Theadrix's Universe (8 Slots Open)

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Hey there! Is this still open for sign-up? If it is, I'd like to get a spot as a Mech Pilot in The Wanderers.
 
Yes, still open, feel free to join^^
 
Actually, I wanted to ask:
You've got a support slot open for The Wanderers, but what kind of support is it? Sorry if I missed an explanation posted earlier, but I thought I'd ask what support does since I didn't find anything.
 
Basically a mech that helps other mechs that rarely ever fights and when it does fight its incredibly weak. They could help by supplying ammunition/upping nearby ally mechs shield strength/increase nearby ally mechs power/creating special weapons that only it can create but can't use, thus giving the weapons to it's allies/ect ect, things like that. They don't focus on fighting, they focus on helping nearby allies/friends so that they can keep fighting.
 
Name: Zhang Yingjie
Faction: Wanderers
Rank: Support
Age: 26
Height: 6'
Weight: 155 lbs.
Sexuality: Straight

Nickname: Ying (Shorthand for his family name.)

Appearance: Zhang's a young, lean guy and a little on the tall lanky side. He keeps his head shaved, turning black hair into grey fuzz. His eyes are brown in color. He can usually be found wearing one of the two dull green mechanic's jumpsuits he has, since he can also usually be found in the mech bay performing repairs. The suits are a little old and often covered in oil stains. They've got a few patches on the shoulders and back, mostly company logos of mech manufacturers. A few of them are in Chinese or Mandarin. The back has a large picture of a little cartoon square headed robot with a wrench followed by some characters in Chinese. The mascot of the repair center he once worked at. In fact, he took these suits from there when he left. Otherwise, casual clothing is what he'll wear. He isn't very fashion conscious...

Personality: Zhang is quiet not because he is shy, but because he was never good at speaking English. When he speaks, his accent is thick and his words are butchered. It isn't uncommon for someone to assume Zhang has little to no grasp of English. This is not the case, however. He understands English very well, it's just the speaking that's hard. He's used this to his advantage a few times, pretending he knows next to no English to let some believe he is a simpleton. It's gotten people to say things in front of him that would best be kept secret more than once. He keeps these things to himself however. He doesn't like to spread secrets.


However, when he warms up to someone, he is a loyal and trustworthy friend; albeit a quiet one. Zhang is very perceptive and clueless isn't a word that would describe Zhang well. There is very little that he misses as long as he understands it. The only things that commonly fly over his head are jokes. English jokes are weird. Zhang can also be very wise in his own, foreign way. Every now and then, Zhang may say something very meaningful is his bad English and thick Chinese accent. But it's the thought that counts, right?

He is also a bit of a Yes Man and tends to agree with people unless it's something very out of his comfort zone.
Most of all, he is a natural with machines. If there is anything Zhang knows, it's the ins and outs of any mech he might come across. He can often tell what a mech needs simply by listening to the sound of it. Every tick, thump, and whirr coming from a mech is a look inside for him. He's spent so much time inside their large bodies, he can easily find a way around mechs he's never been inside. Repairs and such what he does best and he knows mechs better than the back of his own hand.

Past: Zhang Yingjie grew up in Guangzhou, China back on Earth. His early life was relatively simply, the life of a school student in a commercial and industrial city studying for a future he wasn't too sure about with parents who expected a lot out of him like most other parents. It wasn't an unusual life. However, as he grew, he quickly developed a deep interest in all things mechanical. It started as a hobby consisting of taking apart radios and ended with a job at a major mech repair center years later. He was a natural when it came to machines and he spent as much of his time inside the bellies of mechs and machines as he could. When he found that a faction needed people like him, he joined up after several heartfelt goodbyes to his friends and family back home.


As part of the Wanderers, Zhang soon showed promise not only as a mechanic, but as a pilot. Spending so much time inside mechs, he got a natural feel for them and soon he ended up making repairs back at base and in the field.

Skills: Engineering, Computer Systems, and Ping Pong.


Mech Acquisition: Ying got his mech as a beat junker. However, virtually all the parts have been replaced over time, so it can hardly be considered to be the original. He kept this mech hidden away as a little side project and he finished it when he came to the Wanderers.

Inventory:
PN Nexus
$1000
Lucky Monkey
(A small key-chain sized monkey made of twine and cloth. Won as a carnival prize back on Earth.)
His good wrench in his back pocket.
(Screw the bad wrench, it's bad.)

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MECH:
nyI7QH1.jpg


Name: Shorty
Size: Small
Weight: 3500 lbs.
Speed: 600 mph (1300 mph in Zero-G)
Armor: Type 1 Lightweight Armor
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Weapons:

Weapon Name: The Zapper

Appearance: A recharging cannon on the mech's left arm.

Weight: 400 pounds

Range: Close to Mid-Range

Type: EMP Weapon

Description: The M31 Electromagnetic Pulse Cannon (The Zapper "zap zap!") is designed to shut down mechs without physically damaging them.


(DISCLAIMER: Some systems may short-circuit and cause minor electricity burns to opposing pilot. Morgan & Fisher INC. are not responsible for injuries or deaths caused by electrocution. Do not use against wet systems due to electricity hazard.)


The directed EMP pulse this weapon fires can drain most, if not all, of a mech's power. However, this is only temporary and most mechs will re-activate after a few minutes. While non-lethal it can turn an opponent's mech into a glorified metal cradle*. This is used to buy Shorty enough time to escape. The cannon costs 3% power for every 5 shots. Due to the weapon being a pulse, the shots do not have to be direct and grazing shots or shots that fly close enough will still take effect, although with a slight decrease in effectiveness. It can deactivate more than one opponent at a time if they are close enough. Drones can be deactivated easily even without a direct hit.

*Results may vary.

Caution: Do not point directly at face. Do not use near small children. Bright lights may cause seizures in those suffering from epilepsy. If you experience any minor seizures, stop using this weapon and contact a doctor immediately as you may be epileptic. Morgan & Fisher Inc. are not responsible for any damages or injuries caused by misuse.

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Specials:

Name: Hawksight Mk III Power Signature Detector (Eye See You)

Appearance: The ICU (get it?) is built into the upper part of the mech.

Slots: 1

Weight: 50 lbs.

Description:
The Power Signature Detector (or ICU/Eye See You) is a detection system that looks for and reveals power signatures to the user via a map on the mech's HUD. It has a range of about 2 miles and reveals mech's power signatures, both friendly and hostile. Friendly signatures can be tagged and remembered to avoid confusion, but if a friendly signal is lost, it will be marked as unknown when it is picked back up. This can be reverted if the pilot manually reassigns it as friendly. The detection radius can be expanded to a 3 mile radius as well as map out the terrain via sonar guided pings at the cost of 8% power per minute. Information gathered within 2 miles while the system works overtime is not lost after over timing ends, but all information is lost if the ICU system shuts down. The purpose of this is for the Support Pilot to be able to detect and warn friendly mechs about danger.

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Name: Cloaking

Appearance: Built in system located in Shorty's lower area.

Slots: 1

Weight: 50 lbs.

Description:
Mecha can go invisible but costs 3% power every round in order to maintain it.

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Name: Sensor Disruption

Appearance: Yet another internal system nestled within Shorty.

Slots: 1

Weight: 50 lbs.


Description:
Mech can release a large range EMP that is focused on other mech's Radars. Affects human basic radars as well. This will wipe Shorty's ICU information as well.

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Name: Nanite Repair System

Appearance: The gun on Shorty's right arm isn't a gun at all! It's a nest holding billions and trillions of nanobots! That's kinda gross!


Slots: 2

Weight: 300 lbs.

Description:
The gun dispenses a medium sized glob of nanobot paste. The tiny, material replicating machines go to work repairing any damage done to a mech as well as using themselves to repower a mech's systems by 45%. They work by converting each other into the needed materials through molecule restructuring and bind themselves to any damage done. This can only be used 8 times after which Shorty will have run out of nanobot paste. The user can also use the paste on their own mech by tapping into their own reserves. More paste can be made if scrapped material is fed into the nanobot reserve, but only if there is at least one helping of bots left. The process takes thirty minutes and can reserves cannot exceed 8 uses. Mech must be right next to the target it intends to repair due to the repair system's short range.

