The Ultimate Marvel Roleplaying Universe!

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Yeah, working on it ^^

It won't be anything too extensive, just the basics with other stuff thrown in.
 
Name: (First, Last. Middle name and Nicknames are optional)
Age: (12-78 for humans).
Appearance: (photograph or drawn image)
Background: (basic info on your characters life. Should be three paragraphs minimum. Nothing about their origins as a hero/villain, just civilian life).
Occupation:
Relationship Status:
The Man/Woman you will become:
(future Superhero/Villain alias)
Sample Post: (can be from Civilian POV or Hero/Villain POV. Must be 3 paragraphs minimum)
Other: (include any additional information here)

**Note: "Walking the Line" pertains to characters who act like heroes sometimes, and villains other times. Examples of this would be Black Widow, Deadpool, Punisher, and Hawkeye.**

Alias:
Hero, Walking-the-line, or Villain:
(Hero, Villain, or Undecided/Walking the Line between Good and Evil)
Appearance: (photograph or drawn image)
Superhero/villain Origins: (a basic run-through of your character's origin story)
Powers/Abilities: (Can be made-up, or posted from Wikipedia)
Weaknesses/Tragic Flaw: (For every power, there is a weakness. Tell us about the things that make your character vulnderable)
Hero/Villain Relationships: (Do you have any heroic/villainous best friends? Perhaps you are associated with a team, or have a fling with another costumed character? This can and should be updated as the RP goes on. I can take care of that if you won't)
Other: (include any additional information here)


~~~~~~

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But with bulky black glasses similar to those he wore in "The Amazing Spider-Man".

Name:

Peter Richard Parker

Age:

17

Background:

Peter Parker was born and raised in New York City. He had a normal childhood growing up until he turned 4, when he discovered somebody apparently had broken into his home. His father, Richard, had been working on some kind of research dealing with spiders for the past four years, but he always warned Peter that his work could make bad men show up. He told Peter never to let them near his work and didn't even allow Peter to glance at his progress, despite his love of science and learning. Upon discovering the break in, his father quickly collected the notes in his office and destroyed any evidence of his research. Peter's mother, grabbed Peter's things quickly and retrieved a special suitcase she had made for her and Richard if they needed a quick getaway. They soon drove to the residence of Peter's Uncle Ben and Aunt May, who lived in a townhouse located in Forest Hills, Queens. Shortly after arriving, Peter was left with his godparents while he watched Richard and Mary drive off into the rain. Later that month, it was reported that both of Peter's parents had died in a plane crash, making Peter now officially an orphan. Peter still doesn't quite understand why they left, but assumes it had something to do with his father's work at OSCORP. However, his Uncle Ben and Aunt May did their best to act like good parents/guardians and did a fine job of raising him. Unfortunately for Peter, Uncle Ben was shot and killed in July 2012, nearly weeks after he had been bitten by the radioactive spider. But, that's a longer story I'll save for next time because we all know it.

Peter wasn't the most popular kid when it came to school, but he wasn't a nerd either. He fell into his own sort of social group along with his other friends which they decided to call "Inbetweeners", meaning they weren't popular, but they also weren't outcasts. He has a small circle of friends he really trusts that have been with him since he was 6 years old. They all had various interests and opinions on certain things, but somehow they worked well as friends. Together they formed a sort of odd friendship that most people would think was absolutely strange. They all had their places in the group: there was the "pretty one", the "super nerd", the "sports enthusiast", and so on. Peter fell into the category of the "smart-ass" for his opinionated views and takes on various things. Plus, Peter had always been able to make humorous remarks about almost everything, so it seemed fair to give him a new trait category.

Peter attends Midtown Highschool. His strong suits are the Sciences (a trait he apparently inherited from his father), English, Math and Drama. What he fails at, unfortunately, is anything involving strenuous physical activity, or violence. Mostly, this pertains to Gym Class. Peter is able to keep up with everyone else, sure, but he's defiantly not the most active kid at school. If you had to rank him on a scale of 1-100 for how physically fit he was, Peter would fall somewhere into the 20-30 range. Peter has virtually no upper or lower body strength, making tasks like carrying heavy objects difficult for him. He's been trying to beef up not only for himself, but also to impress girls. Unfortunately after an incident in which the bar was quite literately "dropped" (right onto his chest), Peter gym membership was taken away and he was told to stick to jogging instead.

Sometimes stuff goes right for him, sometimes things don't. He's just your average teenage guy with spider-like superpowers trying to make it in the Big Apple.

Occupation:

High School student, but works as a freelance reporter and website designer for the Daily Bugle.

Relationship Status:

Single

The Man/Woman you will become:

The Amazing "Spider-Man"

Sample Post:

"Now then, are we gonna cause 'nother issue or is we gon' cooperate now?"
The armoured thug asked as he held the shotgun at the bank manager. "Whus the combination on da security system?" The terrified balding man shook with fear and began to cry. "T-The c-combination I-is... 3..8..5...6...4...2...9.." he cried out in between terrified gasps. "N-Now p-please... L-let us... G-g-go.."

The armoured thug looked at his associates, who nodded and let out a laugh. The thug pointed his shotgun into the air and fired a warning shot, which was followed by the screams of many terrified citizens who were held hostage during the bank robbery. "ALRIGHT!!" he yelled. "AIN'T NOBODY TRY SOMETHING FUNNY, OTHERWISE YOU'S ALL GON' DIE!! GOTS IT?!?" The horrified crowd of bankers, customers and children nodded silently as the echoes of the shotgun still rung in the hollowed ceiling. The thug motioned for one of his companions to enter the combination into the keypad and with many loud clicking sounds, the massive metallic door swung open and exposed the approximate $79,000,000,000 in cash that rest inside the bank. "We're rich, Scruff!!" one of the gangsters said with a cheer and a holler as she grabbed a gym bag they had brought, starting to fill it with money. A few others soon followed, while Scruff and three others stayed behind to watch the bank members and make sure none of them tried anything to stop them.

Suddenly, the joyous screams and cheers were cut off by angered yells and gunfire, which in turn were cut off by muffled yells and a few quiet "thwip" sounds. Scruff turned around and looked at the companions who had rushed into the vault, who were now strung up and muffled by what appeared to be webs. "THE SPIDER TWERP'S HERE!!" Scruff yelled, aiming his gun at the roof. "FIND 'IM AND KILL 'IM!!" the others nodded their heads as they went in search of the Web-Slinger.

Great.. Peter thought as he looked down at the crime scene from the shadows of the roof. The 17 year old superhero shook his head in slight annoyance as he fired a web towards the thug directly below him and strung him up like the others, muffling him before he could scream. Alright, the big one has a shotgun... He's obviously the leader and by far the most dangerous person in this room.. Aside from me. He's scared, so I can use that to my advantage. I'll take out his buddies, then get to him. If watching all those news reports about Batman has taught me anything, its that darkness combined with good stealth skills, makes a powerful weapon against criminals.

Peter nodded as he thought of his plan and slowly crept along the walls of the bank, moving closer to the next thug before he strung her up like her buddies. He continued this cycle, avoiding gunfire when somebody saw him or when Scruff fired his shotgun as a warning, but it was clear he did it because he was terrified. Finally, Scruff looked around and saw his friends had been abducted and immediately panicked. "SPIDER!!! COME OUT!!! I KNOW YA HIDIN SOMEWHERES, SO WHY DON'TS YOU COME AN' FIGHTS ME FACE TO FACE?!!?!"

"Well now, if I did something like that, then where's the fun for me?" Spidey replied, hanging upside down from a single strand of web before he fired another strand and ripped the gun out of the thug's hands. He landed on the floor and charged the thug, kicking his legs in a lightning quick motion that forced the thug to fall over onto the ground. As the thug lay on his back, paralyzed in shock from the attack, Spidey didn't hesitate and began spraying Scruff with webbing. The thug struggled to free himself from the webs holding him down onto the ground, but to no avail. "SOMEBODY HELP
ME! THIS GUY'S NUTS!!"
Scruff yelled as Spidey started to go around and check on the hostages. With a fake gasp of surprise, Spider-Man ran over to the criminal and began caressing his face. "Shhh, shhh. Don't cry baby.. Look, here's your pacifier." he whispered as he fired a web at the man's mouth, muffling his cries for help. Spidey then reached into his utility belt and pulled out a small knife. Poking a hole in Scruff's mouth webbing, he felt a small blast of air as the thug began breathing rapidly again. "That takes care of that.." Spider-Man said to himself as he shoved the knife back into its portable state, then shoved it into his belt.

Spidey looked towards the bank owner and nodded his head. "I think that takes care of your problem then, sir. Go ahead and alert the authorities, the web's will hold these guys for about an hour." The bank manager slowly got up and walked towards Peter, still shaking with fear from the events prior. He took the masked hero's hand and shook it vigorously, smiling. "Thank you Spider-Man... If it weren't for you, those ruffians would've gotten away and we all might have been dead right now."

Spidey shook his head and gave the man a pat on the back before he fired a web at the open window he had entered from. The man watched him before Spider-Man proudly chimed out "Think nothing of it, man. Just another good-deed from your friendly neighbourhood Spider-Man!" Tipping an imaginary hat, he tugged on the web and launched himself out of the window. As he swung into the afternoon air, he heard a roar out applause coming from the building. With a sigh, he smiled contently under his mask. Another job well done, Spidey Peter thought as he swung off into New York City, looking for more crimes to fight.

Other:

Peter normally has contact lens, but often chooses to just wear his bulky prescription glasses.


