- Invitation Status
- Preferred Character Gender
- Female
- Genres
- Fantasy, SciFi, Modern, Horror
[spoili]
Thank you for all who have shown interest at my Interest Check because I was actually really excited with this one. Does not help that all I been playing was Skyrim and Oblivion the past three months. I hope this goes well, together let's make this one of the better RolePlays we all have done! For those who just got here this RP is full of blood and gore (Yummy!). Though it is the idea from the Elder Scrolls, You actually really don't need to know much about it.
[/spoili]
A dark family has been destroyed numerously due to internal affairs, but now are being called
to come together for the fourth time, twenty years past, despite their differences for the last time. This family was once known as the Dark BrotherHood, a family of assassins, mystics, and freaks. People who have been shunned by villages or criminals who are looking for a few extra pieces of gold. The Dark BrotherHood follows the path of a Mother known as the Blood Flower, a woman who rarely shows herself to her own people. Though the Blood Flower has not called them together to go on a bloody mass killing spree, but to kill each other to end the Old Dark BrotherHood once and for all to start a new one, with new members. Can you kill your target? Will you survive? What seems to be the catch? All questions you should think about will you keep an eye on your back.
This RolePlay has a few parts to it if all goes well. The End, The New, and The Last basically is how it would go, as the second part would require new sign ups, maybe a few returners if they manage to survive. As revealed above, the basic goal is that you will be killing each other. You may question it or just do as your told, but the longer you wait to kill your target, the higher your chances are that you will be dead before you get to them. The Mother of the family or Blood Flower may or may not be a real person, but you follow her voice to the end in loyalty. If for some reason you refuse to listen to her, you will be punished with a curse that suits you best. As her children, she wishes you luck!
**There are loop holes where it is possible to not die, and end the Dark BrotherHood another way. Can you figure it out?
Setting: You are on a planet similar to Earth, though no one questions what planet they are on as the idea is too advanced for their time. The Era is Old Aged where daggers, swords, shields, and metal armor was popular. There are three Cities, six villages, and a land filled with trees accompanied by dangers. These dangers could be wolves, trolls, dragons, and more.
Everything has been written out but not typed. Please be patient as I get the motivation to do so, I promise it will be done before we start though. I know I have said in the Interest Check they would be done which they are! But not posted just yet. Sorry~
Within the Dark BrotherHood, there are ranks like most groups or guilds.
Ranks in the Dark BrotherHood:
1.Murderer
2.Eliminator
3. Assassin
4. Executioner
5. Silencer (N/A)
6. Speaker (Taken)
7. Co-Speaker (Taken)
8. Listener
//Since the Dark BrotherHood has been around for many of years they eventually stopped taking in new members to keep it's secrets close. There has been only one way to join the Dark BrotherHood and that was they came to you. Ranks One and Two and Five are not available for Part One of the RolePlay. Even though these are not available I will continue with explaining each rank.//
[spoili]
1. Murderer- One who kills willingly, fresh meat of the Dark BrotherHood. Murderers are ranked even before they join the Dark BrotherHood.
2. Eliminator- One who kills without thought. After a doing a few contracts within the Dark BrotherHood as a Murderer you become an Eliminator who does more complex contracts that require the target to die a specific way.
3. Assassin- One who kills happily. You have now officially become part of the family, you get more than one contract at a time, have the gear of an assassin, and follow the path of the shadows. Congratulations you're not dead yet.
4. Executioner- One who kills Big Game. You kill big targets like kings, captains and all the King's men. When not entitled to a contract of big game, you take on smaller contracts or train Fresh Meat.
5. Silencer- One who seeks. One of the secretive members of the Dark BrotherHood who is not around often. You seek new members as you watch people commit murders and visit them when they are alone. Silencers have the gift by the Blood Flower of invisibility to prevent being caught by guards. There are only two of the whole Group.
6. Speaker- One who Commands. You give out the contracts to the members of the Dark BrotherHood, Watch Over Them, Maintain your Hide Away, and are completely Loyal to the Blood Flower. There isn't a thing in the world you wouldn't do for her as she is your mother and those around you are your family. Only one holds this position at a time.
