C
Calamity Caliber Alicia
Guest
Original poster
In a train station at a dawning hour of the autumn morning, a single figure was waiting. The cold air bit at him, his cheeks growing rosy as did his nose. He stood in a freshly washed uniform that had not a single wrinkle on it and had not yet adopted the shape of his body, the platform beneath his feet had many cracks through which weeds and other vegetation grew. While the station itself was well-lit, the surrounding city was left unlit save for a few candle lights shining through the windows adorning the houses in the sleepy town.
It was foggy. In fact, thinking back on it, it was very much possible that this "man" was in fact a woman. The Praesidium's uniforms, while differing between the sexes, could perhaps be confused for one another from a distance...
Actually, our narrator may just be blind.
Returning to the situation at hand, this unknown character, alone in the deserted station, seemed to be awaiting his or her train; a reasonable assumption, if we consider the location. With the fog of the morning creating a thick veil over the area, the features and exact look, feelings and emotions emanated by the figure were vague at most, but an observer could possibly and barely see that this person seemed at least somewhat excited to meet their new fate. Something in the way they stood gave off an aura of security, confidence and acceptance; acceptance of what fortune had chosen for him-slash-her.
Suddenly, lights could be seen through the fog as the awaited train approached. In response, the unknown character picked up their lightly packed bag and headed towards the edge of the platform. The train came, only a single car following behind it. The machine's brakes groaned and it pulled in up an almost supernaturally perfect fashion directly in front of the character.
Not a single man descended from the vehicle to make the figure enter, but the person quietly entered nonetheless, not letting the nonexistence of an escort subtract from their noticeably good mood (or was it?). Before entering, however, the character took a look around, and with the fog now steadily dissipating, the character's features were now able to be seen in detail, even by our perhaps blind narrator.
This "character" is you.
We are currently in the Minontone era, thus named as our current leaders, the High Consuls of the Praesidium, rule from the city of Minontone. The Praesidium is the current ruling body of a stretch of land known as United Republic of Armand. In recent years, the discovery of a mineral called Yosaoka which possesses the ability to power groundbreaking machinery; the most famous use being in the Gripen&Co. Automatized Rail Transport, most commonly called by the more simple name of "train".
The new technologies springing from this discovery have industrialized many of the lands of Armand, especially close to the current capital of Minotone, but large swathes of our country's territory remain relatively rural and especially technologically undeveloped, though most towns have at least a small station that connects them to the extensive rail system built by the Praesidium and their main contractor, Gripen&Co..
On the subject of the Praesidium, they are an organization of which the information of their origins is elusive. They took power from the old monarchs of the Armand kingdoms around ninety-nine years ago during an age of strife and established a so-called republic, where anyone can run for the position of High Consul (of which there are no more than two), though many people wonder if the candidates aren't actually people chosen by higher-ups in the Praesidium as many citizens who run for office have a tendency of failing to even become a candidate. Nonetheless, for all of the Praesidium's ruling, the people of the URA have remained satisfied with whichever High Consuls are elected for that year.
For all of the years since Armand's kingdoms were united, the economy has remained stable, peace has been kept, crime has been low and overall, times have been good, in large part due to the Praesidium's powerful methods of keeping the peace. One of these is the Minontone Officer's Academy, a school in the capital where youths considered a present or future threat to the peace are sent, where they must remain until graduation. While there, aside from typical education, students are assigned various duties in the surrounding areas of the capital with regards to holding the order.
You, cherished reader, are one of those considered a current or possible threat to the peace of Armand and sent to the Academy...
(this may be further elaborated upon as we progress/if I feel like it)
The new technologies springing from this discovery have industrialized many of the lands of Armand, especially close to the current capital of Minotone, but large swathes of our country's territory remain relatively rural and especially technologically undeveloped, though most towns have at least a small station that connects them to the extensive rail system built by the Praesidium and their main contractor, Gripen&Co..
On the subject of the Praesidium, they are an organization of which the information of their origins is elusive. They took power from the old monarchs of the Armand kingdoms around ninety-nine years ago during an age of strife and established a so-called republic, where anyone can run for the position of High Consul (of which there are no more than two), though many people wonder if the candidates aren't actually people chosen by higher-ups in the Praesidium as many citizens who run for office have a tendency of failing to even become a candidate. Nonetheless, for all of the Praesidium's ruling, the people of the URA have remained satisfied with whichever High Consuls are elected for that year.
For all of the years since Armand's kingdoms were united, the economy has remained stable, peace has been kept, crime has been low and overall, times have been good, in large part due to the Praesidium's powerful methods of keeping the peace. One of these is the Minontone Officer's Academy, a school in the capital where youths considered a present or future threat to the peace are sent, where they must remain until graduation. While there, aside from typical education, students are assigned various duties in the surrounding areas of the capital with regards to holding the order.
You, cherished reader, are one of those considered a current or possible threat to the peace of Armand and sent to the Academy...
(this may be further elaborated upon as we progress/if I feel like it)
1: Keep the RP PG-13 to mild R. Feel free to describe till your heart's content the effects of a serious injury and feel free to swear like a sailor if you wish, but keep any sexual situation to just references in passing please! Making out is the limit!
2: Please, no Godmodding. However, if you deem that powerplaying could help with the plot, please ask for permission first from the target of the powerplaying. At the same time, don't endlessly spam powerplaying, as that makes things very unfair.
3: I would like at least three good paragraphs or more of written content, except during interactions when I will allow a filled paragraph or two, as to keep things active. Don't know what to write? Talk about what your character thinks, sees or about the place he/she is in.
4: This is not the Melancholy of Haruhi Suzumiya: There will be no Aliens; No Time Travellers; No Espers; No Sliders; and no one with strange, otherworldly, ungodly, or otherwise mystical powers. However, if you absolutely think that some sort of interesting thing might make your character, go ahead and discuss it with me through PM.
5: Try to make original characters with little to no inspiration from existing characters from shows/games/other media.
6: If you need to go on Hiatus or break for a period of time, let us know. We don't want to assume you got bored of the RP and left it without saying a word about it. If something important came up or you suddenly became busy with work, just let us know so I can work something out.
7: Try to post at least once a week. Again, this is to prevent lack of interest in the RP by vanishing characters. Also, it will help maintain a flow in the RP so it won't slow down too much. This isn't a mandatory rule to follow, but it is encouraged, and if you need more time to post: don't be afraid to post in the OOC about your concerns and I'll be glad to make the proper accommodations.
8: Try to reply if you know for sure a previous post was meant for you specifically to reply back too. It's only polite so the RP won't be kept waiting for a single person to reply back so everyone can have fun.
9: If you fail to post or notify anyone the reason for your absence, there will be consequences...
Note: a "Reason" can be something simple, for example:
"I'm sorry for not posting for so long, I was bogged down by work and school work"
or
"I was sick for the past weeks"
or
"I was on vacation with family"
You do not need to go into detail, just a short reasonable and truthful answer to your disappearance.
10: Please try to interact a lot within not only the IC, but the OOC too. RP's without communication die faster than a Yak-38 falls out of the sky (yay, plane jokes!).
11: At least in the beginning, we are all on the same side. If you wish to do something somewhat unsavory, please speak to me in a message, in order to guard the surprise for the others, NOT ON THE OOC PLEASE.
12: Any Mary-Sues/Marty-Stu's will be mercilessly stamped out of existence, and bought down to Earth with a crashing bump. Your character cannot be the best at everything, and win every fight they're in with no challenge. Even the greatest characters in anime, games and movies take hits and damage, and find their opponents hard to beat. If there's no challenge, then it's boring and pointless, and there's nothing to overcome.
13: On the other side of this argument, this does not need to be a gritty, miserable slog. A strong sense of adventure, heroism, fun and excitement are also part of this genre, and I play to get away from miserable things, not to have them rammed into my skull in my free time. Keep it balanced out; seriousness is the general tone, but there's moments of levity and joy too.
14: Have fun! Loosen up and have fun! We're all here to slice up monsters, have school romances and do other useless fripperies! So no fighting other than within the RP, thank you.
If you have understood all of these rules, please put your or your character's favorite color somewhere in your character sheet.
2: Please, no Godmodding. However, if you deem that powerplaying could help with the plot, please ask for permission first from the target of the powerplaying. At the same time, don't endlessly spam powerplaying, as that makes things very unfair.
3: I would like at least three good paragraphs or more of written content, except during interactions when I will allow a filled paragraph or two, as to keep things active. Don't know what to write? Talk about what your character thinks, sees or about the place he/she is in.
4: This is not the Melancholy of Haruhi Suzumiya: There will be no Aliens; No Time Travellers; No Espers; No Sliders; and no one with strange, otherworldly, ungodly, or otherwise mystical powers. However, if you absolutely think that some sort of interesting thing might make your character, go ahead and discuss it with me through PM.
5: Try to make original characters with little to no inspiration from existing characters from shows/games/other media.
6: If you need to go on Hiatus or break for a period of time, let us know. We don't want to assume you got bored of the RP and left it without saying a word about it. If something important came up or you suddenly became busy with work, just let us know so I can work something out.
7: Try to post at least once a week. Again, this is to prevent lack of interest in the RP by vanishing characters. Also, it will help maintain a flow in the RP so it won't slow down too much. This isn't a mandatory rule to follow, but it is encouraged, and if you need more time to post: don't be afraid to post in the OOC about your concerns and I'll be glad to make the proper accommodations.
8: Try to reply if you know for sure a previous post was meant for you specifically to reply back too. It's only polite so the RP won't be kept waiting for a single person to reply back so everyone can have fun.
9: If you fail to post or notify anyone the reason for your absence, there will be consequences...
Note: a "Reason" can be something simple, for example:
"I'm sorry for not posting for so long, I was bogged down by work and school work"
or
"I was sick for the past weeks"
or
"I was on vacation with family"
You do not need to go into detail, just a short reasonable and truthful answer to your disappearance.
10: Please try to interact a lot within not only the IC, but the OOC too. RP's without communication die faster than a Yak-38 falls out of the sky (yay, plane jokes!).
11: At least in the beginning, we are all on the same side. If you wish to do something somewhat unsavory, please speak to me in a message, in order to guard the surprise for the others, NOT ON THE OOC PLEASE.
12: Any Mary-Sues/Marty-Stu's will be mercilessly stamped out of existence, and bought down to Earth with a crashing bump. Your character cannot be the best at everything, and win every fight they're in with no challenge. Even the greatest characters in anime, games and movies take hits and damage, and find their opponents hard to beat. If there's no challenge, then it's boring and pointless, and there's nothing to overcome.
13: On the other side of this argument, this does not need to be a gritty, miserable slog. A strong sense of adventure, heroism, fun and excitement are also part of this genre, and I play to get away from miserable things, not to have them rammed into my skull in my free time. Keep it balanced out; seriousness is the general tone, but there's moments of levity and joy too.
14: Have fun! Loosen up and have fun! We're all here to slice up monsters, have school romances and do other useless fripperies! So no fighting other than within the RP, thank you.
If you have understood all of these rules, please put your or your character's favorite color somewhere in your character sheet.
Name: (full name, including nickname if they have one)
Age: (14-18)
Gender/Sex: (Including both for political-correctness)
Height: (preferably in metric system. If not, put feet and inches and do the conversions on the
web)
Weight: (again, preferably in metric system (XX kg))
Hair Color:
Eye Color:
Blood Type: (ABO and Rh, please)
In Depth Physical Description: (can be a photo or other image if you wish. Anime is fine)
Personality: (their outlook on life, their approach to everyday events, war, et cetera)
History/Bio: (can be in-depth as you wish, but please tell how they came to be where they are. However, if you would prefer to reveal this through the story, send me a message with it and I'll approve it or not)
Preferred Weapon: (see list, if you want something other than what's on the list, ask me, and I'll think about it)
Combat Style: (Fast and weak? Strong and slow? Can be as explicit as you want, just keep it at least somewhat distinct and/or unique)
Extra Information: (Stuff that doesn't fit anywhere else; hobbies, trinkets that they carry, markings...)
