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Chaka
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CHARACTER INDEX - PRIVATE - The Dragons' Run - Character Sheets
It's a beautiful, sunny spring afternoon right at the edge of Creation.
South of Wavecrest Archipelago and north of the Caul's endless holy war, a long-shattered island kingdom glitters in the afternoon son. An t-Oileánra is a forgotten, backwater archipelago, home to an eccentric Dragon-Blooded culture and a shifting patchwork of fiercely independent clans. From the Ninety Isles in the west over to the Bars of Uny in the east and from Hosk to Wathort the islands are abuzz with activity as they prepare for the festival of Sundering. Lastland is getting ready for one of the biggest parties of the year.
Even backwaters have backwaters, and the isle of Seppish, on the northwest edge of the islands, definitely fits that description. It is small and relatively unimportant, the holding of Clan Sorelt - a mortal clan affiliated with the Serpent Clan Banoron, the Water-Dragons who find themselves ascendant in these times. Even here preparations are busily underway, but the Seppishfolk can be forgiven as the Sorelt Hearthfather runs about like a headless chicken, ensuring preparations are perfect. Each year the Banoron Hearthmother spends the festival with one of the mortal clans who she protects, and it is the honour of Seppish this year to host her. And where the Hearthmother goes, other Serpents are often found, and not just Banoron Serpents either.
Though most of Seppish is rocks and hardscabble farmland, it supports a village, Seppish Town, nestled into a cove on the south-eastern side of the island and the only place where larger ships can dock on Seppish's rocky, craggy coastline. Perhaps 40 or 50 families, low wooden houses arranged around the Hearth Hall of the clan and walled in to protect against pirates and raiders. The Hearth Hall is a large, three story wooden structure, ornately carved and maintained.
As the preparations go on, three Serpent Lords are now arriving, little aware of the role they will play in deciding their archipelago's future....
It's a beautiful, sunny spring afternoon right at the edge of Creation.
South of Wavecrest Archipelago and north of the Caul's endless holy war, a long-shattered island kingdom glitters in the afternoon son. An t-Oileánra is a forgotten, backwater archipelago, home to an eccentric Dragon-Blooded culture and a shifting patchwork of fiercely independent clans. From the Ninety Isles in the west over to the Bars of Uny in the east and from Hosk to Wathort the islands are abuzz with activity as they prepare for the festival of Sundering. Lastland is getting ready for one of the biggest parties of the year.
Even backwaters have backwaters, and the isle of Seppish, on the northwest edge of the islands, definitely fits that description. It is small and relatively unimportant, the holding of Clan Sorelt - a mortal clan affiliated with the Serpent Clan Banoron, the Water-Dragons who find themselves ascendant in these times. Even here preparations are busily underway, but the Seppishfolk can be forgiven as the Sorelt Hearthfather runs about like a headless chicken, ensuring preparations are perfect. Each year the Banoron Hearthmother spends the festival with one of the mortal clans who she protects, and it is the honour of Seppish this year to host her. And where the Hearthmother goes, other Serpents are often found, and not just Banoron Serpents either.
Though most of Seppish is rocks and hardscabble farmland, it supports a village, Seppish Town, nestled into a cove on the south-eastern side of the island and the only place where larger ships can dock on Seppish's rocky, craggy coastline. Perhaps 40 or 50 families, low wooden houses arranged around the Hearth Hall of the clan and walled in to protect against pirates and raiders. The Hearth Hall is a large, three story wooden structure, ornately carved and maintained.
As the preparations go on, three Serpent Lords are now arriving, little aware of the role they will play in deciding their archipelago's future....
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