These Are The Voyages of the Starship Valiant

  • Thread starter Iron Men And Saints
  • Start date
Before Imas officially posts the thread, he's writing everything out in a document ^^

And Jiinxx will probably post this weekend - unless you want me to copy it over here for her? I think she's happy with everything so far.
 
Thank you Koene.

This weekend's a little far away, if you guys want to wait thats fine with me but if you want to get it start asap then post it over and try to figure out her rank.
 
User: Jiinxx

Name: Harleen Benton Riley (Benny)

Age: 23

Race: Human, born on Starbase 10 and raised on Deneva Prime before enlisting at the Starfleet Academy in San Francisco.

Rank/Shirt Color: Operations Manager - Gold - Lieutenant Commander (wants to be a pilot one day. She enjoys her current position, though.)

Appearance: A human female with pale green eyes and long red hair she keeps pinned up. Approximately 162cm in height; her skin is pale but prone to sunburns. Has a single nose stud as well as tattoos on her arms and torso, but her regulation uniform usually covers most of them. Has a single thin scar running lengthwise across the bridge of her nose.

Reason for joining: Wanted to be with her brother Blaine, but failed to be assigned to his ship when she graduated.

Personality: Very blunt and unafraid to speak up if she disagrees with something (which often results in mild animosity between her and her peers). She’s respectfully confrontational toward almost everyone except Captain Mordred (he reminds her of her brother). Despite this, she is relatively friendly and has a sense of humor, but is prone to go on the defensive at the slightest provocation. Good liar.

Abilities: Nuclear sciences, applied mathematics,fluent in Vulcan and Romulan.

Additional skills: intermediate self-defense training, archery, running, has a high pain tolerance. A fast learner.

Weaknesses: Allergic to certain animal fur, biology and theoretical physics.
 
Wants to be a pilot, eh? Does this mean that we're good friends or rivals?
 
Seeing how she's also allergic to animal fur... It'll be interesting xD
 
I am afraid due to some slight delay ( Technical problems and relatives visiting. ) that the story may not come as fast as it should. I've been fucking this RP up! >.< I mean to get it straight. Hopefully once we get it started it will do just fine!
 
No worries, take your time and enjoy your family's visit.
 
!Announcement!
Please read!
So what I'm going to do is post the prologue and I want everyone to post at least once describing where you are on the ship and what you are doing. There are a few areas of the ship. ^<>v means linked/connected. | New room. / Means occupy same area. Each crew's quarters hold 10 people. * Except for Secondary hull quarters, they hold 5

Primary Hull

Ten Forward v
Crew Quarters v> | ^v>< Hallway | <v Crew Quarters
Crew Quarters > | ^>v Crew Quarters / Secondary Hull Entrance | ^v>< Mess Hall | <^ Crew Quarters / Second Hull Entrance | < Crew Quarters
Crew Quarters > | Crew Quarters >< | >^v< Crew Quarters | ^v<> Crew Quarters | <> Conference Room | <> Captain's Ready Room | < Captain's Quarters
Crew's Quarters > | ^>< Crew's Quarters | ^v<> Transporter Room | <> Sickbay | < Science Labs
Computer Core > | ^v>< Impulse Drive | Computer Core
^ Impulse Drive
( Secondary hull is a little confusing but try to bear with it. )
Secondary Hull
v Primary Hull Entrance | v Primary Hull Entrance
^v Crew Quarters | ^v Crew Quarters
^v Crew Quarters | ^v Crew Quarters
Warp Engine > | ^v><Engineering | < Brig/Weapons/Computer Core > | ^v><Engineering | < Warp Engine
And the ship's image:
Heavy_Escort_Refit.jpg
 
Man, I'm definitely too stupid to rp this.
 
I'll try, my drawing skills are lacking but of course I will try. That was mostly a rough draft >.>

An no you aren't too stupid.
 
Drawing:
1. Crews Quarter's !. Crews Quarter's / Secondary Hull Entrance 2. Ten Forward 3. Mess hall 4. Conference Room 5. Captain's Ready Room 6. Captain's Quarters 7. Transporter Room
8. Sick Bay 9. Science Labs 10. Impulse Drive 11. Computer Core 12. Primary Hull Entrance 13. Engineering 14. Brig 15. Weapons Control 16. Warp Engine
Scanned_image_1.jpg

Be warned, it is a quick drawing. Not drawn to scale. Saucer should be more curved, and such.
 
  • Thank You
Reactions: 1 person
I suppose that is much more legible?
 
Don't worry, I was snickering to hide my sobbing because everyone draws better than me. T.T I'm probably the only person that couldn't draw a stickman right.
 
Honestly it took me a little to long to draw that. ._. I have dyslexia.

[MENTION=4590]Koene[/MENTION] When I was writing I kept writing your character as "Captain Archer" instead of Commander Archer ._.
 
Last edited by a moderator:
Two questions one comment

1. Is there some sort of rec room / gym ? could be useful.

2. is Commander Tauber as chief tactical officer Elon's direct superior, or will there be a chief of Security NPC Elon should report to.

and I think Ryex might want to join if it's not to late
 
I will address your questions!

1. Yes, a good idea. I could see one being added towards the front in the Primary Hull between the very front 2 and 3 next to two 1s.

2. There would be a Chief Security Officer, they would work together but usually the Tactical Officer would have the say over the Security Officer in situations outside of security. So Elon Maz wouldn't report to Tauber.

3. He can most certainly join! In fact I insist! [MENTION=4238]Ryex[/MENTION]

Secret edit... Watching Star Trek ( The Newest one before into darkness!!! ) while writing Star Trek!
 
Last edited by a moderator:
Name: Emear

Age: Eighty Six

Gender: Male

Race: Vulcan

Rank/Shirt Color: Lieutenant / Red / Ship Engineering / Science officer

Appearance: Tall, broad soldered, with brown hair and blue eyes, Emear is about as rugged as a Vulcan can look. Which is to say he has a slightly more rough appearance than your average politician. By Vulcan standards Emear is a little bit on the wild side.

Personality: Emear, like all Vulcan is an extremely rational being, logic reigns supreme and emotion is suppressed. But that's not to say he always makes the rational choice, at least not the plainly apparent rational choice, Emear's logic can be a bit wonky at times but he can always rationalize his choices.

Emear has spent a good half his lifetime working as an engineer on Vulcan trade vessels. Most of which were a bit on the rundown side. As a result he has gained an appreciation for the improvisation that is often necessary in emergency repairs when supplies are short at hand. At the same time he has a love for knowledge and the theoretical which lead him to join the Starfleet academy to learn about all the new developments in the field of warp engineering.

Out of the academy for about five years now Emear has had chance prove himself a competent engineer, both level headed in stressful situations and innovative at need, earning him both rank and general respect in the fleet.

Reason for joining: Emear is at a time in his life when he feels the need to explore and find out more of the universe. The opportunity to do that and at the same time play with the engines on what is one of the fleets newest ships was too good to pass up

Abilities: An excellent engineer, a tendency for “out of the box” logic by Vulcan standards, Can improvise just about anything.

Weaknesses: as a Vulcan with in inclination for the sciences Emear is absolutely terrible with people, while his penchant for logic is infallible; people, and even Vulcans on occasion can make illogical decisions. A concept that baffles him

Other: He might posses a sense of humor, no one can really tell.



Are there and problems? Or perhaps questions?

Also how could you even consider starting a Startrek RP without a Vulcan