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"Your time is limited, so don't waste it living someone else's life..."
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Name: Urabe Saizo

Nickname: "Sai/ Saiz", though nothing official
Gender: Male
Age and date of birth: 13- 30, May
Age Appearance: Young Teen

Grandparents:
Paternal:
Urabe Hideyo
Urabe Harue
Maternal:
Yutani Ichigo (Deceased)
Yutani Ayane (deceased)

Parents:
Urabe Hideki (Deceased)
Urabe Ami

Siblings:
Urabe Hideaki
Urabe Atsuji (deceased)
Urabe Saya

Length and build: Athletic 5'3"/ 160cm
Weight: 113lb/ 52kg
Favorite weather and season: Rain and mist on a cloudy day!
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Nation: Republic of the Water Country
Birthplace: Kirigakure
Organization: Kirigakure Shinobi Corps
Urabe Clan
Clan/Bloodline: Urabe Clan
Rank: Genin
Chakra Nature: (affinity) Water
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Appearance:
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Saizo is pretty average size for a 13 year old genin, being average height and weight for an athletic type.
He's got blue-black hair that is pushed back, and slightly unkempt. He has a round shaped head, with strong eyebrows that sit above his average sized gray-blue eyes. On his left cheek he sports a small scar across his cheekbone. Due to being in the mist village, his skin has a slight pallor to it compared to mainlanders.
He generally wears dark, neutral, or cool colors. He wears a long sleeved black asymmetrically zipped jacket (the Kirigagure signet on his jacket's collar) over a charcoal shirt and slate gray pants that are pushed up to his calves. His wears typical black ninja shoes.

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Personality: Saizo is a generally cheerful kid, semi typical of an extrovert. Generally charismatic and confident, he often can be looked to for quick decision making and follow-through. Often displaying old-shinobi traits like ruthless rationality- using his drive, determination, and sharp(ish) mind to achieve goals that he believes in. Despite seeming a little brash, he is energetic, self confident, strong willed, and generally always thinking around problems.
Saizo enjoys a good solid challenge, and believes that given enough time- he can overcome any obstacle. Never one to give up, he can push goals through with sheer willpower, where others would be looking to give up.
If there's something he respects, it's the ability to stand up to him both physically and intellectually. Basically- people who are rather like him in intellect and physical capabilities. He knows he's certainly not the smartest, but he absolutely tries. As far as physical matches, this is more difficult for meeting those his age, as he relentlessly climbs after his goal to be one of the most capable physical combatants.
He tends to be a bit blunt, as well. He has no qualms pointing out other people's' failures… and usually with chilling insensitivity. This is where he sort of runs into trouble, as he's not the emotional type- and has a hard time expressing emotional responses.
He also tends to border the line between self confident and arrogant. Recognizing his own strengths, he tends to rely on his own self image quite a bit.
Stubbornness is also second nature to him. Sometimes all this confidence and willpower can go too far, and Saizo is all too capable of digging in his heels, trying to win every single debate and pushing their vision, and theirs alone.
Intolerance is also part of his personality, and it sort of ties with his stubbornness. He's not generally willing to support ideas he doesn't agree with his own line of goals.
Impatience puts the cherry on top for this one, as it is something he is painfully aware of, and really wishes he weren't. A lot of the stress he puts himself under is because of his impatience- and wanting to always be learning, training, or generally being a sponge to the new shinobi world.
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History:
Saizo was born to the Urabe clan- a clan originally from the mainland of the Mizu territories, and within Kirigakure. Due to their pure nature of being Kirigakure nationals, they have a bit of an elevated status due to their long standing loyalty to the village. Due to their roots, they were affluent, so Saizo grew up not wanting for much. Born a third sone, that meant he also didn't have much real responsibility to the clan itself. His eldest brother was the heir to their clan, and their second born was the backup.
His status didn't include an easy upbringing by any means, however. Constantly trying to live up to the name of his elders, and even his elder brothers and sister, he was constantly 'at work'. The Urabe clan is one of the progenitors of a specific style of taijutsu, so this was something he grew up with, as well. The style maximizes efficient use of strikes and traps, and doesn't involve much flash- or overly decorative movements.This is why he's got such a diligent and stubborn attitude. Never accepting less than his absolute best... because if he did- he feels he would bring shame to himself, and worse (in his mind)- his Father.
His eldest brother was something of a genius, and his middle brother and sister were pretty advanced for where they were, as well. This made training for him hard- because they were all so advanced, they were always tough teachers. Knowing that every loss meant knowledge gained, they never 'took it easy on him'. Despite being a noble clan of Kirigakure, they tended to keep their taijutsu 'in house', and didn't reach it to folks outside the clan (without good reason). That meant all his sparring partners and sensei's for this were his family members. To keep him sharp, his siblings trained with him, and sparred with him during most their available time to do so. Constantly being at odds with his family members in a sort of competitive fashion kept his abilities sharp. Despite this competition held between the four of them, there was still plenty of love and admiration.
His father acted as both a father, as well as a sensei- teaching him what it means to be a ninja, as well as what it meant to walk the hilly roads of life. The relationship was not strained- but it was never super warm and loving. Despite this, Saizo loves and greatly respects his father, and always wanted to reach his approval- something never given easily.
His mother was something of an enigma, however. She was often away, being part of the village's ANBU group. He never had the opportunity to nourish much of a bond with her. Of course he respected and obeyed his mother, it certainly wasn't warm- and borderlined awkward most the time.
He was put into the shinobi academy, and seemed to do pretty well from a young age. It allowed an outlet and socializing a biut allowed him more training partners closer to 'his level'. His focus was on taijutsu- of which his sensei's attempted to get him to stretch his boundaries with ninjutsu- to widen his approach to conflicts and situations. It was difficult, but some of the teachers got through to him. He's certainly not a wealth of jutsu information or skill, but those that he knows- he's good at using- and recognizing. Growing up in his household, everyone sort of understood he'd be a natural at the physical arts, but would require more pressure and focus elsewhere to get him to really use his brain. Taking to the challenge pretty well, he did his best.
At the age of ten- a tragic, but unfortunately commonplace situation arose. During a trip to see relatives of their 'cadet branch' who temporarily settled off the mainland- due to the outbreak of the junchuuriki destroying their home- their group was attacked in the streets heading toward the docks. The Urabi clan were a target- being staunch supporters of the current Mizukage during time of rebellion- and in their arrogance travelled with only a few experienced members of their clan.
Saizo was actually hidden away by his elder sister Saya in the chaos, who is still missing after the incident. She stuffed him into a nearby home's thankfully unlocked cellar. However his father and elder brother perished in the short conflict, his eldest brother survived, as did their grandfather. Two cousins and an uncle were also slain. His mother has yet to return home after the incident as well, pointing to her possible involvement in the attack. Saizo emerged after the sounds of battle had silenced, and he heard the calling voice of his brother. Seeing bodies of people he didn't know didn't seem to affect him much, until he saw the limp figures of his family members scattered in the street around their caravan.
This has put him in a particularly guarded state, and has some issues talking about the incident and expressing himself. The kid already had father issues, and this seemed to make it worse. Seeking approval of his superiors is important to him now more than ever, a way to sort of cope, and deal with the loss- maybe even attempts at filling the role of his father. His eldest brother is now the head of the household, which he seems to handle quite well- being a now established jounin. It's just the two of them and their grandparents now. They haven't seen their mother or sister in two years, a point of pain for everyone in the family.
This was a tragedy for him, yes, but he doesn't allow it to define who he is. He still attempts to put it out of his mind rather than just 'dealing with it', as he's just now a teen- his emotional maturity is still growing. This means he works extra hard on his studies and building relationships. This also has lead to a bit of a personal realization that he had been living in his family's shadow, and hadn't really considered a life of his own choosing. That maybe he felt oppressed living in the shadow of his father... And has turned his attentions inward, to better himself for the sake of himself, rather than the approval of his father.... Surely- easier said than done, as he still seeks apprval from external sources. This has also tipped his political siding from moderate- being an uninvolved teenager- to slightly in favor of the current Mizukage.
He graduated from the academy and became a Genin at thirteen. The teachers recognized his aptitudes for conflict resolution, and efficiency of thinking smart- not 'hard'. He had a great attitude toward constructive criticism- borderline on being 'too hard on himself' in times of failure. Despite being pretty one-sided as far as his 'combat' abilities went, he did put plenty of effort into expanding his horizons. In due time, he may be a candidate for leadership given his natural skill, partnered with driven and charismatic natures. Though as long as he can overcome his impatience, stubborn-ness, and borderline arrogance- this may be an up-hill battle for him. Passing the examination with moderate effort, he remains eager to get his life moving forward again.

Theme Song:

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Weapons/Items
Typical equipment of a handful of explosive tags, spool of ninja wire, and smoke bombs.

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Name of Weapon or Item: Kunai
Description: His kunai are used in a multitude of ways. Both as a weapon and a utensil. They are average sized kunai with a ring at the 'pommel'. They are flat, and not as 'diamond' shaped as the standard.
Appearance:
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Skills/Abilities
Average Kenjutsu
Weak Ninjutsu
Good Taijutsu
Average Genjutsu
Good Agility/Speed
Average Strength
Average Chakra control
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Special Traits
Prefers melee combat to using ninjutsu
Excellent stamina (for his class/age)
Normal Chakra Pool
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Jutsu

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All looks good and well, except for the first image. The technology in the roleplay hasn't really advanced to the point that such skylines are possible. This is more plausible.
 
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Reactions: Spectre
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I like the rain.

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Name: Shika Yukimura
Nickname: N/A
Gender: ♀
Age and date of birth: 14, 04/9/462
Age Appearance: 14
Sexuality: Complicated. Doesn't really dwell on it.

Grandparents: Forgotten

Parents: Hisao Yukimura (Father), Eri Yukimura (Mother, surname formerly Ide)

Siblings: N/A



Length and build: 5'6", Slender
Weight: 120 pounds
Favorite weather and season: Raining, Spring

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Nation: Kirigakure
Birthplace: Kirigakure
Organization: Kirigakure


Clan/Bloodline: N/A

Rank: Genin

Chakra Nature: Wind Release

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Appearance:
Her ninja headband is worn around her neck. She prefers loose and baggy clothes. Most of the outfits she owns are rather old—her current uniform is shorter than usual at both her arms and legs. There are patches of sewn fabric over the small rips and tears on her clothes. She wears small mementos of her mother in the form of old jewelry; a weathered amulet on a fraying string hangs about her neck. Her hair is cut short now. Shika finds it much easier to maintain. She carries her bow in a large leather bow holster that she hoists on her back. There are faded intricate designs inked into the leather—old heroes and ancestors and horses alike.