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Drone:

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Name: MF7 Rapid Repair Drone (Skipp)

Appearance: The Skipps are small flying drones with a single repair arm.

Type: Support

Strengths: Small size and fast speed make the drone incredibly difficult to hit, especially when focusing on the more dangerous mech it will usually accompany. Skipps can cloak themselves in short bursts for when they are traveling from mech to mech.

Weaknesses: A Skipp has no armor, so even a light hit could seriously damage or destroy it.

Description: The MF7 Repair Drone (Skipp if that's too long for ya) is a small, fast drone that is programmed to stay out of the line of fire at all times. They can usually be found behind a mech doing their work, safely out of the way. Their repair arms can fix any damage by applying small dabs of nanobot paste (the same kind found in the Nanite Repair System) to specific areas and rapidly repair friendly mechs. They can be dispatched and given orders by their pilot and are usually ordered to fly from mech to mech and repair them. Their battlefield awareness programming urges them to stay out of danger. They are hard to hit as they fly sporadically and quickly, as well as cloak themselves for short periods of time.
Shorty carries two of them.
 
Accepted, and if @Tonedeaf doesn't finish the wanderer captain character sheet by tomorrow then I'll let someone else make, and it can be someone who has already made a character.

After the wanderers have a captain we can start.
 
Sorry I thought I would be done but stuffs been happening IRL.
 
I never understood why people take so long. I usually just sit down and just type up my character sheet and it only takes me about two hours if I power through it. Doesn't take that long, it's not like training for a marathon or anything. Either that or I exist in a weird space-time anomaly where eight years feels like two hours.
 
Arrrr Ya still accepting me Maty?
If so me Bako......im gona stop talking Pirate XD

But anyway you still accepting?
 
Cant wait to see it^^
 
XD i will Try too get it up today but Chrismas Ya know
But i have the Basic stuff...it is gona be a Titan Size and Consentrate on energy base wepons...it has no legs,No arms and it never Touches the ground.....In short its a giant Flying Mech ^_^
 
Why does everyone want to be a Pirate? Wanderers are so understaffed.
:(
 
Well....For the sake of keeping everything balance im gona go with the wanderes ^^
 
If you dont minde Gona be Second in Command and Masive Flying...Mech thing...on its way
 
K, well we can't start until wanderers get a captain anyway
 
7625Markov_001_bk.jpg

[BCOLOR=#800000]{Name}[/BCOLOR]
Mark Solotov
[BCOLOR=#800000]{Faction}[/BCOLOR]
Wanderers
[BCOLOR=#800000]{Rank}[/BCOLOR]
Second in Command
[BCOLOR=#800000]{Age}[/BCOLOR]
31
[BCOLOR=#800000]{Height}[/BCOLOR]
6.1 FT
[BCOLOR=#800000]{Weight}[/BCOLOR]
152 Pounds
[BCOLOR=#800000]{Sexuality}[/BCOLOR]
Heterosexual
[BCOLOR=#800000]{Nickname}[/BCOLOR]
Akula
(Translated means Shark)
[BCOLOR=#800000]{Personality}[/BCOLOR]
Mark is a Serius man and especially wen in work or battle,he is Mostly silent and uses that silent too his advantage,Being Intimidating and keeping his secreats Hiden away.But he is not all the time like this as he is a Loyal man and honor like as he takes thing very seriusly in any situation,He rarely even says a word and lets not start with Fun,he is not the Tipe of person too be Jolly happy with,he dosent get mad he just never has a smiel on his face.
[BCOLOR=#800000]{Past}[/BCOLOR]
(Still thinking)
[BCOLOR=#800000]{Skills}[/BCOLOR]
Piloting Heavy/Masive Mechs
Very Good at Multi-Tasking
Experts MarksMen
Medic
[BCOLOR=#800000]{How your Character got their Mecha}[/BCOLOR]
Mark,s Masive Mech was Pass down from his Father as it was Built Many Years Ago By his Family,The reson of this Large Mech was Built it still Unknown But Mark Has Been Trying Too solve the Mysteri Why it was Built.As his father said too use it wen the time comes
---Inventory---
-PN Nexus=$2000
-Dog Tag with Name "Markov Solotov" and Number "0071" On it
-Small Metal Box with "Ax" Carve on its top

