The Mudblood Games Sign-Up

Discussion in 'ROLEPLAY GRAVEYARD' started by RestlessComfort, Oct 20, 2015.

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  1. Hello there and welcome to The Mudblood Games! This is a fun and casual RP based off the Harry Potter and Hunger Games series. If you haven't seen any of the movies or read the books, that's OK! Don't be frightened to join! You will learn the basic storyline and lore as we progress :) So have fun, be creative, and make your own story! Here, you will post the characters you create for this RP. Please read the rules and then follow the Character Sheet template below and have a great Roleplaying experience :)


    Name:

    Age:
    Height:
    Weight:

    Personality:
    Looks (pics preferred):

    Strengths (choose 3):
    Weaknesses (choose 3):

    Backstory:

    Do Not God-mode

    Godmodding is when a character features god-like abilities, such as invincibility or mind control, or other unrealistic powers that don't fit with lore. It's also considered godmodding to refuse death in fights or ignore role-players in scenarios in which said role-players are attempting to attack you. Nobody's good at everything; try and keep yourself in check.


    Do Not Overpower Yourself or Others

    Being "overpowered" is more or less what it sounds like: giving something or someone an unreasonable, unfair, unrealistic, or unbalanced amount of power, especially when it interferes with the ability of players around you to have fun. This can apply in the obvious ways, like having a character who is invincible or can summon the wrath of a zombie army with a flick of his fingers, but it can also be more subtle.


    Do Not Metagame

    Metagaming is when a player applies OOC-retrieved information to their IC character, such as participating in a war that you only saw was stated to be happening on a clan's thread on the forums, or hearing whispering because you saw the text, and knowing a character's name because you saw their username.


    Do Not Mix IC and OOC

    Related to metagaming, it is considered taboo to "mix ic and ooc." That is, players are generally encouraged not to associate information and events that occurred between active, playing characters and events that occur between the role-players themselves.


    Do Not Auto (Autohit, Autowalk, etc)

    Autohitting is when a player performs an action without giving the affected players a chance to respond. For example, running up to somebody and saying *Stabs in the heart* then running off would be autohitting. Auto also applies to non-combative actions to which another player might have a reaction. Saying, *The black knight slips past the guards and into the castle,* while white knights are guarding the entrance to the white knight's castle would be autowalking on the premise that, in all likelihood, those knights would stop you before you got past them.


    Do Not Lorebreak

    Lorebreaking is when a character breaks lore, which is anything that likely affects a character or scenario. The basis for these commonalities is origin, culture, and known historical events. For example, a vampyre that is unaffected when crossing the holy salve barrier is a lorebreak because vampyres are weakened outside of Morytania where the sun shines.


    Do Not Powerplay

    Powerplaying occurs when a player operates someone else's character without the other player's consent. The most blatant example of this would be a player writing, "Your character falls off the cliff when he walks up to it." As you can see, you take active control of what the other character does. Not only is this not fair to the other player, but it's also discouraged because often players will misconstrue the behaviors and personalities of characters they didn't design.


    Do Not Play Mary-Sues

    A Mary-Sue is a specific kind of character that is usually considered literarily reprehensible and otherwise unpleasant for others to play alongside. A Mary-Sue is any character (of any gender, age, race, or species) who fits one or more of these descriptions:

    • A character who’s too perfect, lacking realistic or logical flaws, or whose flaws do not affect them in real ways.
    • A character who’s exactly like their creator, except idealized or made “better”. (E.g. more attractive, smarter, given skills, abilities & powers the creator wishes they could have.) Essentially, the creator is inserting themselves into the story, but without the flaws, quirks & limits that make them interesting and real. Users are often discouraged from creating characters who would be described as, "He's based off me," especially since that comes with the extra risk of violating the avoid mixing ic and ooc rule.
    • A character who’s far too powerful, especially whose abilities exceed that which is possible for his/her race in the setting of the story. Particularly if said character has abilities that do not exist within the boundaries of the story’s world. Often these characters are technically legitimate, but are very, "Look at how unique and cool I am!"
    • A character who’s cliched, having qualities or characteristics that are overused by people trying to have a powerful/perfect/cool character.

    (To Be Edited)

    Contestant #13: Daniel Bane (RestlessComfort)

    The chosen one is dead, yes, it's true. We all thought that Harry Potter had stopped Voldemort ages ago; we thought we could sleep sound at night knowing evil had been driven from this world, but we were wrong. I didn't even know the Death Eaters were still around, let alone how they got ahold of such an old and powerful magic. Secretly, they used that magic to bring Voldemort and his army back from the grave. After that, it didn't take long for everything to fall apart.

    Using the element of surprise, Voldemort and his army swiftly sought out Harry Potter and slaughtered him in cold blood...right in front of his family. I couldn't imagine the kind of slow and painful death he must have endured at the Dark Lord's hand. Once Harry had been killed, they moved on to the rest of his family, then on to The Order of the Phoenix; one by one, hunting down and killing the other members of The Order who had helped Potter before.

    Once all immediate threats were dealt with, Voldemort set his sights on the Ministry. He wanted complete control of our world, and it didn't take long for him to get it. Minister Fudge quickly gave up control without much of a struggle. Consequently, Death Eaters rose to positions of power, and Mudbloods were hunted down and killed for sport. Voldemort's true goal was to follow his predecessors footsteps and eliminate all Mudbloods from his perfect pureblood world. This is where our story begins.

    It is now 25 years into Voldemort's reign as Minister of Magic. Poverty, crime, and disease run rampant through the entire land. All citizens are forced to obey him; those stupid enough to stand against him being killed in horrendous ways. All purebloods are allowed to live their pitiful lives without worry of oppression while the mudbloods are forced to a life of secrecy and shadow. For those few unlucky Mudbloods that are captured, Voldemort doesn't handle them like you would think. Instead of killing them, he gives them a chance for salvation.

    Every year, he gathers up 28 Mudbloods that he deems worthy and throws them in an arena together to compete for a small assortment of prizes. The rules for this competition are simple. Rule #1: The last one standing wins. Rule #2: There are no other rules. One by one, the tributes brutally kill one another all in an effort to win Voldemort's favor and rewards.

    The first reward is complete and total safety from execution or prosecution. The other prize is one wish that will be granted upon victory. A worthy sacrifice for a worthy prize I suppose...This year, I am one of the participants. My name is Daniel Bane, and I'm contestant #13 in the Mudblood Games.​
     
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