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envogue

Rotten and Delicious
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Invitation Status
  1. Not accepting invites at this time
Posting Speed
  1. Multiple posts per day
  2. 1-3 posts per day
  3. One post per day
  4. 1-3 posts per week
  5. One post per week
Writing Levels
  1. Adept
  2. Advanced
  3. Prestige
Preferred Character Gender
  1. Female
  2. Nonbinary
  3. Primarily Prefer Female
Genres
Fantasy, Horror, Romance, Yaoi, Magical Girl, Supernatural, Victorian Goth, Steam Punk
ooc | ic

For Character Sheets Only


Kokoro Ota

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Age:
20

Nationality:
Japanese

Sexual Orientation:
Lesbian

Height:
5'7"

Weight:
125

Hair Color:
Black Brown

Eye Color:
Blue

Occupation:
Fortune Teller & Fake Miko

Primary Weapon:
Dark Spirit - Dark spirit is the opposite of the light powers most associate with priestesses. Can be used in a variety of ways, but Kokoro uses it mostly for various utilities and defense.

Secondary Weapon:
Dual wielded bladed fans- Can be thrown like a boomerang, used as a catalyst to project waves of dark spirit, or used for close combat.
Skills:
Dark Barrier - Creates small barriers capable of absorbing small projectiles, such as arrows and throwing knives. Can also create larger ones capable of absorbing larger attacks, though this is draining.

Aura Reading - By concentrating, Kokoro is able to see people's auras, which is helpful when she is hiding.

Dark Boomerang - By infusing her fans with dark spirit, she throws them like a boomerang. The dark spirit gives it homing capabilities and it always returns back to her, unless struck down.

Dark Spirit Waves - Using her fans, she can create blasts of dark spirit energy. Its name comes from the shape of the waves that it creates. Hits hard and fast. Looks more menacing than it really is. Used mainly to keep enemies from closing in on her.

Fan Dance - A style of fighting incorporating two bladed fans. Kokoro drew her inspiration from the traditional fan dance, but with her own twist on it. Used for close battles.
Descriptive Personality:
Kokoro is an intelligent and cunning woman, though the people who come into contact with her would describe her as having a gentle disposition, friendly, and other similar words. Due to her manipulative nature she would much rather use her tongue to talk her way into the upper hand, gaining the trust of others to learn valuable information or gather coin. Her ego is quite the delicate flower, and when she feels personally offended she will recoil, instead of lashing out in anger. She is concerned with appearances, and because of this, lives her life pretending to be holy shrine maiden during her travels, which causes people to think the same.

Likes:
Nature, Slaying Demons, Fan Dancing, Hot food, Fortune Telling, Children, Manipulation,

Dislikes:
Demons, Nagging, Obnoxious people

Talents:
Seer - Using any liquid, Kokoro is able to see bits and pieces of the future. To hone in on a specific person, she has to have touched them. Often times Kokoro's visions leave her confused since the details are often easy to miss, but sometimes she will be given obvious clues about where to go, or what not to do. Sometimes visions will come to her randomly, in which case she doesn't need any source to see it.
Fan Dancing

Heal - Able to heal the injuries of others using her own life force. This can either be fatal to her, or cause very little strain at all.

Strengths:
Powerful Dark Spirit Magic
Healing
Seduction & Charm


Weaknesses:
Hand to Hand Combat
Frail
Easily Overpowered


Character Bio:
Kokoro grew up in a small, isolated village far from the capital. She was trained as a Miko from a very early age and lived dutifully as one until she was eighteen. The head priestess saw great promise in her, and sent her on what was supposed to be a simple demon slaying mission. On that day, she went to extinguish a demon, who was actually a mischievous and powerful kitsune in disguise. When she went to strike it, it cast a curse on her, one which would take any good fortune away. This curse turned her into a cold woman, a shell of her former joyful self. Her village began to suffer, and her mother fell ill.

Unable to recover and come to terms with the curse, Kokoro left her village and her family behind. She set off to find the Kitsune that cursed her, but instead found herself in a battle with demons. When the fight was nearly lost, a woman named Sato helped her and together they defeated the demons. Afterwards, she and Sato agreed to get drinks together. The two discussed many things, Kokoro even told the new woman about her curse, and somewhere along the way Kokoro drunkenly hired Sato to help her defeat the Kitsune that had cursed her. She'd heard rumors that their was a grand reward for Kiyohime's heart and that it had spectacular powers. Kokoro had an idea that if she somehow retrieved the heart then she could lift the curse from her, and if she became Empress then her debt to Sato would be paid off. The only problem was that they weren't the only ones after Kiyohime's heart.
 
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Name
Chiaki Yamanashi

Nickname
Chika

Age
26

Nationality
Japanese

Sexual Orientation
Bisexual

Height
5'7"

Weight
145 pounds

Hair Color
Dark Brown

Eye Color
Bright Red

Occupation
Clan Outcast, Warrior for Hire

Primary Weapon
Dragon Breath/Fire Manipulation

Secondary Weapon
Halberd

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Skills
Fire abilities-She mainly uses them with her fists and feet since their bare to fight. She will often
breathe fire just like a dragon. Though Chika likes to use her powers mostly when fighting it does come with limitations. She will burn her clothes if she wears gloves or shoes and being doused in water makes it harder to light a spark.
Knowledge of Fighting Style-Chika spent a years training and it paid off. She knows various moves from many fighting styles though her expertise ranges in those most common to feudal Japan.




