The Coming of Mana

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hnnngg...so many options lol. Thanks so much to all of you for helping :)

Now just to decide which one to go with. I have a feeling she's going to be a red-head.
 
@Tempest Just curious, but would someone like James even be allowed in town with his whole demonic appearance and being accompanied by a Fiend?
 
I changed Kano into a female. Everything else will remain the same.

PERSONAL
Name:
Aliquipiso, the Wanderer, Descendant of the Guardian of the Wood.
Age: 37
Gender: Female
Race: Lycanthrope
Appearance: Aliquipiso (or Alika) stands at an above average 2.16 m or 7'1". Her tall muscular frame and serious dark brown eyes make for an intimidating appearance. Her long grey hair is usually seen tied back in a simple ponytail braid, and her bangs are held back and to the sides with a drab leather headband that matches the shade of her attire. Over her regular attire (as seen in the image), Alika wears a dear-skin tunic. In addition, she carries rudimentary weapons on her person: a tomahawk; a long knife; a stone club; and a composite bow.

BIOGRAPHY
Alika belongs to a tribe of natives that is nearly extinct. These natives make their home in the mist covered forests of Baelmyst --they are the descendants of the Guardian of the Wood. She was taught to hunt with bow and spear at an early age, bringing down her first grizzly bear at the mere age of seven. While the spear and bow are primarily the tools for hunting, the tomahawk, club and knife are the tribe's weapons of war. When Alika was sixteen years of age, Kana'ti (Alika's grandfather and the tribe's chief), asked her to leave the Baelmyst forests in search of answers for what was behind the disturbance in the mana, and perhaps to once again bring balance. This was a tradition that began shortly after the coming of mana, and to bare this burden was the highest privilege. The bearers of this task were never seen again. Now thirty-seven, Alika has yet to return home with answers. Her search continues.

TRAITS
Might:
5
Arcana: 0
Guile: 0
Cognizance: 5
Will: 5

UNIQUE ABILITIES
The Wolf Unchained
- Alika can transform into a half-man/half-wolf hybrid creature which augments all her physical attributes and her sense of smell. In her transformed state, she is almost eleven feet tall when standing fully upright. She could probably stay in this form indefinitely if she chose to, but the longer she stays in it, the greater the likelihood that he will lose control. And then the Wolf takes over. Obviously, it's not wise for her to keep the Wolf unchained for long. Only in dire circumstances would Alika use such a power for more than a few minutes in day. Unfortunately, on nights with a full moon, regardless of cloudiness or being indoors, Alika's transformation is involuntary --the Wolf takes over, completely. [GM takes over/dictates action of the Wolf when it takes over.]

Tongue of the Sun and Moon - Alika can communicate with nature's creatures (limited to mammals, reptiles and sentient plant life) through a form of extra sensory perception that is somehow connected to the spirits of the land. Alika can't use this unique ability to communicate with humanoids, and she can't read the minds of animals either nor does her form of mind-speak register to mind reading creatures. This extraordinary ability even allows her to communicate with higher order plants. Simply because Alika can understand and communicate with animals, and they with her, does not mean they will have anything useful to say or will listen to her requests. A hungry lion is still a hungry lion, so to ask it to desist its attack would likely have no effect on the lion's urge to sate its hunger.

Aspect of the Beast - This unusual ability of Alika's allows her to commune with beast spirits (limited to mammals and reptiles), to borrow so called aspects from them. If Alika meditates for a turn, she can take on the aspect of any of beast, e.g. she could take on the aspect of the porcupine, making her hair or fur harden and stand up on edge like needles; the aspect of the owl to increase her visual acuity in the night; the aspect of the gecko allows her to traverse sheer surfaces as a gecko does. This list goes on; however, Alika can only take on one aspect at a time, and certain aspects she can only make use of when the Wolf is Unchained.
 
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Personal

Name: Blaine Redhawk
Age: 75
Sex: Male
Race: Human

Appearance & Description: Blaine is rather tall for a human, standing at about 190cm in height. He isn't all that muscular though as he is lean, the body of someone who eats well though does not do heavy exercise. His head is completely shaved smooth though his black facial hair is clean and cut, only a few specks of grey. He has the look of someone who has aged relatively well. He has a taste for the finer things in life as he wears expensive clothing of silks, satin and other fine materials. He may wear fine chainmail as well for protection but wear it underneath his regalia or make it compliment it.

