- Invitation Status
- Posting Speed
- 1-3 posts per week
- One post per week
- Online Availability
- I work swing shift, schedule changes daily.
- Writing Levels
- Adept
- Adaptable
- Preferred Character Gender
- Primarily Prefer Male
- Genres
- Medieval Fantasy. Or pirates. Pirates are always good. When it comes to reading, however, a good steampunk is always great. Above all, however, I would definitely have to say my favorite is Dark Fantasy.
In Character
Status: Invitation Only
[fieldbox="The Story, red, solid"]The city of Rothendust
Rothendust is a large city cut off from the rest of the world, and not by choice. Surrounding the city is a harsh terrain hunted by monsters. In Rothendust nobody comes in and nobody goes out. Despite the looming threat of the monsters hunting anyone who dare step outside the city walls the people are safe. 47 years ago a man arrived, an unheard of event, and he came carrying weapons. Many describe the day he arrived as an arriving of a god due to the feel of the air around him. He came with more than weapons, but also with a deal. He offered the people protection, many laughed at the idea, many hardened warriors lived there, the people may not have been safe but they were protected. He was ignored for 2 years, but he stayed. Maybe he just had nowhere to go, perhaps he was a fool, but many believe now that he knew what would happen. There was an inevitable attack on the settlement but this man stood before the monsters and halted their attacks with force. He earned the respect of his peers and they finally accepted his offer.
There was much respect for him as he began to protect the settlement from unavoidable deaths. Walls were erected and people came into the town, growing into a city in just a matter of years. It was only natural, the whole world was effected by the monsters that roamed the landscape and the protection offered in Rothendust was unlike any other. However, after the city grew too large the walls were closed by none other than the new guardian of what was now a fully grown city. It became clear to the civilians that he had an ulterior motive as he demanded the people pledge undying loyalty to him. Those that didn't were banished without protection, fed to the beasts outside the walls he had made safe. He had become a tyrant bloated with power.
Over the span of his reign he has treated people like toys, demanding to have whole harems at his call, torturing or even killing anyone who dare oppose him, though not many do. Not only is his power feared, but he has kept the city safe since his arrival. Many follow him as though he were a deity simply because they fear how many people they will lose should they oppose him and succeed, forcing him to leave. His powers are great, even the bravest gawk at his achievements. The only thing larger than his greatness is his desire to be worshiped by all of his subjects. The entire city of Rothendust is treated like ants underneath his boot, but there is no escape. This, however, did not go unnoticed. Many have tried to overthrow their tyrant in an attempt to liberate themselves, but none have succeeded thus far.
In the recent year there have been reports of a figure hidden in shadow and shrouded in mystery, few have seen it and those that have have been called mad, but rest assured, this being is very much real. Hooded and cloaked with a rather high pitched voice, it speaks only when you are alone with only four simple words, one simple question, nay, an offer. "Care for a diamond?" The dull might see this as a question, but those with the ability to hear through words know this is a request. Many have asked this being why it is offering such a jewel and asking for nothing in return, but it only ever responds with those few words, as if it does not know how to speak anything else. Nothing visible but its dead eyes and a colored diamond being held out for the taking, and you grab it. As your fingers clasp this jewel the figure vanishes and you never see it again. The diamond given to you seethes with power and you can feel magic being poured into you, giving you abilities you didn't have before and enhancing any magic you already had.[/fieldbox]
[fieldbox="The Races, goldenrod, solid"]Rothendust is rich with various races living together. If you want to create a race of your own then contact me, we will discuss it and I may approve or disapprove of the race.
Humans: Humans are a simple race, they are durable and versatile. The humans strongest features include their tenacity, intellect, and ability to adapt to any situation. They are the most plentiful race and are found at every corner. It would be impossible to live in Rothendust and never associate with the human race.
The humans of Rothendust have been known to have children with any of the other races and have actually been diluted over the years since even the time before the tyrant lord came to power. This is not to say there aren't many pure blood humans, however it is not uncommon to find a child of a human and any other race.
Esper: The Esper are a mysterious race, they are spirits that have no bodies and have bound themselves to suits of armor. They are a simple people who do not identify as a species to have genders. Many Espers spend their time idling as they have no need to eat or sleep. Others occupy their time performing services for the others of Rothendust or their tyrant lord. Despite their armor clad appearances they are typically a peaceful race.
