Name:
Demar
Age:
Unknown (Rather impossible to keep track)
Gender:
All genders, male, female, in-between and alien, and at the same time none of them. (Goes by 'he' though, for simplicity's sake.)
Species:
Dream Entity
Position:
Visitor
Appearance:
Personality:
Demar can basically be summed up as extremely spontaneous. Because of the way he existed before, he's had no reason to put into use things that most people do every day. Concepts like morality, consequences of actions, lasting friendships or romances, even family are largely foreign to him. To deal with him is firstly understanding
what he is and to go from there, for trying to treat him as a logical person just causes frustrations on both sides. Demar is unpredictable in all things, mostly because all that he is is really just an unorganized mess of pieces of dreams that have amassed to form an entity. More than once he suddenly forgets everything he knew before, including who he is. Though he doesn't usually show fear, one of his greater fears is of his own unpredictability, in which every relationship he has, every conversation he has had or ever will have is constantly put under the knife. For him, the past is a jumbled mess, the future can never be predicted, and the present can't be trusted. It's not uncommon to see him completely forget what he has just been told, or become unresponsive as he's forgotten his own name or how to hear or feel anything. He tends to be very clingy because of this and frequently gives plenty of physical contact (although this is unpleasant to a person, it tends to devolve into sensory overload). When he's not clinging to people he tends to run his hands, tendrils, etc on walls, furniture, just about anything.
Usually, he comes off as a very selfish kind of person, who doesn't care about people's well beings. This is partially true and partially false. It is true in the sense that he has a tendency not to care about people unless he can use them as a source of food. However, this is also untrue in that he does form attachments, he just doesn't understand how to handle any relationship longer than an hour or so and his thoughts don't work in a reasonable enough manner to feel empathetic, then act on said empathy. This makes him difficult to be friends with, or do anything but find him unpleasant. He genuinely tries to be a good person but it is incompatible with his existence. It doesn't help that if this is presented to him, he tends to get frustrated with himself and others and throws a small tempter tantrum instead of logically figuring out what happened, why, and how to fix it. The worst bit about this is that if he ever
does become rational, it's an indication that he is dying in some way. Logic to a being that exists on illogic is a poison, and to try and force him to be logical is also trying to kill him. He knows this, but he still tries to be logical enough to be a good person, balancing between reasonableness and unreasonableness, dying and living.
Powers:
Demar has a wide variety of small, nonsensical abilities. For one, his usual appearance is just easiest for him. He can change his texture, size and color to just about anything so long as he concentrates hard enough to do so. When it comes to this shapeshifting, there are general rules in this. Demar has a tendency to forget, or concentrate, so his natural spontaneity usually renders this shapeshifting is a fairly ineffective disguise. He also finds it difficult to condense himself into a smaller form for any length of time, though he can do it with extreme effort. The record has been the size of a few weeks old puppy, he's quite proud of being able to get so small. Getting bigger is somewhat easier, but his density is equal to the density of his general thoughts, so becoming less dense (getting bigger) renders him even more fragmented than usual.
His main ability is what he can do with the mind. He can blur what people perceive as not-reality and reality. He can't, however, change reality, only a person's perception of what is real and not real. Mostly, this comes as temporary hallucinations, though usually not of sight but of touch so people feel sensations that don't exist, including pain of various kinds. He can afflict the other senses as well, though not as efficiently. At a greater effort he can induce certain concepts to people, such as paranoia or mistrust, or affection and a long-standing friendship with just about anything. Depending on a variety of factors (target's strength of mind, how compatible it is with their own natures, if they're distracted or concentrating, etc) this can prove to be extremely effective or completely useless. At its most extreme, Demar can imprint a 'memory' in a person, something they can remember as real as if they had really been there. However, the source of the memory is in fact a piece of Demar himself, so he is quite literally injuring or removing a chunk of himself for this process (it also requires quite a bit of energy, usually rendering him to a 'dying' state).
It is quite important to note that at no point can he actually harm a person physically; Demar is incredibly weak in this regard. Should a person be a mental wall, he is reduced to being unable to do anything. These powers can also work against him, if they're ineffective than it's a straight giveaway that he's doing something to people's minds (something people don't usually approve of, especially without permission) even if there's little physical evidence to it. Many of the abilities use up what energy he has, so an excessive abuse of this quickly renders him from 'completely healthy' to 'dying'.
Strengths:
Demar is extremely flexible and adaptive to just about any situation because of his history jumping from dream to dream regardless of relation or setting, completely new things don't seem to startle him and he can easily adapt around just about every situation. Being largely a nonphysical being, he's not affected by things like gravity and he doesn't feel pain when injured physically. He also knows a wide variety of subjects and trivia, although if he can remember what he knows is a completely different subject. Often he will have a sudden stroke of genius, followed by having completely forgotten everything he was being a genius about.
Weaknesses:
Demar is at the very basic levels a being consisted of energy. Being tired is about the same as dying, and every time he uses his abilities he kills himself a bit. To regain this energy back, he has to feed on people's dreams. He also can't 'learn' like other people can learn, rather the closest thing he can do to learning is absorbing information into himself through a dream. When he's injured, what's being damaged isn't any real 'body' but the energy that he lives off of and is consisted of. He can't be 'healed' through traditional means, and he has no way to regenerate any injuries. The only thing he can do is consume dreams to regain energy and replace his wounds with something else. He also uses up energy just by existing, so he is extremely dependent on his only source of food which is the energy he can glean off of through dreams.
History:
Demar hails from the world of dreams and dreaming. He doesn't know anything outside his world where food is plentiful and nothing mattered. If you did anything wrong, you could simply hop to another dream. Your death meant nothing, your life meant nothing, the world never made any sense and everyone you meet you would probably never meet again. If he met any other dream entities, they served only as a source of competition for food. More than once he's murdered and eaten his kin in cold blood, and he knows to expect the same treatment if any other entities overpower him. It was eternal chaos. Time was impossible to tell in an environment where a moment lasts forever and forever passes in a moment. It wouldn't be too difficult to imagine that something, anything could happen to anybody, passing from dream to dream.
EDIT: ...Oops, I'm sorry it's so long. Let me know if anything a problem or if this character won't work.