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Personality:
Despite her rather unpleasant past, Shika Yukimura is a rather upbeat girl. She loves making new friends but most people will notice in time that she rarely shares anything about herself, masking it with extra curiosity about her allies. She's lost her rebellious nature and follows the law to the w after what happened to her mother. To Shika, loyalty is an absolute must that transcends anything as trivial as what organization one belongs to. After witnessing her mother's death, Shika also resolutely follows the idea of a swift death for her enemies. Torture isn't even a thing reserved for the worst.

Shika is not a forgiving person despite her apparent ability to get over her parents' fate. She just shuts out all bad memories that bother her, choosing to forget rather than forgive. She doesn't believe in natural talent, adamantly defending her idea that hard work and persistence trumps all. Having lived through reigns of the two notorious leaders of Kirigakure has left Shika rather distrustful of the government—the new republic included. In fights, Shika loses her positive demeanor. She prefers attacking when the enemies are distracted, making her more of a supportive bursty fighter rather than a front-liner. She always aims to makes the fight as short as possible which means the enemy won't see any mercy from her.

Shika's more of a follower than a leader. She's at a point in her life where every decision seems too heavy and meaningful for her to make on her own. She's not a push-over but at the same time, she will rarely offer to take a more engaging leadership role. If pushed onto her, she will not refuse. Shika likes to plan her days and strategies out but she won't push for her ideas to be followed—if a reckless charge is what her team wants, then a reckless charge she will join. In short, she will follow others unless it goes strongly against her morals. With the death of both her parents, Shika is a bit more subdued than usual. Although she maintains her positive attitude, she is quieter than ever.

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History:
Shika Yukimura was born to two veterans of the Great War during the reign of Shouji Suzu. For the first two years of her life, Shika was exposed to war. This meant being shuttled from safe house to safe house and hearing the dying screams of Shinobi as opposed to her parent's coos. Though she would remember barely anything about the Great War, nothing changed the fact that it'd robbed her of a normal childhood. The signing of the treaty was a godsend and Shika's parents retired to tend to their rice paddy fields, as far away from violence as possible. However, Kang Nomonoto proved to be a harsh dictator, something which didn't sit right with Shika's parents. They hadn't fought for their country to be treated like slaves.

They raised Shika up with that in mind, praising what little rebellious acts she committed be it not meeting her work quota or coming home after the curfew. However, they could not count on not getting any repercussions from their actions. One night, as Shika was returning home from a long day of harvesting, she found men loyal to Kang Nomonoto at her house. Her mother was cut down "to size" that night, leaving only her tongue behind to remind the household of their insolence. Faced with such a display, her father began to teach Shika his famed Kyūjutsu in an attempt to protect her. Shika was pushed back into line and further as Kang Nomonoto's men continually harassed the household, taking money, food, and heirlooms while dishing out beatings to each of them. Though Fumiyo Nagano's reign was a little better than Kang's, it was clear that their situation was not going to improve beyond that.

Shika was sent to the Academy to get a formal education, as her father had been beaten too often to do much besides walk with a cane. It wasn't just the physical wounds as well - the death of his spouse had turned him into a shell of who he was. At the Academy, Shika focused on her studies to become a Genin as fast as possible. She wanted to help her father recover, not go on missions as a Kunoichi. She didn't quit the Academy out of obligation to her father, However once she had graduated, she found that her father was beyond help. Senile beyond his years, Hisao Yukimura barely remembered his daughter.

She did not uphold her responsibilities as a Genin for long. Her father's condition, she decided, was too serious for her to just leave him alone. She returned to her household and took care of him while the rebellion raged on. She did not take a side nor did she pay much interest to the happenings of the rebellion—she had a father to take care of. He died as he lived through much of his twilight years—unknowing and unseeing.

Having been robbed of her main goal, Shika is now hesitatingly stepping into her own life.

Theme Song:
Theme



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Weapons/Items
Name of Weapon or Item: Bow.

Description: A simple wooden bow with an accompanying quiver carrying up to sixty arrows.

Appearance:
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Name of Weapon or Item: Wakizashi

Description: A short sword carried on her hip.

Appearance:
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Name of Weapon or Item: Standard Shinobi Kit

Description: Regular ninja tools. Does not carry around unless specifically told.

Appearance: N/A

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Name of Weapon or Item: Jiro

Description: An ordinary barn swallow around two and a half years old. Useful for scouting, useless in attacking due to its size. Hangs around Shika at all times.

Appearance:
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Skills/Abilities
Good at Kyūjutsu.
Good at Kenjutsu.
Silent and swift, good at tracking.
Low stamina.
Low durability.
Poor at Ninjutsu.
Poor at Genjutsu.
Poor at Fuuinjutsu.

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Special Traits
Excellent Eyesight
Medium Chakra Pool

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Kekkei Genkai

Name of Kekkei Genkai: N/A
Clan : N/A
Description: N/A

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Jutsu


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Custom Jutsu

Name of Technique: Wind's Melody
Type of Jutsu: Supportive, Kyūjutsu
Rank: D
Range: 100 Meters
Nature Type: Wind Release
Handseals: Bird, Dragon, Horse, Dragon, Bird.
Description: Slightly amplifies the sound of the wind, making it harder to hear or detect her arrows.
Weakness: Does not increase the strength of the wind, does not physically damage the enemy.

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Name of Technique: Invisible Barrage
Type of Jutsu: Offensive, Kyūjutsu
Rank: ??? (Not Achieved)
Range: Self
Nature Type: Wind Release
Handseals: ??? (Not Achieved)
Description: Creates clones of her arrow with piercing air when fired. Shika is working on being able to use it
Weakness: Anything that can dispel wind should be able to destroy the arrows. The technique is also reliant on the original arrow being somewhat accurate/actually being shot from the bow. Without her bow, Shika would not be able to use this jutsu.


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Summons
Name: N/A
Species: N/A
Age: N/A
Size: N/A
Unique Traits: N/A
Jutsu: N/A
History: N/A
 
Last edited by a moderator:
Excellent. Edited :) thank you!
Accepted by me as well. This means that you can drop your character sheet into the Accepted Character Dump Thread. Once you have done this, you will be assigned to a team and will be receiving further instructions.

On behalf of the entire Roleplay, I wish you a hearty welcome and hope you will find as much joy as possible in our midst!



@malina
A welcome back is in place then! I will now proceed to review your character sheet as I noticed various parts that need to be updated further:

Having lived through reigns of the two notorious leaders of Kirigakure has left Shika rather distrustful of the government but she isn't taking any sides in the current conflict in Kirigakure. I
This sentence implies that the Revolution is still ongoing. Which isn't the case.

Name of Weapon or Item: Shinobi kit

Description: Regular ninja tools. Rarely carries around.
Does she carry around her usual shinobi tools - such as wires, kunai and the like? Or do you specify that she doesn't wear them when not on her job?

Name of Technique: Violent Wind's Melody
Type of Jutsu: Supportive, Kyūjutsu
Rank: D
Range: 100 meters
Nature Type: Wind
Handseals: Bird, Dragon, Horse, Dragon, Bird.
Description: Increases the sound of the wind, making it harder to hear or detect her arrows. It is also useful for ambushes as it makes it harder for her enemies to hear anything but the howling of the wind.
Weakness: Does not increase the strength of the wind, does not damage the enemy. Effectiveness largely lies on how well the enemy can fight without communicating to each other verbally.
I realise that this was accepted before - as I checked the previous CS. Then again, it is one of the pesky jobs that we as GMs have: re-reviewing techniques.
In this case, I am wondering how much the sound of the wind is increased. I understand if it is created a tad louder than it won't alert the enemy or future victims by a lot - unless they are meta-fans. But when the wind is howling it doesn't really prevent me to communicate with somebody else (obviously depending on the distance that exists between me and the other person but let us talk about a general wind passing by). If the sound is increased past the usual passing of the wind or a sudden howling, then any vigilant person can notice that something is off. So while the concept of the technique is intriguing and great, it is just that small detail of how much sound it produces that I require to know.
 
"This sentence implies that the Revolution is still ongoing. Which isn't the case."

ma man will change +1

"Does she carry around her usual shinobi tools - such as wires, kunai and the like? Or do you specify that she doesn't wear them when not on her job?"

thought it would be too cumbersome to carry around all her weapons at once so i was thinking about leaving the regular shit at home. or if its required to bring them along ill think of something elssse.

"I realise that this was accepted before - as I checked the previous CS. Then again, it is one of the pesky jobs that we as GMs have: re-reviewing techniques.
In this case, I am wondering how much the sound of the wind is increased. I understand if it is created a tad louder than it won't alert the enemy or future victims by a lot - unless they are meta-fans. But when the wind is howling it doesn't really prevent me to communicate with somebody else (obviously depending on the distance that exists between me and the other person but let us talk about a general wind passing by). If the sound is increased past the usual passing of the wind or a sudden howling, then any vigilant person can notice that something is off. So while the concept of the technique is intriguing and great, it is just that small detail of how much sound it produces that I require to know."

tbh i didnt really think about it much just thought tht the sound of wind was cool LOL.
i was thinking of like a mega wind doe... like its magic wind and shit so cant it be louder than reg wind? making it harder to communicate? it goes for both ways (enemy and player) so its not too strong. i guess ppl will know somethings fucky when the wind starts like blasting in ur ears but idk, i thought the effect would be disconcerting enough to overlook that. like when u put on ur earbuds and the vids too loud, you just get this second of "wht the fk". so like a constant loud vid blaring in ur ears. i mean, the whole zabuza mist thing is kinda obvs tht somethings fucky too but he can use it effectively.

but if thts too OP then i can make it like a regular strong wind. idk i basically just took zabuza's shit and made it windy and his is a D rank too.
 