~~~~~~~~~~~~~~~~~~~~~~~~~~~


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Alias:

The Incredible Sensational Ultimate Bombastic Superior Ultimate Traditional Radical Unlimited Avenging Exceptional Extraordinary

Amazing "Spider-Man"

Hero, Walking-the-line, or Villain:

Hero, bordering Vigilante status. Peter is also considered a "menace" by the Media thanks to the suspicious nature of his actions.

Superhero/villain Origins:

On a personal trip to the OSCORP building in New York to try and learn more about a man his father had worked with, Dr. Curtis Connors, Peter found himself essentially breaking into a room shrouded in a mysterious blue light. Inside of the room, was some kind of device he could only assume was monitoring a genetically modified spider breeding program. The spider's, which he had previously learned about from investigating his father's work (and by looking at old photos, helping him to recognize the breed when he saw it), had been gifted with extraordinary abilities far beyond those of their arachnid brothers and sisters. However, he accidentally disrupted the program and the artificially created web fluid holding the spider's retracted into the ceiling and a barrage of the creepy-crawlies fell right onto poor Peter. Desperately swiping them off and onto the floor, Peter's panicked state forced him to miss one of the spider's, which bit the back of his neck shortly afterwards. He soon left the blue room, where he encountered Gwen Stacy, who worked as an OSCORP intern at the time. Promptly, he was asked by her to leave the OSCORP building, as he had stolen a name tag to be used by Rodrigo Guevara.

