The Elder Scrolls: Resurgence of the Frost

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This is exactly why Ulfric is such a good character. When you see a person whose decisions are so radically different from your own, but learn to sympathize and understand their perspective, you get this well-rounded, living personality.

For my first play-through I did not get involved in the Civil War until shortly before assassinating the Emperor for the Dark Brotherhood (had no idea that would happen either). I joined the Imperial Legion since my character was a Bosmer and I'd already experienced a few radical Nords who shared some unsavoury words. I really got into the role too. By the time I met Ulfric I was already jazzed up to fight for the Legion and kill some Stormcloaks. I approached him hesitantly, but the more we spoke, the more I admired him. The more you learn about Ulfric, the more you understand his decisions -- good and bad. When I finally had the chance to fight Ulfric I was torn. In my eyes this was a dangerous man who'd see Skyrim go down a nationalistic path that would harm Mer and Beastfolk alike, but he was also a man I could see my own character morphing into (in their own way) given similar circumstances. I killed him with mixed feelings. The whole end of the war was bittersweet because I'd grown to admire my enemy.
 
This is exactly why Ulfric is such a good character. When you see a person whose decisions are so radically different from your own, but learn to sympathize and understand their perspective, you get this well-rounded, living personality.

For my first play-through I did not get involved in the Civil War until shortly before assassinating the Emperor for the Dark Brotherhood (had no idea that would happen either). I joined the Imperial Legion since my character was a Bosmer and I'd already experienced a few radical Nords who shared some unsavoury words. I really got into the role too. By the time I met Ulfric I was already jazzed up to fight for the Legion and kill some Stormcloaks. I approached him hesitantly, but the more we spoke, the more I admired him. The more you learn about Ulfric, the more you understand his decisions -- good and bad. When I finally had the chance to fight Ulfric I was torn. In my eyes this was a dangerous man who'd see Skyrim go down a nationalistic path that would harm Mer and Beastfolk alike, but he was also a man I could see my own character morphing into (in their own way) given similar circumstances. I killed him with mixed feelings. The whole end of the war was bittersweet because I'd grown to admire my enemy.
I'm kind of torn about Ulfric, in that while I understand his motivations and a lot of his decisions, I don't feel like the game does a fantastic job of really fleshing him out besides supplemental material. Which is fine I guess, since I'm 100% pro-Imperial :D

If you have to give Skyrim credit for one thing (really you should give it credit for a lot of things, but you get my point), its that the civil war setup is pretty well laid out. It's complex and controversial in all the right way, and it really rewards players who take the time to learn the history and lore behind everything.

Clearly, the group will be very progressive...the A-team of racial integration so to speak.
We're the After-School-Special Squad! Traveling Skyrim, teaching tolerance! Personal safety! Compassion! Just say no to skooma, kids!

No one in Skyrim can stop the combined powers of ASS!
 
It's 2 o'clock in the morning. I'll look everyone's CS over when It's not 2 o'clock in the morning.

So, Volt, is Wets making a comeback or are you thinking of slipping a fresh face in here?

Yeah, almost passive even. I'll try and cobble something together before the cut off date. It's gonna be a long night.

Considering the racial make-up of our potential group, it's probably a good thing that the Stormcloaks don't hold any power in Skyrim anymore...


Eh? Is voltaire's character also an Argonian Ex-gladiator? Shit, I didn't mean to step on anyone's toes, I didn't realize I was aping someone else's backstory.

There has been no toe stepping, friend. I think it would be cool to have Blade take a rambunctious young buck under his wing to he his sidekick. :p

It really is bizzare how similar our characters are (or were, rather) at face value though. They're still plenty different when it comes down to the nitty gritty though.
 
There has been no toe stepping, friend. I think it would be cool to have Blade take a rambunctious young buck under his wing to he his sidekick. :p

It really is bizzare how similar our characters are (or were, rather) at face value though. They're still plenty different when it comes down to the nitty gritty though.
Something tells me Paints is going to be too happy about that...

Yeah I really am sorry about that, I had no idea you had a similar character. Paints has just been kind of developing slowly in my subconscious for a while so I never even stopped to consider if he was really original or not. Again, I feel pretty bad about it so I don't mind switching to another character if he feels like a bit of a re-tread. It's no skin off my bones. Out of curiosity, what else is similar about them besides the fact that they're both ex-arena fighters?
 
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This is exactly why Ulfric is such a good character. When you see a person whose decisions are so radically different from your own, but learn to sympathize and understand their perspective, you get this well-rounded, living personality.

For my first play-through I did not get involved in the Civil War until shortly before assassinating the Emperor for the Dark Brotherhood (had no idea that would happen either). I joined the Imperial Legion since my character was a Bosmer and I'd already experienced a few radical Nords who shared some unsavoury words. I really got into the role too. By the time I met Ulfric I was already jazzed up to fight for the Legion and kill some Stormcloaks. I approached him hesitantly, but the more we spoke, the more I admired him. The more you learn about Ulfric, the more you understand his decisions -- good and bad. When I finally had the chance to fight Ulfric I was torn. In my eyes this was a dangerous man who'd see Skyrim go down a nationalistic path that would harm Mer and Beastfolk alike, but he was also a man I could see my own character morphing into (in their own way) given similar circumstances. I killed him with mixed feelings. The whole end of the war was bittersweet because I'd grown to admire my enemy.
It made me feel better about being a khajiit who fought for the Stormcloaks my first play through. My character's entire motivation stopped and ended with "The Imperials tried to cut off my head. I shall return the favour." I rail roaded the war so hard I totally missed the Grey Quarter until AFTER the war. I was like "I might have made a mistake." My train of thought was if the Stormcloak's most celebrated soldier was a khajiit, it could make a pretty strong argument to the more stubborn and discriminatory Nords that non-Nords belong in Skyrim and can appreciate the land and culture for what it's worth.


Something tells me Paints is going to be too happy about that...

Yeah I really am sorry about that, I had no idea you had a similar character. Paints has just been kind of developing slowly in my subconscious for a while so I never even stopped to consider if he was really original or not. Again, I feel pretty bad about it so I don't mind switching to another character if he feels like a bit of a re-tread. It's no skin off my bones. Out of curiosity, what else is similar about them besides the fact that they're both ex-arena fighters?

They both make excellent satchels when skinned and tanned.
 
They both make excellent satchels when skinned and tanned.
You start down this path and pretty soon we'll be talking about how nice it would be to have a true Kahjiit fur coat...
 
Something tells me Paints is going to be too happy about that...

Yeah I really am sorry about that, I had no idea you had a similar character. Paints has just been kind of developing slowly in my subconscious for a while so I never even stopped to consider if he was really original or not. Again, I feel pretty bad about it so I don't mind switching to another character if he feels like a bit of a re-tread. It's no skin off my bones. Out of curiosity, what else is similar about them besides the fact that they're both ex-arena fighters?
Nah, dude, seriously it's cool. Like I said, it could make for interesting conversation between the two characters, and Blade would see a bit of himself in Paints.

Paints-With-Blood/Wets-His-Blade

Both melee only. Both honed their skills with arena careers. Both highly confident. It's just the window dressing that's similar. (Is that a saying? I feel like that's a saying.)

Blade was a bit more "Hulk" though.

You start down this path and pretty soon we'll be talking about how nice it would be to have a true Kahjiit fur coat...
Nah, khajiit fur is too nappy and common. He'd make a better doormat.
 
Nah, dude, seriously it's cool. Like I said, it could make for interesting conversation between the two characters, and Blade would see a bit of himself in Paints.

Paints-With-Blood/Wets-His-Blade

Both melee only. Both honed their skills with arena careers. Both highly confident. It's just the window dressing that's similar. (Is that a saying? I feel like that's a saying.)

Blade was a bit more "Hulk" though.
Alright, I just wanted to make sure. I imagine it might be a little frustrating to see a similar character being played out, and maybe a little boring for others who have already seen a similar character archetype (though I do have quite a lot hidden up my sleeve about Paints), so I felt bad. Looking forward to those conversations though, Paints isn't good with authority figures or people giving him advice, so it should actually be really interesting to see how he reacts to that whole shindig.

Nah, khajiit fur is too nappy and common. He'd make a better doormat.
OOOOOOOOOOOOOOOOH SNAAAAAAAAAAAAP
 
Oh, and I wanted to run something by our glorious GMs. Since it doesn't seem to be explicitly detailed in ES lore, I was toying with the idea of having Blade be nearing 100, but still having the youthful charisma of a 40 something year old.

What with argonian's basically being magic imbued lizards, and most big reptiles can live to be well over 100 years, it shouldn't be too much of a stretch for argonian's to live for a couple centuries should it?
 
Yeah, but in reality, an volunteer escort party wouldn't be composed of such a group of power-based, high-armoured people. It's a long way to travel, so heavily armored knights have to face the fact that their horse is going to cost a LOT of money, because it needs to be strong. However, Skyrim has some of the strongest horses in the world, which is a bonus for them. On the other hand, they also have to lug that equipment into the unknown - but they could just as easily make that money or more by being a knight or a warrior for somebody else. I'm sure most of the heavy fighters would be from the guard sent on duty as a bodyguard. These guys are a group of volunteers, so they're not making any money, so... it's most likely either a. they have plenty of money and are going out of interest or b. they're trying to see what they can weasel out of it or finally c. they really just believe in the situation. Those are broad sentiments, of course, but it explains why we're mostly all one-handed/dual-wielding fighters with fighting styles that incorporate mobility and litheness.

