- Posting Speed
- 1-3 posts per week
- One post per week
- Writing Levels
- Intermediate
- Adept
- Advanced
- Preferred Character Gender
- Male
- Female
(sorry - this seemed like it would be more concise in my head.)
Step 1: Attacking Number 3 and Damage if applicable - if it hits this will be a stunning strike - Con Save DC 14
Step 2: Attacking Number 3 (with advantage if stunning strike succeeded on attack 1(if not I'll use either the first dice or the lower of the pair - DM's choice) and Damage if applicable - if the attack for step 1 missed and this hits then this will be a stunning strike (con save DC 14).
Step 3: Bonus action flurry of blows - Attacking number 2 and Damage if applicable.
Step 4: Attacking Number 2 and Damage if applicable.
(Martial arts and short Sword are both +7 to attack rolls and +4 to damage)
Rolling Summery
Attack 1: 10 to attack - If successful 9 slashing damage. Also if successful stunning strike - Con Save DC 14 (the 16 roll was me brain farting and is to be ignored)
Attack 2: Either 24 or 12 to attack (advantage if stunning strike was used and succesful, DM's choice of which if no advantage) - If successful 5 slashing damage. Also if attack 1 missed then and this hits then stunning strike here - Con Save DC 14
FoB 1: 20 (total) to attack - If successful 9 bludgeoning damage
Fob 2: 12 total to attack - If successful 11 bludgeoning damage
Step 1: Attacking Number 3 and Damage if applicable - if it hits this will be a stunning strike - Con Save DC 14
Step 2: Attacking Number 3 (with advantage if stunning strike succeeded on attack 1(if not I'll use either the first dice or the lower of the pair - DM's choice) and Damage if applicable - if the attack for step 1 missed and this hits then this will be a stunning strike (con save DC 14).
Step 3: Bonus action flurry of blows - Attacking number 2 and Damage if applicable.
Step 4: Attacking Number 2 and Damage if applicable.
(Martial arts and short Sword are both +7 to attack rolls and +4 to damage)
Rolling Summery
Attack 1: 10 to attack - If successful 9 slashing damage. Also if successful stunning strike - Con Save DC 14 (the 16 roll was me brain farting and is to be ignored)
Attack 2: Either 24 or 12 to attack (advantage if stunning strike was used and succesful, DM's choice of which if no advantage) - If successful 5 slashing damage. Also if attack 1 missed then and this hits then stunning strike here - Con Save DC 14
FoB 1: 20 (total) to attack - If successful 9 bludgeoning damage
Fob 2: 12 total to attack - If successful 11 bludgeoning damage
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