During his subway ride home, Peter was pestered by some unpleasant folk. He already hadn't been feeling good, but one of the men decided to place his beer upon the sleeping teenager's head. Promptly after, a series of events occurred where Peter discovered he had inherited strange and frightening abilities. After he returned to his Uncle and Aunt's house, Peter commented on how he wasn't feeling well and spent the night dealing with horrific hot-flashes and symptoms of venom poisoning. The next day, he promptly Googled his symptoms and various types of spider-bites to see what the damage could be. However, his search came up fruitless and he eventually discovered his newfound power's had no negative side-effects (aside from having to deal with his newfound strength, sticking hands, and of course, that weird tingling feeling in the back of his head whenever he was about to be hit with a dodgeball in gym class). A year later, Peter found an old abandoned subway station where his father apparently hid videotapes concerning his disappearance and the work he was doing for OSCORP at the time. The genetically modified spider's were created and infused with Richard Parker's DNA, meaning that only those in his gene pool could successfully modify the spider's. This also explained why Peter's transformation into Spider-Man had been successful, whereas using the same formula, Dr. Connors was transformed into the terrifying Lizard.

Shortly after his uncle Ben was killed by a mugger, Peter donned a vigilante's outfit (comprised of a red mask, sunglasses, and civilian clothes) to track down the thug. Eventually, he found the man responsible, but not before the infamous "Carnage Killer", Cletus Kassidy, got to him years later. While searching for the mugger however, Peter designed himself a proper suit and became the web-slinging superhero known as Spider-Man. Why did he do this? For uncle Ben. Uncle Ben always said to Peter: "with great power, comes great responsibility". Now that he was gifted with an amazing power, Peter knew that he was meant to protect New York from its seedy underbelly, searching out and thwarting crimes wherever he went: not because it was his right or duty, but because it was his responsibility as a superhero.

Powers/Abilities:

Wall climbing, web slinging via web cartridges and web shooters, enhanced speed, agility, strength and eyesight. He also harnesses a "Spider-Sense" ability that allows him to detect whenever danger is near or something is wrong in his surroundings.

On top of being able to fire webs from his web shooters, his body can also produce natural webbing that is about 10X stronger then the artificial stuff, but he rarely uses it for two important reasons:

1. It requires him to squeeze down on his wrist with his other hand, applying pressure depending on how far he wants the webs to go. On top of the pressure, he needs to continuously press down in order to keep the webs coming.

2. The webs that are produced naturally come directly from an area in his wrists (like the way they were produced in the 1st Spider-Man movie) and as they are fired, they cause a massive burning and painful sensation in his wrist which usually drains him of energy.

He only uses his natural webs when needed (ex. Pinning down the Hulk or gargantuan villains so they can't squash the Spider, creating an extreme durable temporary shield that will hold a falling building so he can try to rescue as many of its residents as possible).

Weaknesses/Tragic Flaw:

Bullets, Knives, Mind Control, Having his power's sucked from his body, Explosions, and pretty much anything that would kill a normal human being. He's also a bit of a cocky kid as he's not properly gotten the hang of being a superhero just yet. His wise ass remarks normally get himself and those he cares for (of his teammates) into trouble, but aside from that he's not immune to anything (except maybe small doses of radiation)

Hero/Villain Relationships:

None really, but as of a year ago, he's been invited to join some kind of super-secret Boy-Band by the current SHIELD director known as "The Avengers". Peter prefers working alone, however. At the present time, he doesn't want to join up.

Other:

In a sheer act of boredom one day, Peter invented his own theme song, which he has spread around the city thanks to his secret identity.

Spider-Man also may have some supporters across the city, but for the most part, people hate his guts. Even after he got a job taking photographs of Spider-Man for a newspaper called the Daily Bugle, he received more hard-on press coverage, calling Spidey a "menace to the city". Despite all the hate he gets, Peter still finds reason (most of the time) to protect the people of New York and ensure their safety against super villains and criminals.​
 
THE LEADER

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Real Name:
Samuel Sterns

Age: 50

Background: Samuel Sterns was a fundamentally different person before the accident. Born in Boise, Idaho, he always looked up to his brother Phil. Or, at least, he envied him.

Where Sam was unable to even finish high school, Philip Sterns was a physicist. Phil had always been the smart one.

It's only fitting that they'd one day work at the same research plant. It's all a moot point now, because that Samuel Sterns is dead. The Leader has no civilian identity.

Occupation: Chemical research plant worker (pre-accident), Criminal mastermind and would-be world conqueror (post-accident)

Relationship Status: Single, not interested

The Man/Woman you will become: The Leader

Sample Post: The Leader worked tirelessly on his latest invention, aided by worker-bots and floating helper drones. This would be his first humanoid, designed to flexibly disperse kinetic energy and survive extreme projectiles and punches unharmed. Even so, it would have incredible strength. If tests on this prototype were successful, perhaps he would-

"Leader!" interrupted a subordinate. The Leader turned to face his minion.

"I hope this was urgent," he replied bitterly.

"Yes sir. One of our drones has found a lone super in the forest. He has the abilities you were looking for," explained the minion.

For a split second the Leader mulled this over. "Very well, thank you for informing me," said the Leader in what passed for a reassuring tone.

He made his way through his facility, passing various soldiers, agents, and machines hurriedly going about their business according to the orders he'd given. This was many feet below the ground, where plate metal was bolted over the dug-out walls, floors, and ceilings. Wires, pipes, railings, cameras, and machines which to the untrained eye had no apparent use adorned the hallways.

At last, the Leader made it to the monitor room. A wall of television screens displayed his newest subject trying to start a fire, unaware that he was being watched by a drone.

"Now, let's see what we can learn," said the Leader, grinning slightly and crossing his arms behind his back.

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---

Alias(es): The Leader

Hero, Walking-the-line, or Villain: Villain, but completely willing to work with heroes when his goals align with theirs.

Villain Origins: Before there was the Leader, there was Sam Sterns: an unskilled laborer and high school dropout. He found employment at a chemical research plant where one night his life was changed forever. He was moving canisters of hazardous waste when one of them cracked open, bathing him in what should have been a lethal dose of gamma radiation. Instead, he was transformed. He discovered that his brain retained information with perfect accuracy and clarity. He began reading voraciously, accumulating as much knowledge as he possibly could. However, his skin began to turn green. Not a sickly, pale green, but GREEN. His cranium began to expand to accommodate his expanding knowledge. Samuel Sterns was dead. In his place was something more than human. In his place was the Leader.

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As the subsequent year went on he reached new heights of scientific genius and discovery. However, the unrivaled intellect of the Leader does not come without responsibility. The world was rotten and in need of fixing; a conundrum only he could solve. It was only proper that he began seeding the powerful organizations of the world with his agents, creating an extensive spy ring with designs to conquer the United States and, ultimately, earth.

Powers/Abilities: Super Intelligence - "The Leader has superhuman mental acumen. He possesses enhanced intuition, pattern solving, information storage and retrieval, and logical and philosophical structuring. The potential of his intelligence is nearly unlimited. It is assumed (in theory) he is capable of knowledge and comprehension above and beyond the normal human spectrum of thought. He is potentially capable of mastering every worldly subject and capable of adopting concepts completely foreign to his environment. His ability to predict probable outcomes of tactical and strategic scenarios is so advanced that it borders on clairvoyance. His intuition is heightened to the degree that his hunches are almost always correct. The Leader has a perfect memory with the ability to recall every moment since the accident that gave him his powers." "[He] is self-taught to the equivalent of doctorate level in most sciences."

Leader5.gif


Resources: The Leader has access to an abundance of highly advanced androids, robots, vehicles, weapons, and other devices of his own invention. He is the leader of an extensive spy ring with various agents at his beck and call.

Weaknesses/Tragic Flaw: Excepting radiation (even extraordinarily high doses), the Leader is vulnerable to the same things a normal human is and although his powers allow him to create advanced weaponry they are not directly combat oriented. Nor do they directly provide him with a means of enhanced survival. Outsmarting the Leader is a fool's errand (usually), but he can be overpowered.

Hero/Villain Relationships: Remains to be seen. May be updated before the roleplay as more people choose characters.

Personality: The Leader, unsurprisingly, is a megalomaniac given to displays of his power and intellect. A powerful and curious mind, he has a thirst for knowledge not easily sated.

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Name:
Steven Rogers, Capt.

Age: 30
Background: Captain Rogers is the legendary Captain America, hero of World War II. Frozen in cryogenic sleep after defeating the Red Skull in 1945, he was revived through SHIELD technology and offered the chance to continue to fight against evil as one of the agents. An increasingly more politically active Col. Nick Fury recognized that, as SHIELD director, his ability to manipulate events is limited by his high profile position. He eventually offers Rogers the directorship of SHIELD, knowing that the legendary war hero is both a inspiration to the troops as well as a capable battlefield commander. The fact that now Rogers, rather than Fury, will be the target of SHIELD's PR goes unmentioned.

Rogers is simple, down to earth, and unassuming. He has received elite training for SHIELD and in his service in US Army, making him a capable soldier, hand to hand fighter, and commander. He is friendly and personable, making it easy to get through the legend behind the all-American face.

His time in cryo sleep has left its mark, however. He is no longer the apex of human ability and his muscles and reflexes have diminished greatly. Part of his SHIELD training was to restore his strength and speed, but so far he has to rely on skill more than the benefits of his super serum.

Occupation: SHIELD Director

Relationship Status: Single

The Man/Woman you will become: Captain America

Sample Post: Rogers looked out over the the steel rim of the troop transport as it yawed over the frothy crest of a wave. Behind him were two dozen brave men, some barely more than boys, others grizzled veterans. Then again, everyone was a veteran after this war. Rogers stood, balancing perfectly despite the choppy waters. Only a few minutes until the transport hit ground.

"All right men. Our mission is simple." He pointed westward with his vibranium shield, the metal itself untarnished while the paint had all manner of chips and dings from the rigors of combat. "Over there is home. Your wives, your sons, your daughters." The shield pointed eastward toward the beach. "There is the enemy, the boogeymen, the bullies. The one thing that keeps them from sleeping at night. The enemy isn't going to get them, are they? Are they!?"

A roar from the troops.

"Because you are here, standing between them! Because you are here, fighting for them!" Rogers shakes the shield eastward. "We take that beach head, we hold it!" He swings it back westward. "And we keep them safe!"

Another thunderous roar.

"Let's do this, men! Onward!"

The transport hit the shallows with a lurch and the troop door fell open with a splash of sea foam.

The roar of men became a roar of bullets as Captain Steve Rogers led the invasion of Normandy.




Alias: Captain America

Hero, Walking-the-line, or Villain: Hero

Superhero Origins/Powers: Project Rebirth was America's answer to the Nazi threat. The super serum it created made Rogers the peak of human perfection. He had strength, reflexes, agility, and speed. He could bench press 500lb. without breaking a sweat, run 30 miles in 20 minutes, and even dodge the occasional bullet it he knew it was coming. With these gifts, he could use his vibrancy shield to redirect attacks or throw it such that it hits multiple foes and returns to his hand.

After his cryogenic sleep, Rogers no longer has the degree of physical ability he used to have. He is roughly only as strong, fast, and agile as an well trained man rather than the near superhuman hero he used to be.

Having been trained in the Army as well as in SHIELD, Rogers is an excellent marksman, hand to hand combatant, athlete, and field commander.

