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Get on my level #skyrim4daNORDS
In all honesty, I think Bretons and Altmer are my favorite races...
Get on my level #skyrim4daNORDS
In all honesty, I think Bretons and Altmer are my favorite races...
I agree with you a 100%, Histskin is the best racial power ever. Gotta love the 300% healing rate increase.Argonians 4 lyfe.
Lol, even on a starting character it's OP. I took on 5-6 bandits with a fresh character in face to face combat and barely came out with a scratch.I agree with you a 100%, Histskin is the best racial power ever. Gotta love the 300% healing rate increase.
*Summons a Frost Atronach and a Shambles*I DON'T HAVE A PROBLEM STOP BREATHING DOWN MY NECK WHAT ARE YOU MY MOM GO TO OBLIVION
Argonians are the true master race man, how did they ever get enslaved when they have this awesome racial power.Lol, even on a starting character it's OP. I took on 5-6 bandits with a fresh character in face to face combat and barely came out with a scratch.
Because they're gross and scaly?Argonians are the true master race man, how did they ever get enslaved when they have this awesome racial power.
I get it, so that means no summoning of Storm Atronach without a Staff, or using Dread Zombie reanimation(by the way how will the necromancy work in the RP setting), or any other Conjuration stuff, right? Just wanted to know your reasoning. I think that my guy is fine with his current set up at the moment. Any idea for misc. stuff. He doesn't need food or cure disease, so maybe empty soul gems? Scrolls?Mainly because Expert level skills would equate lore-wise, e.g. not gameplay-wise, into the spells mentioned in the lorebooks. Characters can be really good at what they do, but when one character can pretty much take on a small army, that's just not something we're into. Magic is a powerful thing in TES and the game doesn't necessarily convey how fuck-off-crazy-damaging it is in reference to real-life physical trauma. You can hit someone with a fireball or incinerate spell in-game and all that happens is "Oooooh oooow my health bar is shrinking stoooop," but in real life, you hit that guy with the same spell for ten seconds, his flesh goes black and flaky, hair is gone, fat sizzles, eyeballs melt, lungs shrivel up... you get the idea.
tl;dr because magic even at the levels below Journeymen/Adept is fuckin' scary, dude.
I think that your guy is fine with his current set-up. Some things might come up with that lie about the potions, of course, but that's the fun of roleplaying, right? Another reason is that I'd expect expert level skills from people who'd been studying for years upon years and that's all they've been doing. You know the type, Psijics and some of the people at the College of Winterhold. Obviously, our characters being wanderers and vagabonds, we can't afford the luxury of studying under masters and locking ourselves away in caves or towers to read over countless scrolls and tomes usually kept in the Isle of Artaeum or the College. A lot of the mer characters are pretty young given the lifespans of mer in TES too.I get it, so that means no summoning of Storm Atronach without a Staff, or using Dread Zombie reanimation(by the way how will the necromancy work in the RP setting), or any other Conjuration stuff, right? Just wanted to know your reasoning. I think that my guy is fine with his current set up at the moment. Any idea for misc. stuff. He doesn't need food or cure disease, so maybe empty soul gems? Scrolls?
Also if anyone asks him why he doesn't seem to need to eat anyhting, he'll say ome bullshit like " As a mage I have transcended the need to eat. These potions give me all the nutrients I need." I think that would fly, especially since I'm the only real mage if the Tolfdir guy doesn't show up/change his CS. What do any of you know of magic.
It didn't change. It was Moderately Proficient that was being addressed.I just remembered a question I have for the GMs. In he Cs you say that having a High Proficency means having Expert level spells, yet in the FAQ you say that it can't go higher than Journeymen/Adept. Why the change?
Given how ubiquitous mages are in the Elder Scrolls universe, it's almost impossible not to know a mage unless you were incredibly sheltered and lived in Hermitville, population you, for your entire life. If somebody tried pulling the "haha, I don't need to eat! I can cast magic missile! Potions are the only supplements I need in my diet, brooo." I'd be immediately skeptical because I'm pretty sure chugging potions all day would be detrimental to your health, and the ingredients wouldn't provide adequate nutrition for anything to survive.Also if anyone asks him why he doesn't seem to need to eat anyhting, he'll say ome bullshit like " As a mage I have transcended the need to eat. These potions give me all the nutrients I need." I think that would fly, especially since I'm the only real mage if the Tolfdir guy doesn't show up/change his CS. What do any of you know of magic.
This is seriously something I wished I could've changed. My laptop won't handle games like Skyrim, so I've only played on my buddy's X360. What I really dislike about console gaming is the lack of mod abilities. The first thing I do when I get a game is seek out hardcore mods to make things as realistic as we can go. Fallout NV is better amped up to the point that a bullet is a truly deadly and not eating will put you in the ground. Same goes for Skyrim. I thought Skyrim was properly levelled and realistic until the first time I was ice-spiked. Out of nowhere I am hit to find this missile protruding through my gut. Somehow, despite this horrific sight and the blood splattering the snow, it proved only a minor convenience during my retreat.Mainly because Expert level skills would equate lore-wise, e.g. not gameplay-wise, into the spells mentioned in the lorebooks. Characters can be really good at what they do, but when one character can pretty much take on a small army, that's just not something we're into. Magic is a powerful thing in TES and the game doesn't necessarily convey how fuck-off-crazy-damaging it is in reference to real-life physical trauma. You can hit someone with a fireball or incinerate spell in-game and all that happens is "Oooooh oooow my health bar is shrinking stoooop," but in real life, you hit that guy with the same spell for ten seconds, his flesh goes black and flaky, hair is gone, fat sizzles, eyeballs melt, lungs shrivel up... you get the idea.
tl;dr because magic even at the levels below Journeymen/Adept is fuckin' scary, dude.