The Espers are not born, they are created by other Espers. Having no body they are free from the shackles of organic life, feeling no hunger or fatigue, making them fierce to have in combat. However, they may seem indestructible, but with no body they are forced to be bound to the armor, should the armor break it must be mended by another being, but should enough armor break the Esper cannot be restored. Extended Lore.
Dragoons: They stand as tall as humans and share many features in the eyes and hair, but similarities are fewer than differences. Dragoons are dragon-like beings typically associated with violence due to their appearance. With tails, claws, sometimes horns, and scales covering the body they are a tough and durable species. Physically they are excellent specimen, their scales act as a natural armor. Being descendents of dragons they have very strong instincts that are very hard to resist. Some believe their lack in magic power is made up for with their abundance of physical strength.
The dragoons are very good at physical labor and have excellent stamina, keeping up with even the espers. However, they have tempers that tend to make them very dangerous people should you get on their bad sides. When it comes to socialization, dragoons naturally drift towards one another, even having a section of Rothendust dubbed as the Dragoon Slums. They call it the slums because the dragoons do not care how they live at home, they spend their days out and about burning energy and choose to use their homes only for sleeping. Extended Lore.
Elves: The elves of Rothendust stand taller than most humans and have faith in many gods which they worship regularly. The tyrant lord allows them to hold their worship as long as they treat him with loyalty, and most elves comply. With longer life spans, they as a species have developed a friendship with the espers rather than the Dragoons and Humans with their normal 90 year life spans. The typical Elf dies at 150 years of age. They are held as a wise species and seem to be treated better than any other species by the lord of Rothendust. The reason for this is unclear, however it is a fact that makes the elves get the scorn of the others living among them.
The elves are intelligent, even comparable to the humans, but they use their knowledge for wisdom and the study of the flow of magic. They are a religious species that believe magic to be a force that flows through all living beings, sentient and non, and as such believe they must treat any living thing with respect. Elves are nimble and dexterous, making them great at tasks that require a quick hand.
Kindred: The Kindred have a history of being shunned by the humans and elves for their grey skin and yellow eyes, but they are truly good people. Their history has caused them to grow up in clans rather than familys, sticking together. This species tends to be shorter than humans only by a matter of inches. These people are known for their ability to tap into the forces of life itself. While only one Kindred in history has been able to raise the dead, it is standard for a Kindred to be able to use the spirits of the dead to make them stronger, but at a very high cost. The more deals the kindred make with the dead the shorter they live.
Being a Kindred can be tough, but due to their treatment by the lord tyrant they have been treated as equals by the humans who have also grown to accept them, though the elves resent the kindred for their tempering with life force. Kindred are nocturnal by nature and have become excellent sources of bodies for night guard duties. Extended Lore.[/fieldbox]
Humans: Humans are a simple race, they are durable and versatile. The humans strongest features include their tenacity, intellect, and ability to adapt to any situation. They are the most plentiful race and are found at every corner. It would be impossible to live in Rothendust and never associate with the human race.
The humans of Rothendust have been known to have children with any of the other races and have actually been diluted over the years since even the time before the tyrant lord came to power. This is not to say there aren't many pure blood humans, however it is not uncommon to find a child of a human and any other race.
Esper: The Esper are a mysterious race, they are spirits that have no bodies and have bound themselves to suits of armor. They are a simple people who do not identify as a species to have genders. Many Espers spend their time idling as they have no need to eat or sleep. Others occupy their time performing services for the others of Rothendust or their tyrant lord. Despite their armor clad appearances they are typically a peaceful race.
The Espers are not born, they are created by other Espers. Having no body they are free from the shackles of organic life, feeling no hunger or fatigue, making them fierce to have in combat. However, they may seem indestructible, but with no body they are forced to be bound to the armor, should the armor break it must be mended by another being, but should enough armor break the Esper cannot be restored. Extended Lore.
Dragoons: They stand as tall as humans and share many features in the eyes and hair, but similarities are fewer than differences. Dragoons are dragon-like beings typically associated with violence due to their appearance. With tails, claws, sometimes horns, and scales covering the body they are a tough and durable species. Physically they are excellent specimen, their scales act as a natural armor. Being descendents of dragons they have very strong instincts that are very hard to resist. Some believe their lack in magic power is made up for with their abundance of physical strength.
The dragoons are very good at physical labor and have excellent stamina, keeping up with even the espers. However, they have tempers that tend to make them very dangerous people should you get on their bad sides. When it comes to socialization, dragoons naturally drift towards one another, even having a section of Rothendust dubbed as the Dragoon Slums. They call it the slums because the dragoons do not care how they live at home, they spend their days out and about burning energy and choose to use their homes only for sleeping. Extended Lore.
Elves: The elves of Rothendust stand taller than most humans and have faith in many gods which they worship regularly. The tyrant lord allows them to hold their worship as long as they treat him with loyalty, and most elves comply. With longer life spans, they as a species have developed a friendship with the espers rather than the Dragoons and Humans with their normal 90 year life spans. The typical Elf dies at 150 years of age. They are held as a wise species and seem to be treated better than any other species by the lord of Rothendust. The reason for this is unclear, however it is a fact that makes the elves get the scorn of the others living among them.
The elves are intelligent, even comparable to the humans, but they use their knowledge for wisdom and the study of the flow of magic. They are a religious species that believe magic to be a force that flows through all living beings, sentient and non, and as such believe they must treat any living thing with respect. Elves are nimble and dexterous, making them great at tasks that require a quick hand.
Kindred: The Kindred have a history of being shunned by the humans and elves for their grey skin and yellow eyes, but they are truly good people. Their history has caused them to grow up in clans rather than familys, sticking together. This species tends to be shorter than humans only by a matter of inches. These people are known for their ability to tap into the forces of life itself. While only one Kindred in history has been able to raise the dead, it is standard for a Kindred to be able to use the spirits of the dead to make them stronger, but at a very high cost. The more deals the kindred make with the dead the shorter they live.
Being a Kindred can be tough, but due to their treatment by the lord tyrant they have been treated as equals by the humans who have also grown to accept them, though the elves resent the kindred for their tempering with life force. Kindred are nocturnal by nature and have become excellent sources of bodies for night guard duties. Extended Lore.[/fieldbox]
The Rules
No power playing
No Godmodding
Do not kill a player character unless permission by the player is given
GMs word is law
Ask a question to recieve an answer
Please when making a character try to avoid character tropes. It's ok to use a trope, but don't BE a trope
Romance is allowed and encouraged but keep adult content in the adult section
You must type in your template as the last sentence "I have read the rules and understand them"
Creative liberties are welcome but anything dramatic enough to change the world or important NPCs must be discussed with me
No power playing
No Godmodding
Do not kill a player character unless permission by the player is given
GMs word is law
Ask a question to recieve an answer
Please when making a character try to avoid character tropes. It's ok to use a trope, but don't BE a trope
Romance is allowed and encouraged but keep adult content in the adult section
You must type in your template as the last sentence "I have read the rules and understand them"
Creative liberties are welcome but anything dramatic enough to change the world or important NPCs must be discussed with me
Character Template
Name:
Age:
Race:
Gender: (Leave blank for Espers)
Diamond Color:
Appearance: Images are allowed, but please provide height and other details not shown
Weapon(s): If applicable. I expect more details than "It's a sword".
Personality: 2 paragraph minimum
Magic:
Skills: (Not necessarily combat related)
History: I expect 1 paragraph for every 5-7 years your character has been alive with exceptions of older characters. No more than 6 paragraphs on older characters.
Name:
Age:
Race:
Gender: (Leave blank for Espers)
Diamond Color:
Appearance: Images are allowed, but please provide height and other details not shown
Weapon(s): If applicable. I expect more details than "It's a sword".
Personality: 2 paragraph minimum
Magic:
Skills: (Not necessarily combat related)
History: I expect 1 paragraph for every 5-7 years your character has been alive with exceptions of older characters. No more than 6 paragraphs on older characters.
Snips of Additional Information
City population: Approx. 3200
Main Themes: There is nothing more important than an ordinary person; Freedom comes at a cost.
Races most likely to interbreed: Post Link
Minor monster information: Post Link
How the monsters came to be: Post Link
Details about the Diamonds: Post Link
The First Esper: Post Link
Guard Duties: Post Link
Monster Ranking System: Post Link
Traveling Espers: Post Link
City population: Approx. 3200
Main Themes: There is nothing more important than an ordinary person; Freedom comes at a cost.
Races most likely to interbreed: Post Link
Minor monster information: Post Link
How the monsters came to be: Post Link
Details about the Diamonds: Post Link
The First Esper: Post Link
Guard Duties: Post Link
Monster Ranking System: Post Link
Traveling Espers: Post Link
Last edited: