T
TheQueensGuard
Guest
Original poster
This page is for characters and info only! If you have questions message me or head over to the OOC. Post character sheets here.
For the OOC go here
For IC go here
2022
[spoili]In the later months of 2018 and early months of 2019, the tension between nations grew more tense as conflicts in the Middle East escalated. World powers such as Russia and America were at a cross roads, and a threat of another cold war was a real possibility. Eventually in the Spring of 2019, the first missile was launched. Either side blamed each other, the Russians saying the United States fired first, while the U.S claimed Russia was to blame.
Regardless humanity was doom from the very start. At first it wasn't chemical weapons, nor nuclear. A few air to surface missiles striking US compounds in the Middle East, a Russian convoy being destroyed by American airstikes, et cetera.
As the war was mainly fought in the Middle Eastern countries, neither side dared attack the others main land, and kept the conflict in third world countries. Finally disaster stuck as the first of the "Green Haze" bombs exploded in Egypt. Those in the immediate area were killed, but those on the far reaches of the bomb changed. Not due to radiation, but the altering effect of the chemicals on the human brain. Cells died off, the common human thought process was missing entirely on those infected by the Green Haze. The survivors of this bomb were called The Hazed. They fit the zombie stereotype of blood thirsty, brainless killers.
The following days were bloody and most people world wide were in awe that such a weapon would be used, and as the war went on, both America and Russia bombed each others nations, thousands died due to these attacks; but the Green Haze wasn't seen again.
In Egypt where the original bomb went off, the area was still effected. The country was shut down, the people were locked in and no one without a hazmat suit was allowed in. A storm formed and blew from Egypt across the Mediterranean to Greece, where the second outbreak of the "Hazed" broke out. The chemicals that effected the water in Egypt stayed with the partials that evaporated into the rain clouds, and as the rain poured down onto the people of Greece, they too became sick and effected by the Green Haze bomb.
Fast forward several months and no society had a way of curing the Hazed, nor a solution to the Green Haze itself. The war escalated between America and Russia, before either side had to turn their attention on the Hazed that soon infected their country. By then it was too late, and the majority of the world has gone into chaos. Now nearly every storm carries the Green Haze virus, and the only survivors are those who are smart enough to boil the water, cook their food, and keep a gas mask on them if they are forced to be outside in the elements.[/spoili]
~~~
Setting and Start up
[spoili]
The start of this Roleplay is set in Wyoming, in the fictional area of Redhill.
Redhill
Redhill itself is a large city, slightly smaller than Cheyenne, Wyoming. The city itself houses a wide variety of buildings and districts, ranging from factories and a hospital, to residential areas. At the start of the outbreak of Green Haze, the government tried to set up checkpoints and camps within the city, but needless to say they failed.
[spoili]
Quarantine Site B: Research and Evacuation Center
Located on the west side of Redhill, Quarantine Site B was the largest evacuation center in the city. It doubled as a ground base for scientists studying the Green Haze Virus, and the people infected by it. People across the city went here to be escorted out of Wyoming and into more secure areas via truck or helicopter.
A horde of infected marched from the nearby town Tall-Oak, and as the military started to evacuate scientist and high ranking officers first, citizens rioted. Something caused an explosion in the research area, releasing clouds of Green Haze into the air. Many people were caught without a gas mask, thus resulting in many unnecessary casualties.
Today the Quarantine Site is full of the infected, trapped within the walls of the once secure place. It is no doubt full of supplies ranging from weaponry and medical supplies, too food and gas.
Northern Red-Hill: "The Vacation District"
The northern area of Red-Hill was once a tourist hub, scattered with hotels, restaurants, and various activity centers. While Red-Hill wasn't necessarily the first choice for vacation, the nearby Lake Hamilton was popular for fishing, camping, skiing and other lake activities.
Southern Red-Hill: "The Nightlife District"
South Red-Hill was a shit-hole before the outbreak. Once a haven for criminals and degenerates, Nightlife District is still crawling with bandits. While having no important landmarks, it also housed a smaller quarantine district (Quarantine Zone A) which suffered a similar fate to Quarantine Zone B.
Eastern Red-Hill
Once a lovely suburb that many people called home. Numerous neighborhoods and houses are scattered about on the Eastern side of Red-Hill, inbetween the main highway and the city. It housed Quarantine Zone C, but it was abandoned before it became fully operational.
