The Other Side of Insanity Sign Up ~ CLOSED~

Discussion in 'THREAD ARCHIVES' started by Nightstealer, Apr 13, 2014.

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  1. 'Come on, just go in already.'

    'No.. I don't want to.' Your voice quivers as the unmistakable hint of fear is brought to your eyes. She rolls her eyes in response and shoves you into the bathroom, switching off the light and closing the door. Frantically you twist the handle but she must be holding it from the outside. 'Let me out!' You cry, banging on the door and you hear her muffled laughter through the door.

    'Don't be such a baby! Just say it and we'll let you out.' You sigh, reluctantly admitting defeat. Fine, if it will get them to let you out, you'll do it. You walk to the mirror, rest your hands on the porcelain basin and take a deep breath.

    'Bloody Mary...'

    The mirror warps as you say her name and a shadow flits behind you. You spin around, eyes darting around as you grow accustomed to the gloom. There's nothing there and you force yourself to still your beating heart. Its just the shadows from outside the window or something. Another deep breath to help cement your courage.

    'Bloody Mary...' No, something definitely moved that time. You spin around and let you gaze flit around the room. 'Guys, let me out please...' They don't answer. They probably left. You try the handle but the door still wont budge. They must've locked it from the outside. Your palms start to sweat and your throat feels dry. If you say it, they'll unlock it. They'll let you out. This is so wrong. You shouldn't be playing at this. Bad things happen to girls that play at games like this. What if you just say you did it? You hear a click outside and freeze. Is something coming in?

    You wait a minute and nothing happens, so you tenaciously turn the handle. The door swings open, revealing the empty hallway. 'Guys? This isn't funny.' Where are they? Was this their plan all along? With your heart in your throat you begin to look for them. You start on the upstairs floor, because that's where you are now. You search the bedrooms, with no sign of anyone.

    Well fine, they want to play like that, you'll just go home. You're sick of them, always teasing you, mocking you, pushing you to do things you don't want to. As you walk into the living room to get your bag, you stop in your tracks. There's a metallic scent on the air. What is that? There's something else, a kind of sickening stench that makes you feel queasy. 'Guys?' Now the fear's back, and you walk into the sun room. You stop dead, eyes wide with horror at the sight before your eyes. All four of them are lying in various parts of the room, their insides torn out, bodies ripped open. Blood soaks the carpet, sprayed up on the walls and curtains. Their eyes are still open, gazing blindly at the ceiling. You can't stop the bile rising up your throat and you're sick on the carpet. Your legs collapse under you, and the last thing you remember before the police turn up is her dad coming home and calling them.


    They were fifteen when it happened. But they weren't the first. There's something following you, something you can't explain. And it's killing people in your life. Not just strangers in the street, but people you know personally. They are all killed in different ways, none ever the same. But they're all connected, by you. You've been relocated hundreds of times, changed your name, your history, even your face, but they still find you. You don't know why they're after you, or what they have to gain from it, but you have stopped waiting for the police to come and ask questions. You're running.

    Sleep is rare and far between. When you do sleep, you dream of a barren landscape, of a desolate world, the violet sky lit with flashes of scarlet flame every so often, the blackened ground cracked, and what buildings you can actually see are in a miserable state. You can hear horrible cries in the distance, like someone is being tortured. But something always wakes you before you can explore. You wake up sweating and your heart racing. Sometimes you'll hear a name when you wake, but you can never quite make it out.

    Something weird has happened. You expect to wake up from the dream. But you don't. You just keep seeing the desolate plains and smell the horrid air. It smells like charred flesh, mixed with mildew. You stand up slowly, brushing grey powder off your clothes. You look to be standing in what was once a great field. From the dead plant heads on the ground, you'd guess sunflowers. Your steps make crunching sounds as you follow a worn path, the dirt now cracked and dry, and further down the path, the skeleton of a creature the likes of which you've never seen before lays near the edge. A shudder makes its way down your spine as you skirt passed it, continuing your wander until you reach the ruins of what was surely once a grand city. Now it is nothing but shambles. A cracking sensation under your foot makes you look down. You pick the two halves of wood up, brushing dust from its surface. In faded letters it reads 'Aramontis'. Huh? That's a weird name for a city. But then again this is a dream, so of course it's going to be weird.

    You think you can see someone moving and you chase after them, winding through the rubble to finally grab a hold of their shirt. 'Hey, who are you?' The girl blinks back in surprise, looking mortified before yanking her tattered clothes from your grasp. 'I'm just like you.' What? What does she mean by that? You want to ask her, but she's taken off again and you've no choice but to follow her.

    She takes you to a coal shaft, and jumps down it. You hesitate but follow after her, and find yourself in a basement. But you're not alone The girl is there, as are many others, male and female alike, grimy faced, gaunt, and terrified. Then you realise the truth. They really ARE all like you.