Redhawk is a very proud man as he did not have any advantages over the years studying magic and gained all his power through hard work. He has some distaste for those with natural affinity or racial prowess over magic as the human way is the hard default way. "Those who are handed power without work have no right to have it" is a personal philosophy of his. He has deep respect for hard workers though and not just those in the field of magic.

Secretly, Blaine cares little for religion. He is his own god and answers only to himself though he keeps a straight enough face when speaking about it.

Biography: Blaine Redhawk has lived an eventful life. He was born to a family of bakers in Baelmyst. Didn't have much coin but he was taken well care of until his talent for the arcane showed themselves. He lived within Fort Xandra and though he would no longer help his parents, his mother and father reluctantly complied and let him go for studies, not knowing how long until he would return. He might also become a revered sorcerer and donate his earnings to his parents. He was eight years old at the time and would not return until he'd be twenty. His parents were near strangers at the time but he greeted them and held them close as any person's desire for a family connection would. He had spent all the years studying all that he could on magic, theoretical and practical applications and tirelessly practiced. Some may have feared his status as a wizard though there were enough people that valued the council of a magic user and would pay for his work and advice.

This would be one of the few times he would see his parents as his life as he would tirelessly pursue for magical knowledge to further his power. He abandoned his given family name and go by the name of Redhawk as he had a fondness for both the birds themselves and red attire.

During his time exploring the civil parts of Vossheim, twenty-two at the time, he encountered a fellow mage named Rosaline. They were of similar age and joined one another in studying and debating with one another in theoretical metaphysics of magic. They would form a connection, a romantic one and spend nights in the same bed. Rosaline however did not wish to travel away from Vossheim while Blaine did not see any benefit in staying, that more knowledge was on the horizon and he needed to get there. They left one another after over a year of romantic relationship.

He would further explore Vossheim as a whole and returned to Baelmyst, going further across the sea to Enruba where he would learn the alien culture and its language. He arrived when he was in his mid thirties and met more people he would call at most friends and lovers. His life would become as such, no real relationships of substantial length and his head in his goal for power until reaching his current age.

A major footnote in his history happened when he returned to Vossheim at the age of forty. There he was in the northern provinces and upon the mountains he made a connection with the entities there, reaching the spirit he dubbed Ranger. Ranger was an inquisitive spirit, as part of the Vossheim cold north wind he wanted to see what other regions were like. A simple deal was made between Redhawk and Ranger and the spirit became the wizards bound companion and a constant in his life.

Traits

Might: 1
Arcana: 7
Guile: 2
Cognizance: 3
Will: 3

Unique1: Magical Savant - Blaine is very well learned in most things magical, practical and theoretical. Through his years he has studied multiple languages to easier understand written texts on magic. The application for herbs, medicine and alchemy interests him and will study both flora and fauna that are magically touched.
Unique2: Ranger - Blaine has a contract with a certain wind spirit which takes the physical form of a big and strong black unicorn with a wild mane. He is swift, swifter than a natural horse and doesn't tire out easily. Is a mighty steed indeed for this old wizard. Ranger also takes an additional form of a hawk of the same coloration. This is the most common form that Blaine calls on the spirit and sometimes results in strange looks as the hawk is black and his name being Redhawk.
Unique3:
Here is everything except unique 3. Correct me on anything.
 
Tempest updated The Coming of Mana with a new update entry:

Testing New Functions: Updates

With the new function system, I figured I might as well see what all I could do with this. I've split the Rules and Character lists away from the Overview tab into their own tabs and given the thread its own neat little icon.

But, anyways, I figured I would give everyone the heads up. I am looking to get the IC thread up on Wednesday night.

With that said, if you don't have your CS 100% done and up by then, don't fret. You could still push it a couple days without any issues and still...

Read the rest of this update entry...
 
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Has anyone got a suggestion for my last Unique? I cannot decide
 
Has anyone got a suggestion for my last Unique? I cannot decide
Reflective Scalp of Doom - Any spells that are targeted at Blaine's exquisitely shiny bronze scalp are reflected back at the caster at double the intensity. Subsequently, if the caster is hit with his/her reflected spell and survives, he/she loses all his/her hair and gains the Reflective Scalp of Doom unique ability.


Joking aside, it could be some sort of magical item, e.g. spell book, phylactery, weapon, tool, etc.

-or-

Maybe Blaine found that power he was looking for but it wasn't what he expected it to be.
 
Reflective Scalp of Doom - Any spells that are targeted at Blaine's exquisitely shiny bronze scalp are reflected back at the caster at double the intensity. Subsequently, if the caster is hit with his/her reflected spell and survives, he/she loses all his/her hair and gains the Reflective Scalp of Doom unique ability.


Joking aside, it could be some sort of magical item, e.g. spell book, phylactery, weapon, tool, etc.

-or-

Maybe Blaine found that power he was looking for but it wasn't what he expected it to be.
He isn't looking for anything specific. Just power for power's sake. He'd love the power to smack gods around though.

But I guess some sort of spellbook would be apt.
 
Has anyone got a suggestion for my last Unique? I cannot decide

Well-versed: Blaine being so well traveled, not only understands customs and cultures throughout the world, but can read people's base motives fairly well. (Expand on this as you want).
 
Time for a shamefur dispray!

I'm coming with the other two traits soon™
[bg=#D3D3D3]
KANNAGI KENBU
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"A person who can't uphold his beliefs is pathetic, dead or alive."

Age: 22
Gender: Female
Race: Human

[td="vertical-align:top; border: 0px;"] Might: Arcana Guile Cognizance Will
[td=border: 0px]▬▬▬▬

▬▬▬
▬▬▬
▬▬▬▬▬[/td][td=border: 0px] 4
0
3
3
5[/td]

[/td]

[bg=#D3D3D3]
BIOGRAPHY
[/bg]

Born into the Kenbu lineage, Kannagi belonged to a family that once held power inside the borders of Mercitul until the Day of Mana. Stripped off their politcal power, the Kenbu Clan still held property and riches while keeping up culture and tradition even to this day.

Kannagi herself was born as the third-child, but first daughter, of the deceased family head and his wife. Money not being a problem, education came naturally and, unlike in older times, serving no purpose as a political puppet anymore, she was even spared from any kind of forced marriage. Instead, being more common nowadays, Kannagi received training in various martial arts. Of course, being a clan with a long and old history, the Kenbu girl wasn't spared from their traditions and customs, like a certain code of morals and honour, making her strong-willed and kinda narrow-minded.

As much as the family could consider themselves blessed even after the Day of Mana, there was also an unfortunate side. Even now, members of the Kenbu Clan seem particularly succeptable to the Dreamer Disease. Many of her immediate family, including her father and two older brothers, have died to it making her the unofficial heir to the Kenbu Clan.

Kannagi however had other plans. Leaving duties with her mother, the young woman decided to travel the world and seek out a cure for the Dreamer Disease to save the Clan from the suffering they had to go through all this time.

[bg=#D3D3D3]
TRAITS
[/bg]

Kenbu no Yuu
The family heirloom of the Kenbu family, the Katana 'Kenbu no Yuu'. The weapon is possessed by the Clan's ancestors spirits and must be activated to show its full effect. The first step for activation is simple: Just feed it some blood of a Kenbu family member.

Once that is done, the spirits judge the wielder's resolve and how honourable their immediate cause is. If deemed worthy, the weapon releases its power. If unworthy however, the heirloom can potentially become useless.

Activated, the weapon has way greater cutting power and the blade is even capable of dissipating magic. Since the effect represents the user's unwavering will and is directly influenced by its state of mind, the potency of the effect can greatly vary.
 
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He isn't looking for anything specific. Just power for power's sake. He'd love the power to smack gods around though.

But I guess some sort of spellbook would be apt.
In addition to whatever else the spellbook does, maybe it once belonged to a mortal that ascended to godhood. Perhaps Blaine has yet to decipher all of its contents.
 
In addition to whatever else the spellbook does, maybe it once belonged to a mortal that ascended to godhood. Perhaps Blaine has yet to decipher all of its contents.
Have to see if Tempest will approve of that
 
Tempest, approve my manwhore D:

Then I'll get the lady elf up and running
 
@WitchChild something like that would work. The godhood would be disputed though amidst people though o.o

@Drifter your boyskank is acceptable. I just didnt say so officially yet
 
Personal

Name: Blaine Redhawk
Age: 75
Sex: Male
Race: Human

Appearance & Description: Blaine is rather tall for a human, standing at about 190cm in height. He isn't all that muscular though as he is lean, the body of someone who eats well though does not do heavy exercise. His head is completely shaved smooth though his black facial hair is clean and cut, only a few specks of grey. He has the look of someone who has aged relatively well. He has a taste for the finer things in life as he wears expensive clothing of silks, satin and other fine materials. He may wear fine chainmail as well for protection but wear it underneath his regalia or make it compliment it.

