Burst, Au5 ft. Fractal - Secret Weapon
Charges during buildup with raised defense, after drop releases many weak energy bursts in all directions.
Fright, EnV - Endurance
The user takes the form of a target's greatest fear in the form of a single creature. He/she also gains its powers and abilities, but doesn't know about them naturally.
Space, Dj-Nate - Theory of Everything
Teleports user and one target into a pocket dimension without anything other than air and the two. Does also give user abilities within martial arts.
Immortal, Matthew Parker - Immortal
Makes the user completely impervious to damage, but also immobile. Deflects anything close to them.
Flight, EnV - Dusty Dragon Tavern
Allows user to jet, glide and dive through the air at high speeds.
Fall, DjVI - Heavenly Beats
Takes both the user and one target high in the air, but neither will take fall damage when landing. Both will in all cases stay in mid air for the full duration of the song.
Party, Waterflame - Radio cutter
Summons a great meal and decorations fit for the occasion, and gives, until all the food is eaten or spoiled, the user a great gift of speech.
Ball, EnV - Pearlescent
Allows the user to spawn massive orbs, the bigger and heavier taking longer to spawn. User can hurl these without effort.
Slow, Waterflame - Time Machine
User's general movements are slightly sped up, and any three targets are heavily slowed.
Boost, EnV - Ginseng
Gives user a slight boost to all following physical attributes: general speed, strength, vitality, perception, jumping.
Heal, Dj-Nate - Regret
Greatly heals user, soothing and calming everyone in audible range.
Sustenance, DjVI - Moonstone
Gives user the ability to survive any abiotic, or nonliving, factor without any damage whatsoever.
Rock, Au5 - Crystal Mathematics
Allows for minor area manipulation, nothing more than slightly elevating ground or making it shake. User is given unbreakable gem sword, but no wielding skills. User can also lift and throw small rocks on thought, provided there are any nearby.
Ice, Au5 - Snowblind
Covers nearby ground with perfectly flat ice, starts a blizzard in the same area, and gives user the ability of breathing a cold wind with twice the power of the surrounding wind.
Fire, EnV - Surrender
Covers nearby ground with areas of brittle stone over a pool of lava, fills the air with hot smoke, and gives user ability to shoot small jets of fire.
Plant, Au5 - Blossom
Spawns many rapidly-growing trees and bushes, and vines making a dense network in between. User can bend these at will.
Light, Matthew Parker - Vita Brevis
Summons scorching, blinding pillars of light, slowly moving around the area, to which the user is immune. User also gets similar orbs around both hands.
Darkness, Au5 - Singularity
Covers the area in an unillumable darkness in which the user can see fine. Does also give iron sword and average wielding abilities.
Home, Dj-Nate - Nostalgia
Teleports user to wherever they consider home or a safe place, and fully heals them.
Disappear, Au5 - Myst
Makes user invisible, to all senses. Does not include the song. User cannot interact with people or objects, but touched people forget the last five minutes. This action can only be done once per song.
Ancient, EnV - Dynasty
For the duration of the song, replaces a target's weapon or main mean of offense with a flint spear and round wooden shield, and gives user the target's main weapon, not shield or mean of defense.
8-bit, Zythian - Arcade Monster
User can jump higher, and when landing on anything else than ground, the user gets a coin, and the object great damage. If the user has five coins or more and is killed, he/she is resurrected. Coins do nothing after song is over.
Evict, DjVI - Alternative Reality
Teleports user and one target to a random place far away from current, and the target can't walk for 30 seconds. If user is unharmed during the whole song, only the user teleports back.
Disaster, DjVI - Active (2012 world end edit)
Summons two of the following: Volcano, earthquake, meteorite, quicksand. They are all minor, and damages only what the user wishes them to. Things not eligible to damage are not affected by the spell.
Ray, Au5 - Inside
User has greatly raised defense, but uses the entire song on charging, and can't move other than aiming. On every drop, the user releases a great beam of energy, the strongest being the last.
End, Waterflame - Final Battle
If a battle is going on in the duration of the song, within audible range, it will be, in one way or another, the last between the two competitors. Makes it night.