The Continent of Vallure is one of mighty dragons, ancient tresures, and legendary Heroes. However this is not a story about any of those things, at least not directly. This is a story about a little village so insignificant that you need a magnifying glass to see it on a map: the village of Blen. Blen is a small community with a bit of everything, a few farms, blacksmiths, a library and so forth. The reason this cosy little village is so blatantly overlooked is because travelers rarely say for a day or two. This is because just beyond Blen is the tremendously famous Hero Center, the only place in Vallure that Adventures can be promoted to Heroes. Perhaps I should explain, you see, ever since Vallure became such a popular place for heroics there was a problem of people recovering powerful artifacts and either becoming corrupt or not knowing how to use them without destroying the continent. So the three most powerful and pure hearted of Heroes created a secretive society of trained warriors who would monitor artifacts and who got them (known Power Patrol), as well as the Heroic Ability Ranking Table or H.A.R.T. In summary the H.A.R.T. goes like this: Heroes (Move your mouse to reveal the content) Heroes (open) Heroes (close) Heroes are extremely powerful and skilled men and women that have proved their worth in a life dedicated to gold, glory, and good. Their names are unknown by few as they fight tremendous dark forces that threaten to overtake or obliterate everything. Almost all Heroes are tremendously wealthy and wield artifacts of earthshaking power. For a Adventurer to become a Hero they must pass the Exam that can only be taken at Hero Center. The Exam is extremely secret, those who speak of it outside Hero Center will be punished severely. Adventures (Move your mouse to reveal the content) Adventures (open) Adventures (close) Far from Laypeople but miles away from Heroes, Adventures are people who travel the continent, treasure hunting, exploring, and performing quests. Adventures use their skills to gather small fortunes, slay monsters, and gather artifacts of varying power. For a Layperson to become a Adventurer they must get themselves a weapon and a reliable supply of determination. Laypeople (Move your mouse to reveal the content) Laypeople (open) Laypeople (close) Normal folk, society goers. Laypeople are farmers, blacksmiths, librarians, guards, merchants, people who for whatever reason have not taken to the Adventure life. This doesn't make them unimportant, without food, a market, and craftsmanship, adventuring would be impossible. Regardless of this Laypeople are often looked down upon and forbidden from useing artifacts. To become a Layperson you must come into existence and be defined as fairly civilized. It has been many years since that day, little has changed. The Three Heroes have died and the current Head Hero is a unknown person known as Arch, Blen is still just as looked over. But soon something will change, something that will shake the foundations of even Vallure, which faces distruction every other week. And so we take a look in the lives of Blen's residents and their visitors as this great change takes place... Rules (Move your mouse to reveal the content) Rules (open) Rules (close) 1. No Godmoding, follow the H.A.R.T. as you make your character. 2. No Gary or Mary Sues, creative and interesting characters are extremely encouraged. 3. Since this RP is generally E rated, please refrain from intense gore or language. Also please take all smut to PMs. 4. This RP is carried (and made enjoyable) by the interactions of characters, I will poke along a encompassing plot but it will never work if everyone stays in their shady corners until promped to do something. 5. Please write at least five sentences per post, more is highly suggested. As for posting speed, try to keep it within three days, informing us when you must take longer for whatever reason. 6. If you have not responded for extended periods of time without informing us, you will be kicked out of the RP. If you feel the need to drop out, please let us know before hand. 7. Have fun. 8. Make sure your having fun. Character Sheet (Move your mouse to reveal the content) Character Sheet (open) Character Sheet (close) Name: Age: Race: (Pretty much any fantasy race you can think of) Gender: Appearance: (Picture, worded, or both) H.A.R.T.: (Layman or Adventurer) Job: (If adventurer this would be a question of Class) Place of residence and/or work: (Blen will be shaped by the answers, optional question for adventurers) Strengths: (At least three) Weaknesses: (At least three) Weapon of Choice: (Optional for villagers) Personality: Backstory: Incude any additional information you feel is needed.