[fieldbox= Satia, Aqua, Solid]

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[GLOW= AQUA]~"Embracing life, means accepting death"~[/GLOW]

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[GLOW= AQUA]Name:[/GLOW] Cho Satia Tashigi
[GLOW= AQUA]Nickname[/GLOW]: Sat
[GLOW= AQUA]Gender[/GLOW]: Female
[GLOW= AQUA]Age and date of birth[/GLOW]: 18 - 25th of June
[GLOW= AQUA]Age Appearance[/GLOW]: 18
[GLOW= AQUA]Sexuality[/GLOW]: Heterosexual

[GLOW= AQUA]Grandparents[/GLOW]:
None
[GLOW= AQUA]Parents[/GLOW]:
Cho Akiyoshi Tashigi (Father)
Cho Nima Tashigi (Mother)
[GLOW= AQUA]Siblings[/GLOW]:
None

[GLOW= AQUA]Length and build[/GLOW]: Petite / Lithe
[GLOW= AQUA]Weight[/GLOW]: 122lbs
[GLOW= AQUA]Favorite weather and season[/GLOW]: Snow, Winter

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[GLOW= AQUA]Nation[/GLOW]: Konohagakure
[GLOW= AQUA]Birthplace[/GLOW]: Konohagakure
[GLOW= AQUA]Organization[/GLOW]: N/A

[GLOW= AQUA]Clan/Bloodline[/GLOW]: Cho

[GLOW= AQUA]Rank[/GLOW]: D - Genin

[GLOW= AQUA]Chakra Nature[/GLOW]: Wind

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[GLOW= AQUA]Appearance[/GLOW]:
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[GLOW= AQUA]Personality[/GLOW]:

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~"We may all be a products of our past, but It is the choices we make now which will define us to the future"~

Satia is very calm and gentle in nature. She likes to maintain a composed and relaxed sense of self and portrays this in the way she'll speak and act in situations. She enjoys having deep conversations, especially about philosophy or topics which provoke deeper thinking. She also carries an appreciation for art in all forms and enjoys beautiful scenery. Satia often proves herself useful in crisis situations, remaining calm and putting her mind into solving a problem rather than focusing on just the problem itself. That isn't to say she doesn't know fear, Satia can become fearful and intimidated if she's presented with a situation where she might feel outmatched or vulnerable. This will usually result in her faltering in how she presents herself which will be when she looks for friends and those close to her for guidance. Despite her young age, Satia appears to be wise, often reciting words of wisdom or thought provoking sentences in order to aid the minds of her friends. Some could say she can be a little mysterious or cryptic in some ways, although she makes no attempts to hide herself from those who seek answers from her. Lastly to note is Satia's temper, while hard to provoke she does have the capacity and will usually lecture or scold the individual who has made her upset. Of course that's providing it's an obvious fault on their part. If it's a difference of opinion she might simply walk away to calm herself down if it becomes heated.

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[GLOW= AQUA]History[/GLOW]:

Born to a noble home, Satia had an expectation from a very young age to grow and become a young woman worthy to marry into another noble house. This meant her early life was consumed by curricular activities such as reading, writing and subjects relating to various histories and sciences. When she wasn't wrapped up in her academic studies her parents had her privately tutored on how to conduct herself around nobility, including how to speak and how to stand with good posture. Every aspect of her life was held beneath a magnifying glass held by her parents whom would scrutinize her every move.

As she became older she was enrolled in other such classes including dancing, singing, calligraphy and fine art. She learned how to play the Ehru and often was asked to perform at gatherings, though whether she really wanted to or not was never something to be questioned. Despite the many privileges and advantages she had growing up, none of it ever felt real to her, as if everything at face value was merely a facade to hide the true nature that lingered just underneath. Despite keeping her mouth firmly closed for the most part, she grew to truly despise her life and everything about it.

She wasn't living a life, but merely a prisoner to it. She was some kind of project achievement for her parents, a trophy to be paraded to the other houses to show off what their money could buy and when they were done, she'd likely be married off to a richer older man for a mutual benefit, whether it be business or status by association. That was not a life she wanted, not a life she cared for. She wanted more than that, she felt like she deserved more than that. After a while Satia eventually decided to take it upon herself to build her own life the way she wanted, not to live for someone else.

She eventually challenged her parents, resulting in some heated arguments but after many long conversations her parents eventually relented. That was when her life truly began, although admittedly in her haste to seize control of her own life she'd neglected to consider what she would actually do. She always had a natural affinity for herbalism and botany due to her previous study in various sciences and so she eventually decided to develop a variety of herbal remedies for local Shinobi, which quickly transitioned into also preparing poisons and toxins with varying effects upon request.

Working closely with them enabled her to sometimes listen to some of the interesting stories they would bring back from past missions and experiences and in very quickly caught her intrigue. Though Satia wasn't a fighter and had never been involved in a world where such a situation could be a possibility. Eventually she began to ask questions as her interest grew and after some careful consideration she decided to enlist and seek the adventures for herself, to be apart of something more and build a new portfolio of skills and talents. That was where life really began for the young woman and since then she's never looked back.

[GLOW= AQUA]Theme Song[/GLOW]:



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~"Flee! or stand firm!"~

[GLOW= AQUA]Weapons/Items[/glow]
[GLOW= AQUA]Name of Weapon or Item[/glow]: Throwing Knives / Larger Kunai

[GLOW= AQUA]Description:[/glow]

Ten total knives attached to highly durable wire for additional manipulation and fast recovery. The knives are forged from a durable semi lightweight metal, balanced carefully for optimal impact speed, air travel and cutting potential. The metal edges are almost invisibly serrated to harbor toxins and poisons upon successful cuts made against opponents. Leather braces are fixated to the wrists to house the knives and wiring for additional efficiency in the field.

[GLOW= AQUA]Appearance:[/glow]

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[GLOW= AQUA]Name of Weapon or Item[/GLOW]: Rope Dart (Scorpions Tail)

[GLOW= AQUA]Description[/GLOW]:

The rope dart is a weighted blade fixated to the end of a rope, much like her knives the metal is also forged with the ability to harbor poisons and toxins concealed within it's sharp edges and point. Satia will sometimes endeavor to use this as a penetrating weapon to anchor targets to a location, limiting movement exponentially.

[GLOW= AQUA]Appearance:[/GLOW]

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[GLOW= AQUA]Skills/Abilities[/GLOW]
Average Chakra control
Good speed
Good reflexes
Average Taijutsu
Average Ninjutsu
Bad Genjutsu
Bad strength
Speaks fluent Chonobi

-Her main physical fighting method revolves around various quick strikes against pressure points, using her knowledge of Biology in order to deliver optimal effects, whether it's temporary paralysis or weakening an opponent to buy herself time to put some distance between her and her enemy, allowing her to fall back to her preferred ranged methods of fighting.

-Her knowledge in Herbalism and Botany allow her to identify almost any and all plant life and flora to combine into various poisons, toxins and salves. She may also create herbal remedies and even leisure items such as perfumes. She may also make antidotes against poisons, though it is necessary for her to be able to identify the poison before treating it.

-At her current level of Genin, Satia is able to generate poisons and toxins that induce effects such as: Hallucinations, high and low temperatures, fever states and reduced combat effectiveness. At a higher level Satia will be able to generate poisons and toxins that can cause fatal effects, however it requires a more comprehensive understanding which she hasn't yet learned.
(Note: I will be writing a list of plants including their effects, against PC characters effects and consent will be agree'd upon prior to posting)
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[GLOW= AQUA]Special Traits[/GLOW]
Very perceptive
Incorporates dance into her fighting methods
Educated in multiple subjects such as:
-Herablism
-Botany
-Biology
-Medicines
-Toxins
-Poisons


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[GLOW= AQUA]Kekkei Genkai[/GLOW]

[GLOW= AQUA]Name of Kekkei Genkai][/GLOW]: N/A
[GLOW= AQUA]Clan][/GLOW]: N/A
[GLOW= AQUA]Description][/GLOW]: N/A

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[GLOW= AQUA]Jutsu[/GLOW]


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[GLOW= AQUA]Custom Jutsu[/GLOW]

[GLOW= AQUA]Name of Technique[/GLOW]: N/A
[GLOW= AQUA]Type of Jutsu[/GLOW]: N/A
[GLOW= AQUA]Rank[/GLOW]: N/A
[GLOW= AQUA]Range[/GLOW]: N/A
[GLOW= AQUA]Nature Type[/GLOW]: N/A
[GLOW= AQUA]Handseals[/GLOW]: N/A
[GLOW= AQUA]Description[/GLOW]: N/A
[GLOW= AQUA]Weakness[/GLOW]: N/A

====================

[GLOW= AQUA]Name of Technique[/GLOW]: N/A
[GLOW= AQUA]Type of Jutsu[/GLOW]: N/A
[GLOW= AQUA]Rank[/GLOW]: N/A
[GLOW= AQUA]Range[/GLOW]: N/A
[GLOW= AQUA]Nature Type[/GLOW]: N/A
[GLOW= AQUA]Handseals[/GLOW]: N/A
[GLOW= AQUA]Description[/GLOW]: N/A
[GLOW= AQUA]Weakness[/GLOW]: N/A


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[GLOW= AQUA]Summons[/GLOW]
[GLOW= AQUA]Name[/GLOW]: N/A
[GLOW= AQUA]Species[/GLOW]: N/A
Age: N/A
Size: N/A
[GLOW= AQUA]Unique Traits[/GLOW]: N/A
[GLOW= AQUA]Jutsu[/GLOW]: N/A
[GLOW= AQUA]History[/GLOW]: N/A
[/fieldbox]
 
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[GLOW= AQUA]~"Embracing life, means accepting death"~[/GLOW]

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[GLOW= AQUA]Name:[/GLOW] Cho Satia Tashigi
[GLOW= AQUA]Nickname[/GLOW]: Sat
[GLOW= AQUA]Gender[/GLOW]: Female
[GLOW= AQUA]Age and date of birth[/GLOW]: 18 - 25th of June
[GLOW= AQUA]Age Appearance[/GLOW]: 18
[GLOW= AQUA]Sexuality[/GLOW]: Heterosexual

[GLOW= AQUA]Grandparents[/GLOW]:
None
[GLOW= AQUA]Parents[/GLOW]:
Cho Akiyoshi Tashigi (Father)
Cho Nima Tashigi (Mother)
[GLOW= AQUA]Siblings[/GLOW]:
None

[GLOW= AQUA]Length and build[/GLOW]: Petite / Lithe
[GLOW= AQUA]Weight[/GLOW]: 122lbs
[GLOW= AQUA]Favorite weather and season[/GLOW]: Snow, Winter

DN3p4.png


[GLOW= AQUA]Nation[/GLOW]: Konohagakure
[GLOW= AQUA]]Birthplace[/GLOW]: Konohagakure
[GLOW= AQUA]]Organization[/GLOW]: N/A

[GLOW= AQUA]Clan/Bloodline[/GLOW]: Cho

[GLOW= AQUA]Rank[/GLOW]: D - Genin

[GLOW= AQUA]Chakra Nature[/GLOW]: Wind

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[GLOW= AQUA]Appearance[/GLOW]:
QOvGAxa.jpg



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[GLOW= AQUA]Personality[/GLOW]:

sVqIjNR.jpg

~"We may all be a products of our past, but It is the choices we make now which will define us to the future"~

Satia is very calm and gentle in nature. She likes to maintain a composed and relaxed sense of self and portrays this in the way she'll speak and act in situations. She enjoys having deep conversations, especially about philosophy or topics which provoke deeper thinking. She also carries an appreciation for art in all forms and enjoys beautiful scenery. Satia often proves herself useful in crisis situations, remaining calm and putting her mind into solving a problem rather than focusing on just the problem itself. That isn't to say she doesn't know fear, Satia can become fearful and intimidated if she's presented with a situation where she might feel outmatched or vulnerable. This will usually result in her faltering in how she presents herself which will be when she looks for friends and those close to her for guidance. Despite her young age, Satia appears to be wise, often reciting words of wisdom or thought provoking sentences in order to aid the minds of her friends. Some could say she can be a little mysterious or cryptic in some ways, although she makes no attempts to hide herself from those who seek answers from her. Lastly to note is Satia's temper, while hard to provoke she does have the capacity and will usually lecture or scold the individual who has made her upset. Of course that's providing it's an obvious fault on their part. If it's a difference of opinion she might simply walk away to calm herself down if it becomes heated.

