Titans, Mechs, Gundams And a walking city?

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Name: Sharlet Kinzray
Age: 27
Apperance:

Personality: Calm, Collected, and Secretive.
Piloting style: Multi-Role
History/Bio:
Sharlet is highly intelligent, but doesn't like to show it often. She is also uncomfortable with the idea of being eaten alive by something called a nightmare, and is very interested in the mythical creatures from the rift that have taken refuge on the planet. She loves anime, and computer games, yet despite all of that... never ever has had a single experience in a mech simulator, so flying a god machine is going to be new... hopefully they come with manuals.

Mech Data Sheet
Name: Skeith
Title: The Terror of Death
Weight Class: Ultra Light.
Offensive Equipment:
- Swords: 8 Swords that can be used in a variety of ways, t Here are some of the things she can use the swords for.
-- Scythe: Can combine the swords into a Giant Scythe, that can fire energy waves with each slash.
-- Chakrma: after 3 consecutive slashes, fires a energy Chakram, fires one every 3 slashes.
-- Homing attacks: Can Launch swords like missiles, that can cut through many(8) targets.
- Energy Machine Guns: Fires Energy from both hands like a machine gun.

Defensive Equipment:
- Swords: 8 Swords that can be used in a variety of ways.
-- Slash Shield: uses swords to cut projectiles, and even energy beams, depending on how powerful said beam is.
-- Soften Field: a shield made to soften blows, and reduce damage... it can't prevent massive damage though... it is made specifically to reduce damage from small objects.

Support/Mobility Equipment:
- Hover equipment: to hover.
- Acceleration Equipment: for extra speed.

- Symbiotic Modular Body: taking out a bunch of things allows Skeith to move in ways other mechs can't, it also allows it to move faster than normal due to not having any friction or all the extra gear, also allows for body to be torn apart and reassemble itself.... nearly at will like a school of fish.

- Bismuth Magnetic Drive: Using Bismuth and magnets, Skeith has a Perpetual power supply... though this one is more of a supplemental than a main... a back up generator... it can be used in combat if needed, only problem with it is, it is, combat power and abilities are reduced, if it has to be used alone.
Apperance:


Any Additional Info:
Skeith's body is made of many parts working symbiotically, without fields or magnetic. It is designed for recon, and basically hit, run and hit again in rapid succession.
 
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Name: Sharlet Kinzray
Age: 27
Apperance:

Personality: Calm, Collected, and Secretive.
Piloting style: Multi-Role
Required more detail, how does she pilot. not the role
History/Bio:
Sharlet is highly intelligent, but doesn't like to show it often. She is also uncomfortable with the idea of being eaten alive by something called a nightmare, and is very interested in the mythical creatures from the rift that have taken refuge on the planet. She loves anime, and computer games, yet despite all of that... never ever has had a single experience in a mech simulator, so flying a god machine is going to be new... hopefully they come with manuals.
more detail required her history, how she came to find her God Machine. Please read the main post because you clearly havn't.

Mech Data Sheet
Name: Skeith
Title: The Terror of Death
Weight Class: Ultra Light.
Not a Valid class.
Mechs also do not have a name and title, They mealy have a name. That is their name, that is their title. they do not have both. That is how they request to be called.

Offensive Equipment:
- Swords: 8 Swords that can be used in a variety of ways, t Here are some of the things she can use the swords for.
-- Scythe: Can combine the swords into a Giant Scythe, that can fire energy waves with each slash.
-- Chakrma: after 3 consecutive slashes, fires a energy Chakram, fires one every 3 slashes.
-- Homing attacks: Can Launch swords like missiles, that can cut through many(8) targets.
- Energy Machine Guns: Fires Energy from both hands like a machine gun.
No classes given to weapons, this is clearly far to strong for a light class mecha.
Defensive Equipment:
- Swords: 8 Swords that can be used in a variety of ways.
-- Slash Shield: uses swords to cut projectiles, and even energy beams, depending on how powerful said beam is.
-- Soften Field: a shield made to soften blows, and reduce damage... it can't prevent massive damage though... it is made specifically to reduce damage from small objects.
please re-read the main post and the settup you cannot 'cut' energy. simple as that.
Support/Mobility Equipment:
- Hover equipment: to hover.
- Acceleration Equipment: for extra speed.

