The golden parchments are metals infused with blessed ether, which came from the Temple of Homs. The substance of 'fate' allowed Madame Alabaster to bring 'worthy adventurers' to do her biddings for her. The Eternal Calender in the Temple of Homs predicts a great power-change in the land of Lucidel coming in the next years. Secretly, Madame Alabaster knows this means she is about to die to open the new era of Homs like her grandfathers did before her. To obtain immortality she sends out these adventurers to obtain the Jewel of Life to grant her immortality before she dies. To do this you'll need to speak to every sage, and solve the trials of each Colossus and the secrets / hostility behind each scenario.
1) You may notice Lucidel Center has no Colossus. This is because The Madame destroyed it and is feeding off of its Ether, which explains her power of Center Lucidel. Which is also why the Sage of Centre Lucidel isn't actually a sage.
2) Raziel, apart from the Madame, wants the blade and jewels for himself, which is why he accompanies you with his vast knowledge of the Lucidel World. He is actually a banished Sorarian, kicked out for his use of illegal ether techniques and destructive nature.
3) The Sage of Lucidel Center will explain you the Ethers and the folklore and the details of your adventure like I just did above.Each sage will give you 'their blessing' for the Vessel of Lucidel.
4) The journey goes from Forest --> Sea / Ice --> Desert --> Lucidel Center (Again)--> Sky--> Ice Again The difficulty goes harder as you go farther up the line
--> [FOREST] The Forest Folk are hostile and difficult. The Sage has sealed away this colossus which is largley inactive. Yo need to find it in the vast jungle. The jungle has been dying out slowly due to the fluctuation in ether because it has been inactive for so long. Follow the thickening forests to find it. The Sage had merged with the nature around him, which makes him hard to move around. He is the simplest, wisest man of the sages and will give it easily.
-->[SEA] The shard of the Colossus of the Sea (Whale) Is hidden inside his body which is infected with ether parasite by Madame Alabaster. The ocean is also being dumped into, which is destroyed the kingdom. He is infected and attacks everything he sees. He swallowed the Shard to protect it. You will need to get the Blessing of the Sea to breathe and swim properly from the Sage. Youll need to get the shard by travelling through his digestive track.
-->[DESERT] The Colossus of the Desert is complicated and has no sage. Its statue has broken down, so it uses its resevoir of mind ether to reveal itself to worthy travelers. This Colossus is shrewd and hostile. It uses its Mind ether to try to turn those who approach it insane, as a test of their strength. In short the desert is called "The Desert of Dreams" and "The Desert of Whispers" because of the strong mind ether this being used.
-->[SKY] There is no clear path to the Sky, as its only been revealed in the texts of the Great Homs. "The Temple of the Homs is a monument where the Heavens of Knowledge meet the power of the Earth". Which you will find out, it means that the temple itself is the vehicle to the sky country that had been sealed off from the Great Homs at the moment of their betrayal. To get there you need to present the rest of the pieces to power up the vessel to send you skyward.
-->[SKY] In the Sky you will need to defeat the Sorarian Colossus, who needs proof of the strength of these adventurers. You'll need a lot of skyward battle tactics here. Lots of flying about and beings violently tossed. The Sage will open its library of knowledge to you, telling you about the Vessel of Lucidel, a powerful blade made by the Colossus as the key to the realm that hides the Jewel of Life.
-->[ICE] The blade is magical, but centuries of aging made its Ether fade away and its metal snap in half the minute you wield it. The power of the four shards require the blessing of all the sages, which you will do. Raziel will insist you bring it back to Madame Alabaster for closer examination. This moment the adventurers will be kicked out and banished outside of the walls. Madame Alabaster, the true Sage of Lucidel will bless the blade and go to The Land of Snow (North of the North Sea), where the Temple of Colossus is hidden. The blade, a natural compass guided by a powerful strain of Ether, will guide her to it to bring her Salvation. She will wield all the power of Lucidel with the control of the Colossus. The blade can only be held by a pure heart. Her heart is pure greed, which transforms the blade into a weapon of evil.
-->[END] Your job is to stop her. With the pure hearts of all the sage which will join you the minute they sense an imbalance in Lucidel, and all of your character, will stop the Madame before she becomes immortal. In the end, death will be both her and Lucidel's salvation.
I'm a big fan of The Legend of Zelda, if you didn't notice. It follows its structure rather closely. The journey is shorter than I imagined, but I hope you enjoy it anyways!