A
Aragon-Draco
Guest
Original poster
Long ago, a great magic permeated the ancient planet of Ziruna. The magic could be and WAS manipulated by many skilled practitioners of the Sacred Arts of the Uld.
This was a planet with Elves (The Uld), Dragons (The Dracis), and Humans (Humes). Most could do a little magic. Some were more skilled. But a few were perfect masters of the art. Humes eventually became disheartened with the rule of the Uld over the planet, and proceeded to destroy them and their allies, the Dracis, thus destroying access to that magic.
The Great Spirit hid away the magic for many aeons, and eventually, the humes died off. War had permeated the land. The planet lay deserted, revolving around its sun, for many millenia.
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The year is 3034.
It is now the time of Interstellar Travel, but in order to travel, one must go into Cryogenic Stasis. This goes on for ages, until one day, The old planet of Ziruna is discovered, and along with it, strange combinations of Magic and Technology.
It is also discovered that this MagiTech, as it would soon be called, is capable of nearly instantaneous interstellar travel, when installed in the Drive Circuitry of a ship.
You are a member of the new MagiTechnik University. A Proficiency for use of the MagiTech has been detected, and you've been offered free education. Your Task is to learn and grow so that you can benefit the human race.
Ulden Powers are well known. How will you weild yours?
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Use this Form for your character:
Name:
Age:
Gender/Sex:
MagiTech Proficiency: (There are 5 major MagiTechniks. 1: ArmorTech - This includes all Defensive and Offensive Weaponry and Armor. There are Guns of all types, suits, even walking, transforming armor. 2: NaviTech - Any Ship needs a Navigator. This is a Technik that enables a Pilot to use his/her mind to pilot an interstellar vessel. 3: TruthTech - This Technik allows for several things. Minor Divination, Translation, and Truth-Telling, or lie detection. 4: MechTech - Included in this Technik are Mecha Pilots, and those piloting Large land based and water based vehicles. And 5: MusiTech - When MagiTech was discovered, it was also discovered that certain musicians could perform Telekinetic feats with this MagiTech.
You are allowed one Magitechnik. I will determine, based on a dice role, how powerful you are at the start. ArmorTech uses a 4d30 roll; NaviTech uses a 2d30 roll; TruthTech uses a 1d30 roll; MechTech uses a 5d30 roll; MusiTech uses a 3d30 roll. The roll will be converted into a percentage that will determine your proficiency. This is as fair as I can do it.
Back Story:
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Now it's up to you. What will you do?
This was a planet with Elves (The Uld), Dragons (The Dracis), and Humans (Humes). Most could do a little magic. Some were more skilled. But a few were perfect masters of the art. Humes eventually became disheartened with the rule of the Uld over the planet, and proceeded to destroy them and their allies, the Dracis, thus destroying access to that magic.
The Great Spirit hid away the magic for many aeons, and eventually, the humes died off. War had permeated the land. The planet lay deserted, revolving around its sun, for many millenia.
-----------------------------------------------------------------------------------------------------------------------
The year is 3034.
It is now the time of Interstellar Travel, but in order to travel, one must go into Cryogenic Stasis. This goes on for ages, until one day, The old planet of Ziruna is discovered, and along with it, strange combinations of Magic and Technology.
It is also discovered that this MagiTech, as it would soon be called, is capable of nearly instantaneous interstellar travel, when installed in the Drive Circuitry of a ship.
You are a member of the new MagiTechnik University. A Proficiency for use of the MagiTech has been detected, and you've been offered free education. Your Task is to learn and grow so that you can benefit the human race.
Ulden Powers are well known. How will you weild yours?
--------------------------------------------------------
Use this Form for your character:
Name:
Age:
Gender/Sex:
MagiTech Proficiency: (There are 5 major MagiTechniks. 1: ArmorTech - This includes all Defensive and Offensive Weaponry and Armor. There are Guns of all types, suits, even walking, transforming armor. 2: NaviTech - Any Ship needs a Navigator. This is a Technik that enables a Pilot to use his/her mind to pilot an interstellar vessel. 3: TruthTech - This Technik allows for several things. Minor Divination, Translation, and Truth-Telling, or lie detection. 4: MechTech - Included in this Technik are Mecha Pilots, and those piloting Large land based and water based vehicles. And 5: MusiTech - When MagiTech was discovered, it was also discovered that certain musicians could perform Telekinetic feats with this MagiTech.
You are allowed one Magitechnik. I will determine, based on a dice role, how powerful you are at the start. ArmorTech uses a 4d30 roll; NaviTech uses a 2d30 roll; TruthTech uses a 1d30 roll; MechTech uses a 5d30 roll; MusiTech uses a 3d30 roll. The roll will be converted into a percentage that will determine your proficiency. This is as fair as I can do it.
Back Story:
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Now it's up to you. What will you do?