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mzero_birdman.jpg

macross-0-05-tori-no-hito-mao.jpg

{Appearance}
Raven is a large Flying mech with Masive conection with energy base wepons,The Pilot is located in the Midle of the mech inside a orange Glass Sphear (Look at the chest that ball inbetween)Inside The dome there is Countell Hologramic Screens showing many details and wepons system.The sphear is hard as Thungsten as you cant see in but you can see out,the mecha is known for its Odd "Alien" Looks as its main color is Purple for the reson of a Odd metal used for the mecha.The metal dosent seem like any metal used on other mechas.
[BCOLOR=#ff6600]{Name}[/BCOLOR]
Last Raven
[BCOLOR=#ff6600]{Size}[/BCOLOR]
Titan
[BCOLOR=#ff6600]{Weight}[/BCOLOR]
Unknwon
[BCOLOR=#ff6600]{Speed}[/BCOLOR]
Gravity=90 Mph
No Gravity=180 Mph But May Vary
[BCOLOR=#ff6600]{Armor Type}[/BCOLOR]
-Strigon Armore
[BCOLOR=#ff6600]{Weapons}[/BCOLOR]
-Mantis Claw,s
-Energy Volley Cannons
-Point Beam,s Sphears
-Cobra Sphears
-Planet Cracker
-Javalin Warheads
[BCOLOR=#ff6600]{Specials}[/BCOLOR]
-Master Weapon
-Drones
-Atmospheric Entry
-Energy Consentration
-Eredium Core
[BCOLOR=#ff6600]{Power Level} [/BCOLOR]
110%
[BCOLOR=#ff6600]---Inventory---[/BCOLOR]
4 Javalin Missels
Set of Mantis Claws (2)
6 Creeper Drones
Custom Armore
Name:Strigon Armore
Weight:10 Metric Tons
Strengths:
-Very Resistent Too Energy Base wepons
-Very Resistent too Heat+Atmospheric entry special,Mech is Close too Inmunity too Heat
-Good Resistent too Kinetic Weponry
Weaknesses:
-Meele Wepons do More damage
Description:The Strigon Armore is Fited with the Latest Space Tec Material,and aswell made mostly of Fibrecore,Giving it Close inmunity too heat,The Reson of its Heavy weight is because the armore is Fited with "G.Mac" a system that allows the mech too use Gravity near it too its advantage,as wen in Gravity the armore "Inverts" The gravity too the Opposit Dirrection Giving the mech the ability too Permenently Flote/Hover Over the Ground and aswell able too exit and enter planets atmosphear with no Problem at all.And aswell its able too increase or decrese its altitude in Planets using its Gravity,as wen in None Gravity this armore has this odd effect of Kinetic projectiels Sticking too its armore like Gum.

Custom special
Name:Energy Consentration
Appearance:N/A
Weight:6 Metric Tons
Description:The mecha since its creation has been Consentrated on Energy base wepons,as the mecha can use Energy base wepons using Half the Power needed (Only adds for energy base wepons) and aswell makes energy Projectiels much faster and much Powerfull making the mecha better at Energy base wepons,aswell the mecha is able too use Multiple energy wepons without over heating.And Fire Countless energy rounds with no hard work.

