- Posting Speed
- Multiple posts per day
- 1-3 posts per day
- One post per day
- Writing Levels
- Intermediate
- Preferred Character Gender
- Primarily Prefer Female
- Genres
- Pretty much everything.
A survival game - this is what this RP is.
I put it in the horror section because I felt it fits in it the best.
I put it in the horror section because I felt it fits in it the best.
The rules of The Game:
1. Stay alive by any cost.
2. Game Over means death. You Game Over when you run out of Lives. You start with one Life.
3. To achieve Game Won you must clear six goals. You might clear a seventh goal for a greater reward.
4. The goals are personal for each player. They are transmitted into your brain directly. They also have a secondary objective which gives you something of use for The Game and increases your Game Won reward in some way.
5. There are always forty players in The Game. Any players that Game Over will be replaced by new players. All players of The Game are here ether voluntary, as death row criminals or were marked for death by productive members of society.
6. The reward for winning the game depends on the individual. Death row criminals and marked for death players will be cleared of their death sentences and receive a monetary reward and if needed a new identity.
1. Stay alive by any cost.
2. Game Over means death. You Game Over when you run out of Lives. You start with one Life.
3. To achieve Game Won you must clear six goals. You might clear a seventh goal for a greater reward.
4. The goals are personal for each player. They are transmitted into your brain directly. They also have a secondary objective which gives you something of use for The Game and increases your Game Won reward in some way.
5. There are always forty players in The Game. Any players that Game Over will be replaced by new players. All players of The Game are here ether voluntary, as death row criminals or were marked for death by productive members of society.
6. The reward for winning the game depends on the individual. Death row criminals and marked for death players will be cleared of their death sentences and receive a monetary reward and if needed a new identity.
7. The game takes place on a temperate island isolated from the world. Trying to leave the island is instant Game Over. Moving more then a thousand feet (~333m) from the island is considered a attempt to leave the island. The island is rich with food sources and has numerous springs. It is roughly three miles (~4.5 km) long and four miles (~6 km) wide and there are no animals larger then foxes.
8. You my use only the weapons provided to you by the game. The pistol/revolver with the single bullet that you have in your possession is one of those. Many weapons are hidden trough island. Traps don't count as weapons even if you build them yourself.
9. You can loot Game Over players for anything from food, over weapons to Lives. Same goes for hidden supply crates with the mark "The Game" and the regular parachute drops of living essentials in special bags marked "The Game."
10. Have fun.
8. You my use only the weapons provided to you by the game. The pistol/revolver with the single bullet that you have in your possession is one of those. Many weapons are hidden trough island. Traps don't count as weapons even if you build them yourself.
9. You can loot Game Over players for anything from food, over weapons to Lives. Same goes for hidden supply crates with the mark "The Game" and the regular parachute drops of living essentials in special bags marked "The Game."
10. Have fun.
The Game Committee, XX September 20XX
"The Game" is a registered product of "Insanity Gaming"
Copyright protected by the laws of Kingdom of B******a
Copyright protected by the laws of Kingdom of B******a
I will shortly explain a few other important stuff that the staff of The Game also explains to the players before moving to the CS section.
"The Lives System"
Basically an ultra-top secret nanotechnology that allows for instant restoration to health. Activates automatically when one receives a mortal wound or is near death due to other reasons.
"The Party System"
To form a team (or party) with another player or a existing party you have to request so from the other player/party. Upon the player/whole party agreeing you will become a/join the party. Parties auto-share any excess Lives without the need for trade. Parties also gain the ability to sense other members of the same party and to communicate telepathically, both limited to the range of six hundred feet (~200 meters).
"The Trade System"
Players can trade between each other. To trade Lives two players must shake hands while thinking about their Lives - this will initiate the trade. The player with more Lives always gives one life to the player with less Lives.
"Stealing Lives"
To steal Lives one must lock a hand with another player while thinking about stealing. This works on both living and dead (Game Over) players trough a living player must first be rendered unconscious for this to work.
Basically an ultra-top secret nanotechnology that allows for instant restoration to health. Activates automatically when one receives a mortal wound or is near death due to other reasons.
"The Party System"
To form a team (or party) with another player or a existing party you have to request so from the other player/party. Upon the player/whole party agreeing you will become a/join the party. Parties auto-share any excess Lives without the need for trade. Parties also gain the ability to sense other members of the same party and to communicate telepathically, both limited to the range of six hundred feet (~200 meters).
"The Trade System"
Players can trade between each other. To trade Lives two players must shake hands while thinking about their Lives - this will initiate the trade. The player with more Lives always gives one life to the player with less Lives.
"Stealing Lives"
To steal Lives one must lock a hand with another player while thinking about stealing. This works on both living and dead (Game Over) players trough a living player must first be rendered unconscious for this to work.
(Your characters are new players. Humans only please.)
Full Name:
Nicknames:
Age:
Appearance: (Image preferred. Detailed description will do.)
History:
Personality:
Skills: (List any skills that might come of use. Even seduction or being a good at telling lies can help in The Game)
Reason for joining The Game: (Give details for those that are here out of their own will if it is not clear from the History section above. The rest have to make it clear it in the History section.)
Clothing worn: (Season we start in is early Autumn)
Handgun of choice: (Any handgun bellow .357 cal. You get only one bullet just to remind you.)
Other:
(Delete stuff in () after reading this. This is included)
Full Name:
Nicknames:
Age:
Appearance: (Image preferred. Detailed description will do.)
History:
Personality:
Skills: (List any skills that might come of use. Even seduction or being a good at telling lies can help in The Game)
Reason for joining The Game: (Give details for those that are here out of their own will if it is not clear from the History section above. The rest have to make it clear it in the History section.)
Clothing worn: (Season we start in is early Autumn)
Handgun of choice: (Any handgun bellow .357 cal. You get only one bullet just to remind you.)
Other:
(Delete stuff in () after reading this. This is included)
You can have up to three active characters (AKA Players) at any give time - with any other characters that they make to be used in case of DEATH of one of the active characters (trust me that might happen decently easy). Those characters that would be above the limit (or if you want to/can play only one/two character(s) at a time) will be listed in Awaiting For Death list.
Waiting room is empty.
Waiting for possible questions, reservations, sheets and so on.
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