Descriptive Personality
Chika grew up as an outcast, and because of such treatment she has gotten used to others blaming her
for wrong doings. She will often be more docile when people blame her for things and simply looks away though she doesn't tolerate it from outsiders from the clan or those who don't know her. She is fairly friendly on sight and more accepting of new people but she will not tolerate other critiquing what she believes or where she comes from.


Traits List
Tolerant, Caring, Strong Willed

Likes
Fire, Warm Food, Comforting Company, Adventures, Kind People, Home cooked food, Her Halberd, Cuddling, Liquor, Hot springs, Small Adventuring Groups, Different Cultures.

Dislikes
People who force their culture on her, Snow, Overcrowded adventure parties, Insufficient sleep.

Talents
Home Cooking- Over years of surviving on her own Chika learned to cook basic things to keep herself alive for years. Most of her cooking is made from easily gathered or hunted food and little of things bought from towns. Things such as bread and cheese were considered luxury to her.
Basic First Aid-Chika knows how to make remedies for basic injuries such as cuts and fevers. Anything major she can temporarily help but seeking further help would continue their life
Major Fighting Techniques-Through years of training with a monk Chika learned how to fight quite well, from the basic left punch to throwing someone over her shoulder. Her style is a mix of various martial arts that her teacher picked up from his travels.
Flexibility-Through fighting keeping her flexibility and dexterity has been little issue. She considers it a talent since she can lift her foot to her head.


Strengths
Fire Breathing
Fighting Experience
Happy Demeanor
Basic Survival Knowledge


Weaknesses
Short Tempered
Not a fan of water
Sticks to her roots
Stubborn


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Character Bio
Chika was born an illegitimate child. Her mother had been engaged when she figured out she was with child. The father didn't claim responsibility and simply gave her back to her family. Forced out of every place Chika mother lived on the edge of society. Even as Chika came to light there was no one willing to own up.

It wasn't until years later that it was revealed who the father was. Even though her mother was an outcast her parents scooped up her child when her mother became very ill. Chika was none the wiser that no one wanted her. She was eventually put into work for various nobles as a cleaning lady, even less than women usually were. One day while Chika was serving the clan family dinner she spotted their sons training. They moved strangely with open palm movements. The village was quiet until a massive group jumped the house. It was a rival clan who had been looking to take out the Ishikawa family for years. The men fought bravely while Chika ushered the mistress of the house and her guests away. Despite having little formal combat training Chika stood in front of the door. When one of the men tromped after her she screamed, and out came the flames.

The house came down in flames. The intruders fled, but the entire village was stunned. Who was this little girl covered in ash. Occasionally she would burp a small flame or two so it must have been her. Only Ishikawa could receive fire breath why had she? The man of the house admitted his teenage fault to his wife on private. The two of them sent the girl back to the outskirts of the village. No one must know her true nature. From then on Chika was on her own. She took up her old home and started trying to control what she had to avoid burning down the house.

One day a monk stopped by late at night to ask for a place to stay. Chika couldn't offer much but she did what she could. She silently cleaned his cloak and cooked him a warm meal. When morning drew the monk was still there with a glint in his eye. He offered to help teach her how to control and find peace with her inner demons of fire. When Chika was 18 she finished her training and said goodbye to her days of being a monk. Even after spending time on adventures the clan still shunned her, even more so now that she embraced what she was given. When the challenge was spread around Chika kept at the chance to be accepted again and show her village what she could do.


Sample Post:
Shouting. There was shouting again. This was the third night Chika had spent cooped up in a small room in the barn. It wasn't even a room. Her bed was made of thick hay that the horses would munch on during the cold winter nights, her only light floating through the window and across her pale skin. The whole clan could probably hear the shouting. The Ishikawa tried to make themselves appear as the perfect family. With Chika the façade all came crumbling down. She was the weakness in their lies. The Ishikawa men could get away with what they wanted and hide the consequences. Chika just had to wait. She would probably be banished again, returning to the times of her faded past with her mother. For now Chika waited underneath the moonlight, tugging the makeshift cover past her shoulders in hopes of some well needed rest. And maybe this time the barn wouldn't catch fire.
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Name:
Noken, Saisho (Birth name)
Goes by Sato


Age:
22


Nationality:
Japanese


Sexual Orientation:
Lesbian


Height:
5'8"


Weight:
147 lbs.


Hair Color:
Black


Eye Color:
Gold


Occupation:
Mercenary


Primary Weapon:
Nodachi Katana


Secondary Weapon:
Kodachi (short sword)


Skills:
Master swordswoman, proficient in hand to hand combat, agile,
strong, can fight with other weapons if need be, but not very well.


Descriptive Personality:
Sato is a "do it for yourself" type of person and comes off as cocky and charming to most. Deep down
she has a good heart, and a certain sense of honor, but a complicated past. Sato is
a sword for hire and is very money oriented since she didn't have much when she was growing up.
She's very picky with the jobs she takes which, most times, shows her true nature. She can
also be lazy when not in battle and a bit of a flirt that tends to get her in some brawls.


Likes:
Hunting, fishing, cooking, sleeping outside, money, beautiful women,
meditating, crowded bars, alcohol, swimming, traveling.