Redhawk is a very proud man as he did not have any advantages over the years studying magic and gained all his power through hard work. He has some distaste for those with natural affinity or racial prowess over magic as the human way is the hard default way. "Those who are handed power without work have no right to have it" is a personal philosophy of his. He has deep respect for hard workers though and not just those in the field of magic.

Secretly, Blaine cares little for religion. He is his own god and answers only to himself though he keeps a straight enough face when speaking about it.

Biography: Blaine Redhawk has lived an eventful life. He was born to a family of bakers in Baelmyst. Didn't have much coin but he was taken well care of until his talent for the arcane showed themselves. He lived within Fort Xandra and though he would no longer help his parents, his mother and father reluctantly complied and let him go for studies, not knowing how long until he would return. He might also become a revered sorcerer and donate his earnings to his parents. He was eight years old at the time and would not return until he'd be twenty. His parents were near strangers at the time but he greeted them and held them close as any person's desire for a family connection would. He had spent all the years studying all that he could on magic, theoretical and practical applications and tirelessly practiced. Some may have feared his status as a wizard though there were enough people that valued the council of a magic user and would pay for his work and advice.

This would be one of the few times he would see his parents as his life as he would tirelessly pursue for magical knowledge to further his power. He abandoned his given family name and go by the name of Redhawk as he had a fondness for both the birds themselves and red attire.

During his time exploring the civil parts of Vossheim, twenty-two at the time, he encountered a fellow mage named Rosaline. They were of similar age and joined one another in studying and debating with one another in theoretical metaphysics of magic. They would form a connection, a romantic one and spend nights in the same bed. Rosaline however did not wish to travel away from Vossheim while Blaine did not see any benefit in staying, that more knowledge was on the horizon and he needed to get there. They left one another after over a year of romantic relationship.

He would further explore Vossheim as a whole and returned to Baelmyst, going further across the sea to Enruba where he would learn the alien culture and its language. He arrived when he was in his mid thirties and met more people he would call at most friends and lovers. His life would become as such, no real relationships of substantial length and his head in his goal for power until reaching his current age.

A major footnote in his history happened when he returned to Vossheim at the age of forty. There he was in the northern provinces and upon the mountains he made a connection with the entities there, reaching the spirit he dubbed Ranger. Ranger was an inquisitive spirit, as part of the Vossheim cold north wind he wanted to see what other regions were like. A simple deal was made between Redhawk and Ranger and the spirit became the wizards bound companion and a constant in his life.

Traits

Might: 1
Arcana: 7
Guile: 2
Cognizance: 3
Will: 3

Unique1: Magic Versed - Blaine is very well learned in most things magical, practical and theoretical. Through his years he has studied multiple languages to easier understand written texts on magic. The application for herbs, medicine and alchemy interests him and will study both flora and fauna that are magically touched.
Unique2: Ranger - Blaine has a contract with a certain wind spirit which takes the physical form of a big and strong black unicorn with a wild mane. He is swift, swifter than a natural horse and doesn't tire out easily. Is a mighty steed indeed for this old wizard. Ranger also takes an additional form of a hawk of the same coloration. This is the most common form that Blaine calls on the spirit and sometimes results in strange looks as the hawk is black and his name being Redhawk.
Unique3: Tome of the Universalist - A large and thick tome he carries around similar to a satchel. This time is a collection of Redhawk's own work on magic of spells he learned through his lifetime. Methods of enchantments, evocation alternatives and more theories that are put in simple terms before expanding into something more advanced. It is his personal treasure and adorned to his own personal belief. The cover is of thick and adorned with silver and locked. The cover itself is engraved with gold in the image of a pentagram with a blue eye shaped jewel in a socket in the center. It is locked with a key-less lock and only a command word and a drop of Redhawk's blood will open it. On the spine it is hooked with a fine strap and chains and is deceptively heavy for those who are not welcomed to carry it. Blaine can easily find a desired page for a certain spell, like his mind is the appendix, and cast a spell quicker and more efficiently than from memory when it comes to more complicated spells. No type of magic is in his favor as all are equal no matter how minor of depraved in the eye of society.


Many of the secrets that Blaine encountered and uncovered are within the tome, among it apparently the secret of an ascension to godhood. Much of it is still enigmatic so Redhawk is unable to achieve the knowledge required to understand it completely.


There.
 
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