Weaknesses: Rogers has all the weaknesses of a highly athletic but still baseline human.

Powers/Abilities: Presently none. Previously, peak-human strength, endurance, agility, and speed.

Hero/Villain Relationships: Director of SHIELD. Nick Fury is his second in command and major link to the modern world. He is professionally acquainted with most agents of SHIELD, who in turn look up to him as the legendary war hero. As Director, Capt. Rogers can pull up the dossier on most active superheroes and supervillains, giving him at least a cursory familiarity with their powers and abilities. However, at present he has no other active relationships with the superhero community.
 
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Name: Howard the D.U.C.C. (Deadly Universal Computerized Companion)

Age: n/a

Background: Built by Stark Industries as a drone for SHIELD's military operations, the Deadly Universal Computerized Companion, the D.U.C.C., was a completely robotic tank-link creation roughly the size of a large mastiff. Its comparatively large torso housed a "Universal Rig" system that enabled it to swap out multiple weapons, including small arms fire, grenade launchers, flame throwers, repulsor beam technology, and various tools for electronic and mechanical needs.

The prototype D.U.C.C., nicknamed Howard by Tony Stark in honor of his father, was assigned to Captain America's task force in SHIELD. This will be its first series of missions to assess its utility and viability as a military expenditure.

Occupation: Combat Drone

Relationship Status: n/a

The Man/Woman you will become: n/a

Origin/Powers:
Howard is built for combat. As such, he has a bullet and tear resistant chassis, electromagnetic shielding, a heuristic processor enabling a degree of sentient AI and learning capability, the ability to speak and translate all Earth languages and several off-world languages, a rocket booster for boosted jumps (but not full flight), and a Universal Rig system enabling it to switch out all manner of military-grade weaponry including small arms fire, grenades, flamethrowers, lasers, and flamethrowers.

Weaknesses: Howard is susceptible to high-caliber weaponry and extensive traumatic damage. It can theoretically be hacked or disabled through a strong enough EMP field, though its defenses are quite robust.

Sample Post: Rogers looked at Fury with a side glance. "Want to explain what this thing is, Nick?"

Nick Fury smirked and patted the waist-high mechanical monstrosity affectionately. "Its name's Howard. Howard, this is Steve."

"A PLEASURE TO MEET YOU, MEATBAG."

Fury scratched behind his ear sheepishly. "I'll get Stark to fix that bit. He's been playing a few computer games on the side. Anyway, he's going to be your robot buddy."

Rogers wasn't convinced. "Aren't they supposed to take over the world or something, Nick? Like in Terminator?"

"Oh, I see you're keeping up with the classics. He's less Terminator, more R2-D2."

"...Ar-Two what?"







And you thought I was joking. =D
 
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Oh yay! This is so exciting. So if Spiderman is in NYC, should all the characters be there or swiftly find their way there so they can interact?
 
Everyone would probably be in NYC becase its basically the Capitol of the Marvel Universe.

Also, you need to incorporate the two sheets: one of them as a civilian one used to explain your character and their roots, and one focused on explaining the Hero/villain aspect.
 
edited captain america to reflect dual char sheets.
didn't do it for howard the duck, since its a robot without a civilian identity.
 
What if they didn't have a civilian life? Laura Kinney/X-23 was born in an experimental facility and stuff...sooo...?
 
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in the mainstream marvel universe, she lives with the x-men and goes to high school...and fails at blending in a lot

but since this is a "reboot".....
 
Nah ive got a pretty cool backstory for when she still doesn't know much about Wolverine and ends up in NYC
 
Alright, I've finished my CS.

Razilin, do you mind me having moles inside of SHIELD?
 
Sora, we might find more players if you start a regular Out Of Character thread in global sign-ups. We can repost our character sheets there.

EDIT: That's what CS means right? Where I started forum roleplaying they were called "bios."
 
@Ravenbelle, some characters who don't have identities will be exempted from the other sheet, but its up to the player to create them either an alternate backstory, or stick with the pure content they're given.

@State Of Bedlam, Good point. I'll probably move it over today and see what we can do. And yes, CS means Character Sheet
 
@Sora1297 sooo am i exempt or should I fill it out the best i can?

Also, if you put it in the global sign ups,we might get a lot more players than you're prepared for. In my experience, having a lot of roleplaers, (like more than 6) can be dangerous for the progress and longevity of the story..Can you make a cut off for people who join?
 
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Yeah, you're exempt. I may just combine the two sheets now that I think about it. Seems kind of dumb to have two. Don't know what I was drinking at the time xD

The cut off would probably be 6-8 people.
 
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I suggest we have a character/player list in the first post of the Sign-up thread with the cut off point specified above it like so:
---

Accepting up to eight players. You may may have up to three characters if you can handle it.
1.) Peter Parker / Spider-Man - Sora1297
2.) Samuel Sterns / The Leader - State Of Bedlam
3.) Steve Rogers / Captain America - Razilin
4.) Howard the D.U.C.C. - Razilin
5.) Laura Kinney / X-23 reserved for Ravenbelle
6.) Reserved for oxo
7.)
8.)
9.)

---

Seeing what characters are already in the game helps newcomers decide who they want to be faster and the list is a nice, organized way to reaffirm that existing players are a part of the group.

(Although I suppose you haven't accepted me or Razilin yet.)
 
Yeah, exactly.

And everybody who's posted this far has been accepted.
 