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[GLOW= AQUA]History[/GLOW]:

Born to a noble home, Satia had an expectation from a very young age to grow and become a young woman worthy to marry into another noble house. This meant her early life was consumed by curricular activities such as reading, writing and subjects relating to various histories and sciences. When she wasn't wrapped up in her academic studies her parents had her privately tutored on how to conduct herself around nobility, including how to speak and how to stand with good posture. Every aspect of her life was held beneath a magnifying glass held by her parents whom would scrutinize her every move.

As she became older she was enrolled in other such classes including dancing, singing, calligraphy and fine art. She learned how to play the Ehru and often was asked to perform at gatherings, though whether she really wanted to or not was never something to be questioned. Despite the many privileges and advantages she had growing up, none of it ever felt real to her, as if everything at face value was merely a facade to hide the true nature that lingered just underneath. Despite keeping her mouth firmly closed for the most part, she grew to truly despise her life and everything about it.

She wasn't living a life, but merely a prisoner to it. She was some kind of project achievement for her parents, a trophy to be paraded to the other houses to show off what their money could buy and when they were done, she'd likely be married off to a richer older man for a mutual benefit, whether it be business or status by association. That was not a life she wanted, not a life she cared for. She wanted more than that, she felt like she deserved more than that. After a while Satia eventually decided to take it upon herself to build her own life the way she wanted, not to live for someone else.

She eventually challenged her parents, resulting in some heated arguments but after many long conversations her parents eventually relented. That was when her life truly began, although admittedly in her haste to seize control of her own life she'd neglected to consider what she would actually do. She always had a natural affinity for herbalism and botany due to her previous study in various sciences and so she eventually decided to develop a variety of herbal remedies for local Shinobi, which quickly transitioned into also preparing poisons and toxins with varying effects upon request.

Working closely with them enabled her to sometimes listen to some of the interesting stories they would bring back from past missions and experiences and in very quickly caught her intrigue. Though Satia wasn't a fighter and had never been involved in a world where such a situation could be a possibility. Eventually she began to ask questions as her interest grew and after some careful consideration she decided to enlist and seek the adventures for herself, to be apart of something more and build a new portfolio of skills and talents. That was where life really began for the young woman and since then she's never looked back.

[GLOW= AQUA]Theme Song[/GLOW]:



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~"Flee! or stand firm!"~

[GLOW= AQUA]Weapons/Items[/glow]
[GLOW= AQUA]Name of Weapon or Item[/glow]: Throwing Knives / Larger Kunai

[GLOW= AQUA]Description:[/glow]

Ten total knives attached to highly durable wire for additional manipulation and fast recovery. The knives are forged from a durable semi lightweight metal, balanced carefully for optimal impact speed, air travel and cutting potential. The metal edges are almost invisibly serrated to harbor toxins and poisons upon successful cuts made against opponents. Leather braces are fixated to the wrists to house the knives and wiring for additional efficiency in the field.

[GLOW= AQUA]Appearance:[/glow]

DmWOUNL.jpg


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[GLOW= AQUA]Name of Weapon or Item[/GLOW]: Rope Dart (Scorpions Tail)

[GLOW= AQUA]Description[/GLOW]:

The rope dart is a weighted blade fixated to the end of a rope, much like her knives the metal is also forged with the ability to harbor poisons and toxins concealed within it's sharp edges and point. Satia will sometimes endeavor to use this as a penetrating weapon to anchor targets to a location, limiting movement exponentially.

[GLOW= AQUA]Appearance:[/GLOW]

ltCeQKB.jpg


15qxeus.png

[GLOW= AQUA]Skills/Abilities[/GLOW]
Average Chakra control
Good speed
Good reflexes
Average Taijutsu
Average Ninjutsu
Bad Genjutsu
Bad strength

-Her main physical fighting method revolves around various quick strikes against pressure points, using her knowledge of Biology in order to deliver optimal effects, whether it's temporary paralysis or weakening an opponent to buy herself time to put some distance between her and her enemy, allowing her to fall back to her preferred ranged methods of fighting.

-Her knowledge in Herbalism and Botany allow her to identify almost any and all plant life and flora to combine into various poisons, toxins and salves. She may also create herbal remedies and even leisure items such as perfumes. She may also make antidotes against poisons, though it is necessary for her to be able to identify the poison before treating it.

DN3p4.png


[GLOW= AQUA]Special Traits[/GLOW]
Very perceptive
Incorporates dance into her fighting methods
Educated in multiple subjects such as:
-Herablism
-Botany
-Biology
-Medicines
-Toxins
-Poisons


DN3p4.png


[GLOW= AQUA]Kekkei Genkai[/GLOW]

[GLOW= AQUA]Name of Kekkei Genkai][/GLOW]: N/A
[GLOW= AQUA]Clan][/GLOW]: N/A
[GLOW= AQUA]Description][/GLOW]: N/A

DN3p4.png


[GLOW= AQUA]Jutsu[/GLOW]


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[GLOW= AQUA]Custom Jutsu[/GLOW]

[GLOW= AQUA]Name of Technique[/GLOW]: N/A
[GLOW= AQUA]Type of Jutsu[/GLOW]: N/A
[GLOW= AQUA]Rank[/GLOW]: N/A
[GLOW= AQUA]Range[/GLOW]: N/A
[GLOW= AQUA]Nature Type[/GLOW]: N/A
[GLOW= AQUA]Handseals[/GLOW]: N/A
[GLOW= AQUA]Description[/GLOW]: N/A
[GLOW= AQUA]Weakness[/GLOW]: N/A

====================

[GLOW= AQUA]Name of Technique[/GLOW]: N/A
[GLOW= AQUA]Type of Jutsu[/GLOW]: N/A
[GLOW= AQUA]Rank[/GLOW]: N/A
[GLOW= AQUA]Range[/GLOW]: N/A
[GLOW= AQUA]Nature Type[/GLOW]: N/A
[GLOW= AQUA]Handseals[/GLOW]: N/A
[GLOW= AQUA]Description[/GLOW]: N/A
[GLOW= AQUA]Weakness[/GLOW]: N/A


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[GLOW= AQUA]Summons[/GLOW]
[GLOW= AQUA]Name[/GLOW]: N/A
[GLOW= AQUA]Species[/GLOW]: N/A
Age: N/A
Size: N/A
[GLOW= AQUA]Unique Traits[/GLOW]: N/A
[GLOW= AQUA]Jutsu[/GLOW]: N/A
[GLOW= AQUA]History[/GLOW]: N/A
Accepted by me.
 
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  • Thank You
Reactions: Winter
@Winter Accepted by me as well. Please proceed to post the cs in the character bin! :)
 
  • Thank You
Reactions: Winter
thought it would be too cumbersome to carry around all her weapons at once so i was thinking about leaving the regular shit at home. or if its required to bring them along ill think of something elssse.
Depends on how much she carries with her. Most material is stored in pouches and pockets, so it won't be a lot of material, thus not too cumbersome. I am, of course, talking about a few kunai, shuriken and such. Carrying eighteen swords, five hammers and twenty axes? That might be a totally different story.

tbh i didnt really think about it much just thought tht the sound of wind was cool LOL.
i was thinking of like a mega wind doe... like its magic wind and shit so cant it be louder than reg wind? making it harder to communicate? it goes for both ways (enemy and player) so its not too strong. i guess ppl will know somethings fucky when the wind starts like blasting in ur ears but idk, i thought the effect would be disconcerting enough to overlook that. like when u put on ur earbuds and the vids too loud, you just get this second of "wht the fk". so like a constant loud vid blaring in ur ears. i mean, the whole zabuza mist thing is kinda obvs tht somethings fucky too but he can use it effectively.

but if thts too OP then i can make it like a regular strong wind. idk i basically just took zabuza's shit and made it windy and his is a D rank too.
You could just imply that the wind starts to sound harder, but not to the point that people can shout out to each other or talk louder in closer vicinities. This is because when the wind is loud, I still can hear (most of the time) whenever somebody is trying to shout something at me. It should be enough to cloud the silence of arrows - which are quite silent by nature when soaring through the air (depending on the shaft etc, I know but in general they aren't like a magnum shot fired off).

Just slightly modify the custom technique and you're golden as I have noticed you applied the other changes.
 


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Name: Shion Kobayashi

Nickname: None

Gender: Female

Age and date of birth: 15 (February 8th)

Age Appearance: 15

Sexuality: Bisexual

Parents: Ryudo Kobayashi (Father), Akane Kobayashi (Mother)

Length and build: 5' 9''

Weight: 114 lbs

Favorite weather and season: Summer


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Nation: Republic of the Water Country

Birthplace: Kirigakure

Organization: Kirigakure Shinobi Forces

Clan/Bloodline: None

Rank: Genin

Chakra Nature: Unknown


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Appearance:
sakura_saber_fate_grand_order_and_fate_series_drawn_by_espada_gcon_sample_e79937ad9f002d4f13dc006e4ef429ec.jpg




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Personality: Cheerful and outgoing, Shion is never without a smile on her face. She's also very playful and loves to tease others to see their reactions. Raised under a strict father, Shion has a strong sense of honor and justice though she isn't against trickeries as long as they don't fall under cheating. Shion's also confident with her own abilities, even perhaps to the point of arrogance. This also led her to become lazy, slacking off from trainings whenever she could.