- Symbiotic Modular Body: taking out a bunch of things allows Skeith to move in ways other mechs can't, it also allows it to move faster than normal due to not having any friction or all the extra gear, also allows for body to be torn apart and reassemble itself.... nearly at will like a school of fish.
Denied, a Mech torn apart will not be re-assembled.
- Bismuth Magnetic Drive: Using Bismuth and magnets, Skeith has a Perpetual power supply... though this one is more of a supplemental than a main... a back up generator... it can be used in combat if needed, only problem with it is, it is, combat power and abilities are reduced, if it has to be used alone.
scifi technobabble, thats fine you don't need to go in to detail on power. its just assumed.
Apperance:


Any Additional Info:
Skeith's body is made of many parts working symbiotically, without fields or magnetic. It is designed for recon, and basically hit, run and hit again in rapid succession.
This does not wor, the hit and run should be in piloting style
Denied on the above grounds, you clearly have not read the opening post or even bothered to try and adhere to the set process. You are allowed one more attempt to apply a cs, the above mech will not work however. I suggest you PM me further attempts rather than spamming the thread.
 
Yes, Yes we are. OC's are welcome more than non OC's
 
[BCOLOR=transparent]Name: Alma Nightingale[/BCOLOR]
[BCOLOR=transparent]Age: 19[/BCOLOR]
[BCOLOR=transparent]Appearance: [/BCOLOR]
[BCOLOR=transparent]Alma Nightingale.jpeg [/BCOLOR]
[BCOLOR=transparent]On bottom half wears knee high black boots and black tight trousers.[/BCOLOR]
[BCOLOR=transparent]Personality:Quiet, Observational, Spiritual, Philosophical.[/BCOLOR]
[BCOLOR=transparent]Piloting style: Generally gets up close with the enemy, using close range and speed to outplay the enemy.[/BCOLOR]
[BCOLOR=transparent]History/Bio; Alma was raised by a strange, very small group of people who viewed the rifts as a sort of reckoning to cleanse the world. They were very spiritual and thought some sort of gods had sent the rifts to gain revenge for the wrongdoings of mankind. They connected very closely with what they called spirits, tending to use the colours of what they called spirits (Black and pale white/blue). However, Alma never truly believed everything this group told her. She wasn't sure what she thought the rifts were, but was dragged along with the group, hence her colouring.[/BCOLOR]
[BCOLOR=transparent]as was customary to her group, the current pilot of the god machine was to challenge the next in line for the glory of wearing the machine. However, the winner of the duel ended up dying of his wounds, and the mech chose Alma as its next pilot..[/BCOLOR]

[BCOLOR=transparent]Mech Data Sheet;[/BCOLOR]
[BCOLOR=transparent]Name: Ghost[/BCOLOR]
[BCOLOR=transparent]Weight Class: Light[/BCOLOR]
[BCOLOR=transparent]Offensive Equipment:[/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Wrist mounted twin 50cal mini-guns with explosive ammuntion (Tier 2)[/BCOLOR][/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Twin nano-blades extendable from wrists (Tier 5, CCW)[/BCOLOR][/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Multi purpose laser rifle, wrist mounted. (Close: Fires burstsof burning beams of energy, Long: Fires concentrated single shots of energy.) (Tier 7)[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]Defensive Equipment:[/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Adjustable nano- plating shields (Tier 5, shields can change what side they defend or defend the entire mech at a lower durability.)[/BCOLOR][/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Plasma shield, extendable from wrist. (Tier 6 CCW)[/BCOLOR][/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]25x Anti- projectile drones (Tier 3, Lock onto and destroy incoming projectiles, stored in leg compartments.)[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]Support/Mobility Equipment:[/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Rocket thrusters- Allow for upward and directional fast movement, allowing it to engage in brief periods of flight and gives it a much larger jump.[/BCOLOR][/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Compressed air thrusters- Gives mech more maneuverability in limbs,activate whenever movement is detected and automatically refill in resting/when used less.themselves.[/BCOLOR][/BCOLOR]
  • [BCOLOR=transparent][BCOLOR=transparent]Muffled mechanics- The components and features have been muffled audibly, rendering the mech almost silent.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]Apperance:[/BCOLOR]
[BCOLOR=transparent]Mech.jpeg [/BCOLOR]
 
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Just a note. Same thing I had with Rafa. The God machines arn't inherited, once found they remain active and in use as they will always call out to a new pilot.
 
Changed it to hopefully make more sense (my apologies for double post here.)
 
Yeah thats fine. Welcome to the team.
 
Name; Victor "hell's marksman" Markov
Age; 35
Apperance; assalent1zh1-1.jpg
Personality; typical lone wolf. Keeps others at a distance and absolutely viscious in battle. All he needs is one shot at his target and they are never heard from again. Victor doesn't like working with others that much. Partly because he'll have to split the reward, but mainly because he doesn't want anyone getting in the way of his shots and getting hurt because of their stupidity, but he won't get too bent out of shape over an idiot being taken out because they moved into the wrong place at the wrong time. He's blunt and doesn't mince words when he has something on his mind. He doesn't talk much unless someone talks to him or he has something important to say while he's out in the thick of battle. When he's not out in the wastes, he can be found looking for his next target with his 20mm canon rifle just looking for signs of any monster he can hunt down and kill. It wouldn't be a stretch to say he's obsessed with not being like his old man Sorin. All action and not a lot of chatter would describe Victor while Sorin is all talk and very little direct action. Victor is hellbent on being the exact opposite of his father that he went out of the city on a monocycle before he found his mech partner. Always the first to act and think second unless he's in his God machine, then he's a cold, calculating killer relying heavily on his ion canon and its range not to mention its power.
Piloting style; Victor is a lone wolf that will grudgingly work with others if he is ordered/needs to. He can fight at any range and he tends to go for the throat a lot. Never one to settle for anything less than the perfect shot, he'll zero inn on the target's head and hit it from several clicks out with his God machine's ion canon and often takes out more than just the head. If a monster gets in close, he'll le loose with the claws, fangs and horn and often will use the tail to stun or knock the monster off balance to give him a chance to rip into it with the close range weapons.
History/bio;
Victor is the founder of m.m.c. (monster may cry), a merc group that he formed and lost everyone who was part of his team and has a long list of titles that span his career as a mech pilot. Never one to "play nice" with other pilots after watching his team get devoured right before his eyes, he goes in with every intention of not only taking down his targets or whoever got in his way, but making them disappear. His Geno breaker uses the apocalypse armor variation, giving him access to a better set of blades and a longer range on his ion cannon. He's known as the Markov merc, hell's marksman, the grim reaper, the wolf of war, the ghost of war, off with their head Markov, dust to dust Markov, executioner Markov, etc. Many of those titles came about because of how he fought in his mech. He either stayed back and used a long range weapon to take the target down (hell's marksman and dust to dust Markov) or he let his target(s) get in close and dealt with whatever he was up against that way (all other titles except the Markov merc) he picked up the title the Markov merc from his hometown, the mobile city of Inistrad. His family was a bunch of politicians in that gothic and yet clean city moving around on four dragonic legs. He grew tired of the political theater and started being a soldier for hire. He came across his mech when he was on a job carrying a 22mm anti-material rifle. He didn't know it yet until the cockpit suddenly opened for and the one eye he could see started glowing red. After ejecting the shell from the breach of the large cannon rifle, which was made from an incredibly light but durable alloy, he climbed in and set the massive gun behind the seat and the cocpit closed behind him and the machine came back from the brink and rose to its full awe inspiring height only to let loose a terrifying roar that could be heard for miles. From that day on, every job Victor went on he rode in style within his mech.

Mech Data Sheet;
Name;
Geno Breaker
Weight Class:
Heavy
Offensive Equipment:
Laser Blade (Class 6)
Ripper claws on hands and feet (class 4, fast striking)
Crushing maw (Class 8)
There are two options for ranged attacks.
Ion Cannon (Class 8)
Or
Twin plasma repeaters (Class 2)
Tesla caster (class 4 (midranged)
Cluster Missle launchers (Class 1 (launches a cluster of class 1 missiles)

Defensive Equipment: (A comparitive weapon class would be nice)
Energy Sheilding (Class 4 used to soften blows rather than deflect them)
Heavy armour plating (class 6)
Support/Mobility Equipment:
High energy thrusters used to accelerate in a straight line (no good for movement otherwise)
Ground Anchors used to anchor the Geno when firing the ion cannon or just to cease movement.
3-d tactical hologram radar that scans above, below, front, back, left and right of the mech.
Ion converter used to power the Ion cannon.
Apperance;
geno_breaker_the_apocalypse_by_liger_inuzuka-d343oqn.png
Any Additional Info:
Without the use of its thrusters the Geno is a slow God Machine, primarily due to its large amount of high power weapons and strong defences.
 