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images

Name: Laura Sarah Kinney
Alias: X-23
Hero, Walking-the-line, or Villain: Walking-the-Line
Age: 16 years old
Appearance: Laura is 5'3 and probably still growing. She has shoulder-blade length dark hair and usually cold hazel eyes. They can look greenish in sunlight. She has a healthy, athletic build and is usually seen wearing combat boots and lots of black.
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Superhero/villain Origins:
To start with Laura's story, it is best to start with her mother, Sarah Kinney. A scientist working for the latest incarnation of Weapon X, she was tasked with creating a clone of their arguably most powerful invention - Wolverine. This time, however, they wanted him controllable. Seeking to take the project in a new direction, the project's director, Doctor Martin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone. The cloning process failed, over and over again, until Sarah noticed one thing happening when the clone was attempted - the Y chromosomes were interacting poorly with the process. When that chromosome was removed entirely from the process, it succeeded. That marked her 23rd try. But they needed a human to carry the cloned fetus. Sarah Kinney volunteered, and carried X-23 to term.Without the Y chromosome, however, the new clone was born a female, named with the designation of 'X-23'. Her early life was far, far different than most. She was treated as an animal. By the time she could talk, she was bombarded with languages and schooling, and from the time she could walk, taught how to fight. Most of her martial arts training was under a man known only as 'Sensei'. When she wasn't being trained, exercised, or fed, she was kept in a featureless metal room, and those around her were ordered not to interact with her.That wasn't to say people didn't bend the rules somewhat. Sarah, having a bit of conflicting motherly feelings for the girl, would often sneak in and read bedtime stories to the girl, and X-23's Sensei taught, and spoke to her only in Japanese, and would generally, through language alone, treat her like a human being instead of the cold, impersonal language he was ordered to use.The Company did not approve. But their disapproval would wait for later. Once X-23 was around eight years of age, in fact, they grew impatient of waiting for their 'new weapon'. After seven years, Doctor Zander Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene to see if she did follow in her 'father's' footsteps. Sarah viciously disapproved, but it was done anyway.
Luckily for X-23 and Sarah, Laura survived the process, following along with her genetic donor's powerset to gain regeneration, and claws. The feminine aspect to her genetic manipulation made for an odd setting of claws, however - one in each foot, and only two in each hand. All the while, Weapon X was developing a 'trigger scent' to infuriate the girl, using associative psychological techniques to let the scent spark a rage in her.The first trial of it was on her Sensei. Having known that he was disobeying their orders to treat her like a thing, they had her kill him, then brought in a new trainer/handler. Kimura. An invincible woman, she could not be cut by Laura's claws. Her training continued.When she was far too young for such things, about 12 years old, they started sending her upon missions. Her first was the assassination of a high-profile politician. Greg Johnson. That was just the start. Sending her on increasingly higher and higher risk missions, members of the project started seeing the ability to use X-23 for their own monetary gain. Rice manipulated her the most. Subjecting her to the adamantium process at the age of eleven. He wanted to torment and torture the young girl, and when Sarah realized that Rice was starting to use the trigger scent to send X-23 to kill his higher-ups so that he could take charge of the project, she panicked.
Rice even abandoned X-23 on a particularly dangerous mission, but she survived against overwhelming odds and managed to return to the facility. Ultimately, Rice persuaded Sutter to hand over control of the program to him, then secretly ordered X-23 to kill Sutter and his family. Later, Rice revealed to Sarah Kinney a chamber with dozens of incubation pods containing female clones before he fired her. Before fleeing the facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. She succeeded, but Rice was able to exact revenge on Kinney from beyond the grave. X-23 discovered, too late, that the trigger scent had been used on Sarah - she was the next target. Flying into a rage, she murdered her mother figure. Another little piece of her died. Searching Sarah's body, she discovered a letter to her that gave her a name. Laura.

X-23 surfaced in New York City two years later and was found living on the streets by a pimp named Zebra Daddy, who took her in and employed her as a prostitute. During her time as a prostitute, X-23 seemed to suffer from a self-mutilating disorder. She superficially cut herself with her own claws whenever she was alone and in emotional distress. She also seemed to suffer some personality issues which left her mostly mute and unable to free herself from the grip of Zebra Daddy. X-23 started to come to her senses after she met Kiden Nixon, a young mutant with the ability to freeze time when in danger, and together with Kiden's teacher, they rescued another young mutant, the feral Catiana, from an angry mob. Zebra Daddy tracked X-23 down, but with the aid of her new friends and the mutant named Felon, Zebra Daddy's thugs were defeated. X-23 then killed him to save the lives of her friends. After her mutant friends left together to find a safer place away from New York, X-23 later took a job at the mutant-themed Wannabee's nightclub in the Mutant Town district of New York.