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History: Shion's talent was apparent when she started Kenjutsu at 6 and practice Nito-ryu Kenjutsu, a dual-wielding style requiring great dexterity, with proficiency. This display of talent led her father, Ryudo, to put Shion through physically demanding trainings to develop her latent potential. Shion, on the other hand, couldn't understand why her father would force her to go through these difficult trainings and thus prefers to slack off from them, something which is further enabled by her mother, Akane, due to her constant pampering. Despite the painful trainings she had to go through, she still respects her father and follows his teachings though she's a bit more relaxing in the rules.

A few weeks after Shion's graduation, her family was caught up in the attack by the Six Tails. During the chaos, Shion was nearly killed by the beast before Akane distracted the beast long enough for her to escape. Though she escaped with her life, Akane was left crippled after the battle, leaving her wheelchair-bound. Seeing Shion consumed by the guilt of her mother's injuries, Akane gifted her with Rakuyo, a katana she used in her past as a Kunoichi, and told her to become a great ninja to make her proud, hoping that a purpose would pull her out of her survivor's guilt. Shion treasured the blade since then and swore an oath upon the blade to fulfill her promise to her mother.



2h5tkk2.png



Weapons/Items

Name of Item: General Shinobi tools.

Description: Kunai, shuriken, tags and some smoke bombs. The general equipment of a shinobi operating in the field.

Name of Weapon: Rakuyo

Description: A katana gifted to Shion by her mother, Akane, after she graduated from Shinobi Academy. Shion treasures this blade as it was once her mother's beloved weapon in the past.



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Skills/Abilities

Good Kenjutsu

Average Taijutsu

Good Chakra Control

Cooking

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Special Traits

Ambidexterity

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Jutsu

Mastered the Academy Jutsus

Body Flicker Technique

Water Clone Technique



DN3p4.png
 
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@Walter Swan

Welcome and thanks for your interest! I am one of the GMs and will provide you now with a review. Here we go:

- The Basic Information is good to go. I would personally advise making the character a bit older if you are going to aim for a character that is focusing on the orientation of swordsmanship. This has to do with the fact that at 12 you won't have developed much muscle, weight and length compared to an older teen.

- The Detailed Information is lacking sorely in details. Don't take this in a harsh way but let us pull in the summarised history of Kirigakure. Even if she wasn't able to participate in many events or been there - if you keep the age at 12 - then some of these events would have a strong impact on her life. Let us take the year 476 (current IC date is at the end of December, 476) :

"There have been several signs of uprising unrest within the Water Country as well the outbreak of the Six Tails, which has caused somewhat harm to Kirigakure. Next, there is also a revolution that has moved past the preparation stage and is currently being led by Mika Hayashi. Eventually, the revolution succeeded. Rika Suzu got assassinated and though not planned, the Daimyo of the country as his family got assassinated. These events led up to that the country became a Republic."

This alone states that she has experienced a Tailed Beast rampaging in her city. A gigantic monster in the form of a slug that spat various blobs of acid. Resulting in damage to buildings and loss in lives, not to mention the immense panic and stress that skyrocketed during the rampage. Furthermore, shortly afterwards was a revolution that went past the preparation and plunged the country into a civil conflict.

Perhaps she lost her mother into the civil conflict? During the attack of the Six-Tails? Try to play a bit with the history, I would say.

Skills/Abilities

Excellent Kenjutsu

Excellent Chakra Control

Above Average Taijutsu

Excellent Sleight of Hand
This is not in the line of what is allowed for a starting genin/character. Not that it is your fault. I just noticed that the Getting Started Page or the ranks aren't clearly in line with the character sheet. Together with your signing up today as well not having participated before in RPs (so far I can see), I go on the assumption that you just tried to follow your gut. But to quote from the ranks page, we allow for starting genin/characters the following for skills:

  • Limit : 3 good traits at start ( Special - Very high - High - Very good- Good - average - bad - worse etc.)
I will also state that the Body Flicker Technique is allowed to be used outside of combat but not in combat. This has to do with abuse that occurred in the past and led that we don't want to see that combat anymore in combat - with as reasoning IC wise that it is simply too clumsy in speed and manoeuvring to be effective.
 

xclv9d.png


Name: Kagamizu, Yuu
Nickname: TBA
Gender: Queer/Non-binary
Age and date of birth: 13
Age Appearance: 7-12, childlike
Sexuality: Attracted to strong femme presenting generally.

Grandparents: (optional)
Parents: Kagamizu Yoshigi (Father, clan healer, adopted into the clan after marrying Yuu's mother.) Kagamizu Ise (Mother, missing and presumed dead while in the field with fellow ANBU operatives. Ise was sister to the clan's current leader, Kagamizu Seki)
Siblings: Youngest of six elder siblings, as of yet unnamed.


Length and build: 4'5"
Weight: 75lbs
Favorite weather and season: Autumn, Rainy

DN3p4.png


Nation: Republic of the Water
Birthplace: Kirigakure
Organization: Kagamizu Clan

Clan/Bloodline: Kagamizu

Rank: Genin

Chakra Nature: Water Release

vmspdd.png


Appearance:

87pB1PWorzpn7qEWnM87LZb8rz7T1akPrpIxNolq1gPqC9eZXjSEkOCmp_20osvuHbyYU_ipyYbCR0n222NC8Wh7MNfldbIi8xcO6YvWUpPa8Pf5nShDMhgoMXmD6RuWMPOOHTxg



23msj6g.png


Personality: Yuu's not necessarily the most personable, due to their quickness to criticize others, and their apparent inability to emote much other than the occasional smirk or withering gaze. Despite their prickly nature, they are usually just trying to be helpful and honest.

Yuu is a hard worker, and isn't really the type to enjoy being idle. If they aren't being productive they can get irritable. Yuu get's pretty stir crazy, and prefers to move around. You can rely on them to be pacing or fidgeting constantly. This does show perhaps one of their main weaknesses when

DN3p4.png


History:
Yuu trained from a young age to distinguish themselves. Never having the same time devoted to them as they grew by their parents, one of them having gone missing in the field (presumed dead) while Yuu was still in swaddling clothes, and the other busy working to keep the family together and provided for.

Being the youngest has it's advantages, sure. Not that Yuu would ever admit that they enjoy being babied by their big sisters. But once it became clear they weren't going to inherit the Kekkei Genkai of the Kagemezu clan, they never really seemed to stop being a little kid in the eyes of their family. As a result, they are often pressured by the family to give up on the whole being a ninja thing and look to serve the clan in some other way.

Theme Song:


2h5tkk2.png


Weapons/Items
Name of Weapon or Item: Kusarigama

Description: A Kusarigama is a type of sai or sickle with a long chain coming out of it with a small but scary little weight attached. This particular Kusarigama has imperceptible hairs tied chained along through the chain, allowing it's wielder to use Manipulated Chain Jutsu.


Appearance:


15qxeus.png

Skills/Abilities
Good chakra control, taijutsu and genjutsu


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Special Traits
Short and unimposing, Analytical mind, studious, impatient

DN3p4.png


Jutsu


DN3p4.png


Custom Jutsu

Name of Technique: Manipulated Chain Jutsu
Type of Jutsu: Supplementary
Rank: D
Range: The length of the chain used
Nature Type: N/A
Handseals: N/A
Description: The user channels chakra into hair tied along the chain, forcing it to change direction mid swing, as well as strengthen the hair to strengthen the chain in turn.
Weakness: If the hair is cut or burnt away, it cannot be used.
 
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Name: Kagamizu, Yuu
Nickname: TBA
Gender: Queer/Non-binary
Age and date of birth: 13
Age Appearance: 7-12, childlike
Sexuality: Attracted to strong femme presenting generally.

Grandparents: (optional)
Parents: Kagamizu Yoshigi (Father, clan healer, adopted into the clan after marrying Yuu's mother.) Kagamizu Ise (Mother, missing and presumed dead while in the field with fellow AMBU operatives. Sister to the clan's current leader, Kagamizu Ise)
Siblings: Youngest of six elder siblings, as of yet unnamed.


Length and build: 4'5"
Weight: 75lbs
Favorite weather and season: Autumn, Rainy



Nation: Republic of the Water
Birthplace: Kirigakure
Organization: Kagamizu Clan

Clan/Bloodline: Kagamizu

Rank: Genin

Chakra Nature: Water Release



Appearance:



Personality: Yuu's not necessarily the most personable, due to their quickness to criticize others, and their apparent inability to emote much other than the occasional smirk or withering gaze. Despite their prickly nature, they are usually just trying to be helpful and honest.

Yuu is a hard worker, and isn't really the type to enjoy being idle. If they aren't being productive they can get irritable. Yuu get's pretty stir crazy, and prefers to move around. You can rely on them to be pacing or fidgeting constantly. This does show perhaps one of their main weaknesses when



History:
Yuu trained from a young age to distinguish themselves. Never having the same time devoted to them as they grew by their parents, one of them having gone missing in the field (presumed) while Yuu was still in swaddling clothes, and the other busy working to keep the family together and provided for.

Being the youngest has it's advantages, sure. Not that Yuu would ever admit that they enjoy being babied by their big sisters. But once it became clear they weren't going to inherit the Kekkei Genkai of the Kagemezu clan, they never really seemed to stop being a little kid in the eyes of their family. As a result, they are often pressured by the family to give up on the whole being a ninja thing and look to serve the clan in some other way.



Theme Song:
(Either a link or a video, optional though)


Weapons/Items
Name of Weapon or Item: Kusarigama

Description: A Kusarigama is a type of sai or sickle with a long chain coming out of it with a small but scary little weight attached. This particular Kusarigama has imperceptible hairs tied chained along through the chain, allowing it's wielder to use Manipulated Chain Jutsu.


Appearance:



Skills/Abilities
Good chakra control, taijutsu and genjutsu




Special Traits
Short and unimposing



Jutsu
[ur='Instert link here!']Insert name here![/url]
C Water Prison Technique

C Water Clone Technique

D Hiding in Mist Technique

D Body Flicker Technique

D Manipulated Shuriken Technique




Custom Jutsu

Name of Technique: Manipulated Chain Jutsu
Type of Jutsu: Supplementary
Rank: D
Range: The lengthe of the chain used
Nature Type: N/A
Handseals: N/A
Description: The user channels chakra into hair tied along the chain, forcing it to change direction mid swing, as well as strengthen the hair to strengthen the chain in turn.
Weakness: If the hair is cut or burnt away, it cannot be used.

Hey Galvantic! Good to see that you managed to get your CS up and running! I will be the GM that will review your CS. But before I get started, I have in this spoiler an optimized version of your cs coding. To prevent double spoilers to appear and foil everybody.