Name:Eredium Core
Appearance:A large sphear that slowli Rotates,gicing out a Blue Glow,it produses this odd Humming sound and wen Touch it cant be felt oddly because of the High consentration in energy.
Weight:4 Metric Tons
Description:The mecha is Fited with a Eredium Core,it uses Eredium a element that is Full of energy and Re-uses Lost energy and being very rare mineral,This core has 10% Extra Power and aswell All things that uses power only use 50% Of the power needed,aswell each Turn it will recharge 1% Of power because of its energy Rich Core and energy re-use.Combining this with Energy Consentration the mecha is Close too using energy wepons withouth using Power at all.
Example:Rail gun uses 10% Power with this it will use 5% of power

Custom Wepons
Name:Mantis Claw,s
Appearance:The 2 Large and Long thin Folded limbs near the mechas torso.
Weight:9 Metric Tons
Range:Melee
Type:Energy
Description:The mecha has a set of 2 Mantis like Limbs that wen un-Folded are long,large limbs,wen preforming a Slice the Sharpen area of the Claws would Light up Purple,as the mecha consentrates energy and heats them up able too slice metal easy,But being large they are hard too swing.

Name:Energy Volley Cannons
Appearance:All those Barrels on the Mechas "wings"
Weight:Unkown as there are Too Many.
Range:Mid Range
Type:Ballistic Energy
Description:The Mecha,s wings are Full of theas Long barrels as each are one wepon,as there are so many too count,Theas deadly Cannons Fire a Masive Barrage of Homing energy Beams that can target one or Multiple Enemies,as each "Volley" It uses 10% power with special,s counted,as it fires 50 to 200 Beams.as it dosent need to fire all cannons,it can Fire a single one and not use power.
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Name:Point Beam Phears
Appearance:The small Orbs on the Mechas wings
Weight:Unknwon
Range:Close Range
Type:Energy
Description:Theas small Orbes atach too the mechas wings have consentrated energy,the reson that are orbs and not Turrents is that the orbs can Fire Multiple Dirrections ate once,theas are a defensive wepon as it fires a heat Consentrated Plasma beam Too any Hostiel that gets near.as one Orb can Fire up too 2 beams as consumes 1% each Beam with special,s used too maintain each turn.

Name:Cobra sphears
Appearance:The large 2 Orbs on the mechas Shulder area
Weight:15 Metric Tons each
Range:Long Range
Type:Energy
Description:Theas Long range Beam Sphears Fire a Very Thin Beam that hase Insane Range and its Heat Conentrated and very High Power usage,as its uses 4% Energy too maintain the beam using Specials,As its deadly and able Too slice metal very easy.

Name:Planet Craker
Appearance:The mechas mouth area.
Weight:Unknown
Range:mid and Long
Type:Master Energy Wepon
Description:This Powerfull Energy wepon uses 30% Power and using specials that is.This wepons work By the 4 Tentacles on the mechas face area would Close in form of a Barrel.as the small Sphear located in the mouth would start too Glow Very Bright as this takes 2 Turns Too Fully Charge the Planet Craker,as wen Fully Charge it would Unleash a Masive Beam of Great size as small Mechs would be Turn too Scrap,Mediums would be aswell if directly Hit,and the rest would take Large amount of damage or even Destroy them with one blast,as wen Finish Fire the mecha would be unable too use it again for 4 Turns as it cools down.

Name:Javalin Waheads
Appearance:A Long,large Cilinder with a fin point,Color Orange with red Stripes,has large back fins and small Frontal fins as has a total of 8 fins each Forming Cross patern.
Weight:10 Tons each Missel
Range:Long
Type:Ballistic
Description:On the back of the mech there are 4 Hatches that open revealing a large Orange Missel,Theas 4 large Missels have a Large Blast Radius and aswell Range,as they are aswell slow Missels and easy too Predict but could Destroy Small Mechs with one Missel

Custom Drone
Name:Creeper Drones
Appearance:
latest

Type:Combat
Strengths:
-Resistent too energy base wepons
-Very fast speed in both graviti and no gravity
Weaknesses:
-Weak agains meele wepons
Description:Theas fast jet like Drones can reach up too 1300 Mph,they are equipe with 4 High Caliber Full auto Cannons and 2 Missel ports under its wings,they are used Mostly too Protect Raven wen under attack as being big is not easy.As theas Drones ussually aim at the enemy mechas Engine or power source.
 
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