Powers:
  1. Regeneration: Sharing in her "father's" ability, Laura has enhanced regeneration. It works fairly fast, with minor cuts clotting and closing up in seconds. More major cuts and flesh wounds heal in minutes, and things like broken bones mend themselves in about 10 minutes depending on the injuries.
  2. Foreign Chemical Immunity: X-23's natural healing also gives her the virtual immunity to poisons and most drugs.
  3. Disease Immunity: Due to her highly efficient immune system, X-23 is immune to all Earthly diseases and infections.
  4. Superhuman Acute Senses: X-23 possesses incredibly enhanced senses that are comparable to those of certain animals. She is able to see at much farther distances, and with near perfect clarity, than an ordinary human. She retains this same level of clarity in almost complete darkness. Her sense of hearing is enhanced in a similar manner, allowing her to both hear sounds that ordinary human's can't and to hear sounds that ordinary humans can, but at much greater distances. X-23 is able to use her highly developed sense of smell to track targets by scent with an impressive degree of success, even of the scent has been eroded by natural factors, such as the weather.
  5. Superhuman Stamina: X-23's muscles produce a considerably less amount of fatigue toxins during physical activity than the muscles of an average human. She can exert herself at peak capacity for about 24 hours before fatigue begins to set in.
  6. Superhuman Agility and Reflexes: X-23's agility, reflexes, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the most accomplished human athlete.
  7. Enhanced Strength: Laura enjoys the blessing of enhanced strength. While not nearly as powerful as Wolverine, she is getting stronger and stronger as she grows older. This helps her to jump higher, run a fair bit faster, and lift far more weight than her build and gender would suggest. If she wanted to push the limits of her ability, she could bench press about 500 pounds - but would feel far more comfortable carrying and pushing about 350.
  8. Claws: A pair claws in each hand, and a one in each foot. The claws are about eight inches in length in her hands, and about six to seven inches in her feet, curved at one end, and retractable, going back into or out of her arms or feet as she needs them. They've been coated in Adamantium, something the rest of her skeleton hasn't been subjected to. Let's hope they never get a chance to finish the job.
Weaknesses:
  1. Broken bones can set in the wrong place. For example, if she has broken ribs that have been moved or jarred around, they will heal themselves too quickly and may end up crooked or in the wrong place. In that case, she would have to re-break them and set them appropriately so they can heal again. Her regenerative power can be overloaded, perhaps by being shot many, many times in a short period of time. When that happens, she loses consciousness, and drops into a fugue until her body stabilizes itself, and heals any major organ damage that occurs. The drawbacks to this power aren't too many, but she does tend to eat a heck of a lot more than your average person, particularly if this system was given a workout.
  2. She can be affected by some drugs, such as tranquilizers, if she is exposed to an extremely large dose.
5. If her stamina is used to the max for more than 24 hours and she does not collapse out of exhaustion, her muscles will most likely be very sore byt he time she sleeps and wakes again.

8. Because of these razor-sharp claws, getting through metal detectors at airports and the like is a real pain, and each time they cut through her skin when she 'draws' them, it stings.

Induced Berserker Rage: She has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight. This can be seen as a strength or a weakness, depending on what side of things you're on. Very few things short of knocking her out can snap her out of this state while the scent is around, so she can hardly control herself and is not conscious of her actions. As a result, she is usually bombarded by intense feelings of guilt after this rage wears off.

Abilities:
  • Can speak English French and Japanese, fluently. May be able to speak others, but with much less mastery.
  • X-23 is an expert tracker. Because of her enhanced sense of smell she can track almost anything and anyone, and has memorized many different scents.
  • Raised in captivity, due to her extensive training as a top-secret operative, X-23 has been trained to become a living weapon. She is highly trained in the use of long range weapons and explosives, and is an expert in assassination techniques.
  • She is excellent at hand to hand combatant, with intensive training in numerous armed and unarmed martial arts techniques.
Hero/Villain Relationships: will be updated as the story goes on.

Occupation: Bartender and Waitress at Wannabee's.

Sample Post:
X-23 sat kneeling beside her mother's dead body. She had given up now on any sort of treatment to save her. It was impossible. The teenager had seen red and simply attacked without even thinking. Without a second thought, she had ferociously ripped her heart up with her own bloody claws. And it wasn't just her claws that were bloody. Having just murdered an entire facility full of people who had wronged her, she was splattered with blood from head to toe. None of it was hers. But suddenly, two tracks clear of blood began to form on her cheeks. Tears were cutting through the bloody path. Oh how long has it been since she cried? It was building...this well of misery and hatred and fear and confusion! A myriad of feelings she never under stood. Not until now. Until she reluctantly searched her mother's bloody carcass or something, anything that would tell her what to do now. Even now that she was free (and alone) she wanted orders to follow. Because it was all she knew.
The brown eyes of the woman who had conceived her were no longer warm and sweet, the way she remembered them when the woman would sneak into her cell and read her stories. hey were cold and lifeless. And it was her who had done that. X-23 was shaking when she found a piece of paper in her pocket. She opened it immediately, hoping for something to help her. Hope. That was also foreign. She had never hoped like this before. Before she realized that her entire life was nothing but an experiment. A lie. A means to gain money.
She began to read.