Dislikes:
Righteous people, weak fighters, shellfish, entitled people,
strict rulers, selfish rich folk/stingy people, people who talk too much.


Talents:
Sato is a surprisingly good cook.
Is acrobatic due to her combat training, but she
doesn't use it much while fighting, more for showing off.
Is a good tracker because of her hunting history.


Strengths:
Sword fighting.
Speed and Agility.
Charming and Charismatic.
Can calm her mind in a fight.


Weaknesses:
Ranged attacks.
Magic
Doesn't handle any serious emotion.
Tends to not take too many things seriously.


Character Bio:
Sato is the eldest daughter to the Noken family of Samurais, she has four younger siblings, three brothers and a sister. She was in line to take her position as head of the family when her father died in a duel over honor. Sato harbored some resentful feelings towards her father because he didn't need to accept the duel that led to his death. So instead of taking over as Head of the Noken family, she stole his swords and fled in the middle of the night with as much money as she could fit in her pockets. Ever since then, her siblings have been pursuing her to kill her and regain their family honor. Saisho took on the male name Sato to throw her family off her trail.


Sato traveled around for a year being a sell sword and gambling before she came across a woman in the forest that was being attacked by a pack of demons. After helping her and escorting the woman to the nearest tavern where they proceeded to drink themselves into oblivion. Ever since then, Sato and Kokoro have been trying to find a way to lift the younger woman's curse, with the promise of money of course.
 
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[Appearance]
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A broad and muscular man, Brutus is built like a brick wall. His back is covered in scars from lashings and his chest is a patchwork of various scars, cuts, and bruises. He wears an eyepatch over his left eye as it was cut out after becoming infected His feet are calloused to the point of unfeeling from being barefoot most of his life and his legs and arms are thick with muscle. Brutus has a long scar across his neck from an assassin's attempted slashing of his throat.
(in armor):
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Name: Brutus Armano

Age: 34

Nationality: Empire of Ruman

Sexual Orientation: Straight

Height: 6 feet 6 inches

Weight: 250 pounds

Hair Color: brown

Eye Color: green

Occupation: Traveling Monk, former gladiator

Primary Weapon: Two Handed Battle Axe
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Secondary Weapon: One handed Holy Mace
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Skills:
Thick Skin: Years of fighting in nothing but cloth and suffering from the ringmasters whips have made Brutus' skin to the consistency of light armor, granting him extra resistance against pain.

Inner Peace: Having spent his time devoting himself to the study of life and tranquility to calm his anger and rage. Brutus is immune to enraging effects and keeps himself focused and calm in battle.

Purifying Light: Once a day, Brutus can call upon the celestial masters to swath his weapons in holy fire, making them extra effective against any form of evil or undead.

Heavy Weapon Proficiency: Brutus' preferred weapons in a fight are those that are heavy and slow but pack a punch. These include Battleaxes, Mauls, and one handed maces.

Descriptive Personality:
Originally an almost feral and beastly man, after Brutus escaped from the Empire he joined a small order of monks in the mountains on the border of the empire and found his inner peace. While he is now a monk, he still enjoys such things as alcohol, a strong opponent, and good food. He tries to offset his fearsome appearance with a kind and humble attitude while preaching the teachings of his adopted order. He tries to understand these that are different from himself and and will only use violence in self defense or in the defense of others

Likes:
Peace and quiet
Good food
Strong alcohol
Compassionate people
Peaceful solutions to problems

Dislikes:
Cruel leaders
Overbearing people
Violent solutions to problems
Any nobility from the Empire of Armano
People who act first and think later

Talents:
Herbal Remedies: Learning from the monks, Brutus has learned which herbs are both nutritious and have healing properties. Allowing him to make simple salves and a calming tea.

Meditation: Brutus can enter a trance like state and remain in that state for extended periods of time, allowing him to fast or pass time without needing food or water.

Combat Study: The longer Brutus fights someone, the stronger he becomes. From the beginning of the fight, Brutus is studying his opponents moves. This makes him a deadly fighter one on one but not that great when fighting in groups.

Strengths:
Brute strength
His calm mind
Alcohol tolerance
Resistance to pain

Weaknesses:
Slow movement
Ranged weapon defense
No magical aptitude


Character Bio:
Born in the Empire of Armano, Brutus was given up to the orphanage at birth. Spending his childhood in the orphanage, Brutus led a fairly peaceful life. Upon coming of age, Brutus left the orphanage and went to work for a blacksmith. For several years, Brutus worked with the city blacksmith until one fateful day. In the middle of the night, someone stole all the coin from the shop's lockbox. Brutus was immediately accused of the crime. Angry at his wrongful conviction, Brutus fought with the local guards and severely injured several of them. A local slave owner saw the potential in Brutus and immediately bought him from the jail. The owner took Brutus to the capitol of the empire and began a brutal training regimen to turn Brutus into a gladiator.

With nothing to live for and anger fueling his rage, Brutus quickly rose up the ranks of the Colosseum over the years, eventually becoming a fan favorite. Known for his brutality and bloody fights, Brutus eventually won his freedom after almost a decade of fighting.

Now a free man and with nothing to live for, Brutus traveled east towards the mountains. There he came upon a monk beset by bandits. Killing the bandits, Brutus was stopped by the monk and offered a place to stay in the monastery. The monk was an elder and took Brutus under his wing, teaching him everything he knew about the universe, cosmic powers, and path to enlightenment. Brutus quickly took on the role of the guardian of the monastery, defending it from wild animals, bandits, and other dangers. But eventually Brutus became restless and the elder saw the need for Brutus to find his destiny. Hearing of the challenge set forth of the emperor of the neighboring kingdom to the east, the elder sent Brutus to find his destiny and spread the message of peace and enlightenment along his way.

Sample Post:

The roar of the crowd was deafening, the blood pounded in his ears as Brutus leaned against his battleaxe and looked at his opponent. The man he faced was a barbarian from the north, from a tribe known for their prowess in battle. The barbarian fell to his knees as he held the large gash in his side, blood dripping through his fingers and staining the white sand beneath. The crows circled overhead, sensing the death of yet another and cawing in excitement as Brutus looked upwards to the stands. In a private box covered in ornamentation and surrounded by concubines, the Emperor stood up and looked down at the two combatants. A hush fell over the crowd, awaiting the judgement of their beloved ruler.

In his mind Brutus seethed, if he could, he would have taken the Emperor and beaten him to death with his own hands. The Emperor sneered and held out his hand and turned his thumb down. The crowd erupted into cheers and began the customary chant of, "DEATH, DEATH, DEATH." Brutus righted himself and hefted his battleaxe and walked over to stand above the kneeling warrior. The barbarian looked up at Brutus in defiance and spit a wad of blood onto his feet, insulting him one last time. The roar of the crowd reached a fever pitch as Brutus lifted his battleaxe and swung it down.

Suddenly Brutus awoke from his dream and sat up covered in a cold sweat, his robes sticking to him like he had just been in a rainstorm. The sound of birds echoed through the air and the morning sun shone through the leaves of the tree above him as Brutus sighed. Packing up, Brutus hefted his pack onto his back and began walking towards the towering mountain in the distance.
 
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Name: Hermione "Glock" Dorcester

Age: 29

Nationality: British

Sexual Orientation: Straight

Height: 172

Weight: Roughly 65 kilograms

Hair Color: Blonde

Eye Color: Dark Turquoise

Occupation: Merchant Escort

Primary Weapon: "Wind Chimer" [Crossbow]
latest


Secondary Weapon: A simple knife

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Skills:
-Lethal precision: Hermione is a talented crossbow wielder. She takes time to accurately measure and pinpoint her shots based upon wind speed and direction, elevation, and etc. Her skills are constantly exercised when she escorts land traveling merchants from Europe to China, whether it be hunting for dinner, or scaring off a few bandits, she can do it all with her crossbow and is one heck of a fire and forget type.
-Herbalist: Hermione keeps a well recorded and detailed book containing all the herbs currently known to man and can be used to make medicinal remedies or poisons. This book has been carefully annotated by herself into making the language more comprehend'able. She uses it on much occasion therefore is experienced with what she is doing.
-Tracker: After living a large percentage of her life on the road, Hermione is well versed in the art of tracking the foot prints of animals and looking for clues of where the heck they could have possibly went.
-Multilingual: Hermione is fluent and well versed with the language customs of: Chinese, English, French, German, Japanese and Russian. She can engage in meaningful conversations with anyone who has one of those languages under their belt.
-Explosives/bomb expert: Hermione has spent a considerable amount of time mingling with Chinese tacticians and scholars. The fruits of this mingling enables her to learn and perfect the process of producing a sinful mixture called: "Black Powder". Taking this knowledge, Hermione has devised some very interesting gadgets like trip-wire bombs, grenades, and etc. to use for her adventures.


Descriptive Personality: Hermione is a well mannered individual having extensive knowledge in common courtesies and ethics. She takes opportunities passively, always making sure of herself that she is not overstepping too much or taking advantage of things excessively. She is an easy person to approach if you are a stranger but it is always the best to present yourself to her in an acceptable manner. Individuals working with Hermione or have a contract with her would find that she is a very resourceful person. Not only can she protect your from possible 'ranged' threats but she also (with your permission) gets involved in your personal matters such as; sickness, relationship problems, and etc.

Talking about business, after living most of her life up until now on the road, she is very analytical of her surroundings, always looking for things that seem out of place. You would find it quite common for her to have a worried expression but this is normal as even the most tiniest details can make her suspicious. In terms of killing things, Hermione has three main rules for herself:

1. If I don't kill the thing, it will pose a harm towards me or any of my contractors (Self defense related)
2. I need to kill it and eat it (food related)
3. I have a contract to kill the thing and it is justifiable for me to carry it out. (Basically she is also a mercenary and will carry out your contract as long as it is a justified and reasonable assassination.)

When she takes the life of any living organism, she requires herself to at least mutter a few prayers for the creature she had terminated. Being a devout christian, it is a part of the faith that she recognizes, to carry this out.

In her times of leisure, Hermione likes to read books or practice her viol da gamba (a predecessor to the modern day violin) and compose. She also enjoys tea, a lot and most of her time in the market would be spent looking for good tasting tea.

Tea quote: "Tea is good for the soul.... and mind!"

Lastly she has a big thing about looking professional and fine. This is why she always appears the way she is in the picture provided above.

Likes:
-Nature
-Comfort food
-Tea (duh)
-Reading (Poems, latest technological innovations, etc)
-Her crossbow

Dislikes:
-Noisy things
-Tyrants (She wants to killem!)
-People with "bad breath" (pun intended)
-Gluttony
-Hardcore Imperialism

Talents:
-Viol da Gamba player (essentially a pro. violinist): Hermione's on the road source of entertainment comes from her practicing the viol da gamba, it's an excellent time killer to employ whilst crossing desolate plains or deserts. Over the years, she has become quite proficient with the instrument. She is even capable of competing with trouabdours performing in the royal courts of France!
-Expert Tea brewer: Tea has and will always be Hermione's select drink of choice. Its perfectly bitter, not too mild, not too much, and it also smells darn good! How can you enjoy good tea on the road without knowing how to brew it?! Of course, she'll be practicing to reach perfection!

Strengths:
-Precision level handling of the crossbow
-Capable field surgeon
-Sixth sense (being always skeptical about her surroundings, Hermione is capable of responding quickly to most surprise situations)
-Able businesswoman. [Cost negotiator]

Weaknesses:

-Non-tolerant to excessive pain
-Terribly low tolerance for alcohol
-Is a woman (b/c weren't woman regarded as "below men" during this time period until much later?)
-Minimal knowledge of alchemy and etc. [Magic in general]

Character Bio:
Born in London, Britain, Hermione is the daughter of a land going merchant. Since birth she has been constantly accompanying her father on his trips from the west to the far east. Her father was a good man, teaching her a multitude of languages as well as helping her sharpen her skills with the crossbow. During these land based trips, she would learn how to choose goods to buy and sell, different herbs and spices, and etc. At the age of 5, she was sent to Westerminster abbey for an education that would last for the next 5 years. In her education, Hermione learned how to properly read and write as well as learn some technological breakthroughs in the period.

Coming out of her education at the age of 10, Hermione would rejoin her father's land caravan from western Europe to the furthest shores of China. At the age of 15, she was proposed to by a 28 year old french noblemen, an offer that she declined without second thought. Her life was on the road, not some wife huddling inside a castle, producing children, and waiting for her demise. She began designing her own, custom crossbow at the age of 19 basing its design off of previous experiences operating her wooden crossbow.

Feeling it lacked sufficient kinetic power to score hits on targets at long distances or the sufficient stopping power to kill a boar with one hit. It took her 3 years but eventually she came up with an expensive and completely revolutionary design. She submitted it to an Italian blacksmith/viol maker for him the create for one hefty price. The investment was well worth it as the person she'd contracted used his knowledge in blacksmith (welding the frame and etc.) and viol maker (primarily to produce durable strings needed for the launching mechanism) and produced a weapon that was well beyond its time. Expensive it was, terribly high, but any European army would rule the battlefield if it produced it in mass numbers. For the next 7 years, she would employ this crossbow in conducting jobs she was contracted for, basically, "Killing things"

Just recently, Hermione heard the the succession problems in [name of the place where our RP is taking place] and also the prize if one was to present the emperor with the heart of the Kiyohime. Hermione would travel to this land to take part in the frenzy to kill the dragon. Her main objective is not really to slay the creature and grab it's heart though it will be an added bonus if she does. Her main goal is simply to get to the know more people and make some huge profits off of hiring contracts.

Sample Post:
"Come on... come on... line up for me." Hermione whispers under her breath as she spots the prey she was hunting.

The prey, a ragout rabbit was currently 60 yards in front of her, just sitting there, examining a carrot she'd left behind as bait. The wind was acceptable with a due west breeze that rustled the trees slight occasionally. The air was dry and the rabbit and it's predator were at an equal elevation. The only thing blocking Hermione from taking the shot was a straying branch that covered the rabbit's body, only exposing its tail and ears.

"Tsk... come on... help me out here." Hermione silently whispers again.

The prey did not comply and soon Hermione's sharp hearing detected cracking sounds as the critter, began to gnaw away at the carrot. Hermione had think fast, come up with a plan to terminate her dinner or else, face losing her investment, the carrot. She could attempt to re-position herself to a different location in order to gain a clearer shot; but that would take more time, bring up her heartbeat, and also run the high risk of startling the prey, causing it to make a break for it's life. All she could do now, was wait for a clear shot at her present location.

It was a long, disgruntling, and nerve racking wait. Just listening to the rabbit gnawing away at her investment, piece by piece, bit by bit, was making the predator lose her inner temper, raising her heartbeat, and getting distracted with what stew she would make out of the jerk when she gets her hands on his ears. Then, an opportunity sprung up. As the rabbit was in the process of finishing the carrot, it raised it's skull in order to accommodate himself as he attempted to down the remaining, large portion of carrot with his furry paws. A fatal mistake.

Ffffling!

A metal arrow was launched at 300 feet per second towards the critter's unprotected skull. Reacting slowly, the poor rabbit only caught a glimpse of the bolt as it flew into his skull, entering via the nostrils, tiny bones, soft skin and flesh, was nothing more but a small hindrance to the arrow as it's kinetic force easily propelled itself in, and out the opposite side of his skull. It was a deadly, and clean wound, expect nothing less than this from an expert bowman like Hermione.

"Target down..." Hermione mutters, turning off her hunter mode. "Collecting body."

The next thing she does, was taking out her pocket bible and rosary.
 
