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The Mystery of the White Tiger

Discussion in 'THREAD ARCHIVES' started by Flaremon, Apr 6, 2010.

  1. [​IMG]

    Plot
    Early in the morning, daybreak, someone helps a robber, known only as 'Chris,' to break out of the confining prison. Nobody knows who or why. Moreover, after someone has went through the trouble of breaking him out, the robber is soon hunted for his life when one member of Alvin Donovan's team of young detectives found him hiding under a bridge. Finally attaining their first major case in months, Alvin wasn't going to let this fly. "It looks like we have our first real mystery!"

    Later, after being approached by the escaped convict, the gang helps Chris out by trying to find the one who's after his very life. But soon, their very lives are plunged into danger, too, when another member of the team is kidnapped. The turn of events leads them to a shady individual, Benny the ringmaster. Clues continue to lead them somewhere else, to a gang called the Black Hand. And then, a master criminal named The Snake appears. The danger increases with each moment as these kids plunge themselves deeper into the case.

    Who will stop at nothing to keep the deadly secret of the white tiger? Is it the Black Hand gang? Is it Benny, the mysterious circus trainer? Or is it the criminal mastermind known only as... The Snake? Will Alvin Donovan and his team be able to solve this mystery before someone silence them?

    Only you can find out!
     
  2. so many inactives returning its like a high school reunion
     
  3. Please refer to the bottom of my RP tips blog for my thoughts on pictures in posts: Error | IwakuRoleplay.com

    Less is more, but do keep in mind in the MGs, the fast pace makes it hard for one to deliver full prose at times. With that in mind, it's not hard to include dialogue tags such as "So and so said" which one should be using regardless of pictures or colored text.
     
  4. Reserved for all OOC discussions in regards to the RP. Feel free to post your character sheets any time, guys. ;)
     
  5. <center>You know I was interested in this before. I yet changed the age again, just to suite you better. :D


    Name: Charles Bennet

    Age: 14

    Appearance: Tall with board shoulders and chest that fill out his shirts, he always has trouble finding sleeves long enough to cover his wrists. His face is friendly and handsome, with a strong chin, defined cheekbones and a firm, sculpted mouth.

    Personality:Charles was always quite to himself. He rarely ever spoke to anyone, but when he was getting to the bottom of things; that's when he pressured everyone that was involved. Charles has a quiet spirit. He wasn't loud or obnoxious but he continued to watch people from a far, and their behaviors. Almost like studying them, or getting to know them without even talking to them.

    Role: Investigator.

    Back story: When Charles was younger, he was always looking for something in his life. Hoping that one day, he'd be an investigator of some sort; but never really intentionality went through with it. His best friend Alvin, always saw through everything he dreamed about doing. Although Charles wanted to be like him, and wanted to follow through with his dreams; he never did. He seemed to be afraid. Finally, giving up on what other people might think about him, he went to Alvin, and finally asked him if he could be the investigator of his team. As you see, Charles never had the guts to do anything, and this was his moment to shine; only to please his parents that were nagging him about doing something productive about his life.
    </center>
     
  6. Name: Chrysanthemum Fallon
    "Chryssie"

    Age: 11

    Appearance: To say that there's anything special about the youngest Fallon girl's appearance would be an exaggeration. Unlike her two glamorous older sisters, Chryssie has her mother's dark brown hair, cut straight and cropped at her shoulders, and her father's dark gray eyes, which are strange, albeit, but easily disguised by the straight bangs across her face. She dresses in plaids and grays because she prefers to wear the things that her father picked out for her instead of what all the other girls are wearing and leaves her hair as it is.

    Personality: Chryssie is the type of girl that doesn't speak unless she's spoken to, and doesn't stay unless she's asked to. She's extremely polite and always worries if the other person may have misunderstood her intentions. Although she mostly hides behind Alvin and the investigators when it comes to social endeavors, she throughly enjoys being a part of team and is always determined to do what she can. She can be a little quirky at times, with a tendency to stay certain things out of blue as a result of continuous pondering. If she's quiet, it's not necessarily a bad thing. Chryssie might be afraid to make idle conversation, but she's not afraid to express how she feels.

    Back Story: Chryssie, being the youngest of three sisters and the most ignored by their father, grew up more like the little maid than the little sister, but it doesn't bother her very much. She's more concerned with why her favorite author hasn't released his book about the characteristics of an investigative scientist on time, or why Alvin hasn't yet contacted her about what dirt she might have on the people they're investigating. Chryssie, without having a motherly influence in her life (the Fallons do not speak of their mother, it's a forbidden topic at home), grew up with her own rules and strange behaviors, which most people found odd. Being a part of Alvin's gang gave Chyrissie a chance to be herself.

    Role: Criminal Records Investigator
     
  7. [​IMG]
    [​IMG]
    Human Appearence (open)
    [​IMG]




    Name:
    Gabrilo Warf

    Codename:
    The Headless Horseman

    Origin:
    Marvel-Ghost Riderish OC

    Birthdate:
    July 5th, 1750

    Age:
    267

    Race:
    Wraith/Undead Human

    Hair:
    When in normal appearance white.

    Eyes:
    Blue

    Height:
    6'4"

    Education Level:
    Military Academy

    Level:
    Enhanced 22
    Intelligence: 3
    Strength: 5
    Speed: 2
    Durability: 5
    Energy projection: 4
    Fighting Ability: 3

    Powers:

    Superhuman Capabilities:
    Similar to any other supernatural being, the horseman owns several superhuman feats:

    Superhuman Strength:
    The horseman possesses superhuman strength sufficient to lift up to 25 tons under normal circumstances, never the less if desired he could, given the divine nature of his powers increase them to incalculable levels.

    Superhuman Stamina:
    The mystical energy that empowers Horseman prevents his muscles from producing fatigue toxins during physical activities, granting him limitless superhuman stamina.

    Superhuman Durability:
    The Horseman is capable of withstanding great impact forces, temperature and pressure extremes, powerful energy blasts, and falls from great heights without sustaining injury. As his bodily tissues have been transformed, leaving only a skeleton, most projectiles such as bullets simply pass through him or bounce off his bones. The horseman's body is for all intents immune to physical injury, as he is evidently not able to feel pain and is able to survive with no apparent discomfort no matter how severe the injury (unless a weapon forged from Heaven itself is used against him).

    Superhuman Agility:
    His mystically augmented being grants him enhanced reflexes, coordination, dexterity and accuracy. This provides heightened movements allowing him to dodge projectiles such as Thor's hammer.

    Regenerative Healing Factor:
    Despite his invulnerability to conventional forms of injury, objects such as weapons forged in heaven by the arch angel Zadkiel, can actually harm the Horseman. However, if his being is damaged, the magical energies imbuing him allows the Horseman to instantly regenerate any and all damage done, even to the point of fully regenerating lost limbs in moments, and regenerating his head after throwing it at a target.

    Empathic Reading:
    The Horseman is able to feel the transgression of an individual he encounters by looking into their heart and soul. He can also decide whether or not a person is innocent or evil and in need of punishment. He is also capable of doing this ability without the process of transformation.

    Identity Detection:
    He can also determine the identity of the individual by simply looking into their soul. However, if certain beings do not possess a soul such as a symbiote or demons, he can still identify them.

    Supernatural Awareness:
    The Horseman possesses an extrasensory ability that allows him to detect any supernatural occurrences around him.

    Sin Manipulation:
    The Horseman can manipulate the immoral act known as sin. He can purify any soul, whether righteous or degenerate, from sin. However, this effect may cause the victim to be emotionless. He will only backfire the wrongs of the victim causing either an emotional break down or repentance. He can do a number of things with it:

    Sin Perception:
    In addition to reading the heart and souls of his victims, he can also read, feel and sense the sorts of sins the individual has committed in their life.

    Sin Eating:
    Also known as Sin Removal. The horseman can remove/absorb any sort of sin from the individual if so desires.

    Demon Magic Manipulation:
    The Horseman utilizes demonic forces and satanic spells to his advantage. His knowledge of hellish energies and essence provides him supernatural awareness when he encounters otherworldly figures.

    Penance Stare:
    The Horseman possesses the supernatural ability to cause any individual who stares into his eyes to see and feel every bit of pain they have ever inflicted on anyone in their entire lifetime for all eternity.

    Soul Manipulation:
    The Horseman has the ability to manipulate souls, the incorporeal essence of a living thing. This more evident when he performs the Penance Stare. He can do various things with it:

    Soul Reading:
    As stated above, he can read the souls of his victims and judge their innocence and guilt, their sins and identity.

    Soul Consumption:
    He can consume souls if the individual is degenerate and heartless to an extent where the victim becomes lifeless.


    Abilities:
    Sword Fighting
    Orienteering
    Survival
    Expert Horseman
    Marksman/Duelist
    Occult Knowledge

    Equipment:
    A Cavalry Sabre
    Dueling Pistols
    A Pumpkin Head

    Weaknesses
    :

    Heavenly Weapons:
    Any weapon crafted from Heaven or blessed can mutilate the Horseman.

    Heavenly Magic

    His Real Head:
    Finding and rebuilding his original lost head will cause him to uncontrollably flee even if he is unable to visually see it.

    Lost Memories:
    Momento's linked to Gabrilo's past have an effect on The Horseman. It is not known why but their mere presence makes the Horseman weaker.

