The time had come for the Archmage to make his speech to the rest of the Circle. They had all gathered together in the Throne Room, which was plenty big enough to fit everyone in at once. Only the members of the Circle were allowed to attend the meeting rather than the entire military, making the attendance count less than 1,000. Only a few moments after the clock struck 10, Taiberius entered the room from the back entrance, followed by his personal bodyguard Damion. He walked to his throne, and positioned himself in front of it, standing before the gathered mass of people at the other side of the room. He was dressed in his usual armor, and as he began to speak, one would notice that his voice somehow did not sound muffled by his helmet, and echoed throughout the room for all to hear.
"Greetings my fellow Magi. Today is quite a glorious day, isn't it? As you all know, today we will begin the task of taking the nation of Niros from the control of the Alliance, bringing us one step closer to our ultimate goal. We have already taken Ki'ar from them. They were powerless to stop us then, and they will be powerless to stop us now. I have no doubt in this."
Taiberius stopped and paused for a moment before continuing his speech, giving everyone a chance to let it sink in.
"However, that is not why I called for this meeting here. Those of you who have been among the Magi ranks long enough will know that I am not a man for heroic speeches of valor and courage. No no... I speak before you today for something far more important than that. You don't need petty speeches to win this war. You need power. And today I will bestow upon each and every one of you just that, power."
He paused again as several men in uniform entered the room from the same back entrance that he had used. Five men each carrying a medium sized crate. They lined up behind Taiberius, who then turned to one of them, opened the lid on the crate, and pulled something out, holding the item up for the mass of people to see as he turned back to face them. It appeared to be a small white crystal just large enough to cover the palm of your hand.
"This is a Power Crystal. It holds within it, the essence of magic. It's technical description and function is rather complex for most people to understand so I won't bore you with the details. Instead I will tell you only what you need to know. If you take one of these crystals and infuse it with any one magic type, then so long as you have it in your possession, you will be able to use that type of magic with triple the power, and with the same amount of energy as you would without it. For example, if you infuse it with fire energy, then you will be able to, say, summon a small firestorm for the same price as a single fireball. But there is another option as well... If you infuse the crystal a second time with the same type of magic, then it will enhance your power of that type by 5 instead of 3. The trade off is that the crystal will prevent you from using any other type of magic than the one it is infused with. So choose wisely. Either 3 times the power while still being able to use other types, of 5 times the power and restricted to a single type."
He paused yet again to let everyone go over that in their heads.
"As you know, there are 8 different basic types of magic. Fire, water, earth, air, dark, light, arcane, and blood. Every form of magic falls into one of these catagories, and sometimes more and one type. And no, you cannot have more than one crystal for more than one enhancement. We don't have enough for that. But with these in our possession, we will become even more unstoppable."
The four men with the crates began walking to the mass of Magi on the other side of the room and started handing out the crystals, making sure that each person only receives one crystal.
"Now, any questions?"
A large stage was placed in the middle of the airfield for the presentation, with a huge mass of soldiers on all sides. Several large screens were hovering over the stage, and a few smaller ones scattered throughout the area in order to assure that everyone could clearly see and hear. It was a huge gathering of the Alliance military, thousands of soldiers. It was 8:30 in the morning, and several people had gathered on the stage, General Pheonix taking center stage. As he spoke, his voice was enhanced to carry throughout the airfield for all to hear.
"Ladies and gentlemen, today we avenge the fallen of the Battle of Ki'ar. Today, we defend the mainland! Today we make each and every single Magi soldier regret ever thinking they could freely step foot here!"
The crowd of soldiers erupted in a rallying yell, already eager to get revenge and redeem themselves for the last battle. As the noise subsided, Pheonix spoke again.
"And today, I unveil the latest in Alliance engineering, which will greatly aid us in the coming battle."
Pheonix walked over to the covered object at one side of the stage, and pulled the sheet off of it, revealing a finalized and well polished Battle Mech. It was currently being piloted by the original test pilot for the prototype. It was holding it's standard weaponry, an enormous sword in one hand, and an equally large gatling gun in the other. The mech moved, turning from one side of the stage to another so that everyone could get a good look. It's movements were very fluid, moving more like a heavy suit of armor than a big chunk of metal.
"I present to you, the Mech. It is the result of many sleepless nights for our engineering team, lead by newly appointed Sergeant Erays Bathos."
Pheonix turned and pointed to Erays who was standing on the opposite side of the stage from the Mech.
