M
Mac the Impaler
Guest
I would also choose to be trapped in Aincrad. The world just seems more viable for long term habitation.
Ouch, that's pretty shitty. What happened?-wheels into the chat in a wheel chair- Sorry about all this Kestrel I got hurt in an accident awhile back and haven't had much time with physical therapy and various other things; I don't intend on disappearing from the RP but....well I've also got writer's block so I can't post at the moment...
It's actually rather warm ;pOoh. Is it cool?
HP: | 45 | STR: | 9 |
MP: | 10 | VIT: | 18 |
P.CRIT: | 12 | INT: | 5 |
M.CRIT: | 13 | WIS: | 8 |
Fire: | 35 | Earth: | -15 | Light: | 25 |
Water: | -25 | Air: | 35 | Darkness: | -45 |
Skill Name | Taunt |
Level learned | 1 |
Skill Type | Active |
Cost | 3 MP |
Skill Description | Inflicts 3x a conventional attack's aggro on enemies within shouting distance (approximately thirty meters). |
Skill Name | Tower |
Level learned | 5 |
Skill Type | Active |
Cost | (Knight's level) MP |
Skill Description | Increases the knight's Armor and VIT by (Knight's level)/2. Lasts for (knight's level)/5 posts (cap 4 posts). |
Skill Name | Guardian's Resolve |
Level learned | 10 |
Skill Type | Passive |
Cost | -- |
Skill Description | 5% HP boost |
Skill Name | Weaken |
Level learned | 1 |
Skill Type | Active |
Cost | 2 MP |
Skill Description | Applies a weakening effect to next blow. Weakened target loses 1 STR. Stacks up to 10 times. |
Skill Name | Cripple |
Level learned | 5 |
Skill Type | Active |
Cost | 5 MP |
Skill Description | Renders a target unable to move for one post. Crippled targets can still attack or use abilities that don't require them to move. |
Skill Name | Meditate |
Level learned | 10 |
Skill Type | Active |
Cost | 1 post |
Skill Description | The monk remains motionless to regenerate 10% MP and 5% HP. Cannot be used in combat. Two post cooldown. |
WEAPON NAME | Iron Buckler |
Type: | Shield |
Stats: | +2 P. Def / +2 M. Def |
Description: | A round, iron shield that can protect against physical and magical attacks. |
ARMOUR NAME | Knightly Vestment |
Type: | Heavy Armor |
Stats: | -- |
Description: | A knight should look his best! Stylish and noble, this is the armor to wear when your life isn't on the line. |
Inventory | |
Pickaxe | 1 |
HP: | 28 | STR: | 10 |
MP: | 12 | VIT: | 9 |
P.CRIT: | 4 | INT: | 8 |
M.CRIT: | 4 | WIS: | 8 |
Fire: | 15 | Earth: | 15 | Light: | 10 |
Water: | 5 | Air: | -5 | Darkness: | 10 |
Skill Name:Flame Knife | |
Level learned 1 | |
Skill Type Active | |
Cost 4 MP | |
Skill Description User throws a flaming knife at an enemy. Deals 2 extra damage topped on regular damage. |
Skill Name: Reinforcement | |
Level learned 1 | |
Skill Type Passive | |
Cost 4 MP | |
Skill Description User gets 5% more defense. |
WEAPON NAME Soulreaver | |
Type: Dagger | |
Stats: | |
Description: Starter dagger. |
ARMOUR NAME Apprentice Cloak | |
Type: Leather and metal | |
Stats: | |
Description: Starter armor. |