T
The Philosoraptor
Guest
Original poster
[fieldbox=Plot]
[fieldbox=Characters]
The powers of the Covenant are great and varied. But due to the circumstances of its opening, only six powers were released, and only one could bond to each person. The below are the powers released upon the group known as the Six:
As these Six grow, however, their powers grow with them. Over time, with no small amount of practice, and certainly with help from the Covenant itself, the Metamorph may grow more and more complex weapons, and perfectly imitate another person's appearance. Likewise, the Elementalist could become a master of nature, wielding tornadoes, firestorms, earthquakes, and tsunamis with the same ease that a normal man could breathe.
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[fieldbox=Character Sheet]
For ages, the Aether has battled the Malign; the purity of light combating the taint of shadow. On the edges of this Great Conflict, the Worlds were born; and on one of these Worlds, Man came into being.
In ancient times, the Malign and the Aether came to the World of Man. The taint of the Parasite corrupted Earth, and Man was alone in its fight against the creatures of the Malign. Daemons, they were called. Men and beasts, corrupted and turned against their World. As all hope seemed lost, the Aether came to Man and offered a deal: In service of the Light, Man would wield the power of the Aether against the Malign. Desperate, the ancient shamans met in secret, and accepted the power of the Aether. The bond of Man and Spirit was immortalized in the tome known only as the Covenant, where all of the knowledge and power of the Aether would be stored. Divine wrath in hand, Man fought back the Malign and cast it back into the void. However, its touch would forever remain...
In modernity, few recall the ancient Conflict. The Covenant is stored in a basement, entombed and sealed so that none may ever destroy it. Daemons run rampant, unchecked by the few remaining servants of the Aether, known as Magi. Until the protector of the Covenant is murdered. And six children, through the meddling of fate, stumble upon the greatest weapon in the history of their world.
Known by their adversaries merely as the Six, these children face, on a daily basis, the greatest threat of them all: Discovery. The Laws of the Magi are clear that their charge, humanity, is to know nothing of the Conflict unless individuals are chosen to gain powers. The rise of the treacherous Dark Magi proved how the wrong hands could abuse the power of the Aether. Themselves being unauthorized Magi, the Six must hide their powers from the general public, who would abuse them to use it or hunt them out of fear of it, and from their fellow Magi, who would hunt them for "stealing" the power. And so they live out their normal lives, attending Blackwood High School in East City, USA, never letting their families get on to their secret. Now a magic circle, like from fairy tales, the Six try to save the world on a daily basis from the forces of the Malign. On the other hand, there's prom to worry about...
[/fieldbox]In ancient times, the Malign and the Aether came to the World of Man. The taint of the Parasite corrupted Earth, and Man was alone in its fight against the creatures of the Malign. Daemons, they were called. Men and beasts, corrupted and turned against their World. As all hope seemed lost, the Aether came to Man and offered a deal: In service of the Light, Man would wield the power of the Aether against the Malign. Desperate, the ancient shamans met in secret, and accepted the power of the Aether. The bond of Man and Spirit was immortalized in the tome known only as the Covenant, where all of the knowledge and power of the Aether would be stored. Divine wrath in hand, Man fought back the Malign and cast it back into the void. However, its touch would forever remain...
In modernity, few recall the ancient Conflict. The Covenant is stored in a basement, entombed and sealed so that none may ever destroy it. Daemons run rampant, unchecked by the few remaining servants of the Aether, known as Magi. Until the protector of the Covenant is murdered. And six children, through the meddling of fate, stumble upon the greatest weapon in the history of their world.
Known by their adversaries merely as the Six, these children face, on a daily basis, the greatest threat of them all: Discovery. The Laws of the Magi are clear that their charge, humanity, is to know nothing of the Conflict unless individuals are chosen to gain powers. The rise of the treacherous Dark Magi proved how the wrong hands could abuse the power of the Aether. Themselves being unauthorized Magi, the Six must hide their powers from the general public, who would abuse them to use it or hunt them out of fear of it, and from their fellow Magi, who would hunt them for "stealing" the power. And so they live out their normal lives, attending Blackwood High School in East City, USA, never letting their families get on to their secret. Now a magic circle, like from fairy tales, the Six try to save the world on a daily basis from the forces of the Malign. On the other hand, there's prom to worry about...
[fieldbox=Characters]
The powers of the Covenant are great and varied. But due to the circumstances of its opening, only six powers were released, and only one could bond to each person. The below are the powers released upon the group known as the Six:
- The Metamorph: Able to transform their body into anything alive, from another person to an animal to a living weapon.
- The Enchanter: Granted the ability to transfer their strength to another object, marking said objects with runes of power.
- The Elementalist: Able to manipulate the elements around them, ranging from creating fireballs and summoning waves of ice, to summoning tornadoes and creating earthquakes.
- The Illusionist: Capable of creating constructs and physical illusions with their mind.
- The Psychic: Master of telepathy and telekinesis.
- The Timekeeper: Wields time itself as a weapon, slowing and accelerating, stopping and starting, and even stepping forward and back through it.
As these Six grow, however, their powers grow with them. Over time, with no small amount of practice, and certainly with help from the Covenant itself, the Metamorph may grow more and more complex weapons, and perfectly imitate another person's appearance. Likewise, the Elementalist could become a master of nature, wielding tornadoes, firestorms, earthquakes, and tsunamis with the same ease that a normal man could breathe.
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[fieldbox=Character Sheet]
- Name:
- Age: (14-18)
- Appearance: (anime pictures welcome)
- Background: (2-3 paragraphs)
- Power:
- Initial Limits
Attachments
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