On another note...

My first playthrough of Skyrim, I was a Nord because I was just so excited for the dual-wielding of the game. That's my stuff; I'm almost always an archer, a sword & shield, or a dagger... But if I can play a character that wields two swords or two daggers or anything like that, I'm on it. Always a dual-wielder for me. So, anyway, that's why I went with it - plus, Skyrim was their home, so it just felt fitting for at least one game. Well, I sided instantly with the stormcloaks... Heard their story in the wagon ride at the opening and was enamoured with Ulfric's power of The Voice requiring his mouth cover. This was their home... How could I deny them that in a war against a regime that had fallen after giving the Aldmeri Dominion so little resistance? I was the other way, my passion for the Stormcloaks was blind and fiery. But then, as I progressed, I realized how power hungry Ulfric was; why couldn't he reclaim Skyrim because the Imperials were wrong? I started noticing the "Skyrim is for the Nords!" line a bit too much and it was discomforting... But I wasn't going to switch, because they were partially right, Skyrim was for the Nords. The Imperials were going to bring a lot of problems to the land - what I wanted was for Skyrim to be a home. The Dunmer had to leave Morrowind after the Red Mountain erupted... rather than welcoming their neighbours, the Nords gave them an island and discrimination on the mainland. I wanted everybody to see the other side of the coin, for both ends of the war... I failed, but it wasn't a step in the wrong direction, at least. Because by taking Skyrim for the Nords and pushing the Empire out, it could spark a chain reaction - other nations could reclaim themselves. After all, if those racist, ignorant bastards could do it: why couldn't they?

Anyway, I had a special place in my heart for Stormcloaks - they just wanted their home back. Whatever... Rambling here. And if it seems like a lot of my stuff in that paragraph was broken up and strange or poorly worded, it's because I'm watching some stand-up comedy and only half paying attention to it. c:
 
I'm kind of torn about Ulfric, in that while I understand his motivations and a lot of his decisions, I don't feel like the game does a fantastic job of really fleshing him out besides supplemental material. Which is fine I guess, since I'm 100% pro-Imperial :D

If you have to give Skyrim credit for one thing (really you should give it credit for a lot of things, but you get my point), its that the civil war setup is pretty well laid out. It's complex and controversial in all the right way, and it really rewards players who take the time to learn the history and lore behind everything.


We're the After-School-Special Squad! Traveling Skyrim, teaching tolerance! Personal safety! Compassion! Just say no to skooma, kids!

No one in Skyrim can stop the combined powers of ASS!
If you look at all the unused dialogue of all the characters and the unused coding and triggers set up for the Civil War, you'll see that Todd "Mountain Man" Howard had a lot of vision for the Civil War and its dynamics. It would've continued on without you being involved with it, towns you took would be retaken, it would've been much more dynamic. It's too bad Bethesda always pulls all the cool shit at the last second though...

And I appreciate that they went back to their old style of intertwining the lore and cultures of the people that live in Skyrim in the story and plot of the game like they did in Morrowind, though arguably to a much lesser extent in Skyrim. Oblivion, though I do have good memories and a feeling of nostalgia whenever I look at a Cyrodiilic sunset resting on the shore of Lake Ilinalta, really lacked on showing the amount of great culture of Cyrodiil in the game. Where the hell are the myriad eccentric cults of the Nibenean culture, for instance?
 
The Stormcloaks treat my people like slave labor. Fuck those guys.
 
I really like RPGs that strive for making the story evolve without you - making omission of choice a choice in itself. Really, I love that because it means you have to make a decision or just watch it unfold. There are pros and cons, but I like being told that I have to choose how to bide my time, then try it again some other time. Dishonored does it quite well.
 
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Oh, and I wanted to run something by our glorious GMs. Since it doesn't seem to be explicitly detailed in ES lore, I was toying with the idea of having Blade be nearing 100, but still having the youthful charisma of a 40 something year old.

What with argonian's basically being magic imbued lizards, and most big reptiles can live to be well over 100 years, it shouldn't be too much of a stretch for argonian's to live for a couple centuries should it?
Sometimes I like to take a little artistic license with the lore.

Someone on UESP said:
I believe I read (Albeit from a non-sourced article) that they have a maximum lifespan of 150 years, so that's a start.

This was brought up on UESP, which is far more trusted in the TES community than other wikis. Of course, sources were not given by this person, coupled with the fact that in TES, beast races tend to not live that long (equally unsourcable by me) I'm on the fence. I'm willing to give you a timespan of 150 years, though. That's my take on it.
 
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