7. Co-Speaker- One who Enforces. You attempt to make sure that the Speakers commands are followed as you watch from shadows. You are close to the speaker and just as loyal as the speaker. You aid the Speaker in every way possible.
8. Listener- The Woman Who Sees and Hears All. The Blood Flower is rarely ever seen, those who have seen her only see her in dreams. It is not confirmed if she was human or not let alone real. All the members know is they hear her enchanting voice.
[/spoili]
There are also some small positions for those who may not favor playing a character who may be dying.
But can they be trusted?
- Blacksmiths (2): These two should be able to forge different things. You could get along, have no contact, or be allies.
-Witch: A female who makes potions/poisons and other chemicals. Fantasy or not does not matter. You can hand them to the merchants to sell and make a prophet, sell privately and do not get along with the Mage.
-Merchant: Someone who sells goods to the members. What they sell is up to them. (Taken)
-Merchant Aid: Depending on how the Merchant wants to use you, the aid will generally gather supplies, maybe spy around, and do dirty deeds. Probably best to be close to the Merchant through PM.
-The Mage: The male of the craft, though he does not waste his time creating potions but teaches magick to the members of the Dark BrotherHood.
-The Lover: An opposite gender of The Mother who spreads her word throughout the guild almost like a dark priest. The Lover often coils with the Speaker because of different ideas.
[spoili]
There are other open positions available upon approval.
[/spoili]
The Dark BrotherHood Follows The Five Tenets
1. Never Dishonor the Mother.
2. Never Disobey or Refuse to Carry out an Order.
{An Order by the Speaker can be OverRuled by The Lover. Who will you Listen to?}
3. Never Steal from Your Dark Brother or Sister.
4. Never Speak Outside About the Dark BrotherHood.
5. Never Kill Your Dark Brother or Sister.
All Ideas and Opinions are welcomed!
** Rank 7 is open, but requires to have strong connection with the DM through conversations and someone who is trustworthy, active, commited and open to changes in the story as we never know what will happen.
Place A PrettyAss Picture Here. No Anime.
"Name" : Name is in quotes because once you become an Assassin, you will no longer have a real name. In the RolePlay Part Two and Three, Ranks 1 and 2 Will have real names.
Age: Don't be shy. Ages 20+ as teenagers are rarely allowed in the Dark BrotherHood Unless they are special. Special would mean like a Vampire who does not die easily, or Someone with a Valuable Skill.
Gender:
Species: There are many species available. Some Ideas but not limited to include, Vampires, Humans, Were-Beast (Name the Kind of Beast. A Human-Like Animal.), Elves. Fairies, Pure-Dragons, and other Fae except Elves are not accepted. Besides a Fairy Assassin? What are the likes of that?!
HomeTown: This cannot be filled out till the RolePlay Starts. Please be Patient and Understanding, just keep blank till the time comes.
Special Skill: A Special Skill will include but not limited to, Psychic Powers, Elemental Powers, Heightened Senses or In-Human Skills like Super Strength. Do not over power these as they must come with one downfall. Be specific on your skills, what about Psychic Powers? What Can you do with them? Not everyone has a Special Skill.
Target: Only the Blood Mother will give your your Target, Leave Blank until the time comes. If you want to go after a specific person let me know.
Gear: What are you wearing head to toe? Are you carrying any weapons, potions, or equipment?
Appearance: What do you look like when NOT on a contract or enjoying free time?
Years In The D.B.H: No matter how long you been there, does not affect your rank. You could of been there five years and still be an Assassin or Eliminator. Ranks are promoted by the Speaker.
Rank:
Favorite Way To Kill: What is your favorite way to kill someone? Make it bloody good!
Least Favorite Way To Kill:
Best Moment: Ever had a contract and did an amazing execution? Something that is worth sharing. Not everyone will have one. This is best to give an idea of how your RP violent scenes go.