    Sleepy Hollow Excerpt:
    "The Legend of Sleepy Hollow" is a short story of speculative fiction by American author Washington Irving, contained in his collection of 34 essays and short stories entitled The Sketch Book of Geoffrey Crayon, Gent. Written while Irving was living abroad in Birmingham, England, "The Legend of Sleepy Hollow" was first published in 1820. The Legend of Sleepy Hollow" is among the earliest examples of American fiction with enduring popularity, especially during Halloween because of a character known as the headless horseman believed to be a Hessian soldier who lost his head to a cannonball in battle.


    Notes and Trivia:

    Any character able to see through illusions are able to blatantly notice that there is in fact no head on Gabrilo and that his 'Normal' head is simply an illusion. It is in fact a Pumpkin.

    Gabrilo is able to transform on que. But, he can also be forced into form by the presence of a strong supernatural entity. If in the presence of his real head is unable to transform at all.

    He is an avid Trickster.

    Beyond all, The Horseman is a figure of judgement. Damned but still living on in pursuit of redemption. While able to take a normal form he is pressed into transformation by strong occult incidents, Strong supernatural entities or by the overwhelming presence of Evil.

    I love the Sleepy Hollow Lore. I also love revolutionary chivalry and how the Ghost rider is Evil but with a righteous cause. So, I did much of the same here. And yes, he will laugh like the Headless Horseman is always portrayed as.




     
  8. Yep. All of the character sheets look great so far. I'll just be waiting for Pirogeth[​IMG]'s CS before I start the RP. :wink:
     
  9. Hope this one works. Was trying to figure out what kinda jobs kids could have. (Gave up on the older guy everyone is just too young lol)


    Name: Oliver “Ross” Millard

    Age: 15

    Appearance: Ross has a confident stride and keeps an aura of the elder to him as he is the oldest amongst the members. He finds that short sleeve hoodies are very comfortable and tends to wear one every day.

    Personality: He is very confident in his ability and hates to be wrong. Although he doesn’t make all the deductions he does feel like most cases would not be solved without some help on his part. Ross is always looking for a way to pitch in.

    Backstory: Having heard of this detective group for awhile Ross had decided to look into it. He soon found that he was welcomed in and helping Alvin and the rest solve cases. With his older persona and looks he has taken on the role of older brother, defending them against any hostile threat. (Mainly really mean cats and having to go through spiked bushes.) His talents have come in handy on more than one occasion.

    Role: Body Guard and Mutually Accepted Older Brother
     
  10. Yay! Alright! Pirogeth posted earlier than I thought! We can start now! :D

    Great CS, by the way. Better than I initially thought it would be when you were gonna use the 27 year old guy. ;)
     
  11. Just figured out we need someone to play Chris. He seems to be playing quite a big role, too.

    Anyone wants change their CS? If not, I could always just post in the Interest Check and see if anyone wants to play him, so, no biggie. :) I could always play him myself if no one shows up.

    This applies for the other suspects as well (Benny, The Snake, etc.). So, those who are interested in playing two characters, sound up.
     
  12. Awaiting for Sakura's first post before I'll post Alvin's next interaction with the team.
     
  13. I'd say play Star cause Toffee but I mean I just played her in the last MG. Then again Jeremi played two different versions of Capatain America in a row (albeit one being an NPC in his own game, but still)
     
  14. so who's going to be the lucky one to find the frantic Chris?
     
  15. How about let's start with whether Coraline should be the one, 4got10angl? ;)
     
  16. i feel like this is the matrix...

    someone will be "the one" XP well before I can officially finish my post I will need to know who is doing what so i'll wait to post, but i don't care. She could I currently have her going home and getting stuck babysitting...so doubtful she'll get much sleep XP
     
  17. Well, it doesn't really matter, I guess, who makes first acquaintance with Chris (though, of course, he/she will become closer with Chris than the rest of the team).

    As for your proposal about Coraline's babysitting business, sure. Just as long as you don't make an entire drama series out of it. o_o
     
  18. no my post just ends with her hope to go home and sleep but it's shattered when she finds she must babysit the day. Then i was just going to transition into the next day and what happens then, perhaps eluding to events of her babysitting fiasco :p

    well I'm headed to bed so i'll finish typing my post tomorrow and wait and see if anyone else wants to take the jump otherwise i will no big. night! ^^
     
  19. @Flarekun: for villian~ if you haven't found anyone, sure ^^ :P

    && If Angl hasn't taken the position to find Chris, I can make Chryssie do it :) It'd be a good plot twist for her -_-
     
  20. Well, which villain would you like to play? The ringmaster Benny, a member of the Black Hand gang, or the master criminal called The Snake? Jack seems to be willing to play Chris. I'm hoping he would post his CS soon and get Chris at the bridge, so that problem is solved for now.

    And since 4got10angl has allowed others to take up the role of meeting Chris, that role will now go to Chryssie then. Chris and Chryssie. Hm. <.< Something's going on here...