R
Rainjay
Guest
For magic, how is it used? Like in the game would they have to open up a menu panel and select it or would it just be like they always knew how to do it and just like... 'will' it to occur?
Also, I know I told Mac otherwise, but since these are minor enemies anyway, to be controlled as seen fit, here you go;
-Harenn - Dog-sized jackrabbits with large ears.
Level 1 - 5 STR - 2 VIT - 2 INT - 2 WIS - 9 HP - 3 MP
+2/1/1/1 per level up
Claws - +2 physical attack
Credit to @Mac the Impaler for their creation. More from his hand coming soon.
Also, quick note about the 2 physical damage, Mac and I reworked the formula for damage to make it a bit easier to balance. What it basically means is that instead of (STR - VIT) it becomes (STR - VIT) + (Weapon - Armour). Since no one has armour yet, these guys are gonna do a minimum of 2 damage.
HP: | 28 | STR: | 8 |
MP: | 17 | VIT: | 10 |
P.CRIT: | 4 | INT: | 9 |
M.CRIT: | 4 | WIS: | 13 |
Fire: | 25 | Earth: | -35 | Light: | -30 |
Water: | -15 | Air: | 55 | Darkness: | 50 |
Skill Name | Soothe |
Level learned | 1 |
Skill Type | Active |
Cost | 4 MP |
Skill Description | Soothes up to 4 nearby creatures. Enemies will be stunned and become passive. |
Skill Name | Intimidating Presence |
Level learned | 5 |
Skill Type | Passive |
Cost | |
Skill Description | Phax is unnaturally disturbing to other NPCs, and as such they want nothing to do with him. They are susceptible to haggling or interrogation just so Phax will leave them sooner. |
Skill Name | Healing Saga |
Level learned | 10 |
Skill Type | Active |
Cost | 3 MP per Verse |
Skill Description | Phax reads inspiring verses that heal party members. Each verse heals 3 HP per verse. Phax can spend another 2 MP in the next post to continue the verse, but he cannot do any other action. |
Skill Name | Survey |
Level learned | 1 |
Skill Type | [Active/td] |
Cost | 5 MP |
Skill Description | Phax surveys an area, revealing hidden objects and enemies. |
Skill Name | Sneak Step |
Level learned | 5 |
Skill Type | Active |
Cost | 8 MP |
Skill Description | Phax's footsteps are completely silent and he leaves no tracks. The effect lasts for one post or until he is spotted or he uses an ability. |
WEAPON NAME | Wooden Lute |
Type: | Lute |
Stats: | - |
Description: | An ordinary lute. |
ARMOUR NAME | Wanderlust Vestments |
Type: | Leather |
Stats: | - |
Description: | A suit designed to last across long voyages, with plenty of pockets for gold and trinkets. |
Sorry I was actually guessing on most of those attacks since I didnt really know the calculation hehe. I'll keep that in mind for my next post, ty =)I think, though I haven't talked to Kestrel about it, that your weapons are modifiers for your basic attack. Even though your staff has no stats or modifiers, you still use it to channel your basic magic attacks, just like swinging a sword or firing a gun. All the damage is just based on your INT vs their WIS. Just do what feels right I guess, thrust your staff forward or swing it in an arc and the magic should happen.
@Bolour Kardia
I really don't want to seem like I'm nit-picking or anything, but it looks like some of the calculations were off in your last post. Level 1 Harenn only have 2 VIT and you have 10 STR, you can hit them for 8 damage in one hit. They also gain 2 STR - 1 VIT - 1 INT - 1 WIS and their claws do +1 physical damage every level, so you can hit a level 2 Harenn for 7 dmg and they'll hit back for 3 dmg. Using the proper calculations you can do more damage than you'd expect :D
I noticed; thank goodness. @.@' I'm working on my response now anyway~ Yay. owo' 'course I hadn't gotten to introduce my character yet....but eh oh well party menus that show other players names~! -no I am not complaining so don't think I am please-@Arius LaVari Dont worry u really havent missed much, basically everyone is venturing out and have come across Harenn's which are lvl 1-2 dog sized Jackrabbit monsters lol now most of us are fighting I believe.
Since you seem smart about the damage calculation I'm gonna ask you a question. I think I did this right but I'm not sure...If I attack with Fireball; which does 130% of my characters attack, would it be 1.3 multiplied by (10 INT - 2 WIS) = 10.4 dmgPhysical Damage done = (Your STR - Their VIT) + (Your physical attack - Their physical defense)
Magical Damage done = (Your INT - Their WIS) + (Your magical attack - Their Magical defense)
The minimum damage is zero, so 5 STR vs 10 VIT is zero damage not -5 damage.
Physical and Magical attack and defense are stats added by weapons and armour. Starting armour has no stats.
To get you started, I'll do some basic calculations for your character.
Blazentra Level 1 vs Harenn Level 1
Blazentra blasts Harenn with magic (8 INT - 2 WIS) + (0 m.atk - 0 m.def) = 6 dmg
Harenn swipes Blazentra with its claws (5 STR - 9 VIT) + (2 p.atk - 0 p.def) = 2 dmg
Blazentra uses Water Blast on Harenn 1.2*((8INT - 2 WIS) + (0 m.atk - 0 m.def)) = 7 dmg
Harenn dies
Vocal command, movement, concentration, etc. Something that feels ike it comes natural. like being an actual mage ;pFor magic, how is it used? Like in the game would they have to open up a menu panel and select it or would it just be like they always knew how to do it and just like... 'will' it to occur?
I stayed up til like, 2am to write that collab with CAS. Good fun ;pI'll reply tomorrow! Since I really should be in bed X-x
Exactly, except decimals are rounded down so it's 10 damage.Since you seem smart about the damage calculation I'm gonna ask you a question. I think I did this right but I'm not sure...If I attack with Fireball; which does 130% of my characters attack, would it be 1.3 multiplied by (10 INT - 2 WIS) = 10.4 dmg
I assume the * is a multiplication sign; I want to make certain.
He couldnt move super fast like a rogue due to his heavy armor limitations
Yay so I'm right! YES! -is extremely pleased with herself for doing the math right-Vocal command, movement, concentration, etc. Something that feels ike it comes natural. like being an actual mage ;p
I stayed up til like, 2am to write that collab with CAS. Good fun ;p
Exactly, except decimals are rounded down so it's 10 damage.
@Cheesecake, Hah, your character looks fun. Is it finished or are you still working on it?
Omfg. o.o' how the hell did you manage that?@Kestrel Finished! Took me hours to figure out the formatting on my phone. :P