attempted interrogation.
>While seldom seen, she has been known to drink a lot. She is an extroverted, flirty drunk.
>Suffers severe, psychological trauma from the visions she has seen. The trauma from these visions are so great that she is often desensitized to the actual traumatic situations that occur in reality.




WEAPONS & ABILITIES

[fieldbox="WEAPONS, #242424, solid, 10"]
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"RAIJIN" MK. II
"Experimental Armor Special Warfare Suit Model B"
Of Renegade's arsenal, the Raijin Mk. II unit is by far the most important. The Raijin Mk. II is a light refraction, stealth combat suit constructed by Arisha with the assistance of Invictus Research and Development. Utilizing the most advanced stealth technologies available to modern military forces, the Raijin Mk. II can reach a staggering, 95% transparency level for periods up to thirty minutes. The Experimental Armor can also provide live video feed and communications to local command centers, while also interfacing with her Emerald and Shuriken weapon systems.

Additionally, the Raijin Mk. II is equipped with an experimental warp drive system, allowing Arisha to physically teleport very short distances at staggering speeds. By deconstructing her molecular body, the Raijin Mk. II propels her deconstructed physical form at light speed, before reconstructing her at the target destination. It should be noted that the system requires a clear line of sight, any major obstruction causing Arisha to explode on impact. Additionally, accidentally jumping into a solid object would tear her body apart. Her precognitive abilities, however, allow her to make safe jumps without second thought. This system is highly volatile and is dangerous to use in rapid succession.

The experimental warp drive unit had been previously considered too impractical for field use, requiring a user to make a complex, ten minute calculation prior to performing a jump. Her precognitive abilities, however, allow her to make safe jumps without second thought. Simply put, if she does not experience a traumatic vision of herself being eviscerated mid flight, the jump is safe enough to perform. This system is highly volatile and is dangerous to use in rapid succession.

Finally, the Raijin Mk. II's helmet has been specifically crafted to meet Arisha's personal needs. With thermal and night vision observation modes, the helmet's most important design feature focuses Arisha's special Extrasensory Perception abilities, making them practical to use in reconnaissance work. Please refer to the abilities section for a detailed description on the helmet's effect upon her abilities.

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"Emerald" Weapon System
"MX-2147 High Powered Railgun"
The MX-2147 "Emerald" Weapon system is a standard issue, high velocity railrifle issued to US Army SOCOM Snipers. The weapon was developed by Remington in 2147 and fires a supercharged 7.62mm, 147 grain bullet at blinding speeds. As the bullet passes through the rectangular barrel, it is electromagnetically supercharged, accelerating the bullet and creating a lethal, green slipstream that earns the weapon its name. Highly accurate, highly potent with virtually no recoil.

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"Shuriken" Drones
"Mk. IV Shrike Industries Combat Drone"
The Mk. IV Shrike Industries Combat Drone is an unmanned gun drone currently in service with US Navy Special Warfare Development Group. (Seal Team Six). Requiring a single operator to function, a Shrike Industries Combat drone has light refraction stealth capabilities and can be equipped with a variety of lethal weaponry to be controlled from afar. While one drone makes for a lethal trap, Arisha's EsPer abilities matched with her Raijin system allows her to control up to a dozen "Shurikens" simultaneously. With these drones even deadlier in number, Arisha can lay intricate, lethal traps for those that dare attempt to sneak up on her.
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ABILITIES
Arisha is an EsPer, or a human with Extrasensory Perception abilities. Not explainable through conventional scientific means, some scientists believe EsPers to be the next stage of human evolution. Her supernatural abilities are classified by Research and Development studies as βeta, εpsilon and ζeta, or Precognition, Spiritual Awareness and Claircognizance (Clairvoyance), respectively.

[glow=cyan]Ability Name: ♣ βeta 【Traumatic Precognition】[/glow]
Description: βeta represents Arisha's potent precognitive abilities. Acting randomly and without direction, Arisha can sense danger up to several minutes before it strikes. While she has little control of when these senses kick in, they tend to appear more vividly depending on the outcome's severity on Arisha. She may experience no visual images if a stranger is harmed beside her, but if a companion she is emotionally invested in was under mortal threat, it would provide a clearer, more traumatic image to her. Her most vivid examples of Precognition generally deal with her own demise and allow her to conveniently subvert danger.

Proximity greatly reduces the effectiveness of her precognition, with it having the greatest potency within a hundred feet of her. If a close friend or lover is within a hundred feet from her, she can see their death up to two minutes in advance and attempt to take measures to prevent it. These images last for up to thirty seconds and happen instantly in her mind, allowing her to react immediately. It should be noted that this trauma is not only limited to physical danger. If for example, a close friend died in another country, far enough where she wouldn't experience a vision and someone would attempt to inform her, she may experience an image of this traumatic meeting before it occurs.

[glow=red]The Infinite Loop Theory:[/glow] In a situation where Arisha receives a traumatic vision and attempts to subvert the results, an Infinite Loop of traumatic visions may occur, where it is impossible to save that person (or herself) no matter what physical action she attempts to take. In this theory, it is believed that Arisha's subconscious would continue to infinitely input possible variables despite there being no solution to subvert the traumatic experience. In short, her mind would forever try to solve her problem, only to have no possible solution. This paradox has yet to occur, but Invictus R&D researchers theorize it could potentially cause the instantaneous destruction of Arisha's mind before the event even occurs.

[glow=cyan]Ability Name: ♣ [/glow][glow=cyan]εpsilon 【Spiritual Awareness】[/glow]
Description: Representing her spiritual awareness abilities, εpsilon is another ability which stems from her Extrasensory Perception abilities. Arisha is capable of feeling the presence of living creatures, even if she cannot physically see them. As a result, it is nearly impossible to catch her unaware, able to sense humans through even the most potent of light refraction (stealth) technologies. If the figure lacks a soul, however, such as robots or the undead, she cannot sense their presence. Without her Raijin helmet, she can detect life up to one mile away, though large masses of people would confuse her.

With her Raijin helmet, she can detect life up to one hundred meters, but can more clearly and definitively point out who it is and where the source stems from. Sometimes, if she knows there are no lifeforms within a large radius, she will remove her helmet and attempt to locate them.

Curiously, some human beings no longer have souls. While Vampires/Demons that appear humanoid are obvious exceptions for her ability, there have been cases where humans that have completely cast aside their morality have been nigh undetectable. She has reportedly been able to see the ephemeral spirits of the recently deceased leave their bodies before disappearing.

[glow=cyan]Ability Name: ♣ ζeta【Claircognizance/Clairvoyance】[/glow]
Description: Her last ability, ζeta, comes in the form of Claircognizance or Clairvoyance. Without the assistance of her Raijin helmet, she has Claircognizance. With her Raijin helmet, this ability becomes focused into Clairvoyance.

Claircognizance is a form of extrasensory perception wherein users are able to acquire psychic knowledge primarily by intrinsic means. Essential information becomes available to Arisha randomly, without any explainable reason as to why or how. At a minimal level, Arisha may randomly watch a film and suddenly learn common knowledge about the film, such as who directed it or the film's budget without any research. At a maximum level, she may suddenly understand the physics behind faster than light travel, even if she forgets it a few moments later. This ability continues to baffle even Invictus R&D, where the woman will occasionally, comically find the answers to their complex engineering predicaments. An empty desk with her name sits in the department in her honor.

Clairvoyance occurs when Arisha dons her focusing helmet. Arisha gains the ability to manually gain information through a more focused lens. While she can no longer solve quantum physics problems or assist in engineering designs, her ability becomes more focused and no longer random. She can decipher relevant information as it appears in front of her, for example, calculate an exact distance to a target - or visualize the exact time of death of a subject. While much of the information is still randomized, the quality and usefulness of the information is greatly increased. She won't, for example, suddenly learn about the number of condoms sold in the United States in 2017 (Approx. 450 million) when in a stressful combat situation.

----
(im almost done torturing you i swear)

[glow=red]Ability Name: ⚔ Night Stalker's Creed 【Special Forces Training[/glow]
Description: Service in the United States 160th Special Operations Aviation Regiment is no easy task. Undergoing rigorous training, the Night Stalker's Creed is a badge of honor for many. For Arisha, it merely increases her killing and survival instincts. A highly adept field operative, Arisha was groomed for field work before she stepped foot in Invictus.

[glow=red]Ability Name: ⚔ Deus Ex Machina[/glow][glow=red] 【Enhanced Speed, Strength and Finesse[/glow]
Description: After being mortally wounded, Invictus Research and Development reconstructed certain parts of Arisha's body. Most predominantly replacing her arm with a more powerful one. Half of the bones in her body were replaced with ones made of metal alloys. While these "upgrades" were first intended to keep her alive, Arisha soon took it upon herself to maximize the efficiency in her body through these physical augmentations. As a result, she is harder, better, faster, stronger. "nah-nah-nah that that dont kill me will only make meh stronger"
 
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Full Title
Her Highness, Crown Princess Aurélie d' Leoncoeur of the Royal Leoncoeur Dynasty, Royal Bearer of the Legendary Sword Joyeuse, Heir to the Golden Throne and Grand Protector of Bourdelaux.

Additional Titles
Knight of Bourdelaux

Also Known As
Aura (By close allies)
The Living Saint
The Golden Sword
The Princess of the Twin Moons

Species:
Human (Empire of Bordelaux)

Age:
22 Lunars


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Height:
5'3"

Weight:
100 lbs

Appearance:
The Living Saint of Bordelaux has long held a reputation of unparalleled beauty. A shorter woman of thin build, her pearl locks and sapphire orbs have often been considered a hallmark of her radiant allure. With long hair that flows past the length of her back, Aurélie has been known to draw the eyes of her fellow warriors from across the battlefield, inciting great feats of heroism from those who gaze upon her.

Clothing:
As the Royal Bearer of the Legendary Sword Joyeuse, the Crown Princess of Bordelaux serves as a beacon for her people. Dressed in the kingdom's traditional mixture of plate armor and visible, ceremonial attire, the Princess of Bordelaux must remain visible at all times while on the battlefield, so that she may rally those with failing hearts and inspire courage across the army. While the Crown Princess of Bordelaux is rarely seen without her armored dress, she will occasionally dress in the ostentatious dresses more befitting of a Crown Princess.

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Nature:
Lawful Good

Likes:
| ♔ Kindness |♔ Those with a sense of purpose |♔ Bourdelaux |
| ♔ Exotic food |♔ Mercy (The act of giving) |♔ Women (Allegedly) |

Dislikes:
| ♚ Warmongers |♚ Politics |♚ Evil in all forms |
| ♚ Criminals |♚ Corruption |♚ Cowards |♚ Cruelty |

Personality:
☺︎ Kind
☺︎ Noble
☺︎ Honest
☺︎ Strong willed
☺︎ Loyal
☺︎ Charismatic

Loud
Quick to blame herself
Stern
Emotional
Easily Trusting
----
The Princess of Bordelaux displays a legendary charisma, charm and passion often unseen by her people. Kind to everyone she meets, her fiery conviction on the battlefield is not nearly as legendary as the compassion she shows to her enemies. Soft spoken when face to face, her gentle voice quickly transforms into booming rallying cries when riding across the battlefield.

Her kind personality is not without its faults, however. The Princess finds herself too easily trusting of others, often unable to discern a truth from a lie. While she can understand the pain of others, she has difficulties communicating her empathy, often coming across as "holier than thou" to those under her. Her always serious conviction makes it difficult for her to see humor in life, living each moment as an atonement for her sins rather than enjoying them.

She loathes her femininity, seeing her female birth as a curse and therefore making her ineligible to fulfill the Bourdelaux Prophecy. She fears her country may not survive the coming apocalypse due to this.
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A well-known prophecy of the Bourdelaux people was that a Prince would someday be born on the night of twin moons, marking the reincarnation and return of Gilles d' Leoncoeur, Bourdelaux's first King and founder before the Empire. It was expected that the Prince of Twin Moons would bring the country to their next golden age and protect the Kingdom from the Reckoning, a coming apocalypse that threatens to destroy their kingdom.

Occurring once every fifty years, Princess Aurélie would be the first to embark upon the prophecy. Crown Princess Aurélie d' Leoncoeur was born to Emperor Nero d' Leoncoeur and his wife, Empress Amelia d' Gisoreux in the capital city of Couronne on the night of the twin moons. While it was a Princess born on the night of twin moons and not a Prince like the prophecy foretold, Bourdelaux's begrudging recognition as women as suitable heirs to both property and the throne still brought expectations of greatness from a young age.

A daughter of the Royal Leoncoeurr dynasty, the Crown Princess was immediately groomed to become the heir to the Empire. Receiving education and training, it quickly became apparent that the Princess was in fact, quite different. More interested in the sword and horseback riding than living the lavish life of a spoiled Princess, Aurélie displayed her wish to protect her people from a young age. While most royal families would disagree with such an upbringing, the Royal Family of Bourdelaux was instead proud of their daughter's fiery passion, also influenced by the foretold prophecy that lingered over the Princess' head.

When she was sixteen, the Princess accompanied her father on the Eastern Campaigns, a military campaign known for its brutality and death on both sides. While confined to the safety of the King's well-guarded tent, Aurélie was able to learn about the suffering of her people, the atrocities men happily committed against one another while on the battlefield.

When she learned that Sir Roland, one of her mentors, had been killed in combat during the Battle of Jules, the Princess defied her father and left the safety of the Royal Camp, stealing a horse so that she could join the battle on her own accord. By the time she arrived, her father's army was in full retreat, men fleeing for their lives as they were cut down in droves. It didn't take a military genius to see that the battle had been completely lost.

According to legends however, a sixteen year old Princess Aurélie rode valiantly among the broken ranks of men, her pearl hair a slipstream behind her as she charged her way between a maelstrom of arrows and spears to reach the front line.
"Come, brave hearts of Bourdelaux! We do not run! Let us face this storm together!"

To the enemy's amazement, the army of Bourdelaux reformed around their Princess, reinvigorated and willing to fight to the bitter end. The enemy army was shattered, driven away at the very precipice of victory. It was this day that the Princess became hailed as a Living Saint by her people. Bestowed with the legendary sword of Joyeuse by her people, she stands with her people as a hero and Princess.
 
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There's another side that you don't know, you don't know
I can't wait to get you all [glow=red]alone[/glow], all [glow=red]alone[/glow]
Once I'm in there ain't no letting go, letting go
Watch me turn your mind into my home


Leon Maleagant
The Prince of Despair
| 21 Years Old | Male | 5'11" | 145 lbs |

Leon is the son of the former Maleagant family, a once powerful organized crime family that had long ago commanded the respect and fear of even the most powerful men. The Maleagant family's power caused other organized crime families to conspire against them, eventually leading to the family's slaughter during the Crimson Night nearly a decade ago. Using her own body as a shield, Leon's mother threw herself atop a young Leon, the boy drenched in blood as he lay underneath his dying mother's arms.

Found by the remaining loyal family members, a traumatized Leon was saved from the massacre. Though he was given a new chance at a normal life, it had soon become clear that any humanity that was left in the boy had died with his mother. As he learned more about his past, Leon began a campaign of revenge against these families. Without remorse, he began to kidnap, torture and mercilessly kill any person that had the slightest connection to these families.

He had once claimed he was killing for justice...

But oh, how he enjoyed their screams.

It didn't take long for Leon to find a perverse pleasure in punishing those that had done him wrong. Slowly, the trail of bodies and victims began to draw the attentions of the police, who dubiously named their serial killer the "Prince of Despair." With many wrongly believing Leon to be a vigilante of justice who only seeks to punish criminals, the Prince of Despair slowly grew into a cultural icon.

But the fame wasn't what Leon wanted...

His twisted soul wanted to taste blood once again.
 
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  • Note: All physical information represents peak physical health. Skills and etcetera represent current status.
    Full name: Lyra Aebella
    Legal name: N/A
    Nickname: N/A
    Political Positioning: Slave
    Age: 22
    Gender: Female
    Height: 5'1" ~ 155 cm
    Weight: 98 lbs ~ 44.5 kg
    Build: Minor athlete
    `Easily completes day-to-day tasks
    `Semi above average
    `Not to be confused as physically fit
    Ethnicity: Northern Elf [spoili]Nimronyn[/spoili]
    Personality: Kind
    `Situationally strong-hearted
    `Self-doubting
    `Cowardly
    `Curious
    `Generous
    Orientation: Women
    Eye color: Sapphire
    Hair: Blonde
    `Typically tied up
    `Lower buttox length
    `Very fluffy and soft
    Tattoos: N/A
    Beauty spots: N/A
    Ears: Long-eared
    `Twice the size of most elves
    `Most elves have just above human-sized ears
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    Weapon usage: N/A
    Magical Attunement: Master potential
    `Currently knows no magic
    `Has the potential to grow extremely fast and far
    Likes: Kindness
    `Sweets
    `Cinnamon
    `Mint
    `Tea
    `Night
    `Stargazing
    `Physical comfort
    `Music
    Dislikes: Weapons
    `Isolation
    `Dogs
    `Iron
    Fears: Fire
    `Men[spoili] PTSD from slavery[/spoili]
    `Heights
    `Pain
    `Water [spoili] In great quantities[/spoili]
    `Violence
    Family: N/A
    Miscellaneous: Suffers from PTSD and can be prone to fits of panic if left unnoticed
    `Left-handed
    `Practically incapable of telling a lie
    `Weak to alcohol. Also becomes perverted
    `Elves have a spectacular ability to heal over scars and very rarely develop permanent flesh wounds
  • The Nimronyn (Norths/Nims for short) were a species of Elf who originally inhabited the cold mountains far north of the continent. In their time they were the most influential and powerful compared to both the Humans and Elves, holding that status for nearly five hundred years before their sudden and swift destruction. Their military and political powers left unchecked, the two sides grew hubris and envious of each other and began to rapidly tear one another apart. Blinded by their civil wars, the Northern Elves never noticed their destruction before it was too late.
    Unwilling to let the chance to triumph over their greatest enemy slip by, leagues of human armies ravaged the mountains and completely decimated the Nimronyn.

    Not much is known about their culture, technology, or magic. Nearly all texts and knowledge was destroyed in the wars, and it is often speculated that the entire race was completely extinct.

    Nimronyn with royal blood have deep, sapphire blue eyes. Their royalty has also been known to birth some of, if not the most powerful magic users in the entire realm.

  • Lyra was born and named after an Elven slave that was part of an expedition to build a cathedral to spread religion to a series of small archipelago islands spreading eastward from the known realm. Taken from them soon after birth, the only piece of her parents Lyra has is the name of her mother. She was sold to farm at the age of two and was held and raised there until the age of twelve. Spending most of her time performing grueling hard labor, her life was monotone and stained with pain and blood. Strict discipline in the form of
    hot branding hammered a fear of fire and metal into her soul and often came after being worked to the point of collapsing. Lyra knocked on Death's door a total of six times during her stay at this farm.

    Showing the signs of maturity, she was sold off once again to a massive slaving guild. The slaver in charge of her specialized in sorting and developing talents based on looks, and when Lyra was sixteen she was placed in what was called "The Queen's ring." It was considered the highest in the slave hierarchy, and she soon was dubbed "The Queen" by both slaves and slavers. However, it only increased Lyra's hardships.

    Her purity was broken with a cruel, illegal, and extremely painful magical spell that nearly destroyed her mind. This was done because the market had a taste for "broken virgins" and essentially doubled her already outrageous price. The next four years after was spent repairing and reworking her thinking to be much more submissive and receptive of orders. Refusal to obey was often rewarded by being whipped into unconsciousness, spending days without food or weeks sleeping in the pens next to bloodthirsty beasts.

    Lyra's last two years as a slave came in the form of a blessing under a rotten guise. She was personally taken in the Lodgemaster of the guild who called herself Marley.
    Marley was an older woman, likely well into her seventies. She was strangely kind and motherly, treating Lyra like her own child. Living miles away from the Guild in her own little cottage, she managed to pull Lyra out of the abyss she had fallen into and slowly began to build her into a lively, happy girl. Lyra was taught how to cook and clean, perform housework and other general duties. Her life was suddenly completely normal, and Lyra soon forgot about the cruel world and stowed her uprising in the depths of her mind.

    At the end of these two years, Lyra was delivered (After putting up a three-day struggle in a cave) back to the slaving guild and put on sale for the meager price of half an island.
    It was then that she was displayed on her first ever auction, resigned to whatever horrible fate lie ahead.
 
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  • Q60SQJP.png


    [glow=gold]sɪʀ ᴏʟɪᴠᴇʀ ᴇʟʏᴤɪᴀ[/glow]


    Role
    ▸Knight of Emmeria
    Full Name
    ▸Sir Oliver Elysia
    Nickname(s)
    ▸ Olive / Ollie
    Age
    ▸ Twenty One
    Gender
    ▸ Male
    Occupation
    ▸ Knights Errant of the Order of the Golden Rose
    ▸ Knight of the Imperial Royal Guard





  • 72W6hF3.png




    Height
    ▸6'0"
    Weight
    ▸175 lbs
    Eye color
    ▸ Sapphire
    Hair color
    ▸ Golden Blonde
    Distinguishing Features
    ▸Strong, masculine silhouette. Blonde hair kept at medium length. Vibrant sapphire gemstones. Many scars riddle his chest from wounds gained in battle.

    Sexuality
    ▸ Straight

    Personality

    Confident, strong, gallant, Sir Oliver directly embodies the tenants of the chivalrous knight. He is well-mannered and sees the knightly code as an extension of his identity. Despite being a war hero and rising from humble beginnings, he is secretly embarrassed by his poor roots, as they make him almost completely ineligible for any meaningful relationships.

    With the sword, Oliver has no equal, having faced the dangers of battle many times and always remaining triumphant. As a knight, Oliver is highly respected by those in the palace, but those who applaud his gallantry secretly ridicule his low born birth.







  • Born into an incredibly poor family, Oliver's parents were once servants who worked in the Imperial Palace. Though they worked for almost no pay, being able to raise Oliver in the safety of the Royal Palace was one of the family's few blessings. Ever since he was a boy, the young Oliver had always dreamt of becoming a knight. He was often ridiculed by both his parents and others for his ludicrous dreams. A poor boy like Oliver would be lucky to become a blacksmith or stable boy, but to become a knight was absurd.

    Regardless, as one of the few children in the Royal Palace, a little Oliver would be allowed the privilege of playing with the similarly aged Princess, provided she was not predisposed by rigorous tutoring or lectures for the day. The Princess and Oliver would grow incredibly close, spending more time together than the King himself would have liked. Every day, the pair would play the parts of princess and knight, with Oliver always coming to the princess' rescue.

    After some time, it became clear to the Princess' parents that the pair were becoming too close to one another. The King banished Oliver and his family from the palace, despite the Princess' best attempts to convince her father otherwise. Upon leaving the palace, a twelve-year-old Oliver would promise a crying Princess that he would one day return, he promised her that one day... he would protect her for real.

    Many years passed as the Kingdom fell into periods of war. Oliver would find his opportunity in the army, his skill and determination in battle unmatched. He would eventually be knighted after several, equally impressive heroic feats. As the wars ended, Oliver would be given the opportunity to serve at the Palace once again, as the Princess' new Royal Guard.



 
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「3xᴛʀᴀᴠᴀɢᴀɴᴛ」

Ξxᴘʀᴇssɪᴏɴʟᴇss, Ξxᴘᴇʀɪᴇɴᴄᴇᴅ, Ξxᴛʀᴀᴏʀᴅɪɴᴀʀʏ.

[glow=white]◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣[/glow]

Name:
YoRHa No. 3 Type X or「3X
also pronounced 「EX

Personality:
YoRHa No. 3 Type X (Xterminate) is among the most advanced of the YoRHa combat models. Close-combat battle androids, the X class YoRHa models were developed alongside other YoRHa models as an emergency failsafe unit. The last line of defense, the YoRHa X units were only to be activated during emergency situations. Their main design purpose was to eliminate renegade YoRHa units in the event they attempted to turn on their human creators. As such, they could be seen as Anti-YoRHa specialized combat units, though they fair similarly well against machine opponents.

YoRHa 3X, or EX has been activated recently. She has displayed an unusually aggressive and overtly vulgar personality not commonly found in YoRHa combat models. Where previous combat models more accurately assess combat situations and follow orders accordingly, Type X units have shown a propensity to take on any threat with human-like eagerness.

Appearance:
5'6", thin/athletic build reminiscent of all YoRHa combat models. No visor, as the X models have all necessary functions prebuilt into their iris.



[glow=white]◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤◢ ◣◥ ◤[/glow]


 
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  • 3s7DLyg.jpg


    [glow=cyan]σℓινєя киιgнт[/glow]



    Full Name
    ▸Oliver Arthur Knight
    Nickname(s)
    ▸"Ollie" / "Olive"
    Age
    ▸ Twenty-Seven
    Gender
    ▸ Male
    Occupation
    ▸ FBI Senior Special Agent
    ▸ FBI Special Weapons and Tactics
    Race
    ▸ Human


    Height:
    6'1"
    Weight:
    185 lbs
    Hair Color:

    Dark Brown / Black
    Eye Color:
    Brown


    Personality:
    ▸ A cunning, well-experienced and stoic field agent, Agent Knight is a calm and driven man even under the most strenuous of circumstances. A capable leader, Oliver takes a deep pride in his job, believing that self-sacrifice and hard work will make his country a better place. Socially, Oliver has few friends, preferring to keep to himself and has shown himself incapable of separating his work and private lives.

    Abilities:
    Oliver's military and combat experiences have given the Senior Agent a variety of conventional fighting skills. Well-versed with firearms and martial arts combat, Agent Knight is that last person to back down from a fight.

    Backstory:
    The only son of a poor, California family, Oliver Knight enlisted in the United States Army out of high school at the age of eighteen. In the next few years, Oliver graduated from the Army's prestigious Ranger School, eventually serving two combat tours by the time he was twenty-two. Discharged from the Army shortly after his second tour, Oliver finished his college degree and was eventually picked up by the Bureau for his outstanding qualifications. Though he has only been in the agency for a few years, Oliver has ascended several ranks and has been recently given the opportunity to lead a new task force.








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    [glow=cyan]נσиαтнαи кσуαиє[/glow]



    Full Name
    ▸Jonathan Akihiko Koyane
    Nickname(s)
    ▸"Jon" / "Agent Koy"
    Age
    ▸ Twenty-Five
    Gender
    ▸ Male
    Occupation
    ▸ FBI Special Agent
    Race
    ▸ Human


    Height:
    5'11"
    Weight:
    170 lbs
    Hair Color:

    Blonde [Dyed] / Naturally Black
    Eye Color:
    Brown


    Personality:
    ▸ Highly intelligent, Special Agent Koyane comes off as your standard, FBI-issue "smartass" at first impressions. Despite this, Jonathan is friendlier than his dark-haired partners and is infamous for always trying to "have fun" while on the job. Though he gives of an aloof and sociable personality, he is always analyzing his surroundings, noticing important details that only he could gravitate towards. He has a terrible reputation as a playboy, often manipulating girls and bouncing between various relationships without much thought.

    Abilities:
    Other than being able to drink enough alcohol to put Oliver under a table, Special Agent Koyane is extremely intelligent and had earned a wealth of experience as a detective before being picked up by the FBI. Capable of analyzing complex situations, Koyane has been an integral tool for solving even the most impossible of cases.

    Backstory:
    A Japanese American born and raised in New York City, Jonathan was the youngest of three children brought up by the middle-class Koyane family. A gifted child prodigy, he became a chess grandmaster at the age of 14, making him one of 32 children in the world to achieve the rank before their fifteenth birthday. Graduating from Stanford with a political science degree and later Harvard Law School, Agent Koyane worked first as an NYPD detective before he was eventually recruited into the FBI field offices as a special agent, where he has flourished as one of their brightest agents.







  • SPz9Sc5.png


    [glow=cyan]¢αѕαмιя єℓуѕє[/glow]



    Full Name
    ▸Casamir Elyse
    Nickname(s)
    ▸"Cas"
    Age
    ▸ Twenty-Seven
    Gender
    ▸ Male
    Occupation
    ▸ FBI Senior Special Agent
    Race
    ▸ Human


    Height:
    5'11"
    Weight:
    175 lbs
    Hair Color:

    Brown
    Eye Color:
    Brown


    Personality:
    ▸Despite a quiet and unassuming personality, Casamir is incredibly kind and empathetic. Where Oliver seeks to follow the law to the letter, Casamir is more interested in helping others whenever possible. Though he is strong-willed, brave, kind and handsome, he still struggles greatly when it comes to romantic relationships - choosing to avoid them to prevent further embarrassment to himself.

    Abilities:
    Like Oliver, years of field experience has made Casamir more than capable of handling himself in dangerous situations. If Oliver was the brawn and Jonathan were the brains, Casamir would lay somewhere comfortably between the two. Unlike Jonathan, Casamir has much more "street smarts" when it comes to dealing with the everyday dangers of an FBI Agent.

    Backstory:
    Casamir's life has been a predominantly straightforward one. A young man from a quiet town in Washington, Casamir was picked up by the FBI after college, showing his ability as a highly capable special agent early on in his career. Best known for his contributions in the fight against human trafficking, he has shown to be both brilliant and dependable when necessary.





 
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  • frycr6w.png

    [glow=cyan]ᴍɪʀɪʏᴀ ᴇʟʏᴤɪᴀ[/glow]



    Full Name
    ▸Miriya Elysia
    Age
    ▸ Twenty-six
    Gender
    ▸ Female

    Faction
    ▸ The Adeptus Sororitas
    Order
    ▸ Our Martyred Lady

    Rank
    ▸ Palatine

    Height

    ▸5'7"
    Weight
    ▸130 lbs

    Distinguishing Features
    ▸Heavy scars mark Miriya's face from previous battles. White hair of average length cascades the side of her face, her bangs parted in the opposite direction from her sister, Katherine's. Holding a high rank in the order, her armor is adorned with purity seals and the golden mark of the Inquisition.


    Biography
    A Palatine of Our Martyred Lady, Miriya Elysia is the second in command to the Canoness Dulce Ravenskəl. A veteran of many conflicts, she is an elite member of the Lady Canoness' personal retinue. Capable of taking direct command in the Canoness' absence, the Palatine has proven herself to be a loyal, dependable and a stalwart defender of the Order. Showing an unsurpassed skill with melee weaponry, she wields a power sword with nearly unmatchable skill, defeating Orks and Daemons many times her size with precision and grace.

    Personality

    Miriya Elysia is a confident and battle-hardened warrior, a Sister of Battle that fears nothing but failure. She is often seen as reckless, charging into the most dangerous fighting with a sword and a tome of the Saint Lucius's words between her hands. Yet, despite her own finesse and ability, she holds an overwhelming respect for the Canoness. She follows the Lady Canoness diligently into every battle, taking her orders as if coming from the Emperor himself. Whispers between the ranks are that the Palatine harbors a sinful lust for her superior, though no Sister would dare openly question the Palatine's devotion to the Order.

    Wargear
    ▸Blessed Power Sword of Saint Helena (Potent against Chaos)
    ▸Krak Grenades
    Book of Saint Lucius
    ▸Bolt Pistol (Rarely used)





  • ciuQrrV.png

    [glow=cyan]ᴋᴀᴛʜᴇʀɪɴᴇ ᴇʟʏᴤɪᴀ[/glow]


    Full Name
    ▸Katherine Elysia
    Age
    ▸ Twenty-three
    Gender
    ▸ Female

    Faction
    ▸ Adeptus Sororitas
    Order
    ▸ Our Martyred Lady

    Rank
    ▸ Sister Superior

    Height

    ▸5'6"
    Weight
    ▸130 lbs

    Distinguishing Features
    ▸Average length hair of pinkish hue, her hair is reminiscent to that of her older sister's only very slightly longer and parted in the opposite direction. Minor scars mark her face, not from battle, but rather from injuries sustained from her innate Psyker powers. Her right eye glows a vibrant, violet hue - marked by her incredible Psyker powers.


    Biography
    The younger sister of Palatine Miriya Elysia, Katherine is a Sister Superior of the Order. A lesser known figure when compared to her sister, Katherine has none the less earned a place within the Canoness' personal retinue despite her lower rank. An incredibly powerful Psyker, it was prophesized before her birth that a daughter of the Emperor born on Ophelius VII on its next solar eclipse would become a legendary Psyker to rival the legendary sister, Ephrael Stern. As such, the Order took away all daughters born on that day, inspecting them for powerful psychic affinity.

    Because of her reputation, the Canoness had placed the powerful Psyker into her personal retinue, though the inexperienced Sister has seen only a few battles. It is believed that the Inquisition's heightened presence among the Order is due to Katherine and that several members of the Inquisition wish to see Katherine killed.

    Personality

    A younger, energetic warrior that has yet to see the horrors of Chaos, Katherine has a much softer personality when compared to that of her older sister. Kind, empathetic and strong, she is concerned by the whispers of the Warp, which consistently attempt to drag her towards the evils of the Chaos gods.
    She has been targeted by Slaneesh, who hopes to turn the powerful Psyker against her own Order and to rip it apart from the inside. Katherine, however, has proven to be incredibly devout and unwavering, despite her inability to fully harness her powers.

    Wargear
    Brazier of Holy Fire
    (Given to her by her sister, hoping that the flame would forever light her path and keep her from the temptations of Chaos.)





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    [glow=cyan]ɪɴǫᴜɪsɪᴛᴏʀ ᴀᴍʙᴇʀʟʏ ᴠᴀʟᴇʀɪᴀ[/glow]


    Full Name
    ▸Amberly Valeria
    Age
    ▸30
    Gender
    ▸Female

    Faction
    ▸Ordo Hereticus
    Rank
    ▸Inquisitor

    Height

    ▸5'9"
    Weight
    ▸130 lbs

    Distinguishing Features
    ▸Shorter, blonde hair kept in a knotted bun behind her head. Generally wears a fur coat.


    Biography
    An Inquisitor of the Puritan faction of the Ordo Hereticus, she has been sent to oversee and advise Canoness Dulce Ravenskəl on Inquisitorial affairs. However, her actual role is far more nefarious, sent by the Puritans to watch over Katherine Elysia. She has been carefully instructed to relay information back to the Inquisition and, if she or the Inquisition demands it, to execute Katherine as a witch and a heretic.

    Personality

    A member of the Ordo Hereticus' Puritan faction, Inquisitor Amberly Vale is heavily against the existence of psykers in all forms, believing them to be a corruption of Chaos and inevitable enemies to the pure Imperium. She holds the authority of commanding a Culexus Assassin to kill Katherine if she deems she cannot do it herself.

    Wargear
    ▸Inferno Pistol
    ▸Inquisition Power Rapier


 
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  • 8DTqNuu.png


    [glow=red]ᴅʀ. ᴇᴠᴇʟʏɴ ᴡɪɴᴛᴇʀᴤ[/glow]


    Role
    ▸Former Research & Development Chair, Aurelian Industries

    Full Name
    ▸Evelyn Winters

    Nickname(s)
    ▸The Doctor
    ▸Eve
    ▸Winters
    ▸Nightingale (Temporary ALIAS)

    Age
    ▸Twenty Eight

    Gender
    ▸Female

    Occupation
    ▸Former Head of Research & Development at Aurelian Industries
    ▸Biochemist with a background in robotics.



    XbUUb1I.png




  • AAUWntG.png




    Height
    ▸5'5"
    Weight
    ▸115 lbs.
    Eye color
    ▸Emerald
    Hair color
    ▸Chestnut
    Distinguishing Features
    ▸Evelyn's portrait is epitomized by vibrant, emerald gemstones and mid length chestnut locks which cascade halfway the length of her back. Taking meticulous case of her appearance, Evelyn is always neatly groomed. She usually dons tight fitted clothes that compliment her rather curvaceous silhouette and is rarely found without her signature, scarlet cloak awarded to her by the Crown for her accomplishments.

    Sexuality
    ▸Bisexual

    Personality

    A prim and proper lady that both dresses and acts in an archaic fashion. An eloquent lady with proud origins, Evelyn's bark is often far more prominent than her bite. Extremely intelligent and devoted, most of Evelyn's identity has been centered around her research. Though she once derived an incredible, borderline narcissistic pride for her accomplishments, the dark methods of Aurelian Industries and the morally questionable projects she has worked on has taken a toll on Evelyn's psyche.

    Currently, she holds a great remorse for her dark past.






  • Nmiv6n3.png



    The daughter of a prominent noble house, Evelyn was born into a life of luxury and prominence. Despite being pampered from a young age, Evelyn displayed an intense ambition and an intellect to match. Graduating early from a prestigious university as both a fencing champion and at the top of her class, the future looked bright for a young Evelyn Winters. She would move on to complete a masters and later, a PhD in Biochemistry.

    It was shortly thereafter where she would be recruited into Aurelian Industries, a government funded, shell-corporation in the guise of a charitable research foundation. Claiming to research and implement robotic and medical solutions for handicapped children and war veterans, the truth of the corporation was far more nefarious in nature. Aurelian Industries was part of the growing war industry, its true nature to experiment on individuals to create a new breed of super soldiers capable of superseding any form of orthodox special forces that came before them.

    Dubbed "Project NOAH," Evelyn would eventually come to helm the project at the ripe, young age of twenty-two. Though she was still in the process of completing her PhD, her background as a researcher had already gained her great renown in the field. Even as the head of the project, much of the project's true intentions were kept classified from her. It wasn't long into the project, however, that Evelyn would begin to learn the Project's true nature... to create super human soldiers.

    As the NOAH Project entered full speed, many researchers who attempted to back out of the project were tortured and then killed, sometimes in front of the other researchers to ensure their silence and loyalty. Evelyn, fearing for her life, would continue the project to its completion, knowing that if she didn't provide results, that more of her peers would die until she was the only one left.

    As the NOAH Project finally came to a close, those managing the project were ordered to eliminate all traces of the project, especially the researchers. Evelyn would sloppily kill one of the assassins sent to kill her and jump out a seven story window to her supposed death, miraculously surviving by falling into the river which passed by the building.

    In a search for safety, Evelyn has taken up the alias "Nightingale" and a new identity to keep away from those that seek to kill her. Finding the location of one of her "experiments", Evelyn has decided to confront her dark past in order to find safety.




 
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⠀⠀⠀▤⠀⠀⠀▤⠀⠀⠀▤⠀⠀⠀▤⠀⠀⠀▤⠀⠀⠀⠀⠀⠀▤⠀⠀⠀

ғᴇɴʀɪʀ
ᴋɪɴɢ ᴏғ ᴛʜᴇ ᴜɴᴅᴇʀᴡᴏʀʟᴅ


6'3" | ᴅᴀʀᴋ ᴇʏᴇs | ᴡʜɪᴛᴇ ʜᴀɪʀ | ɪɴsᴀᴛɪᴀʙʟᴇ ᴅᴇᴍᴏɴ ᴋɪɴɢ

⠀⠀⠀▤⠀⠀⠀⠀⠀⠀▤⠀⠀⠀⠀⠀⠀▤⠀⠀⠀⠀⠀⠀▤⠀⠀⠀

[glow=red]ᴘᴇʀsᴏɴᴀʟɪᴛʏ:[/glow]
Cunning, vindictive, powerful. Fenrir is a calm and calculated individual whose stoicism and intelligence is often betrayed by his sadistic and hedonistic tendencies. Even the most powerful of the demon lords cannot resist their carnal desires, the King himself no exception to this rule. Yet despite this, Fenrir has long withheld a reputation for being a fair and just ruler, qualities that are not surprisingly common amongst the Seven Great Demon Lords of the Underworld. His power allows him to be wholeheartedly honest with others as if constantly challenging those who would attempt to disagree with him.

[glow=red]ʙɪᴏɢʀᴀᴘʜʏ:[/glow]
Fenrir is the 100th Demon King of the Underworld, a title known as Satan to those who live amongst the mortals. While his reign has been rather ephemeral, his cunning, charisma and strength have allowed him to unite the demons of the underworld far more quickly and cohesively than that of his predecessors. It is said that Fenrir cleaved the last Demon King apart for raping his lover and immediately crowned himself as the next King, much to the dismay of the other Demon Lords, who believed that they had the right to vote.

The Great Lords of White that reside in Heaven have begun to see this new Demon King as a massive threat to all that is holy. It was eventually agreed upon by the normally quarreling Gods that appeasing the Demon King would be in their best interests, as for the first time in thousands of years, a conflict with the Underworld may prove to be a terrible choice.

[glow=red]ᴀʙɪʟɪᴛɪᴇs:[/glow]
One does not become a Demon King without already possessing staggering power. Fenrir is capable of cleaving even the most powerful of archangels into two with a swipe of his hand, an ability he showed when he eviscerated the last one to hold his title. From a distance, he can physically manipulate both objects and others, crushing them through sheer willpower or forcing them to obey his commands like a marionette. No Demon Lord would dare challenge the King, as he has shown time and time again that they would be dead before they could even get close to him.

[glow=red]ᴀᴘᴘᴇᴀʀᴀɴᴄᴇ:[/glow]
Tall with a strong build, the Demon King is both handsome and alluring. With otherworldly white locks that appear to glean the same hue as silver under certain lighting, the Demon King has attracted a large harem of lovers who seek his attention. It is unknown if the Demon King has alternate forms, but as many Demon Lords can shapeshift into more powerful beings, one wouldn't be hard-pressed to assume that Fenrir was capable of doing so as well.





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wip
 
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