Age: (14-18)
Gender/Sex: (Including both for political-correctness)
Height: (preferably in metric system. If not, put feet and inches and do the conversions on the
web)
Weight: (again, preferably in metric system (XX kg))
Hair Color:
Eye Color:
Blood Type: (ABO and Rh, please)
In Depth Physical Description: (can be a photo or other image if you wish. Anime is fine)
Personality: (their outlook on life, their approach to everyday events, war, et cetera)
History/Bio: (can be in-depth as you wish, but please tell how they came to be where they are. However, if you would prefer to reveal this through the story, send me a message with it and I'll approve it or not)
Preferred Weapon: (see list, if you want something other than what's on the list, ask me, and I'll think about it)
Combat Style: (Fast and weak? Strong and slow? Can be as explicit as you want, just keep it at least somewhat distinct and/or unique)
Extra Information: (Stuff that doesn't fit anywhere else; hobbies, trinkets that they carry, markings...)
(some of you who are knowledgable about Persona may noticed that almost all of these weapons are nicked straight from P3 & P4. When I said this roleplay was Persona inspired, I wasn't kidding :P)
One-Handed Swords
Short swords wielded with one hand. They have above average accuracy but quite low attack power. Basic weapon given to most students of MOA and a good all-rounder weapon. Rapiers also fall into this category; they are faster and more accurate, but are rather weak.
Two-Handed Swords
Large two-handed swords have average accuracy and high attack power, but are quite slow and unwieldy.
Fists&Claws
Weapons worn on both hands that allow the user to rapidly get in close to opponents. Very high accuracy and speed of attacks but low attack power.
Boots
Some people prefer to use their kicks as their primary means of attack. Much like fists and claws, foot-fighters wear heavy boots to enhance the power of their kicks, giving them great accuracy and good speed of attacks while having somewhat higher power than those who prefer fisticuffs.
Bludgeons
Heavy weapons held with both hands. Boasts exceptional attack power but very low accuracy and speed.
Spears
Spears used with two hands that allow exceptional reach. Claim above average accuracy and low attack power and average speed.
Bows
Bows and arrows used from a distance, both attack and accuracy are low (at least, for most users), but the range protects the user from parrying.
Guns
An extremely new invention, they come as either rifles or pistols. Pistols are weak with low accuracy, but can fire quickly and rifles are highly accurate and inflict high damage, at the cost of reloading after every shot. Neither are very reliable and are quite expensive to use. Rumors exist of wild individuals who carry two pistols.
Daggers
Small knives designed for use as a sidearm along with heavier weapons, but those with good experience and agility can use them to good effect as a primary weapon. They have exceptional accuracy but very little attack power. Some people can carry two.
One-Handed Swords
Short swords wielded with one hand. They have above average accuracy but quite low attack power. Basic weapon given to most students of MOA and a good all-rounder weapon. Rapiers also fall into this category; they are faster and more accurate, but are rather weak.
Two-Handed Swords
Large two-handed swords have average accuracy and high attack power, but are quite slow and unwieldy.
Fists&Claws
Weapons worn on both hands that allow the user to rapidly get in close to opponents. Very high accuracy and speed of attacks but low attack power.
Boots
Some people prefer to use their kicks as their primary means of attack. Much like fists and claws, foot-fighters wear heavy boots to enhance the power of their kicks, giving them great accuracy and good speed of attacks while having somewhat higher power than those who prefer fisticuffs.
Bludgeons
Heavy weapons held with both hands. Boasts exceptional attack power but very low accuracy and speed.
Spears
Spears used with two hands that allow exceptional reach. Claim above average accuracy and low attack power and average speed.
Bows
Bows and arrows used from a distance, both attack and accuracy are low (at least, for most users), but the range protects the user from parrying.
Guns
An extremely new invention, they come as either rifles or pistols. Pistols are weak with low accuracy, but can fire quickly and rifles are highly accurate and inflict high damage, at the cost of reloading after every shot. Neither are very reliable and are quite expensive to use. Rumors exist of wild individuals who carry two pistols.
Daggers
Small knives designed for use as a sidearm along with heavier weapons, but those with good experience and agility can use them to good effect as a primary weapon. They have exceptional accuracy but very little attack power. Some people can carry two.
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