    They have all had a series of misfortune following them, and somehow, all ended up here. From what they have told you, this land is ruled by a trio of violent beings, so powerful is their bloodlust that they scattered throughout various realms to sate it. They latch onto a soul and massacre those around that person, gaining power from the turmoil caused. When the time is right, they send the soul to a sort of limbo, that is, the world you are in now.

    'So you are all like me?' You ask, and they nod. 'Well then. We need a plan.'


    Image by Rich35211

    So, you liked the plot, but still don't quite understand what's going on? Well me either! I can tell you however that you're all in this other world. And yes, you are probably going to be one of the victims that the evil doers, who still have no names, have dragged to that hellish place. If you ask REALLY nicely, I may even let you be one of said evil doers. You could even be one of the few handfuls of residents that still live in that world. Those of you who have seen some of my rps before may come to recognise this world as none other than Insanistatia, a world I created that has been the basis of many of my rps in the past, and also of a WIP i have up here. This story is sort of parallel to my past rps. This is what would have happened if Dometris, the previous god of this realm, wasn't saved by a group of people he called his chosen ones. (more on that later). As the plot progresses you'll learn more about the world and its history. You will encounter all sorts of creatures, do not be limited by the mundane. This is a world controlled by insanity itself. It could be contagious.
    So, to the rules.

    1. Don't be an ass. That includes no god-modding, no meta-gaming, no bunnying.
    2. if you want to create characters from other realms, I'm up for it, but don't be cliché. And certainly no other gods in there okay?
    3. This isn't greek mythology, so please don't put it in there. It's pure, random, and, I hope, Insane.
    4. preferably more than one paragraph, at least five lines long
    5. No reserving spots, I don't do spot reservation.
    6. Have fun!

    Alrighty, onto the Skeletons!

    Species: (only if you choose not to be from the earthly realm. Remember CREATIVITY!)

    My Character

    Name: Aerin Eldaritch

    Age: 193

    Gender: Female

    Species: Aerin is a part of a race known as the e'ljiohn (pronounced Ail-Yo-En). They are creatures of the ice and snow, used to temperatures well below freezing, and susceptible to too much heat. Their skin glimmers, as if their skin were made of millions of tiny ice particles, which could very well be the case. They live only in the coldest climates, never straying far from the snow and ice. They are small in size, the tallest recorded being 5'1''. The children are born from a blood crystal. That is, the parents combine a drop of their blood and leave the offering in the sacred cavern. The cold solidifies the blood and the ancient spirits perform a ritual. An embryo is created inside the crystal casing, and after the winter solstice, the new E'ljiohn join the community.

    There are legends that suggest where the E'ljiohn first originated, but none can truly accurately pinpoint their origins. Some say that they were created by the gods of winter, molded by their hands alone and sent to be guardians of the mountains. Others say that they were created from the first ice age. There is even the myth that Jack Frost is in fact one of these creatures. What remains true is that very few have seen what they look like, or if they have, they've forgotten.

    The E'ljiohn are peaceful creatures, but the young ones tend to play jokes on unsuspecting trespassers, leading an unwary traveller to a cavern and icing the front over, or setting traps for them. They like to throw their voices and mimic other creatures. They have an affinity with the ice and cold, and have a mind connection with many of the cold-inclined creatures, in particular the Skeg, a hound-like animal with the antlers of a moose.

    Personality: Aerin is a creature of solitude. She finds solace in being alone, especially after her dismal, and rather gruesome past. She is quiet, timid, unlikely to initiate any kind of relationships with anyone. She enjoys the company of her trusty Skeg, Ezeral, the only one she hasn't lost to the beast that has been plaguing her life. She is terrified of most things, including shadows, heat, sudden noises, creatures she can hear but can't see. She'll often talk to herself to keep her nerves at bay, and can often be heard singing when talking isn't enough. She has a strong sense of right and wrong, and a kind heart.

    Appearance: Aerin.jpg
    #1 Nightstealer, Apr 13, 2014
    Last edited: May 6, 2014
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  2. Name: Nadirehs Granger
    Age: 21
    Gender: Female
    Species: Dranir

    The Dranir are war hungry people that have an odd aging system. They age like humans at first and are as easily killed until they turn fifty. At that point if they have not had their privilege revoked due to committing a crime against the laws of the Dranir they can choose any of the years of their life and go back to that age physically where their body will be locked until they are killed or they turn off their age lock. Turning off the age lock is however a complicated process and it also makes the Dranir as easy to kill as a human, as they were before the age lock. All Dranir's consider archery for the cowardly.

    The origin of the Dranir is highly speculated. Many Dranir say they were made by the god of war as the leaders for his armies. Others say they are the result of their ancestors having to survive in their savage world. Nadirehs agrees with the latter of course. Anyway, the Dranir look like humans other than two crucial details. One, their eyes change color. Red if they're angry, completely black if they are experiencing intense rage, and gray the rest of the time. Two, the Dranir's finger nails are sharp, thick, and black. More like claws than finger nails. Oh, and there is only one thing Dranir's value even close to as much as fighting. That my good sir/madam is sex. So they may age like humans at first but they breed like rabbits. They also have this handy little thing that lets them heal any wound except for decapitation once they are age locked. Decapitation is the only way to kill one.

    Also they have red tears, don't ask why.

    Personality: Nadirehs is... well she's vicious basically. She has no problem with killing people in battle or just random people that try to mug her on the streets. But when someone she actually likes dies that's her weakness. She can't handle that. It is one of the very very few things that can make a Dranir cry, if they lose someone close to them. You could tear off one of their limbs and they wouldn't shed a tear because they would know it would just grow back.

    Appearance: Nadir has short raven colored hair that falls a tiny bit past her ears at the longest part. Her features are sharp and her build is slim but don't be fooled. All Dranir women look fragile but are actually just as fierce and strong as most of the men.
  3. Name: Layleina Decordia [Lai-lee-na Du-cor-di-a]
    Age: 5
    Gender: female
    Species: A lunari
    The lunari are children born from a flower fed by moonlight. They assimilate as soon as possible with the flower they were born out. That way as long as they have ground under their feet they will live by getting food from the ground. The flower they are born from mostly dictates how they look like and what they eat. There are those who only drink dew and there are those who eat insects. In simple words they are the flower itself, because of that they never get taller than 7 inches and their appearance never grows past that of a human child. In addition they have petals and their eyes are always white blue because of the moonlight. Lunari don't live longer than the age of twenty, at that age their flower part will die out. Their flower part causes them often not to act like they really are, letting them either be emotionless or totally opposite.

    In the realm of the lunari there are more things smaller than them and many flowers that shouldn't exist. Their realm is just one big jungle with the Lunari all living in one place. No matter where they are, they will always collect to one place.

    Personality: She gets hungry fairly quickly because she has assimilated with a butterfly trap. Butterfly traps are mean poisonous plants that attract insects by letting them think they are prey. This will cause the insect to be eaten. She is often emotionless naggy and not all to nice but she is kind to anyone who tries to be to her. Having the Lunari home destroyed meant her downfall, it's only because of her flower part that she lives on. This means that she mainly thinks about food and sleep.
    Appearance: The butterfly in her hair are petals and are actually bigger. Also her eyelashes are petals. The dress was originally the colour of the plant (excluding the petals)
    #3 loviebeest, Apr 17, 2014
    Last edited: Apr 22, 2014
  4. Name: Valgoris Palatos (Val-gore-rice Pal-late-os)
    Age: 8


    Ragus (Rage-Us)

    Ragus come from a hostile environment in which they are contently hunted down. Fortunately they travel in packs and learn the ability to mutate and change forms. They have a social form in which they look like a massive ball of tentacles with four human legs and in their defensive forms they look like massive cloaked figures in which their voices get deeper and sound more aggressive. This is their only two forms and they often use their defensive form to communicate with others not of their race.

    Ragus have no need to eat having a highly functioning metabolism and also skin that soaks in water from the air. While peaceful Ragus can go long without eating they mainly feast on small animals and basic fruit prefering to eat fruit compared to animals so they do not need to risk hunting for animals they may not find.

    Ragus have formed a society in which they built massive cities to protect themselves but that is reserved for the pack which has dominant control over the city. The Ragus social structure is based off of brute force. This causes some what anti-social behavior when they interact with other species and the social classes are one dominant male and the other submissive males along with dominant females.

    Ragus' have a particullary short life span due to their hostile home world so natural death has never occurred leading to conclude that the natural life span is unknown.

    Personality: Valgoris is a submissive and distrusts others afraid they'll hurt his frail body. While he is curious about this strange world he would rather have a leader and be able to follow. He has little aggressive behaviors but he can be very nice and curious about others. He tends to mingle with others but can take harsh reactions as discomforting and will quickly withdraw afraid he has hurt the others feelings.
  5. Name: Arceon "Arson" Jiramrr (Arr-see-yon Jeer-ah-mer)
    Age: 37-ish in human years.
    Gender: Male
    Species: Kysmrr (kiss-mer)
    Personality: Arceon is an anti-social Kysmrr. He dislikes other sentient beings. Of all kinds. He doesn't like company, though he understands working with groups is necessary and he is willing to do so. But he won't like it. He is very distrusting, but very trustworthy himself. He earned his nickname among the "outsider" community by his fascination with fire and everything flammable. He is known for using modified barium and a sparking device to produce eerie green blazes he uses for entertainment, warmth, defense, and a weapon, which last for hours on end. His biggest weakness is having his few friends die.
    Appearance: Desert Stalker.jpg

    Dagger (open)
    Bone Elf Dagger.jpg
  6. Both accepted!! I love them! I'll be making the rp in the next few days
  7. Great! Oh I'm so excited!!!
  8. I decided to join the group, if I do something wrong tell me. I'm not used to big RPs.
  9. Mind another character?
  10. Name: Dalibor
    Age: --
    Gender: Male
    Species: Dha'ahx (Dah Axeh)

    Some races consider the Dha'ahx an exotic pet.

