Tears of the Elements Sign ups

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Welcome welcome! This is the Sign up thread for "Tears of the Elements" an RP hosted by yours truly!

Hope this Helps!

Just a few things to note for the start :
  • All Wild Sprites are NPCs for now
  • There is only a beast form available for your characters for now
  • There is only one Elemental Affinity for your character available for now
  • No playable characters will be marked by any guardians yet


Here's the Character Sheet Model for this RP

Code:
[tabs]
[tab=Basics]
Name:
Gender:
[/tab]
[tab=Affinity]
Elemental Affinity(Just one for now):
Preferred Secondary Affinity:
[/tab]
[tab=Appearance]
Appearance(Elemental beast form only for now):
 
Picture or detailed description:
 
Eye color:
 
Distinguishing markings if any:
 
[/tab]
 
[tab=Personality]
Personality:
 
[/tab]
 
[tab=History]
History(Need something basic so the NPC elders can know you):
 
[/tab]
 
[/tabs]
Just copy and paste and modify to your liking :oP
 
Last edited:
W.I.P



  • Name:
    Rayna

    Gender:
    Female



  • Elemental Affinity:
    Earth

    Preferred Secondary Affinity:
    N/A



  • Appearance(Elemental beast form only for now):
    Corsac Fox

    Picture or detailed description:
    Rayna looks like a normal Corsac Fox, tiny and adorable, however that is where the cuteness ends. Rayna is on the smaller side at a metre in length, and half of that in height, however she is still growing. She has a very muscular body type, from years of training, and rather large ears that stick out. Rayna has a multitude of colors covering her skin, mostly green, but she does have the occasional blue and red tinges. The colors wove around her body in a vine like fashion and looked like leafs were covering her entirely. However underneath the vines, her skin which was once white, is now blood red in reminder of her destroyed village.


    Eye color:
    Amber

    Distinguishing markings if any:
    Rayna has a large scar that runs down over her right eye from the attack on her village that she covers with her fur the best that she can. She also has disfigured paw, her left hind paw, that prevents her from walking properly, another gift from the attack.



  • Personality:



  • History:
    Rayna grew up with a large family unit, I guess one could say. Her village was her family, and a day never went by where she was ever truly alone, it was peaceful for the most part. But then the air and water clans attacked. No one in her village ever suspected something like this to happen, so they were not prepared for the attack. In the span of 3 hours, the entire village was slaughtered, leaving Rayna the only survivor. Rayna had been injured and left for dead underneath the bodies of her family, holding on for 3 days until she was rescued. On that day, Rayna swore she would seek justice for her family, training herself so that she may never be powerless to save her family again.

 

  • Name: Grimnar "Of The Deep"
    Gender: Male

  • Elemental Affinity(Just one for now):
    Water
    Preferred Secondary Affinity:
    Earth

  • Appearance(Elemental beast form only for now):
    A Leviathan
    Picture or detailed description:
    leviathan_by_sade75311-d420od5.jpg

    Eye color:
    Glacial Blue
    Distinguishing markings if any:
    Nothing specific

    Note: On land he has the capability of hovering, not high, only 2ft up to 6ft. (this is to allow for movement due to form)

  • Personality:
    Grimnar is a solitary soul, spending lots of his time in the deep ocean. He dosn't really have a clan of any kind, preferring the company of the deep abyss of the cold water. He spends his time down there mastering the arts of water control as well as hunting fish and other deep sea creatures, often testing himself by hunting great monsters of the deep. Over time he has changed his form to incorporate the best features of every and all underwater foe he has bested. This means that his body itself is a weapon, though he dosn't use it as such. He is taciturn, often blunt and coarse. His lack of interaction with other elementals means that he often is quiet when asked questions or is quick to judge and pass judgement upon others. He believes in natures cruel laws over all else, The weak perish, the strong triumph and it is the right of the hunter to devour the pray should it be caught.


  • History(Need something basic so the NPC elders can know you):
    When Grimnar was young he spent lots of his time away from the main clan, hunting, training, learning. Slowly he drifted further and further away from the clan, returning less and less, becoming more and more seperated. Eventually he lost track of his clan and didn't really mind, he never returned and became a hunter in the deep. On Occastion he would rise to the surface where the other water elementals lived, he found them strange, small and their bodies un-adapted to hunting like his was, but he did what he needed, traded rare (for them) foods from the depths for news, information of where the deep creatures were rising to the surface because of a monster of the depths. areas where large surface creatures had entered the water and died. He would then return to the depths and hunt for another time, he never had time enough on the surface to make friends or acquaintances.


  • Grimnar uses stealth and surprise to his advantage and prefers to fight foes on the depths on fair terms, this means that against a foe with no elemental powers he will start out without using his own, perfering to fight with fangs, claws and his immense body. However should he be forced to use his elemental powers he has two forms of attack he has mastered. As the pressure at the bottom of the deep seas makes the use of ice and other cold based attacks very hard to use Grimnar has mastered the art using pressure against his foes, most creatures of the deep are made to live at that pressure so by increasing the pressure massivly or decreasing it he is capable of crushing, or causing his foes to explode, another tactic he uses is a highly pressurised stream only a few millimetres wide at a high enough pressure to punch through flesh and break bones. This is often extended in to a blade with the high pressure water running round the edge of it to rip flesh open, this can be 'thrown' in a crescent moon shape. or wielded like a sword.


 
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