How Did You Come To Join the D.B.H: Give a Sample of how you were contacted by the Dark Brother Hood, what did you do to get their attention? Should be at least one paragraph.
Biography: Simple, in addition to the Biography you should mention what drove you to become a killer.
Do you plan to participate in Parts 2 and/or 3: It is a basic yes or no question. Though which one you participate in is up to you. People leave and return all the time. But this question is all something you should think about for a moment. This means you will remain active and continue to participate throughout the RP. If for some reason you don't think you are going to be staying on Iwaku, well saying yes may not be a good idea. I tend to stay in "touch" with people. (This is you as a person, not a character.)
To Make Things Interesting Here Are Some Additional Information You can Throw in There:
These are in no order and you can use at your will.
Mental Illness:
Theme Song:
Favorite Saying:
Likes/Dislikes:
Pets: Yes you can have pets, no they cannot be power animals nor usually fight for you. Example: A raven does a little spying. Just something to keep you company.
Opinion of the Mother: Unless you speak out your Opinion, she will not know!
If you can think of anything else go ahead and list it!
Thank you for all who have shown interest at my Interest Check because I was actually really excited with this one. Does not help that all I been playing was Skyrim and Oblivion the past three months. I hope this goes well, together let's make this one of the better RolePlays we all have done! For those who just got here this RP is full of blood and gore (Yummy!). Though it is the idea from the Elder Scrolls, You actually really don't need to know much about it.
[/spoili]
A dark family has been destroyed numerously due to internal affairs, but now are being called
to come together for the fourth time, twenty years past, despite their differences for the last time. This family was once known as the Dark BrotherHood, a family of assassins, mystics, and freaks. People who have been shunned by villages or criminals who are looking for a few extra pieces of gold. The Dark BrotherHood follows the path of a Mother known as the Blood Flower, a woman who rarely shows herself to her own people. Though the Blood Flower has not called them together to go on a bloody mass killing spree, but to kill each other to end the Old Dark BrotherHood once and for all to start a new one, with new members. Can you kill your target? Will you survive? What seems to be the catch? All questions you should think about will you keep an eye on your back.
This RolePlay has a few parts to it if all goes well. The End, The New, and The Last basically is how it would go, as the second part would require new sign ups, maybe a few returners if they manage to survive. As revealed above, the basic goal is that you will be killing each other. You may question it or just do as your told, but the longer you wait to kill your target, the higher your chances are that you will be dead before you get to them. The Mother of the family or Blood Flower may or may not be a real person, but you follow her voice to the end in loyalty. If for some reason you refuse to listen to her, you will be punished with a curse that suits you best. As her children, she wishes you luck!
**There are loop holes where it is possible to not die, and end the Dark BrotherHood another way. Can you figure it out?
Setting: You are on a planet similar to Earth, though no one questions what planet they are on as the idea is too advanced for their time. The Era is Old Aged where daggers, swords, shields, and metal armor was popular. There are three Cities, six villages, and a land filled with trees accompanied by dangers. These dangers could be wolves, trolls, dragons, and more.
Everything has been written out but not typed. Please be patient as I get the motivation to do so, I promise it will be done before we start though. I know I have said in the Interest Check they would be done which they are! But not posted just yet. Sorry~
Within the Dark BrotherHood, there are ranks like most groups or guilds.
Ranks in the Dark BrotherHood:
1.
2.
3. Assassin
4. Executioner
5. Silencer (N/A)
6. Speaker (Taken)
7. Co-Speaker (Taken)
8. Listener
//Since the Dark BrotherHood has been around for many of years they eventually stopped taking in new members to keep it's secrets close. There has been only one way to join the Dark BrotherHood and that was they came to you. Ranks One and Two and Five are not available for Part One of the RolePlay. Even though these are not available I will continue with explaining each rank.//
[spoili]
1. Murderer- One who kills willingly, fresh meat of the Dark BrotherHood. Murderers are ranked even before they join the Dark BrotherHood.
2. Eliminator- One who kills without thought. After a doing a few contracts within the Dark BrotherHood as a Murderer you become an Eliminator who does more complex contracts that require the target to die a specific way.
3. Assassin- One who kills happily. You have now officially become part of the family, you get more than one contract at a time, have the gear of an assassin, and follow the path of the shadows. Congratulations you're not dead yet.
4. Executioner- One who kills Big Game. You kill big targets like kings, captains and all the King's men. When not entitled to a contract of big game, you take on smaller contracts or train Fresh Meat.
5. Silencer- One who seeks. One of the secretive members of the Dark BrotherHood who is not around often. You seek new members as you watch people commit murders and visit them when they are alone. Silencers have the gift by the Blood Flower of invisibility to prevent being caught by guards. There are only two of the whole Group.
6. Speaker- One who Commands. You give out the contracts to the members of the Dark BrotherHood, Watch Over Them, Maintain your Hide Away, and are completely Loyal to the Blood Flower. There isn't a thing in the world you wouldn't do for her as she is your mother and those around you are your family. Only one holds this position at a time.
7. Co-Speaker- One who Enforces. You attempt to make sure that the Speakers commands are followed as you watch from shadows. You are close to the speaker and just as loyal as the speaker. You aid the Speaker in every way possible.
8. Listener- The Woman Who Sees and Hears All. The Blood Flower is rarely ever seen, those who have seen her only see her in dreams. It is not confirmed if she was human or not let alone real. All the members know is they hear her enchanting voice.
[/spoili]
There are also some small positions for those who may not favor playing a character who may be dying.
But can they be trusted?
- Blacksmiths (2): These two should be able to forge different things. You could get along, have no contact, or be allies.
-Witch: A female who makes potions/poisons and other chemicals. Fantasy or not does not matter. You can hand them to the merchants to sell and make a prophet, sell privately and do not get along with the Mage.
-Merchant: Someone who sells goods to the members. What they sell is up to them. (Taken)
-Merchant Aid: Depending on how the Merchant wants to use you, the aid will generally gather supplies, maybe spy around, and do dirty deeds. Probably best to be close to the Merchant through PM.
-The Mage: The male of the craft, though he does not waste his time creating potions but teaches magick to the members of the Dark BrotherHood.
-The Lover: An opposite gender of The Mother who spreads her word throughout the guild almost like a dark priest. The Lover often coils with the Speaker because of different ideas.
[spoili]
There are other open positions available upon approval.
[/spoili]
The Dark BrotherHood Follows The Five Tenets
1. Never Dishonor the Mother.
2. Never Disobey or Refuse to Carry out an Order.
{An Order by the Speaker can be OverRuled by The Lover. Who will you Listen to?}
3. Never Steal from Your Dark Brother or Sister.
4. Never Speak Outside About the Dark BrotherHood.
5. Never Kill Your Dark Brother or Sister.
** Rank 7 is open, but requires to have strong connection with the DM through conversations and someone who is trustworthy, active, commited and open to changes in the story as we never know what will happen.
Place A Pretty
"Name" : Name is in quotes because once you become an Assassin, you will no longer have a real name. In the RolePlay Part Two and Three, Ranks 1 and 2 Will have real names.
Age: Don't be shy. Ages 20+ as teenagers are rarely allowed in the Dark BrotherHood Unless they are special. Special would mean like a Vampire who does not die easily, or Someone with a Valuable Skill.
Gender:
Species: There are many species available. Some Ideas but not limited to include, Vampires, Humans, Were-Beast (Name the Kind of Beast. A Human-Like Animal.), Elves. Fairies, Pure-Dragons, and other Fae except Elves are not accepted. Besides a Fairy Assassin? What are the likes of that?!
HomeTown: This cannot be filled out till the RolePlay Starts. Please be Patient and Understanding, just keep blank till the time comes.
Special Skill: A Special Skill will include but not limited to, Psychic Powers, Elemental Powers, Heightened Senses or In-Human Skills like Super Strength. Do not over power these as they must come with one downfall. Be specific on your skills, what about Psychic Powers? What Can you do with them? Not everyone has a Special Skill.
Target: Only the Blood Mother will give your your Target, Leave Blank until the time comes. If you want to go after a specific person let me know.
Gear: What are you wearing head to toe? Are you carrying any weapons, potions, or equipment?
Appearance: What do you look like when NOT on a contract or enjoying free time?
Years In The D.B.H: No matter how long you been there, does not affect your rank. You could of been there five years and still be an Assassin or Eliminator. Ranks are promoted by the Speaker.
Rank:
Favorite Way To Kill: What is your favorite way to kill someone? Make it bloody good!
Least Favorite Way To Kill:
Best Moment: Ever had a contract and did an amazing execution? Something that is worth sharing. Not everyone will have one. This is best to give an idea of how your RP violent scenes go.
How Did You Come To Join the D.B.H: Give a Sample of how you were contacted by the Dark Brother Hood, what did you do to get their attention? Should be at least one paragraph.
Biography: Simple, in addition to the Biography you should mention what drove you to become a killer.
Do you plan to participate in Parts 2 and/or 3: It is a basic yes or no question. Though which one you participate in is up to you. People leave and return all the time. But this question is all something you should think about for a moment. This means you will remain active and continue to participate throughout the RP. If for some reason you don't think you are going to be staying on Iwaku, well saying yes may not be a good idea. I tend to stay in "touch" with people. (This is you as a person, not a character.)
To Make Things Interesting Here Are Some Additional Information You can Throw in There:
These are in no order and you can use at your will.
Mental Illness:
Theme Song:
Favorite Saying:
Likes/Dislikes:
Pets: Yes you can have pets, no they cannot be power animals nor usually fight for you. Example: A raven does a little spying. Just something to keep you company.
Opinion of the Mother: Unless you speak out your Opinion, she will not know!
If you can think of anything else go ahead and list it!
Before You Begin!
I don't want to get into rules because I believe we are all grown people and been doing this long enough to know the basics. But there are a few things I want to point out.
RolePlays die quickly because partners are not active and people are waiting for them. You got to be active! I don't want to see a few posts then you vanish out of thin air like a gas bag. Now I am not saying you have to post everyday because we all have real life things to attend to, but maybe 5 days out of a week? Think of it like a school where you attend five days a week except these days are of your choosing. For some reason you are going to be gone for a couple of days, I don't mind but PLEASE you need to message me first. Don't have to tell me why just say, "Hey I am gonna be gone for three days."
Another way an RP dies quickly is when people don't do decent size posts or do one liners. I understand we all have out moments but writing a paragraph or two maybe three is not super hard. If you need help or ideas for a post, message me, I can help you out. I been teaching literature three years.
A problem that a lot of people come up to me about is someone overpowered their character. Do not confuse this with god-modding. Basically if you are going to have a power, find a negative trait or effect or even a downfall to your power. Each power should have some balance of negative. They don't have to be super big negatives.
Any questions or comments, don't hesitate. I rarely bite.
I don't want to get into rules because I believe we are all grown people and been doing this long enough to know the basics. But there are a few things I want to point out.
RolePlays die quickly because partners are not active and people are waiting for them. You got to be active! I don't want to see a few posts then you vanish out of thin air like a gas bag. Now I am not saying you have to post everyday because we all have real life things to attend to, but maybe 5 days out of a week? Think of it like a school where you attend five days a week except these days are of your choosing. For some reason you are going to be gone for a couple of days, I don't mind but PLEASE you need to message me first. Don't have to tell me why just say, "Hey I am gonna be gone for three days."
Another way an RP dies quickly is when people don't do decent size posts or do one liners. I understand we all have out moments but writing a paragraph or two maybe three is not super hard. If you need help or ideas for a post, message me, I can help you out. I been teaching literature three years.
A problem that a lot of people come up to me about is someone overpowered their character. Do not confuse this with god-modding. Basically if you are going to have a power, find a negative trait or effect or even a downfall to your power. Each power should have some balance of negative. They don't have to be super big negatives.
Any questions or comments, don't hesitate. I rarely bite.
Last edited: