"Your name is the difference between life and death. It became a game many centuries ago when humanity bargained with forces beyond them. It was a joke, you could write someone's name and make them confess their darkest secrets, or rob a store. Names suddenly had so much potential, people recognized this and it was quickly exploited. All of a sudden, millions were dying because of their names; from forced suicide to murder, someone would get rid of another in some way. Now, names are sacred, everyone goes by something else and things are mostly alright... There is one rule to live by now: Never tell anyone your name." OOC chat for The Nameless, any questions, planning, or just general discussion, well here you go. Name mercenaries: Individuals hired to find out people's name. Highly paid, and can make anywhere from $5,000 the the upward hundred thousands per hit. Most work for a mysterious man who goes by "Sir." No one has ever actually seem him, only heard his voice. Sir handles the clients, and the distribution of weaponry, money, missions, etc. Mercs typically get the first half of their pay when beginning their hit, and the other half when it's completed; however, a corpse is not considered a successful mission, and so the other half of the pay is kept. Name clearers: Individuals paid to "clear", or change, someone's name. Though not as well paid as the mercenaries, one with a decent reputation can make far more than the average citizen. ($100- ???? per clear.) It's fairly common for clearers to band together to protect themselves and their clients' identity. The clearers are almost constantly being hunted by the mercs, and the two groups do not get along.