Not much of an eh person?I'm going on record here. Phone posting sucks. I might have one up for Calice tonight but I'm going to post after Arius because she's next in line (I know there isn't a real line but etiquette people).
@Rainjay why hasnt blaze let a single 'eh' out yet?
No worries, good we got it figured out. And yes, literally build kingdoms ;p@Kestrel Ohhhhh. That's pretty cool. So we can literally build kingdoms.
Sorry for assuming, I'll fix that I, so just a few more questions: is there a set list of skills or can you literally learn any skill you can possibly do in RL and in a sci-fi fantasy world? And are there set jobs or can we make our own?
Im sorry! I wasnt getting alerts for this and ive been rly busy with rl stuff these few days bleh. Ill get a post up by tonight :-)Heyo, just posting an update that the achievement system is nearly finished. One thing I can spoil is that everyone who has finished a fight has now earned:
Get your feet wet | Get into your first fight | 5 XP
Which basically means, add 5 XP for free! Add it while it's hot! Note that you can only earn one achievement per fight. If you fulfil the conditions for multiple achievements, you yield the one with the highest XP award. Which is why you're all getting the same one... Yeah. I'm not super-unoriginal. It's just that. So congratulations. Most of you are now level 2 :D
Also @Bolour Kardia Any estimate when your next post will be up?
HP: | 17 | STR: | 5 |
MP: | 18 | VIT: | 6 |
P.CRIT: | 5 | INT: | 11 |
M.CRIT: | 2 | WIS: | 13 |
Fire: | -25 | Earth: | 15 | Light: | 20 |
Water: | 35 | Air: | 5 | Darkness: | 0 |
Skill Name | Waning Current |
Level learned | 1 |
Skill Type | Active |
Cost | 5 MP |
Skill Description | The Weaver manipulates the flow of mana between two beings of their choice, causing the recipient to gain a portion of the target's MP. The amount transferred is determined by the "damage" done by the skill, as if it were a 150% attack. This skill can be self-targeted. The amount of MP gained cannot exceed the recipient's maximum, and will not remove the last point of MP from player characters. (outside of PvP) |
Skill Name | Ephemeral Echo |
Level Learned | 5 |
Skill Type | Active |
Cost | 7 MP |
Skill Description | Tangling and twisting the lines of energy lets the Weaver swap or copy the skills of any two targets. As personal stats don't change automatically, the recipient may not be able to use their borrowed skills at the same potency as the original user. The exchanged abilities can be used even if the recipient lacks the equipment to use them, and functions with all skill-related effects, with the exception of pets. The effect ends when the recipient or target leaves battle, or after 2 posts, whichever happens first. Extending the effect costs 2 MP per additional post. Can be self-targeted. |
Skill Name | Mystic Eyes |
Level learned | 10 |
Skill Type | Passive |
Cost | ? |
Skill Description | Increased familiarity with the ebb and flow of power allows the Weaver to see where mana has gathered, and how to shape it for a mage's use. A moment of focus reveals the presence of natural mana, in the form of a grid, threads, arrows, or whatever symbolism best applies to the caster. When the mage is in danger, the skill activates, allowing them to move a short distance towards allies/party members. (Other players must be in line-of-sight.) If outside of a party, the Weaver moves in a random direction that will remove it from immediate threat of damage. Once activated, the skill enters a 1 post cooldown. |
Skill Name | Twist of Fate |
Level learned | 15 |
Skill Type | Active |
Cost | 10 or 15 MP |