    Dha'ahx are basically creatures formed from the hatred and corruption of creatures far and wide, including humans. They're nothing but wisps of shadow, however, they're able to create long, spider-like limbs that may mimic body parts such as arms, hands, and feet. Their touch inevitably leads to the drainage of one's happiness and soul, therefore the Dha'ahx are solitary and considered anti-social creatures. Most do not know, but they are capable of controlling whether or not their touch leads to one's demise; but because of their extensive knowledge on the darker sides of each race, most Dha'ahx have come to hate everyone and everything, therefore they don't exactly care what happens to those around them. Although their touch harms others, others may touch the Dha'ahx without harming themselves.

    Despite being born out of such somber states, they too have varying personalities. A Dha'ahx can love, they can feel, they can cry, and they can certainly hate, that is, if they choose to. They also take on different forms, some humanoid, some with a more animalistic build.

    They don't require nourishment because they feel off of moonlight, though some eat just for fun.

    Personality: Dalibor is one of the few timid Dha'ahx. He's always been a bit nutty, however, and is able to kill off whatever he no longer has business with without feeling remorse. As a young Dha'ahx, he spent his time sitting beside patches of flowers, admiring them with his "eyes". After moments of observing, he'd simply stand up and kill them without much of a thought. Dalibor was extremely cruel to that in which he loves, claiming he didn't want to have any attachments with something he couldn't have.

    It seems the Dha'ahx didn't have much sentiment, either that or he was inclined to not feel. However, if he was able to befriend another living creature, he'd shyly strike up conversations, revealing a much more warm side of him. It seems Dalibor constantly tries to mask his urge to be happy with that of a nonchalant monster perhaps to fit in with others from his race. He tries his best not to get too comfortable with others because he's afraid he'd hurt them; starting a conversation with him is difficult because he'd most likely just nod or ask you to leave.

    Also, his favorite things to look at are flowers and small living creatures.


    Sort of like this, except his head shape is more canine-like with large foxlike ears.
    • Love Love x 1

  11. Name:
    Saphira (Saf·hera)
    Age: 53
    Gender: Female

    Species Bralise (Bray·leese)

    The ralise are pixie like creatures wth large, tattered wings that extend from their back. They stand at an average height of 3'0 and weigh around 45 Ibs. They are very beautiful creatures, that is, until they are angered.When angered, the Bralise turn into hideous monsters with green, slimy skin and horns. During their stage of anger, they are no longer known as the Bralise but the Gralise. It is unknown how their entire selves can change so quickly with just a simple emotion.

    The orgins of this race are unknown, most seem to think that they appeared from nowhere, while others think they were created by the God of the Underworld himself.

    A Bralise can only be conceived and born while the world is under complete darkness, an eclipse. Because of this, they inherit the ability to manipulate darkness. But any form of light harms a Bralise, so they constantly have the darkness on them, or they simply stay in it.

    A Bralise feel various emotions including: Hatred, Anger, Annoyance, Love, and Mourning. They cannot feel happiness because of the fact they are one of the most hateful races to be known. They despise every other race but their own.

    The Bralise are always on the move, wherever they can find darkness, they will go.

    They are immortal and will live forever until you may kill one. They stop aging at twenty-four.

    Personality: Saphira, like every other Bralise, is naturally hateful. She is rude, sarcastic, and sometimes sadistic. She is easily angered as well. It takes her a while to calm down after she has been angered. Despite that, she may care some for other's. She doesn't like to see people getting hurt, and that is what sets her aside from her family.



    #15 Last Bunny, Apr 28, 2014
    Last edited by a moderator: Apr 28, 2014
  12. sounds cool, gimme a bit to think up something. (if you are still accepting that is)
  13. Quick question because everywhere it is different. Can I post as long as it's not a double post or do I have to wait till everyone has posted before I post again. (to many post in one sentence :psst:)
  14. I'd like to wait until everyone has done an intro post. I'd like some kind of order, because no one likes getting left behind. I'm hoping that it will be a fair and still fun rp. However, if @Last Bunny doesn't post by Monday, I'll move it on. they can always catch up. @dunruffle please make a sheet before then so that if you get accepted you can post and be part of the line up
  15. Well, It is now Tuesday, and there have been no new sign ups or posts. I've posted the next post, and now I'm closing the sign ups
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