Please forgive me. Even as I write the words, they ring so hollow. My mistakes... no, my choices... they cannot be undone, much less forgiven. How all this came to pass... and the truth about Weapon X. Had it ended there, would I be less of a monster? Or more? Would I even know the difference? Of course I don't have to tell you about monsters. Your life is defined by monsters. Replicating the mutant genome proved difficult... but rebuilding Weapon X seemed all but impossible. For every enzyme, for ever codon, for every sequence we repaired, or even built back from near nothingness, we seemed to be missing a million more. But I felt alive. The work, the failure, the challenge. It was like a brilliant light, shining inside me. I felt... like my life had a purpose. What a fool I was. I was defiant in the face of my failures. I was determined to succeed out of spite. Weeks passed. I was working on two projects, living two lives. I was used to that. I had kept secrets before. It seems so incredible to me now, that in all that time, given everything that I knew... what I was doing and what the end result would bear... I didn't give it a second thought. I told myself that you weren't real. I told myself that this was science... not life. I was creating a weapon... not a child. I was wrong. When I was little, I always believed that everything that happened to me-- I deserved. That we all get what we deserve. Maybe I was right. No longer the experimenter, I was now part of the experiment. A vessel to be poked and prodded. To be violated. They certainly didn't care about me... not with a weapon to train. A team of physicians, psychologists, nutritionists, and military strategists now ran my life. They watched my every move... but they didn't see everything. I asked you for forgiveness before. Now I'm telling you... don't forgive me. Don't ever forgive any of us for what we did. Ever.I remember everything... everything we did to you... and you deserve to know why we did these things. Your training was designed to strip you of your humanity. After all, in the eyes of the Program, you weren't human... you were a weapon. A weapon I willingly conceived for them. Our orders were to keep you from gaining any sense of self... something they said would compromise our ability to control you. We were never to treat you as a child, only as a weapon... but not everyone followed those orders... I'm grateful for that... Sutter wanted to complete your construction... but that wasn't possible while your healing factor was dormant. You would never survive the surgery... so, Rice was given permission to take whatever steps necessary to activate your X-gene. He chose radiation poisoning. You nearly died that day. Unfortunately, Rice was right. The radiation worked. Now, nothing stood in their way... especially me. I only found out later what happened... that your claws were extracted one by one... that he sharpened, then coated them with the indestructible metal, adamantium, outside of your body. It was never supposed to be like that. So much wasn't. I should have known what was coming... not that I could have prevented it... but I would have tried. I'm sorry... so sorry...When it was time for your first field test... the target was chosen with the flip of a coin. Who it was didn't matter. As long as the target was "high profile"... and couldn't be gotten to. Sutter needed to make a statement. And you delivered it to the world. I wanted to understand why we were doing this. I told Martin I needed to understand... why you had to publicly kill an innocent man, his family and so many others. So, he told me... he said, it's simple. You can't sell anything... without advertising. That's what this was all about. The buying and selling of lives for profit. Not saving the world, or raking it over. No, this was about money. A lot of it. Martin sold you for a million dollars a pound... and as you know by now, there was no shortage of buyers. Rice was right. I didn't matter. Not to them. Not to you. Not to anyone. All I could do is watch. While you were forced to kill... and kill... and kill... and kill... you killed royalty. Godfathers. Drug lords. Dictators. Assassins. Anyone... everyone... for a price. For three long years, you murdered without fail. Every target they marked, you killed. Every time limit they set, you beat. Every rendezvous point they plotted, you reached... except one... the one where Rice was waiting for you.When Rice came back from the mission, he told us what happened. He said... that you didn't make the rendezvous in time. That he had to abort the mission when the team started taking fire. And that he saw you die. But I didn't want to believe him. You never told me what happened. How you survived, or how you made your way back. Why didn't you tell me? For so long, I held myself above Sutter and Rice. They made you a killer. They were the ones using you. But all it took was one phone call to open my eyes and see... I was just like them.They say in life that we are judged by the choices we make... they are what define us... I chose to bring you into this world. I chose to stay in the program even after they stripped you of your humanity... and molded you into a weapon. I'm responsible for everything that has happened... for all the pain... all the death... for everything you have suffered... because I had a choice... when you had none. And I chose to do nothing. I always assumed it was Rice that cut you. He hurt you so many times in the past... he almost killed you twice... I never wanted to believe... that it was you. The damage I've done... I can never forgive myself. You couldn't stop what Rice made you do... but somehow you managed to save Henry and tell me the truth... which means there is hope... you showed me we failed... you are not a weapon... you are a child. Always remember you are not to blame. You did not pick this life. We... I forced it upon you. The blood you have spilled is on my hands, not yours... and please understand why I must ask you to kill one last time. Because tonight, what you do is right. Tonight, what you serve is justice. Tonight, you take back the life we stole from you.I never wanted a family. My father stripped me of that desire. He took my childhood... my innocence... my life... and then I took yours. I became what I hated and feared most... and you became my victim. But then you showed me hope. Not when you saved Megan, but when you saved Henry. You showed me that we can choose to be something other than what we have been forced to be... that we can be something better than what we believe we are. And, in that moment, you saved my life. All that matters to me now is that I save yours. I wish we could just run away without anymore bloodshed... but if I don't stop them, they will never stop. They will do it again. They've already started. After tonight, we'll just keep moving and never look back. We'll start a new life... have a future... be a family. I'm sorry I waited so long to tell you these things. There is so much more I want to tell you, and I will... but one thing that you must always remember... no matter what has happened... and no matter what may come... you are a child, not a weapon. You are my child. You are my daughter... and I love you. I will always love you, Laura.

X-23 folded up the letter swiftly, for by now she was full out sobbing, a rare occurrence for her. She wouldn't allow the precious letter to be soiled by her tears There in the snowy field stained crimson here and there, X-23 wept like the child Sarah had realized she was. She shook and held onto the stiff body she had removed the life from. Wails of misery coupled with what could have been thousands of other terrible emotions that ripped through her echoed from her throat until it was raw. Her mind was reeling at what she had read nonstop over and over again until she couldn't take it anymore. Sarah Kinney, the lady who had brought her into this world of white walls and crystal tears had wanted to be so kind to her for so long. She even named her! And now...she's dead. Because of what they did to her! She's a monster! How could her mother think she was anything but?! X-23 screamed into the night, breath white in the cool air. They were agonized screeches that were the only way to express the tearing feeling inside of her. And she never allowed herself to feel so much?! Though the only way for her to be murdered was decapitation, this emotional torture felt like more than enough to make her drop dead beside the mother she could have had. She craved revenge, but the one who had killed her was herself. She gasped for breath, heaving and holding her mother so tight it might have cracked a bone or two. She had been so close to a chance at happiness. So close to warmth and smiles and a place far far away from anyone who wanted to take advantage of her skill set. But she literally beat that chance to the ground and tore up its heart. Though she had saved the lives of her Aunt and Uncle, Megan and Henry, she had too much blood on her hands, metaphorically and literally, to feel any of the joy that came with that. Despite what her mother had written for her, Laura did the only thing she felt she could at the moment.
"I'm s-sorry. I-I forgive y-you..."

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