Skill Description | Deepening comprehension of the underlying structures of mana within existence unlocks the ability to alter the strengths and weaknesses of a target. The Weaver's power lets them exchange active status effects between three targets, including the caster. While the Weaver can select the targets and recipients freely, effects of a similar severity must be moved as a group. Shifting moderate status effects costs 15 MP. The spell wears off after 4 posts but can be canceled by the caster at will. This spell scales based on the star levels of the target compared to the caster; the greater the target's strength, the less potent the spell will be. (1 star = 85% effect, 2 star = 70% effect, 3 star = 60% effect, 4 star = 50% effect, and 5 star = 40% effect) Changes caused by passive abilities, class skills, or equipment cannot be altered. |
Skill Name | The Warp and the Weft |
Level learned | 20 |
Skill Type | Passive |
Cost | ? |
Skill Description | Just being in the presence of a skillful Weaver makes the flow of mana smoother and easier to access. Other mages have their MP costs and spell cooldowns reduced by a percentage of (caster's level / 2) * (number of other mages in party) as long as they're in the same region. If another Weaver is in the same party, the effect doesn't stack; only the highest boost applies. Instead, both Weavers receive a small MP boost equal to the average of their levels. (minimum of 10MP) |
Skill Name | Aether Wave |
Level learned | 1 |
Skill Type | Active |
Cost | 4 MP |
Skill Description | A crescent-shaped bolt of pure mana flies away from the Sage to their target, striking other opponents in the way. This attack can damage up to 4 enemies in a straight line, doing 150% to the first enemy hit and doing 105% to the 4th. A minor knockback effect is also applied to the first two hits. |
Skill Name | Stunning Spellcasting |
Level learned | 5 |
Skill Type | Passive |
Cost | ? |
Skill Description | All of the Sage's magical attacks have a 45% chance to apply the Stun status for 1 post, followed by a 20% slowing effect that lasts 1 post. This passive does not stack with other crowd control effects and is overwritten by active spells/skills. After every success, the stunning effect fades and will not trigger again until after the Sage spends 2 or more posts in combat. |
Skill Name | Chained Grimoire |
Level learned | 10 |
Skill Type | Active |
Cost | 15 MP |
Skill Description | A magic-powered mine is set in the ground, invisible to others. When triggered - either by a hostile creature coming in contact with it or by the Sage - an explosion of mana does 200% damage to anyone inside the blast. Up to 6 targets are knocked down for 1 post. However, the high threat generated results in most targets attacking the Sage after the root wears off. |
Skill Name | |
Level learned | 15 |
Skill Type | |
Cost | |
Skill Description | |
Skill Name | |
Level learned | 20 |
Skill Type | |
Cost | |
Skill Description |
WEAPON NAME | Apprentice's Spellscrolls |
Type: | Tome |
Stats: | N/A |
Description: | A thick leather bound book filled with information on simple magics. Well-made and sturdy, it can survive being used as an impromptu weapon, yet a mage has no trouble carrying it. |
ARMOUR NAME | Gilded Scholars' Robes |
Type: | Robes |
Stats: | N/A |
Description: | The formal uniform of a certain magical school. It comes with a pair of animated wings; unfortunately, these don't allow flight and tend to have a mind of their own. |
Fire: | -25 | Earth: | 15 | Light: | 20 |
Water: | 35 | Air: | 5 | Darkness: | 0 |
HP: | 34 | STR: | 10 |
MP: | 9 | VIT: | 12 |
P.CRIT: | 3 | INT: | 6 |
M.CRIT: | 5 | WIS: | 7 |
Fire: | 35 | Earth: | 25 | Light: | 45 |
Water: | -15 | Air: | -15 | Darkness: | -25 |
Skill Name | Provoke |
Level learned | 1 |
Skill Type | Active |
Cost | 1 MP |
Skill Description | Provoke every enemy units within radius of 4M of the user, enemy directly ignore other and make the user as their target. Last for 10 seconds. |
Skill Name | Brave Heart |
Level learned | 1 |
Skill Type | Passive |
Cost | 0 MP |
Skill Description | Automatically Buff party defence by 10% |
WEAPON NAME | Basic Sword |
Type: | Sword |
Stats: | - |
Description: | Adventurers' 101 weapon beside survival knife |
ARMOUR NAME | Leather armor |
Type: | Armor |
Stats: | |
Description: | just enough to cover your bare body. |