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Please Re-read the intro post and re-write your god machine pilot to match. I would also suggest reading other's sheets just to get an idea of what I would like the bio to cover.
 
[fieldbox= Naomi, goldenrod, solid]

uLTsA64.png

[glow= Yellow]Name:[/glow] Naomi
[glow= Yellow]Age:[/glow] 25
[glow= Yellow]Personality:[/glow]
~Collected~
~Serene~
~Refined~
~Tactical~
~Sometimes playful~
~Approachable~

[glow= Yellow]Piloting style:[/glow]
~Aggressive~
~Fast paced~
~Mostly close and personal~
~Observant~
~Tactical~


[glow= Yellow]History/Bio:[/glow]
Naomi never intended to be a pilot, nor did she ever believe that she would one day be sitting in the cockpit of a 'God Machine'. Initially she'd wanted to be a teacher, an educational tutor for young minds to give the gift of knowledge so that future generations would never forget what they once were and what they as a race had once been before the world became consumed by the forces of hostility. She valued history and it became the subject she'd intended to teach before everything changed.

For years she studied, learning of what the world had once been before The Rift and the great battles that took place from civilizations long since passed. It took her to many places including remnants of large cities now left in dilapidated ruin. Of course she was limited to where she could go and how deep she could go into these places, for the creatures that now stalked the earth were never too far, watching from a distance.

It wasn't until she was visiting one of the great cities that her life changed, escorted by a small contingent of mercs who were hired to ensure her safety on the trip. Though needless to say it didn't go as intended as the creatures swarmed their camp during the night, killing many of them within mere minutes. Naomi was terrified and ran for the nearest safest location, a large mobile platform that housed hangars for the mercenaries Mechs which were being deployed to handle the situation.

It wasn't enough and many of them fell while trying to hold the creatures back. Naomi meanwhile had made her way into the hangar with only a few moments of near death as she made it inside. She was never really sure what happened after that, though in her mind she thought to find a place to hide from the fighting and the creatures that began to tear they way into the hangars. By random circumstance, she'd found herself hiding in the cockpit of a machine which woke in her presence, as if calling out to her on a level she couldn't quite explain. The machine saved her life that day, and it was the days after that he life changed forever.


[glow= Yellow]Mech Data Sheet[/glow]
[glow= Yellow]Name:[/glow]
Sovereign
[glow= Yellow]Weight Class:[/glow] Light
[glow= Yellow]Offensive Equipment:[/glow]
x1 - Plasma Blade (Class 7)
x1 - Plasma SMG (Class 3)

[glow= Yellow]Defensive Equipment:[/glow]
x1 - Aegis Shield (Class 9)

[glow= Yellow]Support/Mobility Equipment:[/glow]
x2 - Back mounted flight & thrust units (Standard Light Class)
x1 - Activated temporal stealth field (Advanced Light Class)
x1 COM radio unit (Standard all class)
x1 Night vision optics (Standard all class)
x1 Short range radar (Standard all class)

[glow= Yellow]Appearance:[/glow]
fZcO5jg.jpg


[glow= Yellow]Any Additional Info:[/glow]
The back of the Aegis Shield has compartments for both the sword and the SMG for the pilot to switch between during battle. The shield itself is incredible durable and aside from it's tough armor it also generates a light shield around it for additional support, although the light shield can be worn away with consistent heavy damage, which it will then rely on physical capabilities to deflect damage.​

[/fieldbox]
 
Looks good to me. I assume your char does not have the pistols in her image?
 
Awesome ^^

And no, though maybe one kept in the cockpit in case she'd ever have to leave for some reason?
 
I doubt it, maybe it was left there by the last pilot?
anyway! semantics, get in to the hanger before the dust storm!
 
Works for me.

Alrighty, I'll make a post now.
 
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