[spoili]
Code:
[CENTER][spoilerbb=Basic Information]
[IMG]http://i46.tinypic.com/xclv9d.png[/IMG]

[B][U]Name[/U][/B]: Kagamizu, Yuu
[B][U]Nickname[/U][/B]: TBA
[I][U]Gender[/U][/I]: Queer/Non-binary
[B][U]Age and date of birth[/U][/B]: 13
[I][U]Age Appearance[/U][/I]: 7-12, childlike
[I][U]Sexuality[/U][/I]: Attracted to strong femme presenting generally.

[I][U]Grandparents[/U][/I]: (optional)
[I][U]Parents[/U][/I]: Kagamizu Yoshigi (Father, clan healer, adopted into the clan after marrying Yuu's mother.) Kagamizu Ise (Mother, missing and presumed dead while in the field with fellow AMBU operatives. Sister to the clan's current leader, Kagamizu Ise)
[I][U]Siblings[/U][/I]: Youngest of six elder siblings, as of yet unnamed.


[I][U]Length and build[/U][/I]: 4'5"
[I][U]Weight[/U][/I]: 75lbs
[I][U]Favorite weather and season[/U][/I]: Autumn, Rainy

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][U]Nation[/U][/B]: Republic of the Water
[I][U]Birthplace[/U][/I]: Kirigakure
[I][U]Organization[/U][/I]: Kagamizu Clan

[B][U]Clan/Bloodline[/U][/B]: Kagamizu

[B][U]Rank[/U][/B]: Genin

[B][U]Chakra Nature[/U][/B]: Water Release

[IMG]http://i46.tinypic.com/vmspdd.png[/IMG]

[B][U]Appearance[/U][/B]:

[IMG]https://lh4.googleusercontent.com/87pB1PWorzpn7qEWnM87LZb8rz7T1akPrpIxNolq1gPqC9eZXjSEkOCmp_20osvuHbyYU_ipyYbCR0n222NC8Wh7MNfldbIi8xcO6YvWUpPa8Pf5nShDMhgoMXmD6RuWMPOOHTxg[/IMG]

[/spoilerbb]


[spoilerbb=Detailed Information]
[IMG]http://i45.tinypic.com/23msj6g.png[/IMG]

[B][U]Personality[/U][/B]: Yuu's not necessarily the most personable, due to their quickness to criticize others, and their apparent inability to emote much other than the occasional smirk or withering gaze. Despite their prickly nature, they are usually just trying to be helpful and honest.

Yuu is a hard worker, and isn't really the type to enjoy being idle. If they aren't being productive they can get irritable. Yuu get's pretty stir crazy, and prefers to move around. You can rely on them to be pacing or fidgeting constantly. This does show perhaps one of their main weaknesses when

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[U][B]History[/B][/U]:
Yuu trained from a young age to distinguish themselves. Never having the same time devoted to them as they grew by their parents, one of them having gone missing in the field (presumed) while Yuu was still in swaddling clothes, and the other busy working to keep the family together and provided for.

Being the youngest has it's advantages, sure. Not that Yuu would ever admit that they enjoy being babied by their big sisters. But once it became clear they weren't going to inherit the Kekkei Genkai of the Kagemezu clan, they never really seemed to stop being a little kid in the eyes of their family. As a result, they are often pressured by the family to give up on the whole being a ninja thing and look to serve the clan in some other way.

[I][U]Theme Song[/U][/I]:
[MEDIA=youtube]i87LuHpIowQ[/MEDIA][/spoilerbb]


[spoilerbb=Combat Information]
[IMG]http://i50.tinypic.com/2h5tkk2.png[/IMG]

[B][U]Weapons/Items[/U][/B]
[spoilerbb=Weapons/items]

[B]Name of Weapon or Item[/B]: Kusarigama

[B]Description[/B]: A Kusarigama is a type of sai or sickle with a long chain coming out of it with a small but scary little weight attached. This particular Kusarigama has imperceptible hairs tied chained along through the chain, allowing it's wielder to use Manipulated Chain Jutsu.


[B]Appearance:[/B]


[/spoilerbb]

[IMG]http://i50.tinypic.com/15qxeus.png[/IMG]
[B][U]Skills/Abilities[/U][/B]
Good chakra control, taijutsu and genjutsu


[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][U]Special Traits[/U][/B]
Short and unimposing

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][U]Jutsu[/U][/B]
[spoilerbb=Cannon Jutsu]

[ur='Instert link here!']Insert name here![/url]
C [URL='http://naruto.wikia.com/wiki/Water_Prison_Technique']Water Prison Technique[/URL]

C [URL='http://naruto.wikia.com/wiki/Water_Clone_Technique']Water Clone Technique[/URL]

D [URL='http://naruto.wikia.com/wiki/Hiding_in_Mist_Technique']Hiding in Mist Technique[/URL]

D [URL='http://naruto.wikia.com/wiki/Body_Flicker_Technique']Body Flicker Technique[/URL]

D [URL='http://naruto.wikia.com/wiki/Manipulated_Shuriken_Technique']Manipulated Shuriken Technique[/URL]


[/spoilerbb]

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][I][U]Custom Jutsu[/U][/I][/B]

[spoilerbb=Custom Jutsu]

[B]Name of Technique[/B]: Manipulated Chain Jutsu
[B]Type of Jutsu[/B]: Supplementary
[B]Rank[/B]: D
[B]Range[/B]: The lengthe of the chain used
[B]Nature Type[/B]: N/A
[B]Handseals[/B]: N/A
[B]Description[/B]: The user channels chakra into hair tied along the chain, forcing it to change direction mid swing, as well as strengthen the hair to strengthen the chain in turn.
[B]Weakness[/B]: If the hair is cut or burnt away, it cannot be used.


[/spoilerbb][/spoilerbb][/CENTER]
[/spoili]

That done, let us get started!

(Mother, missing and presumed dead while in the field with fellow AMBU operatives.
Small mistake there. Instead of AMBU it should be ANBU. Not to nitpick but I dislike it whenever I make such mistakes and find them latter. So helping you with some of them!

Clan/Bloodline: Kagamizu
Great that you made a start with stating that she is part of a clan. But with this, you essentially have made the start of a clan in the Republic.
Is that something bad? No. Not at all. But clans are political entities within a nation that depending on their influence, population and other factors can be considered prominent or not. We will go over the details later and I will try to help you how a clan can be used to influence a nation but it will be impacting most of the time your character. Certainly seeing she is the sister of the clan leader. Anyways, something that we can discuss later!

Pretty much the problem that the previous CS had. It is lacking somewhat. It certainly has two paragaphs and thus confirm to the minimum. But I believe that you could implement some information that Les wrote in her review about the previous character sheet:

Lesli said:
"There have been several signs of uprising unrest within the Water Country as well the outbreak of the Six Tails, which has caused somewhat harm to Kirigakure. Next, there is also a revolution that has moved past the preparation stage and is currently being led by Mika Hayashi. Eventually, the revolution succeeded. Rika Suzu got assassinated and though not planned, the Daimyo of the country as his family got assassinated. These events led up to that the country became a Republic."

This alone states that she has experienced a Tailed Beast rampaging in her city. A gigantic monster in the form of a slug that spat various blobs of acid. Resulting in damage to buildings and loss in lives, not to mention the immense panic and stress that skyrocketed during the rampage. Furthermore, shortly afterwards was a revolution that went past the preparation and plunged the country into a civil conflict.

Perhaps she lost her mother into the civil conflict? During the attack of the Six-Tails? Try to play a bit with the history, I would say.

Then there is also this part that confuses me:
But once it became clear they weren't going to inherit the Kekkei Genkai of the Kagemezu clan,
What Kekkei Genkai? There isn't any proposed or stated kekkei genkei on the character sheet, so that line has me confused.

Skills/Abilities
Good chakra control, taijutsu and genjutsu
Only two good skills (relative to their ranks) are allowed for starting characters. Might also consider putting chakra control there (how good/bad is it?).

Special Traits
Short and unimposing
What about her chakra reserves? Their intelligence or such? Some more traits would make it appear less empty.

Regarding the custom technique:
Description: The user channels chakra into hair tied along the chain, forcing it to change direction mid swing, as well as strengthen the hair to strengthen the chain in turn.
This won't really work. To use hair as extra chakra conductor to manipulate the chain seems a clever thing. Problem is that hair won't do more to fasten or aid the chakra imbuing the chain or manipulate it. Then there is that fact that it states that it strenghten the hair to strengthen the chain in turn.

Now chakra can be used to reinforce and enhance material but not to a great extent. Else there wouldn't any use for weapons or armour in the first place. So it wouldn't do much. My suggestion is to remove the idea of using hair for it and keep it at manipulating the chain.[/spoili]
 
Last edited:
"You could just imply that the wind starts to sound harder, but not to the point that people can shout out to each other or talk louder in closer vicinities. This is because when the wind is loud, I still can hear (most of the time) whenever somebody is trying to shout something at me. It should be enough to cloud the silence of arrows - which are quite silent by nature when soaring through the air (depending on the shaft etc, I know but in general they aren't like a magnum shot fired off).

Just slightly modify the custom technique and you're golden as I have noticed you applied the other changes."


IDK HOW TO QUOTE sooo I have to do these awkward quotation marks soz

but I think i changed it to how you wanted it. just a very slight increase to mask missing arrows, something like that.

in the future though, would there be anything wrong with a technique that DID amplify the wind to the point of having characters shouting (and mayb beyond :J) ?
b/c while I do get that real life wind doesn't usually get that loud, this is a jutsu im talking about. like a supernatural, magical wind which i think would justify it not following real life wind mechanics. like how you cant actually hold lightning bolts in your hand, i was thinking that a wind jutsu wouldn't need to follow how wind usually works. tyty
 
IDK HOW TO QUOTE sooo I have to do these awkward quotation marks soz

Just hit the reply button at the bottom right of the post you're trying to reply to, and it will quote it for you!
 
but I think i changed it to how you wanted it. just a very slight increase to mask missing arrows, something like that.
The technique is good as it is now. The Character sheet has my acceptance. Just one more GM needs to throw in their acceptance and you'll be all ready.

in the future though, would there be anything wrong with a technique that DID amplify the wind to the point of having characters shouting (and mayb beyond :J) ?
b/c while I do get that real life wind doesn't usually get that loud, this is a jutsu im talking about. like a supernatural, magical wind which i think would justify it not following real life wind mechanics. like how you cant actually hold lightning bolts in your hand, i was thinking that a wind jutsu wouldn't need to follow how wind usually works. tyty
That would be possible in the future, yes.
 
Hey Galvantic! Good to see that you managed to get your CS up and running! I will be the GM that will review your CS. But before I get started, I have in this spoiler an optimized version of your cs coding. To prevent double spoilers to appear and foil everybody.

[spoili]
Code:
[CENTER][spoilerbb=Basic Information]
[IMG]http://i46.tinypic.com/xclv9d.png[/IMG]

[B][U]Name[/U][/B]: Kagamizu, Yuu
[B][U]Nickname[/U][/B]: TBA
[I][U]Gender[/U][/I]: Queer/Non-binary
[B][U]Age and date of birth[/U][/B]: 13
[I][U]Age Appearance[/U][/I]: 7-12, childlike
[I][U]Sexuality[/U][/I]: Attracted to strong femme presenting generally.

[I][U]Grandparents[/U][/I]: (optional)
[I][U]Parents[/U][/I]: Kagamizu Yoshigi (Father, clan healer, adopted into the clan after marrying Yuu's mother.) Kagamizu Ise (Mother, missing and presumed dead while in the field with fellow AMBU operatives. Sister to the clan's current leader, Kagamizu Ise)
[I][U]Siblings[/U][/I]: Youngest of six elder siblings, as of yet unnamed.


[I][U]Length and build[/U][/I]: 4'5"
[I][U]Weight[/U][/I]: 75lbs
[I][U]Favorite weather and season[/U][/I]: Autumn, Rainy

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][U]Nation[/U][/B]: Republic of the Water
[I][U]Birthplace[/U][/I]: Kirigakure
[I][U]Organization[/U][/I]: Kagamizu Clan

[B][U]Clan/Bloodline[/U][/B]: Kagamizu

[B][U]Rank[/U][/B]: Genin

[B][U]Chakra Nature[/U][/B]: Water Release

[IMG]http://i46.tinypic.com/vmspdd.png[/IMG]

[B][U]Appearance[/U][/B]:

[IMG]https://lh4.googleusercontent.com/87pB1PWorzpn7qEWnM87LZb8rz7T1akPrpIxNolq1gPqC9eZXjSEkOCmp_20osvuHbyYU_ipyYbCR0n222NC8Wh7MNfldbIi8xcO6YvWUpPa8Pf5nShDMhgoMXmD6RuWMPOOHTxg[/IMG]

[/spoilerbb]


[spoilerbb=Detailed Information]
[IMG]http://i45.tinypic.com/23msj6g.png[/IMG]

[B][U]Personality[/U][/B]: Yuu's not necessarily the most personable, due to their quickness to criticize others, and their apparent inability to emote much other than the occasional smirk or withering gaze. Despite their prickly nature, they are usually just trying to be helpful and honest.

Yuu is a hard worker, and isn't really the type to enjoy being idle. If they aren't being productive they can get irritable. Yuu get's pretty stir crazy, and prefers to move around. You can rely on them to be pacing or fidgeting constantly. This does show perhaps one of their main weaknesses when

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[U][B]History[/B][/U]:
Yuu trained from a young age to distinguish themselves. Never having the same time devoted to them as they grew by their parents, one of them having gone missing in the field (presumed) while Yuu was still in swaddling clothes, and the other busy working to keep the family together and provided for.

Being the youngest has it's advantages, sure. Not that Yuu would ever admit that they enjoy being babied by their big sisters. But once it became clear they weren't going to inherit the Kekkei Genkai of the Kagemezu clan, they never really seemed to stop being a little kid in the eyes of their family. As a result, they are often pressured by the family to give up on the whole being a ninja thing and look to serve the clan in some other way.

[I][U]Theme Song[/U][/I]:
[MEDIA=youtube]i87LuHpIowQ[/MEDIA][/spoilerbb]


[spoilerbb=Combat Information]
[IMG]http://i50.tinypic.com/2h5tkk2.png[/IMG]

[B][U]Weapons/Items[/U][/B]
[spoilerbb=Weapons/items]

[B]Name of Weapon or Item[/B]: Kusarigama

[B]Description[/B]: A Kusarigama is a type of sai or sickle with a long chain coming out of it with a small but scary little weight attached. This particular Kusarigama has imperceptible hairs tied chained along through the chain, allowing it's wielder to use Manipulated Chain Jutsu.


[B]Appearance:[/B]


[/spoilerbb]

[IMG]http://i50.tinypic.com/15qxeus.png[/IMG]
[B][U]Skills/Abilities[/U][/B]
Good chakra control, taijutsu and genjutsu


[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][U]Special Traits[/U][/B]
Short and unimposing

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][U]Jutsu[/U][/B]
[spoilerbb=Cannon Jutsu]

[ur='Instert link here!']Insert name here![/url]
C [URL='http://naruto.wikia.com/wiki/Water_Prison_Technique']Water Prison Technique[/URL]

C [URL='http://naruto.wikia.com/wiki/Water_Clone_Technique']Water Clone Technique[/URL]

D [URL='http://naruto.wikia.com/wiki/Hiding_in_Mist_Technique']Hiding in Mist Technique[/URL]

D [URL='http://naruto.wikia.com/wiki/Body_Flicker_Technique']Body Flicker Technique[/URL]

D [URL='http://naruto.wikia.com/wiki/Manipulated_Shuriken_Technique']Manipulated Shuriken Technique[/URL]


[/spoilerbb]

[IMG]http://i.imgur.com/DN3p4.png[/IMG]

[B][I][U]Custom Jutsu[/U][/I][/B]

[spoilerbb=Custom Jutsu]

[B]Name of Technique[/B]: Manipulated Chain Jutsu
[B]Type of Jutsu[/B]: Supplementary
[B]Rank[/B]: D
[B]Range[/B]: The lengthe of the chain used
[B]Nature Type[/B]: N/A
[B]Handseals[/B]: N/A
[B]Description[/B]: The user channels chakra into hair tied along the chain, forcing it to change direction mid swing, as well as strengthen the hair to strengthen the chain in turn.
[B]Weakness[/B]: If the hair is cut or burnt away, it cannot be used.


[/spoilerbb][/spoilerbb][/CENTER]
[/spoili]

That done, let us get started!


Small mistake there. Instead of AMBU it should be ANBU. Not to nitpick but I dislike it whenever I make such mistakes and find them latter. So helping you with some of them!


Great that you made a start with stating that she is part of a clan. But with this, you essentially have made the start of a clan in the Republic.
Is that something bad? No. Not at all. But clans are political entities within a nation that depending on their influence, population and other factors can be considered prominent or not. We will go over the details later and I will try to help you how a clan can be used to influence a nation but it will be impacting most of the time your character. Certainly seeing she is the sister of the clan leader. Anyways, something that we can discuss later!


Pretty much the problem that the previous CS had. It is lacking somewhat. It certainly has two paragaphs and thus confirm to the minimum. But I believe that you could implement some information that Les wrote in her review about the previous character sheet:



Then there is also this part that confuses me:

What Kekkei Genkai? There isn't any proposed or stated kekkei genkei on the character sheet, so that line has me confused.


Only two good skills (relative to their ranks) are allowed for starting characters. Might also consider putting chakra control there (how good/bad is it?).


What about her chakra reserves? Their intelligence or such? Some more traits would make it appear less empty.

Regarding the custom technique:

This won't really work. To use hair as extra chakra conductor to manipulate the chain seems a clever thing. Problem is that hair won't do more to fasten or aid the chakra imbuing the chain or manipulate it. Then there is that fact that it states that it strenghten the hair to strengthen the chain in turn.

Now chakra can be used to reinforce and enhance material but not to a great extent. Else there wouldn't any use for weapons or armour in the first place. So it wouldn't do much. My suggestion is to remove the idea of using hair for it and keep it at manipulating the chain.[/spoili]

Thanks, I'll get to work on this as soon as I have a moment. Very helpful ^ u ^.
 
Just hit the reply button at the bottom right of the post you're trying to reply to, and it will quote it for you!

o ye ty.
I've changed my charries theme song but nothing else. I'll wait on the second okay before i do anythinggg. good time to read through the IC a little bit (theres so many pages whtt :U ).
 
Hi, Leslie. I've edited my file.

Here are the things i've changed.
  1. I've added Shion's experiences with the Six-Tails' rampage in her History section.
  2. I've modified the Skills & Abilities section to match a Genin skill-level. Now the skills are "Good Kenjutsu", "Good Taijutsu" and "Good Chakra Control".
  3. While you suggested that Shion to be a bit older to enable her to wield a katana, I instead believe that since Shion's trained in Kenjutsu since youth by her father, he would also condition her body to be able to wield a katana by the time she graduates. So I added a note besides "Good Kenjutsu" skill, describing that. But please tell me if it's not enough, I will either bump up the age or change the katana to a wooden one.
  4. Finally I've added "Street Magic Tricks" in Traits Section.
  5. EDITED: I forgot to mention it but I've also added "Water Clone Jutsu" in Jutsu section.
Here's the link to the edited file:
OPEN SIGNUPS - The Rise of the New Generation



@Walter Swan

Welcome and thanks for your interest! I am one of the GMs and will provide you now with a review. Here we go:

- The Basic Information is good to go. I would personally advise making the character a bit older if you are going to aim for a character that is focusing on the orientation of swordsmanship. This has to do with the fact that at 12 you won't have developed much muscle, weight and length compared to an older teen.

- The Detailed Information is lacking sorely in details. Don't take this in a harsh way but let us pull in the summarised history of Kirigakure. Even if she wasn't able to participate in many events or been there - if you keep the age at 12 - then some of these events would have a strong impact on her life. Let us take the year 476 (current IC date is at the end of December, 476) :



This alone states that she has experienced a Tailed Beast rampaging in her city. A gigantic monster in the form of a slug that spat various blobs of acid. Resulting in damage to buildings and loss in lives, not to mention the immense panic and stress that skyrocketed during the rampage. Furthermore, shortly afterwards was a revolution that went past the preparation and plunged the country into a civil conflict.

Perhaps she lost her mother into the civil conflict? During the attack of the Six-Tails? Try to play a bit with the history, I would say.


This is not in the line of what is allowed for a starting genin/character. Not that it is your fault. I just noticed that the Getting Started Page or the ranks aren't clearly in line with the character sheet. Together with your signing up today as well not having participated before in RPs (so far I can see), I go on the assumption that you just tried to follow your gut. But to quote from the ranks page, we allow for starting genin/characters the following for skills:

  • Limit : 3 good traits at start ( Special - Very high - High - Very good- Good - average - bad - worse etc.)
I will also state that the Body Flicker Technique is allowed to be used outside of combat but not in combat. This has to do with abuse that occurred in the past and led that we don't want to see that combat anymore in combat - with as reasoning IC wise that it is simply too clumsy in speed and manoeuvring to be effective.
 
Last edited by a moderator:
nFZDRRE.png


"Can't shake this damn cold..."
Text Color: #00B2EE

xclv9d.png


Name: Yuki Kukiko
Nickname: Kiko
Gender: Female
Age and date of birth: 38, January 13th, 438
Age Appearance: Mid-Late Thirties
Sexuality: Straight

Grandparents:
(optional)
Parents:
(optional)
Siblings:
Yuki Yukiteru (Brother)
Yuki Mari (Sister-in-Law)
Niece:
Yuki Yukimi

Length and build: 175cm, Thin
Weight: 58kg
Favorite weather and season: Snow Storms, Winter

DN3p4.png


Nation: Kirigakure
Birthplace: Kirigakure
Organization:

Clan/Bloodline: Yuki

Rank: Jounin

Chakra Nature: Ice Release, Water Release and Wind Release

vmspdd.png


Appearance:
Constantly appearing sick, with large dark circles beneath her eyes and a pale complexion Kukiko does not appear as the kind of person that, at first glance, appears fit to serve in the Shinobi Corps.

nFZDRRE.png



23msj6g.png


Personality:
Wanting nothing more than to be able to stay at home and enjoy her own solitude, Kukiko is a bit of an odd Shinobi to put it lightly. With a pension to ramble at times, and known to be openly distrustful of her own field of work, many would say she's far better suited to be a book keeper or a librarian as she spends much of her time reading and lounging about her apartment when she has the chance. Otherwise a keen individual, she notices far more than she lets on and does despite her attitude generally care for the well-being of her team and loved ones. A nice woman with a few quirks that remain from a time long since passed.

DN3p4.png


History:
Seemingly sick since a young age, Kukiko spent much of her young life cooped up in doors to limit her exposure to other children and people in an attempt to keep her for the most part healthy. To her parents dismay she would remain sick, and doctors would continue to be perplexed by the young child's condition unable to come up with an answer as to why the girl was not healthy like other children her age.

Following years of visiting new doctors and taking medications and drugs that did nothing, Kukiko was finally cut loose from the monotonous drill of her life when her parents seemed to give up on attempting to cure Kukiko's seemingly chronic condition. At this point Kukiko was eight years old, and had begun to show signs of being able to manipulate their families Ice Release ability, but it had been put on the back burner ti attempt to cure the sickly girl of her ailment. With the family giving up on finding a cure her father, the Yuki member in the family, began to teach her to control her ability. With another year of almost complete training, much to the chagrin of Kukiko, she would be able to successfully and competently harness her Kekkei Genkei to the point that her parents were willing to allow her to be enrolled in the Kirigakure Academy to begin training as a Shinobi.

Through her Academy years, Kukiko was at first met with animosity for her abilities that seemed to outstrip the students that did not have a Kekkei Genkei. Before long Kukiko would make up with her classmates and even come to learn a number of things from them as they went through schooling with the most important thing being that she was, despite her small stature and sickly appearance, a rather good Taijutsu user.

By the time that Kukiko had reached Chuunin, she had begun to meld her abilities with Ice Release and her talent in taijutsu together to create her own deadly version of fighting. After almost three years of perfecting her style she finally brought it into what she considered to be its final stage of development and declared the technique completed. Over the next years she would continue to go on missions and grow as a Kunoichi, eventually to the point that she was promoted to the rank of Jounin and assigned her own team at the age of 21.

By 22 Kukiko and her newly formed team would find themselves thrust into the fire of the newly ignited Great War. Pitting Shinobi and soldiers from nearly every country against one another, Kukiko would endure the hell for the following four years, but at the expense of her entire team. With the close of the Great War, Kukiko would find that she blamed herself for the loss of her team. Her leadership was lacking, her ability less than they expected of her, and her condition was unfit for a Jounin of Kirigakure. It was at this time that Kukiko would go from a relatively average if not sickly appearing woman to a more withdrawn from public and slightly unhinged Kunoicihi, known to ramble to herself, have trouble sleeping, and prefer to spend as much time away from the public eye as possible.

Sixteen years have passed, and Kukiko remains an immensely capable Kunoichi, but so to do her personality and mental issues remain. Leading her to have been assigned a multitude of Teams following the end of the Great War. The higher-ups within Kirigakure have been reluctant to give up on an Ice Release user and a talented taijutsu Shinobi such as Kukiko and have recently reassigned her as the head of a new, albeit currently vacant, team.

Theme Song:



2h5tkk2.png


Weapons/Items
Name of Weapon or Item: Standard Shinobi Kit

Description:

Appearance:

DN3p4.png


Name of Weapon or Item: None

Description:

Appearance:


15qxeus.png

Skills/Abilities
Great Nintaijutsu
Great Chakra Control
Great Reflexes
Above Average Agility and Speed
Slightly Above Average Strength
Good Ninjutsu
Bad Genjutsu


DN3p4.png


Special Traits
Above Average Chakra Pool
Great Sense of Balance

DN3p4.png


Kekkei Genkai

Name of Kekkei Genkai: Ice Release
Clan : Yuki
Description: The Ice Release which merges Water and Wind release to allow the user to manipulate Ice.

DN3p4.png


Jutsu


DN3p4.png

Custom Jutsu

Name of Technique: Ice Needles
Type of Jutsu: Offensive
Rank: C
Range: Mid-Long
Nature Type: Ice Release
Handseals: Tiger -> Snake -> Ox ->Snake -> Tiger
Description: Using water from the environment, Kukiko gathers the water into small needles, roughly the size of Senbon. Kukio can then use the needles as projectiles and send them at an enemy. Much like the Ice Spears they are uncontrolled projectiles, and due to their size lack the hitting power of the larger spears but their strength is found in their numbers as a far larger amount of needles can be made then the larger and deadlier Ice Spears.
Weakness: Unguided, a fast opponent can predict where the needles will be sent and in turn dodge the attack. Fire as well melts the ice. Less damage but spread over a wider area due to larger numbers.

====================

Name of Technique: Ice Spear
Type of Jutsu: Offensive
Rank: C
Range: Mid-Long
Nature Type: Ice Release
Handseals: Tiger -> Snake -> Boar -> Snake -> Tiger
Description: Much like her other Jutsu, Kukiko gathers water and prepares to flash freeze. This Jutsu has the water manifest around the user as small spears. She can choose to meld these together into bigger spears, which in consequence does more damage but she has less shots. Also requires more Chakra to control. Then she flash freezes the spears and throws them towards her target(s). They are uncontrolled projectiles at this point. Due to the fact that this attack only requires concentration to build the spears and throw, it can be used with the Ice Shield. However; doing so limits her spears and how solid they are. Meaning less damage and less shots.
Weakness: Fast dodging, not guided, Fire attacks can melt it, More damage=Less shots.

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Name of Technique: Ice Spikes
Type of Jutsu: Offensive/Trap
Rank: C
Range: Mid Range
Nature Type: Ice Release
Handseals: Tiger -> Snake -> Rat -> Tiger
Description: Much like her other Jutsu, Kukiko gathers water and prepares to flash freeze. This Jutsu has the water manifest as puddles on the ground that the user can yank upwards into very... very sharp spikes and flash freeze on command. Once again, this requires concentration and can't activate on its own. Kukiko must activate it, and keep her concentration on the spikes long enough for them to strike. This can not be used at the same time as other Jutsu.
Weakness: Fast dodging, its own 3 meter range, Fire attacks can melt it. Must be used alone.

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Name of Technique: Ice Driver
Type of Jutsu: Supplementary
Rank: C
Range: Close
Nature Type: Ice Release
Handseals: Tiger ->Snake -> Tiger
Description: Using a simple group of handseals, Kukiko can enable water to stick to her forearm and keep it there to use it as a weapon when an opportunity presents itself. When Kukiko moves into close combat she can use the water against her forearm and flash freeze it into a spike that extends around 10cm off the end of her fist and use it to quite literally punch a hole into her opponent. Like a pile driver drives a spike into the ground, the Ice Driver drives a spike into an enemy with the force of Kukiko's punch.
Weakness: Can be dodged as long as the enemy can dodge Kukiko's initial strike. Requires close combat, gives up many of the advantages of the rest of Kukiko's abilities to deal what is hopefully killing blow.

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Name of Technique: Ice Blizzard Technique
Type of Jutsu: Supplementary
Rank: B
Range: Long Range - Area Effect
Nature Type: Ice Release
Handseals: Tiger ->Snake -> Bird -> Dragon -> Bird -> Snake -> Tiger
Description: Used as an escape technique when in dire straits. The Ice Blizzard Technique makes use of the combined natures of the Ice Release. Using Water release to condense water in the area and create dark storm clouds that will begin to rain and get turned into snow by the Ice Release along with Wind release to create powerful gusts of wind, the Ice Release portion involves dropping the temperature of the surrounding area low enough to maintain the snow that is coming down. Causing great discomfort to those caught within it and turning the area into blizzard-like conditions. Visibilty becomes only a meter or two at best, cold wind bites at exposed skin and snow fills the sight of all caught within.
Weakness: Doesn't deal any specific damage. Requires a large amount of chakra if not the users entire reserve to work at full effect. Completely exhausts the user moments after casting. Kukiko is relatively unaffected by the effects of the Blizzard, but her teammates will be effected just as enemies will be.
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Name of Technique: Hydrification Technique
Type of Jutsu: Supplementary
Rank: B
Range: Long Range - Area Effect
Nature Type: Ice Release
Handseals: Tiger ->Snake -> Bird -> Dragon -> Bird -> Snake -> Tiger
Description: This technique is a protean, whole-body technique whereby the user can liquefy their body at will into water. The user does not retain their form as a person and instead becomes water as if spilled out of a cup. A puddle or flow of water that can then move around and through small openings. The User can thus disguise themselves as a puddle or move under locked doors or through things like keyholes to get past them. The user can also use it to dodge incoming attacks but it requires immense timing and focus to do so
Weakness: Boasting high strategic value, a way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. The user must put all their focus into retaining themselves in a liquid state not allowing for much other forms of thinking. The user as well when reconstituting into a solid being is very vulnerable as they are unable to move and remain quite weak for the following minute and a half.


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Summons
Name: None
Species:
Age: (If applicable)
Size: (Small, medium, large. The size and strength dictate the chakra cost.)
Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.)
Jutsu:
History:
 
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