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"Fantasy is the impossible made probable. Science fiction is the improbable made possible." -Rod Serling
"Why do we never meet anyone nice?"
"Why is it we never meet anyone who can shoot straight?"
-Lister and Cat (Red Dwarf)
The Tower
Space is unforgiving. The foolish, the arrogant, and the prideful don't last long out here. They say you need a lot of luck to get through the harshness, to survive the dark and the troubles and the space between stars. There's three ways to get that luck. You can wait, hoping to stumble upon it. You can wish to some unseen source to transform your life and fortunes. Or you can go out and take luck by the hair and make it yours. That's what we did when we bought the Tower.
I'd say we were just ordinary women, but that's not quite the case. Each of us is well trained, in our own ways. We're capable, strong, and have the wits to survive out here. A crew full of women is bound to attract unwanted attention, but I think we've shown most of those that appear and try to blindside us that we're not to be messed with. We're one of the best fleets for hire you can find. But times are slow...
… and then there's the kid. Alright, she's no youth, but she sure is inexperienced in the ways of things. No spacer, that's for sure, and even less of a gun for hire. She still holds to the mentality that we're all princesses who should wait for a prince to rescue us. Well, that'll change when she realizes just what the men we run into the most are like.
We have a rendezvous with one of them today. Al. Al's scum, a vicious sneaktheif and self styled Prince of the Underground. Rumors abound that he made a deal with the devil, but those with inside information know better. Years back, Al got his hands on a piece of technology that he sold parts of to three different bidders. Made himself a small fortune and started building up his criminal fleet. Since then, though, his luck hasn't been so good, and he's in danger of tipping into the minor leagues. Wonder what he has that makes him think he can afford us.
To get to him, we've had to avoid space run by Alan Charming, a warlord who taxes anyone who goes through his space brutally. Not to mention he treats any all female crew as second class citizens. We made the mistake of letting one of his ships inspect us once. We were impounded for a week before they could take their dear sweet time and check on our weapons permits. He's not the worst, though. That would be Commander Phillip Prince, of the Intersystem Navy. Man is a complete waste of breath and only has his position because his daddy bought it for him. At least we don't have to go anywhere near his patrols this time.
We're nearing the rendezvous point. I hope the girls are ready.
The Concept: This is a chat RP set in a science fiction setting. Characters are human and have no special powers, although they will be allowed to call a fairy godmother intervention to get them out of one sticky situation a piece. (see the rules) Each character will be female, part of the crew of the mercenary ship Tower. Each character should be loosely based on and modified from a fairly tale princess. I don't mind if you go with Disney versions of naming or if you choose other versions. Whichever you choose, their name should be modified for a science fiction setting. For instance, I'll be playing Ice, a science fiction version of Snow White. Each character should also have abilities related to their fairy tale namesake. They can either be directly related to abilities the character had or to other elements of the story. Ice will have skills with poison and diplomacy.
The Plot: The crew of the Tower is about to find themselves in possession of half a map to a treasure of unspeakable wealth. What few rumors have survived about it say that it is so precious that it can buy kingdoms. They will have to brave bizarre hazards and charm “princes” to get the other half of the map before going after the treasure itself.
The Players: Players can be male or female but must play a 'princess' and must abide by the rules of the game. The category of Princess is rather broad for purposes of this game. While it is suggested that you play a character based on a fairy tale princess (either legitimately born or eventually made that way by marriage), other fairy tale heroines will be accepted if well written.
"Why do we never meet anyone nice?"
"Why is it we never meet anyone who can shoot straight?"
-Lister and Cat (Red Dwarf)
The Tower
I'd say we were just ordinary women, but that's not quite the case. Each of us is well trained, in our own ways. We're capable, strong, and have the wits to survive out here. A crew full of women is bound to attract unwanted attention, but I think we've shown most of those that appear and try to blindside us that we're not to be messed with. We're one of the best fleets for hire you can find. But times are slow...
… and then there's the kid. Alright, she's no youth, but she sure is inexperienced in the ways of things. No spacer, that's for sure, and even less of a gun for hire. She still holds to the mentality that we're all princesses who should wait for a prince to rescue us. Well, that'll change when she realizes just what the men we run into the most are like.
We have a rendezvous with one of them today. Al. Al's scum, a vicious sneaktheif and self styled Prince of the Underground. Rumors abound that he made a deal with the devil, but those with inside information know better. Years back, Al got his hands on a piece of technology that he sold parts of to three different bidders. Made himself a small fortune and started building up his criminal fleet. Since then, though, his luck hasn't been so good, and he's in danger of tipping into the minor leagues. Wonder what he has that makes him think he can afford us.
To get to him, we've had to avoid space run by Alan Charming, a warlord who taxes anyone who goes through his space brutally. Not to mention he treats any all female crew as second class citizens. We made the mistake of letting one of his ships inspect us once. We were impounded for a week before they could take their dear sweet time and check on our weapons permits. He's not the worst, though. That would be Commander Phillip Prince, of the Intersystem Navy. Man is a complete waste of breath and only has his position because his daddy bought it for him. At least we don't have to go anywhere near his patrols this time.
We're nearing the rendezvous point. I hope the girls are ready.
The Concept: This is a chat RP set in a science fiction setting. Characters are human and have no special powers, although they will be allowed to call a fairy godmother intervention to get them out of one sticky situation a piece. (see the rules) Each character will be female, part of the crew of the mercenary ship Tower. Each character should be loosely based on and modified from a fairly tale princess. I don't mind if you go with Disney versions of naming or if you choose other versions. Whichever you choose, their name should be modified for a science fiction setting. For instance, I'll be playing Ice, a science fiction version of Snow White. Each character should also have abilities related to their fairy tale namesake. They can either be directly related to abilities the character had or to other elements of the story. Ice will have skills with poison and diplomacy.
The Plot: The crew of the Tower is about to find themselves in possession of half a map to a treasure of unspeakable wealth. What few rumors have survived about it say that it is so precious that it can buy kingdoms. They will have to brave bizarre hazards and charm “princes” to get the other half of the map before going after the treasure itself.
The Players: Players can be male or female but must play a 'princess' and must abide by the rules of the game. The category of Princess is rather broad for purposes of this game. While it is suggested that you play a character based on a fairy tale princess (either legitimately born or eventually made that way by marriage), other fairy tale heroines will be accepted if well written.