"With this new weapon, we will drive the Magi back, and eventually take them out all together. The suit is designed to be as simple to use as possible, requiring no special training in order to pilot. You get into it, close it up, and fight just like you would without it. The only difference is that you're a few feet taller, can move a lot faster, and hit a lot harder. The mech enhances all physical attributes of it's pilot, far surpassing that of the average soldier. It is also designed to channel the pilot's own magical energy, allowing you to use any and all magic abilities you may have, completely unhindered. However, unlike it's ability to enhance physical attributes, it has little effect the pilots magic. It's armor is able to withstand all small arms fire and basic melee attacks with ease, and allows great protection from basic magic attacks as well. It takes quite of bit to take one of these things down. Now keep in mind that you are not required to use one of these if you so choose, though I encourage everyone here to give it a shot. It can only help your chances in battle.
And now, I'd like to let Erays here say a few words on behalf of the Mech system. If I haven't been able to convince you, then perhaps he can."
Commander Jack Irverson entered the main chamber of the base right on schedule, holding his hands behind his back. It was 9 in the morning and everyone had gathered for the meeting. The cavern was well lit for the occasion. Jack took his spot in front of the gathered soldiers. The cavern provided natural acoustics that allowed him to be easily heard from anywhere inside.
"Well now lets get down to it shall we? You all remember that we captured some airships from the Alliance. Well I have some good news. We successfully reverse engineered them, learned the technology, and found a way to improve upon it. The ships were deconstructed, and then reconstructed with our improvements. We even managed to make 2 replicas for each one, giving us a total of 15 ships. Now I know that 15 ships isn't exactly an armada, but with our improvements, 15 should be plenty. I could stand up here and spend all day explaining how exactly we improved the ships, but we don't have time for that and the only people who need to know the details already know them. So, moving on.
Some of you may have heard rumors about some kind of anti-magic gun or cannon having been invented. Well let me just go ahead and say it. Those rumors are false. We have no anti-magic gun."
He sounded rather frank about the anti-magic gun, and paused for a moment to let that sink in with everyone.
"However, we've produced a hell of a lot of anti-magic grenades."
He pulled his right hand from behind his back and held up a small round object, obviously one of the grenades mentioned. Some of the soldiers in the cavern gave out a laugh.
"Yes ladies and gentlemen, we have discovered and harnessed the power of anti-magic. What is anti-magic you might ask? Well I'll put it simply. Basically it's a type of energy that inhibits other magical energies that it comes into contact with. You take one of these little grenades here, and detonate it near some mage, and you've got yourself one defenseless sitting duck. Of course, the effects are only temporary, and with enough magical energy, can be overcome. But it's one hell of an effective tool against casters.
We've also managed to create what we call an anti-magic field generator, or AFG."
Jack pulled his left hand out from behind his back and held up another small device.
"These things can be placed on almost any surface, walls, the ceiling, even on someone's armor if you can manage it. It will stick to any hard surface. Once activated, it emits an energy field in a short radius around it that will destroy any magical energy it comes into contact with. Now you may think that means it will deflect it or absorb it or something, but no i said DESTROY and I meant it. Any magcial energy that enters the field it generates will dissipate into nothing. Like shooting a fireball into a void. However, like the grenades, these are also temporary. The fields they generate cannot hold up forever. In fact, each one only gives you about 30 seconds of continuous use. They can also be overpowered just like the grenades can, but any energy that manages to pass through the field and make it out the other side will more than likely be much weaker than it would have been without it.
Now you may be thinking to yourself, 'great, now those pesky casters won't be so damn tough' but it's more than just for casters. Weapons, equipment, armor, ANYTHING that emits or is powered by any form of magic energy can be affected by these. So don't just limit them to use against mages. As it stands, this is still a very new form of power, and as such, we only have a few different types of anti-magic equipment choices for personal use. You've got your standard grenade type, which works just like any other grenade, then you have the same thing only in the form of a grenade launcher shell. And of course, you have the portable AFG. Both work almost the same way. You just pull the pin, flip the switch, and use as you see fit. Both can be thrown of course. The AFG with stick to surfaces and emit a short field, the grenade with explode after a short fuse and cause a much larger in size pulse that will inhibit all magic use for several seconds. Neither cause any physical harm though. Just because it's a grenade doesn't mean it'll blow someone apart like one.
And there you have it. Pick up your supply before the battle. There will be stocks of each in both the armory, and on board each airship. Pick them up wherever, but don't go into the fight without them. You'll regret it if you do. Suit up and ship out. We launch in exactly 1 hour.
Dismissed!"