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☠FATHER☩TSUNEO☠
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
"EVEN SAINTS CAN SIN."
[ONE] ☠ [TWO] ☠ [THREE] ☠ [FOUR] ☠ [FIVE]

[SIX] ☠ [SEVEN] ☠ [EIGHT] ☠ [NINE] ☠ [TEN]


Name: Father Tsuneo

Age: Twenty-Seven

Nationality: Japanese & French

Sexual Orientation: Openly Homosexual


Height: 6'0"

Weight: 178 lbs.

Hair Color: Pale Grey/White

Eye Color: Neon Green


Occupation: Leader Of A Cult (Risers Of The Dead)

Primary Weapon: Dual Scythes

Secondary Weapon: Poison Tipped Daggers

Skills: [Soul Eater]-Has the ability to rip a weak creature's soul from their body and use it to either heal himself or strengthened his physical and/or magical attacks for a few seconds.

[Siphon]-Can steal some of other being's life forces to heal himself or an ally of his. Can't take an entire being's life force and can only do it twice a day.

[Army Of Souls]-Can conjure five random souls to guard him; though one physical or magical hit will destroy them. They at least give him enough time to get his mind together or escape, if lucky.

[Chained To Your Doom]-Using his poison tipped daggers and his soul powers, Father Tsuneo can temporarily paralyze someone in the spot for just three seconds. Will have to hit the person with the daggers and his magic at the same time for it to be put into effect.

[The Reckoning]-What he calls his Finisher. Using his Dual Scythes, Father Tsuneo will slice into a being, until they are nothing more then shreds of skin and meat. A move that can easily be blocked since it's just a physical attack and no magic is influencing it, he just calls it his Finisher because it's his favorite way to kill.


Descriptive Personality: It's not hard for most to see that Father Tsuneo isn't all there in the mental sense. The man grew up in the Cult he now leads and has always been the very whimsical and flamboyant type. He has an odd charm about him that usually fools people into liking him, until he does something unpredictable and horrifying. A grown man that has childish mannerisms and wicked outbursts that most will never see coming, until it's too late. This man needs a leash and a tamer if everyone else wants things to go smoothly and peacefully. Father Tsuneo doesn't mean any harm or sorrow towards anyone, it's just very hard for him to switch from fantasy to reality; when he grew up in a world of horror, death and chaos. The white-haired, self-proclaimed "Protecter Of The Dead" wants to do just that, protect the dead and doing everything the way he believes it should go is what he will do.

Likes: Death. Soul Channeling. Drinking. Traveling. Killing. Small Animals. Big Snakes. Large Spiders. Fighting. Poisons. Laughing. Flirting. Big Hats. Green. Black. White. Choking. Cliffs. Clouds. Darkness. Tarot Cards. Cherry Blossom Trees. Blood. Fire. Cooked Meat.

Dislikes: Liars. Chains. Leather. Iron. Dust. Bullies. Traitors.

Talents: "Psychic" Readings. Scam Artist. Dancing. Speaking To The Dead. Drawing. Ink Painting. Clay Making (Sculpting). Storytelling.


Strengths: Soul Magic. Poison Knowledge. Flexible. Fast. Multilingual. Espionage. Acting.

Weaknesses: Not The Strongest Physically. Some Mental Issues. Afraid Of Heights. Delusional Most Times. Childlike Actions.

Character Bio: Born the first son of the Risers Of The Dead Cult Leaders at the time. Groomed to inherit the "kingdom" from day one. Father Tsuneo never knew if his parents had a last name or not; no one in the Cult spoke of last names, as they were all one big "happy" family. Growing up and learning about how powerful he truly was. His parents always knew their first born would be the one the elders spoke of. And when he started showing signs of magical capabilities that no one before him had, he was praised as a God and was given the title "Father" way before his official move as the Leader happened.

Years passed on and Father Tsuneo took over as his father and mother both became elders and died a few years down the line. He turned the Cult into a stronger and more noticeable group in Japan; most would pay no attention to them when they spotted the two headed skeleton symbol on some of the members robes. But now they know when they see it and who their psycho of a leader truly is.

Father Tsuneo heard about the heart and royal proclamation from his followers who had be around Japan at the time. If he could get his hands on the heart, that beautiful and powerful thing might have enough power to break open the underworld and free the fallen souls and let them live again. That was the main reason why he joined the others to slay the dragon. Nothing meant more to him than setting the fallen souls free from their prisons.

Sample Post: Father Tsuneo left his throne in his Underground Dwellings to find his followers. Today was a very special day. When the moon would be full in the sky and their physical, mental and spiritual energies would be as one. It would be a glorious ceremony where they would all be renewed with strength and power. Milky white skin glowing wickedly in the moonlight as he headed up to the surface of Japan.

"Ahhh. Brothers and sisters. Children and elders. It's time to bring in new life and bring praise to the light that shines for the darkness." Speaking in his usual whimsical and borderline confusing mannerism, gilding to the center of his group of cult followers. "Bring in new life. We give ourselves to you..."
 
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[Appearance]
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Name: Shouta

Age: 19

Nationality: Japanese

Sexual Orientation: Bisexual

Height: 5'6

Weight: 135 lbs

Hair Color: Black

Eye Color: Red

Occupation: Wanderer and mage in training

Primary Weapon:
Handmade staff made by his eldest brother before he left
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Secondary Weapon:
A longsword he took from a man that dared to attack his village and met his fate
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Skills:
Light Ice- this causes ice to form on the ground, shards of ice jutting up from it towards an enemy. Though with enough force, someone could easily break the shards with a kick or slice of a blade. Or just roll out of the way if they're fast enough

Blizzard- Shouta casts a block of ice to slam into his opponent

Freeze- With concentration, Shouta can cause a beam of ice to come from his staff and create a patch of ice along his targets feet to keep them in place

Descriptive Personality:
Shouta like most of his siblings is a bit of a mischievous prankster that loves to play games and enjoy nature. Though, he has a bit of sadism to him, and he can quickly grow violent in retaliation when someone may pose a threat to him or one of his brothren. Although most Kitsune are peaceful and don't necessarily enjoy bloodshed or causing others to suffer in such ways when in battle, Shouta does, at least a little. He shows no form of regret or remorse either, seeing as he views it as the natural order of things. One dies at some point, and if that was their time then they must go, and in certain cases only the stronger of the two may survive-or the most quick witted.

Likes:
-His siblings
-A nice meal
-Nature
-villages/the countryside

Dislikes:
-Arrogant humans
-Skunks


Talents:
-Shouta, like most of his species has shapeshifting qualities, able to pass as a human if needed, and also be able to become a rather large winter fox if he so pleases.
-He can climb trees pretty well.
-Has heightened senses due to his kind.
-Pretty fast and a little flexible.
-Can run pretty fast and far.
-Can use basic ice magic so far. Need ice for an ice pack? He's your guy!
-Can make simple trinkets (nacklaces, bracelets) out of simple threads and items he collects

Strengths:
-Shapeshifting
-Hunting
-Making trinkets
-Scouting/Spying
-Magic (compared to most of his siblings)

Weaknesses:
-Using brute strength
-Cooking
-Fire

Character Bio:
One of the youngest of four, Shouta grew up deep in the forests along the mountains, in a small village that was protected from any harmful threats. He learned how to use simple magic with his older sibling's guidance, and the phrase it takes a village to raise a child applied, seeing as how their clan was tightnit due to not being near any other Kitsunes. There was the occasional human who would wander by. Usually met with kind faces of Kitsune leaders who would help any injured or lost find their way, there are the few occasions where Shouta and his people would have humans try and seek out their village for one reason or another to harm them, and would eventually lead to the Kitsune of Shouta's village relocating to a more secluded area to keep harmful humans at bay.

Shouta had witnessed these things at a young age, teaching him to be careful of who to trust, but also led to his enjoyment of causing suffering towards others, especially after an incident where a human tried to attack him and his siblings as they played outside of their village. Shouta ended the man's life against his older siblings wishes after they injured the man and were generous enough to let him live and retreat. A year later after hearing of the dragon Kiyohime from a weary traveler while Shouta accompanied his sister on her rare trips to human villages or taverns, curiosity got the better of him he set out to find the dragon for his own amusement and interest in adventure.

Setting off down the mountain a day later what Shouta didn't know was that he may run into a human his older sister had cursed some time ago.

Sample Post:

Giggling mischievously, the black haired Kitsune dashed out of a tavern with the owner yelling at the male's back as he ran into the night. Shouta continued to run until he made it to the edge of the village, running until he was sure the owner wouldn't follow he weighed the small bag of gold he snatched in his hand before nodding in satisfaction and pocketing it.

Scurrying his way up a tree branch until he found himself comfortable on a secure branch far enough from the ground to not worry of any would be attackers.

Shapeshifting, he stared up at the stars as he grinned as his black tipped tail wrapped around him to keep warm. He had a long day ahead of him, and he couldn't wait to mess with more humans along the way. Any bloodshed would be a bonus.
 
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Name: Shimatzu Akuma (AKA The Black Butcher)

Age: 27

Nationality: Japanese

Sexual Orientation: Straight

Height: 6'7"

Weight: 126Kg

Hair Color: Black

Eye Color: Dark Green

Occupation: Mecenary

Primary Weapon: Great Sword
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Secondary Weapon: None

Skills:
Titanic Strength: Shimatzu has spent years honing his body to use his massive great sword and has built his muscles up to a frightening strength, he is able to swing his weapon with ease and can crush a mans skull with his hands alone.

Lone Fighter: Preferring to keep his distance from others in a fight, Shimatzu can hold his own against small groups of enemies at a time, usually three men are of little consequence in a fight.

Berserker: When riled up in a fight his adrenal glands open up and flood him with adrenaline, dulling any pain and cuts he sustains, often injuring himself for the opportunity to strike his opponent down.

Descriptive Personality: Shimatzu is known as the Black Butcher because of the way the way he wages battle. He goes in with his sword swinging, striking men and women down in his way, albeit leaving children alive, and he does it all with a smile on his face. He loves the feeling of striking down the weak and making sure that the strong survive and get stronger. He is a Psychopath with few to no Morals that believes strongly in survival of the fittest.

Though he has few Morals that doesn't mean he has none, he refuses to drink because it dulls his senses, he won't kill without pay (and he is an expensive killer) and if he sees a man trying to rape a woman that man will suddenly find himself without his manhood.

Likes: Killing, fighting, gambling, combative solitions and money.

Dislikes: Rapists, Alcohol, thieves, diplomats and the weak.

Talents:
Unsettling presence: Being more or less famous for his slaughtering ways people are always wary when the see the black cloaked man, in case he's been paid to kill them and also because he's a veritable giant compared to most. Though it has its uses as well, he can get to most places without anyone stopping him and half the time just seeing him hold his sword without much effort demoralises his foes before they fight.

Rich: Being a mercenary is high paying work, leaving Shimatzu with more money than he knows what to do with, but at least it means that he can buy supplies whenever he needs it.

Tactical: Even though his fighting style proves otherwise, Shimatzu is natural gifted when it comes to tactics, he often scales cliffs or goes through swamps if it means catching his opponents off guard, usually a fatal occurrence.

Strengths:
Strong
Master Swordsman
Tactical

Weaknesses:
Complete disregard for life
Berserker
Battle Junkie

Character Bio: Shimatzu was born to a retired imperial guard, who started teaching him the sword when he turned 6, giving him an old iron sword that was slightly too big and heavy for him, often striking the boy when he couldn't wield it correctly. As Shimatzu built up his muscles he began learning the sword with diligence, not quite able to best his father but also flowing into different forms as naturally as water, finding he enjoyed his time sparring rather than studying and learning his numbers, which he did with a rather reluctance.

When he turned 12 he was beating his father in almost every sparring match they had, his father even bringing some of his old friends around to help teach new techniques to him that expanded his knowledge in swordplay. When he started beating them at the age of 14 his and found the weight of his sword was near non-existent he asked his father for a new blade, wanting one that was larger and had more weight to it.

At his coming of age celebration at 16 his father gifted him a great sword fashioned by the master smiths of the imperial palace, its handle was bound in leather with a brass knob at the end of it. He took to it with fervor and determination, finding the weight of his new sword rather refreshing to the featherlike weight of his old one.

He spent the next two years training his body to haul the weight of his massive sword and found that his strength was unparallelled to those in the surrounding villages, causing him to earn the ire of other young men.

On the day of his 19 birthday, the young men's hatred of him came to a head and they stormed up to his home brandishing whatever weapons they could find, breaking down the doors of his home and slaughtering his mother and father and stealing all their valuables while he was out in the forest training with his great sword.

He came back and saw his mother and father spread out on the ground, slashed, stabbed and stripped naked, his home in ashes behind them. His blood coursed like fire through his veins as anger pulsated around his body. With murder in his heart he sauntered through the town, cutting men and women down as he took his revenge against those who had killed his family, finding himself smiling and realising he enjoyed the feeling of killing those around him. The day ended and all around bodies were strewn, blood soaking into the dirt beneath his feet and gore covering the walls.

He left that night, donning a jet black cloak and leaving the massacred town, leaving the words 'Murders' etched into every door of every home, unbeknownst to him a figure watching him from a distance.

Rumors of a Demon garbed in black slaughtering a whole village to a man began circulating throughout the countryside, many seeing Shimatzu with his massive sword strapped to his back and running away to hide in their homes, praying that the demon did not hunt them down.

Times changed when he was approached by a man of noble bearing, who offered the giant Shimatzu a job exterminating local bandits for a small sack of gold. Lacking any other means of making any form of money he took the nobles gold and within a week, snuffed the life out of the last bandit in the area, finding that killing for money was a good way of not only making money, but a way of being able to kill men without any repercussions. He made his life as a mercenary, killing people for a contract and finding he enjoyed the work thoroughly.

He spent the next half dozen years doing this when he was approached with an impossible task with an enormous paycheck. He was to deliver the heart of Kiyohime.

Sample Post: Shimatzu walked down the muddy road, mud squishing under his feet as the rain came down in a mist, he unlimbered his sword and let it rest unsheathed on his shoulder, blade glistening as water flowed down the oiled blade. His eyes constantly darted from left to right, seeking out his targets as he moved onwards. Without warning he swung his sword to the right, hearing a cry of pain as his sword hit its hidden target. With a smile he brought his sword back towards him and held it in a ready position. His ears listening for the footsteps squelching on the muddy road.

Suddenly four masked men walked out from behind trees, three of them armed with swords and one, presumably the leader, held a heavy war spear. "There is a bounty on your heads, you runts have obviously pissed of someone with a lot of money if the needed to hire me." He said with a smile, bloody dripping of from the tip of his sword. The leader barked out and the three swordsmen charged towards him, screaming like madmen.

With a laugh Shimatzu stepped forward, under the first bandits wild swing and brought his head down hard against the first ones head, a sickening crack sounding as he shattered the cartilage of his nose. Shimatzu stepped back and swing his sword low, catching the second bandits legs, the cold steel of his great sword shearing through the muscle and bone like a hot knife through butter. With a scream the second bandit went down, his hands weakly clawing at the stumps where his legs had been seconds before, life slowly slipping through his fingers. The third swordsmen tried to stop and turn away but was swiftly dispatched as the giant sword cleaved through his collarbone.

The Bandit leader looked shaken as his men were killed in seconds, he threw down his spear and dropped to his knees screaming "Mercy, please I beg of you mercy!" Shimatzu' smile turned into a look of disgust as he looked down at the man. "Why would I give mercy to a craven like you, your men are more worthy of mercy than a cowardly pig like you. No, not only will you get no mercy, I'll give you a death deserving of you." The smile slowly crept back onto his face as he picked up the spear and held it or the condemned man before thrusting it through his stomach, the blade not killing the man but leaving him in enough pain that he would die in a few hours. With a small laugh he turned and walked back to the first man who attacked him and pierced the mans side, a small groan emitting from the man as life fled from him.
 
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