[/spoili]
Tall-Oak
The small town of Tall Oak is close to Redhill, and was the first place to fall into chaos. When a group of residents became infected by the Green Haze, probably from infected meat, the military tried to quarantine the city. The citizens revolted, and the situation escalated severely.
Wilderness
The wilderness in the Redhill area ranges from trees and hills, and rocky plains and mountains. Rivers spread through out the forests, flowing from the Rocky Mountains, many ending up in Lake Hamilton. The wild life flourishes here.
[spoili]
Lake Hamilton
A lake located in the middle of a forest. Tends to be a popular spot for people since the infected can't swim, but it isn't without its dangers. Bandits roam the area around the lake constantly. Lake Cabins are scattered around the lake, along with a summer camp that once was popular for kids.
Crossroads (Starting point for the RP*)
Located within the southern forest, the crossroads was the center ground for a small rural community before the outbreak. The Crossroads itself only holds four buildings: the Church, a gas station, a liquor store, and a hunting shop. Through out the forest in the area are homes hidden in the woods, and most people passed through here to or from the lake.
To the North is Red-Hill, to the East is the highway and the suburb area of Redhill, to the West is Tall-Oak, and to the south is Lake Hamilton.
*Note: We will all be starting in or around the area. You don't necessarily have to start in the four buildings, and can make your own place in the area if you wish.
[/spoili]
[/spoili]
~~~
Important Notes and Rules
[spoili]
Notes
~~~
The Hazed
[spoili]
The Hazed are the victims that inhaled the Green Haze virus within green storm clouds, ate infected meat, or drank contaminated water. These storms are nicknamed "Haze Clouds" by survivors. Once humans, the Hazed suffer from a deteriorating mind, leaving their minds only able to comprehend one thing. Hunger. They don't tend to go for the brain or the neck, just anything they can sink their teeth into.
They have many common names: zombies, infected, the dead. No one is more correct than the other. The infected tend to wander around looking for anything living to eat. While most stumble around at a steady pace, some of the healthier ones can run and sprint after prey. They can't open doors, use tools, or comprehend what you are saying, though some tend to have enough intelligence to go around traps, avoid hazards like fire, and flank around or stalk prey.
Luckily a scratch or bite from one of these things isn't enough to turn you.
The most obvious way you get infected is through storms carrying the Green Haze. These storms tend to have a green tint to them, and just like normal storms vary in severity and size. Larger storms tend to be more dangerous, as they bring a heavy green fog that obscures vision. Regardless of storm size, the safest way to handle the storms is to wear a gas mask, find shelter, and wait for the storm to let up before traveling in it. If you're lucky enough to find a building completely intact, you can ride smaller storms out without the discomfort of wearing a mask, though with larger storms it is recommended you wear the mask through out.
Food and water also can run the risk of infecting people. Natural bodies of water like rivers and lakes must be boiled before drinking. Animal meat should be cooked completely before consumption. Prepackaged food and drinks tend to be safe, as long as they are completely sealed up.
While there is no cure once infected, there are steps that can take be taken before reaching Stage four of infection. A good amount of clean food and water, plenty of rest, and keeping the fever down. At later stages antibiotics help keep the infection from turning worse.
Rest is highly recommended. As long as you don't exert yourself, keep taking medicine, and stay hydrated you can prevent the infection from worsening, and eventually cure it. This stage lasts two hours, though symptoms can last longer, depending on the severity of the virus.
Very hard to ward off infection, but possible with rest and medicine. By this time its a game of chance. Lasting only an hour, its hard to fight off but symptoms may last less than an hour, and revert back to stage two if treated in time and properly.
[/spoili]
~~~
Bandits
[spoili]
The dead and weather aren't the only dangers of the new world. Other survivors can pose just as serious of a threat. Bandit is a broad term, ranging from people who mug and steal from others survivors, too cannibals that kill and eat other people in order to survive. Most bandits don't find themselves too successful when working alone, therefore they form bonds and groups to help them survive. While some tend to be small groups of around 5, the primarily dangerous ones are the groups that have members in the dozens.
Family of the Final Flame
[spoili]
Better known as the Cult of the Final Flame by those not in the group, the Family is a crazed group of religious zealots that worship fire. They believe they are doing a justice to the world, and baptizing it in flame. Ran by Father Christopher Kelt, a former preacher to the north of Red-Hill.
He has convinced his followers that there are only two ways to reach heaven:
1.) If he deems you worthy, serve in his Flock and do as he commands. You are then deemed righteous by God and earn a place in Heaven. If you double cross him, or disobey him you are deemed a heretic. Heretics are often tortured if caught.
2.) If you are weak, and he feels you resent your sins, he preforms "the Baptism".
His cultist chain you to a make-shift wooden cross, normally made by the closest materials, strip you down to your underwear, and place a silver cross onto your neck. From there you are covered in gasoline, and then lit aflame.
A horrific way to go, these monuments of torment litter the area of Red-Hill. In populated places; the sounds of screaming and smoke draw Hazed to the corpse, which often feast on the remains
While some people don't believe the crazed preacher, they often stick with the Family of the Final Flame to stay safe. Stay with them long enough, and you tend to start to believe it however
Located a few miles off the coast of Lake Hamilton is the Church of Christopher Kelt. Once a place a worship, it is now a marker for how crazed and desperate some people have come. Surrounded by walls, patrolled by cultists, and often holding a bonfire, full of the corpses of the Hazed. You don't want to wind up a prisoner here: if you aren't baptized within the first day you are likely deemed a heretic, and an even longer and more painful death is heading your way.
[/spoili]
[/spoili]
~~~
Character Sheets
[spoili]
Full Name:
Nickname(s):
Gender:
Age:
Ethnicity
Sexuality:
Family: (If any)
Appearance
(Picture or Description)
Unique Traits: (Scars, Piercings, Tattoos, etc.)
Personality:
Backstory:
Strengths/Hobbies:
Weaknesses/Fears:
Equipment
Weaponry: (Don't go overkill please)
Gear: (I recommend atleast a bag and gas mask ;) )
[/spoili]
~~~
Character Roster
Isiah Belmont - Alive
A protective father with a mistrust of strangers after the death of his wife.
Eliza Belmont - Alive
A rebellious girl that resents her father, and is eager to help everyone.
CJ "Jet" Colt - Alive
An ex-military pilot who has done his share of horrible things. Looking for a way to break his bad habits and become a better man.
Dakota Alejandra Santiago - Alive
A young girl alone in the world with her pet ferret as she looks for her brother.
Amanda Rickards - Alive
A woman with a hatred of strangers, traveling East with her siblings looking for a better place.
Zipporah Angela Wolfe - Alive
A woman driven only by animal instincts and a desire to avenge her sister by finding a cure for the Haze.
Willoughby Catherine "Willow" Kross - Alive
A mother determined to keep her daughter alive, heading to Canada to find a peaceful life.
Daniel Craig Kross - Alive
A man wanting to keep the remainder of his family alive, so they can reach a safer place.
Thomas Edward Shackleton - Alive
An Englishman traveling the area in search of his fiance, and hoping to find a place in the new world.
Jack Farmer - Alive
An ex-soldier who has been through his share of hardships. He now seeks to bring justice to any bandit group he encounters.
For the OOC go here
For IC go here
2022
[spoili]In the later months of 2018 and early months of 2019, the tension between nations grew more tense as conflicts in the Middle East escalated. World powers such as Russia and America were at a cross roads, and a threat of another cold war was a real possibility. Eventually in the Spring of 2019, the first missile was launched. Either side blamed each other, the Russians saying the United States fired first, while the U.S claimed Russia was to blame.
Regardless humanity was doom from the very start. At first it wasn't chemical weapons, nor nuclear. A few air to surface missiles striking US compounds in the Middle East, a Russian convoy being destroyed by American airstikes, et cetera.
As the war was mainly fought in the Middle Eastern countries, neither side dared attack the others main land, and kept the conflict in third world countries. Finally disaster stuck as the first of the "Green Haze" bombs exploded in Egypt. Those in the immediate area were killed, but those on the far reaches of the bomb changed. Not due to radiation, but the altering effect of the chemicals on the human brain. Cells died off, the common human thought process was missing entirely on those infected by the Green Haze. The survivors of this bomb were called The Hazed. They fit the zombie stereotype of blood thirsty, brainless killers.
The following days were bloody and most people world wide were in awe that such a weapon would be used, and as the war went on, both America and Russia bombed each others nations, thousands died due to these attacks; but the Green Haze wasn't seen again.
In Egypt where the original bomb went off, the area was still effected. The country was shut down, the people were locked in and no one without a hazmat suit was allowed in. A storm formed and blew from Egypt across the Mediterranean to Greece, where the second outbreak of the "Hazed" broke out. The chemicals that effected the water in Egypt stayed with the partials that evaporated into the rain clouds, and as the rain poured down onto the people of Greece, they too became sick and effected by the Green Haze bomb.
Fast forward several months and no society had a way of curing the Hazed, nor a solution to the Green Haze itself. The war escalated between America and Russia, before either side had to turn their attention on the Hazed that soon infected their country. By then it was too late, and the majority of the world has gone into chaos. Now nearly every storm carries the Green Haze virus, and the only survivors are those who are smart enough to boil the water, cook their food, and keep a gas mask on them if they are forced to be outside in the elements.[/spoili]
~~~
Setting and Start up
[spoili]
The start of this Roleplay is set in Wyoming, in the fictional area of Redhill.
Redhill
Redhill itself is a large city, slightly smaller than Cheyenne, Wyoming. The city itself houses a wide variety of buildings and districts, ranging from factories and a hospital, to residential areas. At the start of the outbreak of Green Haze, the government tried to set up checkpoints and camps within the city, but needless to say they failed.
[spoili]
Quarantine Site B: Research and Evacuation Center
Located on the west side of Redhill, Quarantine Site B was the largest evacuation center in the city. It doubled as a ground base for scientists studying the Green Haze Virus, and the people infected by it. People across the city went here to be escorted out of Wyoming and into more secure areas via truck or helicopter.
A horde of infected marched from the nearby town Tall-Oak, and as the military started to evacuate scientist and high ranking officers first, citizens rioted. Something caused an explosion in the research area, releasing clouds of Green Haze into the air. Many people were caught without a gas mask, thus resulting in many unnecessary casualties.
Today the Quarantine Site is full of the infected, trapped within the walls of the once secure place. It is no doubt full of supplies ranging from weaponry and medical supplies, too food and gas.
Northern Red-Hill: "The Vacation District"
The northern area of Red-Hill was once a tourist hub, scattered with hotels, restaurants, and various activity centers. While Red-Hill wasn't necessarily the first choice for vacation, the nearby Lake Hamilton was popular for fishing, camping, skiing and other lake activities.
Southern Red-Hill: "The Nightlife District"
South Red-Hill was a shit-hole before the outbreak. Once a haven for criminals and degenerates, Nightlife District is still crawling with bandits. While having no important landmarks, it also housed a smaller quarantine district (Quarantine Zone A) which suffered a similar fate to Quarantine Zone B.
Eastern Red-Hill
Once a lovely suburb that many people called home. Numerous neighborhoods and houses are scattered about on the Eastern side of Red-Hill, inbetween the main highway and the city. It housed Quarantine Zone C, but it was abandoned before it became fully operational.
[/spoili]
Tall-Oak
The small town of Tall Oak is close to Redhill, and was the first place to fall into chaos. When a group of residents became infected by the Green Haze, probably from infected meat, the military tried to quarantine the city. The citizens revolted, and the situation escalated severely.
Wilderness
The wilderness in the Redhill area ranges from trees and hills, and rocky plains and mountains. Rivers spread through out the forests, flowing from the Rocky Mountains, many ending up in Lake Hamilton. The wild life flourishes here.
[spoili]
Lake Hamilton
A lake located in the middle of a forest. Tends to be a popular spot for people since the infected can't swim, but it isn't without its dangers. Bandits roam the area around the lake constantly. Lake Cabins are scattered around the lake, along with a summer camp that once was popular for kids.
Crossroads (Starting point for the RP*)
Located within the southern forest, the crossroads was the center ground for a small rural community before the outbreak. The Crossroads itself only holds four buildings: the Church, a gas station, a liquor store, and a hunting shop. Through out the forest in the area are homes hidden in the woods, and most people passed through here to or from the lake.
To the North is Red-Hill, to the East is the highway and the suburb area of Redhill, to the West is Tall-Oak, and to the south is Lake Hamilton.
*Note: We will all be starting in or around the area. You don't necessarily have to start in the four buildings, and can make your own place in the area if you wish.
[/spoili]
[/spoili]
~~~
Important Notes and Rules
[spoili]
Notes
- Dangerous green storm clouds warn the survivors of the hazardous chemicals within the rain. While this rain isn't harmful to your skin, the gases that radiates from these storms can cause you to become one of the Hazed. The most common way to deter the chance of being infected by the hazardous gas is to remain inside during the storm. However if you must go outside, gas masks help prevent the harmful vapors to enter your lungs.
- Another common way to become infected is drinking contaminated water or eating contaminated food. Animals seem to have an immunity to the virus, and they don't show any more aggression than normal. However if their meat isn't properly cooked, it is possible to become infected through consumption. Natural water also must be filtered or boiled before drinking.
- Survivors are few, but those that do still live often form groups. These groups tend to be dangerous towards outsides, often taking supplies and lives to help them and their own survive.
- All Iwaku rules apply
- This roleplay while have mature themes included but not limited too: violence, drug and alcohol use, and strong language. If for some reason any scene gets sexual, leave it fade to black or take it to the PM's.
- For now every roleplayer has a max of three characters. If you'd like more message me and it can be arranged to have more. Make all characters unique, no mary sues, etc. NPC's are allowed, so just include their basic information. (Age, gender, looks, etc.)
- Try and post atleast 2-3 paragraphs per post, and post once a week. If you plan on going on vacation for a week try and let me know ahead of time.
- Don't be stupid! While I won't be killing off our characters at every turn, if you do something dumb, it may have bad consequences! (Ex. Don't charge into a horde of infected with nothing but your fists, and expect to come out alive)
- I will give warnings if I think your character is pushing the like between survivor and unkillable god.
- Have fun! We are telling a story together, and while I may guide us in certain directions, the course of this is up to y'all!
~~~
The Hazed
[spoili]
The Hazed are the victims that inhaled the Green Haze virus within green storm clouds, ate infected meat, or drank contaminated water. These storms are nicknamed "Haze Clouds" by survivors. Once humans, the Hazed suffer from a deteriorating mind, leaving their minds only able to comprehend one thing. Hunger. They don't tend to go for the brain or the neck, just anything they can sink their teeth into.
They have many common names: zombies, infected, the dead. No one is more correct than the other. The infected tend to wander around looking for anything living to eat. While most stumble around at a steady pace, some of the healthier ones can run and sprint after prey. They can't open doors, use tools, or comprehend what you are saying, though some tend to have enough intelligence to go around traps, avoid hazards like fire, and flank around or stalk prey.
- The health of an infected is based around how much they eat. The more food an infected eats, the higher up on the list they go. If they go some time without eating, they go lower on the list.
Starving: The infected stumble and walk senselessly, mostly relying on sound.
Hungry: Infected can keep a steady pace, though easily out run able. have keener eye sight and hearing. Seem to have knowledge to climb.
Peckish: Able to run straight at prey, though may be tricked into tripping. Along with good eye sight and hearing, they also seem to develop a sense of smell. Have enough intelligence to avoid spikes and not run into water, but not enough to go around objects. Climb Faster
Well Feed (Also known as Feral): Able to sprint at prey, vault over objects in their way, avoid hazards like fire and visible traps. They tend to stalk prey and wait for a good time to attack, flank around and cut off people, and have sharp senses. Rare however, but very dangerous. - Though their whole being revolves around eating, they don't need too. Once feed, food stays in their system for about 24 hours before they throw it up, along with a green bile. They then revert down the chart. (Example: A feral Hazed throws up a day after being full, they then revert back to peckish if they don't eat again. If they don't eat that day, they revert back to hungry, etc.)
- The infected don't need to drink what either, though if they remain submerged long enough it tends to bloat them, making them slower.
- They also don't need to breath, use the bathroom, and they also cannot communicate.
Luckily a scratch or bite from one of these things isn't enough to turn you.
The most obvious way you get infected is through storms carrying the Green Haze. These storms tend to have a green tint to them, and just like normal storms vary in severity and size. Larger storms tend to be more dangerous, as they bring a heavy green fog that obscures vision. Regardless of storm size, the safest way to handle the storms is to wear a gas mask, find shelter, and wait for the storm to let up before traveling in it. If you're lucky enough to find a building completely intact, you can ride smaller storms out without the discomfort of wearing a mask, though with larger storms it is recommended you wear the mask through out.
Food and water also can run the risk of infecting people. Natural bodies of water like rivers and lakes must be boiled before drinking. Animal meat should be cooked completely before consumption. Prepackaged food and drinks tend to be safe, as long as they are completely sealed up.
While there is no cure once infected, there are steps that can take be taken before reaching Stage four of infection. A good amount of clean food and water, plenty of rest, and keeping the fever down. At later stages antibiotics help keep the infection from turning worse.
- Stage One
- Stage Two
Rest is highly recommended. As long as you don't exert yourself, keep taking medicine, and stay hydrated you can prevent the infection from worsening, and eventually cure it. This stage lasts two hours, though symptoms can last longer, depending on the severity of the virus.
- Stage Three
Very hard to ward off infection, but possible with rest and medicine. By this time its a game of chance. Lasting only an hour, its hard to fight off but symptoms may last less than an hour, and revert back to stage two if treated in time and properly.
- Stage Four
[/spoili]
~~~
Bandits
[spoili]
The dead and weather aren't the only dangers of the new world. Other survivors can pose just as serious of a threat. Bandit is a broad term, ranging from people who mug and steal from others survivors, too cannibals that kill and eat other people in order to survive. Most bandits don't find themselves too successful when working alone, therefore they form bonds and groups to help them survive. While some tend to be small groups of around 5, the primarily dangerous ones are the groups that have members in the dozens.
Family of the Final Flame
[spoili]
Better known as the Cult of the Final Flame by those not in the group, the Family is a crazed group of religious zealots that worship fire. They believe they are doing a justice to the world, and baptizing it in flame. Ran by Father Christopher Kelt, a former preacher to the north of Red-Hill.
He has convinced his followers that there are only two ways to reach heaven:
1.) If he deems you worthy, serve in his Flock and do as he commands. You are then deemed righteous by God and earn a place in Heaven. If you double cross him, or disobey him you are deemed a heretic. Heretics are often tortured if caught.
2.) If you are weak, and he feels you resent your sins, he preforms "the Baptism".
His cultist chain you to a make-shift wooden cross, normally made by the closest materials, strip you down to your underwear, and place a silver cross onto your neck. From there you are covered in gasoline, and then lit aflame.
A horrific way to go, these monuments of torment litter the area of Red-Hill. In populated places; the sounds of screaming and smoke draw Hazed to the corpse, which often feast on the remains
While some people don't believe the crazed preacher, they often stick with the Family of the Final Flame to stay safe. Stay with them long enough, and you tend to start to believe it however
Located a few miles off the coast of Lake Hamilton is the Church of Christopher Kelt. Once a place a worship, it is now a marker for how crazed and desperate some people have come. Surrounded by walls, patrolled by cultists, and often holding a bonfire, full of the corpses of the Hazed. You don't want to wind up a prisoner here: if you aren't baptized within the first day you are likely deemed a heretic, and an even longer and more painful death is heading your way.
[/spoili]
[/spoili]
~~~
Character Sheets
[spoili]
Full Name:
Nickname(s):
Gender:
Age:
Ethnicity
Sexuality:
Family: (If any)
Appearance
(Picture or Description)
Unique Traits: (Scars, Piercings, Tattoos, etc.)
Personality:
Backstory:
Strengths/Hobbies:
Weaknesses/Fears:
Equipment
Weaponry: (Don't go overkill please)
Gear: (I recommend atleast a bag and gas mask ;) )
[/spoili]
~~~
Character Roster
Isiah Belmont - Alive
A protective father with a mistrust of strangers after the death of his wife.
Eliza Belmont - Alive
A rebellious girl that resents her father, and is eager to help everyone.
CJ "Jet" Colt - Alive
An ex-military pilot who has done his share of horrible things. Looking for a way to break his bad habits and become a better man.
Dakota Alejandra Santiago - Alive
A young girl alone in the world with her pet ferret as she looks for her brother.
Amanda Rickards - Alive
A woman with a hatred of strangers, traveling East with her siblings looking for a better place.
Zipporah Angela Wolfe - Alive
A woman driven only by animal instincts and a desire to avenge her sister by finding a cure for the Haze.
Willoughby Catherine "Willow" Kross - Alive
A mother determined to keep her daughter alive, heading to Canada to find a peaceful life.
Daniel Craig Kross - Alive
A man wanting to keep the remainder of his family alive, so they can reach a safer place.
Thomas Edward Shackleton - Alive
An Englishman traveling the area in search of his fiance, and hoping to find a place in the new world.
Jack Farmer - Alive
An ex-soldier who has been through his share of hardships. He now seeks to bring justice to any bandit group he encounters.
Last edited by a moderator: